clockwerk-opensim – Blame information for rev 1

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1 vero 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System.Reflection;
29 using System.Threading;
30 using log4net;
31 using Nini.Config;
32  
33 namespace OpenSim
34 {
35 /// <summary>
36 /// Consoleless OpenSimulator region server
37 /// </summary>
38 public class OpenSimBackground : OpenSim
39 {
40 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
41  
42 private ManualResetEvent WorldHasComeToAnEnd = new ManualResetEvent(false);
43  
44 public OpenSimBackground(IConfigSource configSource) : base(configSource)
45 {
46 }
47  
48 /// <summary>
49 /// Performs initialisation of the scene, such as loading configuration from disk.
50 /// </summary>
51 public override void Startup()
52 {
53 m_gui = false;
54  
55 base.Startup();
56  
57 m_log.InfoFormat("[OPENSIM MAIN]: Startup complete, serving {0} region{1}",
58 m_clientServers.Count.ToString(), m_clientServers.Count > 1 ? "s" : "");
59  
60 WorldHasComeToAnEnd.WaitOne();
61 WorldHasComeToAnEnd.Close();
62 }
63  
64 /// <summary>
65 /// Performs any last-minute sanity checking and shuts down the region server
66 /// </summary>
67 public override void Shutdown()
68 {
69 WorldHasComeToAnEnd.Set();
70 m_log.Info("[OPENSIM MAIN]: World has come to an end");
71 base.Shutdown();
72 }
73 }
74 }