clockwerk-opensim – Blame information for rev 1

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1 vero 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using log4net.Appender;
30 using log4net.Core;
31  
32 namespace OpenSim.Framework.Console
33 {
34 /// <summary>
35 /// Writes log information out onto the console
36 /// </summary>
37 public class OpenSimAppender : AnsiColorTerminalAppender
38 {
39 private ConsoleBase m_console = null;
40  
41 public ConsoleBase Console
42 {
43 get { return m_console; }
44 set { m_console = value; }
45 }
46  
47 override protected void Append(LoggingEvent le)
48 {
49 if (m_console != null)
50 m_console.LockOutput();
51  
52 string loggingMessage = RenderLoggingEvent(le);
53  
54 try
55 {
56 if (m_console != null)
57 {
58 string level = "normal";
59  
60 if (le.Level == Level.Error)
61 level = "error";
62 else if (le.Level == Level.Warn)
63 level = "warn";
64  
65 m_console.Output(loggingMessage, level);
66 }
67 else
68 {
69 if (!loggingMessage.EndsWith("\n"))
70 System.Console.WriteLine(loggingMessage);
71 else
72 System.Console.Write(loggingMessage);
73 }
74 }
75 catch (Exception e)
76 {
77 System.Console.WriteLine("Couldn't write out log message: {0}", e.ToString());
78 }
79 finally
80 {
81 if (m_console != null)
82 m_console.UnlockOutput();
83 }
84 }
85 }
86 }