nexmon – Blame information for rev 1
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1 | office | 1 | /* |
2 | * Copyright © 2010 Codethink Limited |
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3 | * |
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4 | * This program is free software: you can redistribute it and/or modify |
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5 | * it under the terms of the GNU Lesser General Public License as published |
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6 | * by the Free Software Foundation; either version 2 of the licence or (at |
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7 | * your option) any later version. |
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8 | * |
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9 | * This library is distributed in the hope that it will be useful, |
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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12 | * Lesser General Public License for more details. |
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13 | * |
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14 | * You should have received a copy of the GNU Lesser General |
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15 | * Public License along with this library; if not, see <http://www.gnu.org/licenses/>. |
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16 | * |
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17 | * Authors: Ryan Lortie <desrt@desrt.ca> |
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18 | */ |
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19 | |||
20 | #include "config.h" |
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21 | |||
22 | #include "gsimpleaction.h" |
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23 | |||
24 | #include "gaction.h" |
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25 | #include "glibintl.h" |
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26 | |||
27 | /** |
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28 | * SECTION:gsimpleaction |
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29 | * @title: GSimpleAction |
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30 | * @short_description: A simple GAction implementation |
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31 | * @include: gio/gio.h |
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32 | * |
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33 | * A #GSimpleAction is the obvious simple implementation of the #GAction |
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34 | * interface. This is the easiest way to create an action for purposes of |
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35 | * adding it to a #GSimpleActionGroup. |
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36 | * |
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37 | * See also #GtkAction. |
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38 | */ |
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39 | |||
40 | /** |
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41 | * GSimpleAction: |
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42 | * |
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43 | * #GSimpleAction is an opaque data structure and can only be accessed |
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44 | * using the following functions. |
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45 | **/ |
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46 | |||
47 | struct _GSimpleAction |
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48 | { |
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49 | GObject parent_instance; |
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50 | |||
51 | gchar *name; |
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52 | GVariantType *parameter_type; |
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53 | gboolean enabled; |
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54 | GVariant *state; |
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55 | GVariant *state_hint; |
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56 | gboolean state_set_already; |
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57 | }; |
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58 | |||
59 | typedef GObjectClass GSimpleActionClass; |
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60 | |||
61 | static void g_simple_action_iface_init (GActionInterface *iface); |
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62 | G_DEFINE_TYPE_WITH_CODE (GSimpleAction, g_simple_action, G_TYPE_OBJECT, |
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63 | G_IMPLEMENT_INTERFACE (G_TYPE_ACTION, g_simple_action_iface_init)) |
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64 | |||
65 | enum |
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66 | { |
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67 | PROP_NONE, |
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68 | PROP_NAME, |
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69 | PROP_PARAMETER_TYPE, |
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70 | PROP_ENABLED, |
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71 | PROP_STATE_TYPE, |
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72 | PROP_STATE |
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73 | }; |
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74 | |||
75 | enum |
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76 | { |
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77 | SIGNAL_CHANGE_STATE, |
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78 | SIGNAL_ACTIVATE, |
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79 | NR_SIGNALS |
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80 | }; |
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81 | |||
82 | static guint g_simple_action_signals[NR_SIGNALS]; |
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83 | |||
84 | static const gchar * |
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85 | g_simple_action_get_name (GAction *action) |
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86 | { |
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87 | GSimpleAction *simple = G_SIMPLE_ACTION (action); |
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88 | |||
89 | return simple->name; |
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90 | } |
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91 | |||
92 | static const GVariantType * |
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93 | g_simple_action_get_parameter_type (GAction *action) |
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94 | { |
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95 | GSimpleAction *simple = G_SIMPLE_ACTION (action); |
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96 | |||
97 | return simple->parameter_type; |
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98 | } |
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99 | |||
100 | static const GVariantType * |
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101 | g_simple_action_get_state_type (GAction *action) |
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102 | { |
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103 | GSimpleAction *simple = G_SIMPLE_ACTION (action); |
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104 | |||
105 | if (simple->state != NULL) |
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106 | return g_variant_get_type (simple->state); |
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107 | else |
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108 | return NULL; |
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109 | } |
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110 | |||
111 | static GVariant * |
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112 | g_simple_action_get_state_hint (GAction *action) |
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113 | { |
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114 | GSimpleAction *simple = G_SIMPLE_ACTION (action); |
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115 | |||
116 | if (simple->state_hint != NULL) |
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117 | return g_variant_ref (simple->state_hint); |
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118 | else |
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119 | return NULL; |
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120 | } |
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121 | |||
122 | static gboolean |
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123 | g_simple_action_get_enabled (GAction *action) |
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124 | { |
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125 | GSimpleAction *simple = G_SIMPLE_ACTION (action); |
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126 | |||
127 | return simple->enabled; |
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128 | } |
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129 | |||
130 | static void |
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131 | g_simple_action_change_state (GAction *action, |
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132 | GVariant *value) |
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133 | { |
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134 | GSimpleAction *simple = G_SIMPLE_ACTION (action); |
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135 | |||
136 | /* If the user connected a signal handler then they are responsible |
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137 | * for handling state changes. |
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138 | */ |
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139 | if (g_signal_has_handler_pending (action, g_simple_action_signals[SIGNAL_CHANGE_STATE], 0, TRUE)) |
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140 | g_signal_emit (action, g_simple_action_signals[SIGNAL_CHANGE_STATE], 0, value); |
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141 | |||
142 | /* If not, then the default behaviour is to just set the state. */ |
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143 | else |
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144 | g_simple_action_set_state (simple, value); |
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145 | } |
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146 | |||
147 | /** |
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148 | * g_simple_action_set_state: |
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149 | * @simple: a #GSimpleAction |
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150 | * @value: the new #GVariant for the state |
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151 | * |
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152 | * Sets the state of the action. |
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153 | * |
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154 | * This directly updates the 'state' property to the given value. |
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155 | * |
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156 | * This should only be called by the implementor of the action. Users |
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157 | * of the action should not attempt to directly modify the 'state' |
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158 | * property. Instead, they should call g_action_change_state() to |
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159 | * request the change. |
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160 | * |
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161 | * If the @value GVariant is floating, it is consumed. |
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162 | * |
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163 | * Since: 2.30 |
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164 | **/ |
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165 | void |
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166 | g_simple_action_set_state (GSimpleAction *simple, |
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167 | GVariant *value) |
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168 | { |
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169 | g_return_if_fail (G_IS_SIMPLE_ACTION (simple)); |
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170 | g_return_if_fail (value != NULL); |
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171 | |||
172 | { |
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173 | const GVariantType *state_type; |
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174 | |||
175 | state_type = simple->state ? |
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176 | g_variant_get_type (simple->state) : NULL; |
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177 | g_return_if_fail (state_type != NULL); |
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178 | g_return_if_fail (g_variant_is_of_type (value, state_type)); |
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179 | } |
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180 | |||
181 | g_variant_ref_sink (value); |
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182 | |||
183 | if (!simple->state || !g_variant_equal (simple->state, value)) |
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184 | { |
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185 | if (simple->state) |
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186 | g_variant_unref (simple->state); |
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187 | |||
188 | simple->state = g_variant_ref (value); |
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189 | |||
190 | g_object_notify (G_OBJECT (simple), "state"); |
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191 | } |
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192 | |||
193 | g_variant_unref (value); |
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194 | } |
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195 | |||
196 | static GVariant * |
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197 | g_simple_action_get_state (GAction *action) |
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198 | { |
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199 | GSimpleAction *simple = G_SIMPLE_ACTION (action); |
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200 | |||
201 | return simple->state ? g_variant_ref (simple->state) : NULL; |
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202 | } |
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203 | |||
204 | static void |
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205 | g_simple_action_activate (GAction *action, |
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206 | GVariant *parameter) |
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207 | { |
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208 | GSimpleAction *simple = G_SIMPLE_ACTION (action); |
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209 | |||
210 | g_return_if_fail (simple->parameter_type == NULL ? |
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211 | parameter == NULL : |
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212 | (parameter != NULL && |
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213 | g_variant_is_of_type (parameter, |
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214 | simple->parameter_type))); |
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215 | |||
216 | if (parameter != NULL) |
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217 | g_variant_ref_sink (parameter); |
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218 | |||
219 | if (simple->enabled) |
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220 | { |
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221 | /* If the user connected a signal handler then they are responsible |
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222 | * for handling activation. |
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223 | */ |
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224 | if (g_signal_has_handler_pending (action, g_simple_action_signals[SIGNAL_ACTIVATE], 0, TRUE)) |
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225 | g_signal_emit (action, g_simple_action_signals[SIGNAL_ACTIVATE], 0, parameter); |
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226 | |||
227 | /* If not, do some reasonable defaults for stateful actions. */ |
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228 | else if (simple->state) |
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229 | { |
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230 | /* If we have no parameter and this is a boolean action, toggle. */ |
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231 | if (parameter == NULL && g_variant_is_of_type (simple->state, G_VARIANT_TYPE_BOOLEAN)) |
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232 | { |
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233 | gboolean was_enabled = g_variant_get_boolean (simple->state); |
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234 | g_simple_action_change_state (action, g_variant_new_boolean (!was_enabled)); |
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235 | } |
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236 | |||
237 | /* else, if the parameter and state type are the same, do a change-state */ |
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238 | else if (g_variant_is_of_type (simple->state, g_variant_get_type (parameter))) |
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239 | g_simple_action_change_state (action, parameter); |
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240 | } |
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241 | } |
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242 | |||
243 | if (parameter != NULL) |
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244 | g_variant_unref (parameter); |
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245 | } |
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246 | |||
247 | static void |
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248 | g_simple_action_set_property (GObject *object, |
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249 | guint prop_id, |
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250 | const GValue *value, |
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251 | GParamSpec *pspec) |
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252 | { |
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253 | GSimpleAction *action = G_SIMPLE_ACTION (object); |
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254 | |||
255 | switch (prop_id) |
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256 | { |
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257 | case PROP_NAME: |
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258 | action->name = g_strdup (g_value_get_string (value)); |
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259 | break; |
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260 | |||
261 | case PROP_PARAMETER_TYPE: |
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262 | action->parameter_type = g_value_dup_boxed (value); |
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263 | break; |
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264 | |||
265 | case PROP_ENABLED: |
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266 | action->enabled = g_value_get_boolean (value); |
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267 | break; |
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268 | |||
269 | case PROP_STATE: |
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270 | /* The first time we see this (during construct) we should just |
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271 | * take the state as it was handed to us. |
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272 | * |
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273 | * After that, we should make sure we go through the same checks |
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274 | * as the C API. |
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275 | */ |
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276 | if (!action->state_set_already) |
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277 | { |
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278 | action->state = g_value_dup_variant (value); |
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279 | action->state_set_already = TRUE; |
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280 | } |
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281 | else |
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282 | g_simple_action_set_state (action, g_value_get_variant (value)); |
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283 | |||
284 | break; |
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285 | |||
286 | default: |
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287 | g_assert_not_reached (); |
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288 | } |
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289 | } |
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290 | |||
291 | static void |
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292 | g_simple_action_get_property (GObject *object, |
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293 | guint prop_id, |
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294 | GValue *value, |
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295 | GParamSpec *pspec) |
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296 | { |
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297 | GAction *action = G_ACTION (object); |
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298 | |||
299 | switch (prop_id) |
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300 | { |
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301 | case PROP_NAME: |
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302 | g_value_set_string (value, g_simple_action_get_name (action)); |
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303 | break; |
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304 | |||
305 | case PROP_PARAMETER_TYPE: |
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306 | g_value_set_boxed (value, g_simple_action_get_parameter_type (action)); |
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307 | break; |
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308 | |||
309 | case PROP_ENABLED: |
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310 | g_value_set_boolean (value, g_simple_action_get_enabled (action)); |
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311 | break; |
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312 | |||
313 | case PROP_STATE_TYPE: |
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314 | g_value_set_boxed (value, g_simple_action_get_state_type (action)); |
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315 | break; |
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316 | |||
317 | case PROP_STATE: |
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318 | g_value_take_variant (value, g_simple_action_get_state (action)); |
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319 | break; |
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320 | |||
321 | default: |
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322 | g_assert_not_reached (); |
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323 | } |
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324 | } |
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325 | |||
326 | static void |
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327 | g_simple_action_finalize (GObject *object) |
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328 | { |
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329 | GSimpleAction *simple = G_SIMPLE_ACTION (object); |
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330 | |||
331 | g_free (simple->name); |
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332 | if (simple->parameter_type) |
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333 | g_variant_type_free (simple->parameter_type); |
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334 | if (simple->state) |
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335 | g_variant_unref (simple->state); |
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336 | if (simple->state_hint) |
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337 | g_variant_unref (simple->state_hint); |
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338 | |||
339 | G_OBJECT_CLASS (g_simple_action_parent_class) |
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340 | ->finalize (object); |
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341 | } |
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342 | |||
343 | void |
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344 | g_simple_action_init (GSimpleAction *simple) |
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345 | { |
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346 | simple->enabled = TRUE; |
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347 | } |
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348 | |||
349 | void |
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350 | g_simple_action_iface_init (GActionInterface *iface) |
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351 | { |
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352 | iface->get_name = g_simple_action_get_name; |
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353 | iface->get_parameter_type = g_simple_action_get_parameter_type; |
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354 | iface->get_state_type = g_simple_action_get_state_type; |
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355 | iface->get_state_hint = g_simple_action_get_state_hint; |
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356 | iface->get_enabled = g_simple_action_get_enabled; |
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357 | iface->get_state = g_simple_action_get_state; |
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358 | iface->change_state = g_simple_action_change_state; |
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359 | iface->activate = g_simple_action_activate; |
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360 | } |
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361 | |||
362 | void |
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363 | g_simple_action_class_init (GSimpleActionClass *class) |
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364 | { |
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365 | GObjectClass *object_class = G_OBJECT_CLASS (class); |
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366 | |||
367 | object_class->set_property = g_simple_action_set_property; |
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368 | object_class->get_property = g_simple_action_get_property; |
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369 | object_class->finalize = g_simple_action_finalize; |
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370 | |||
371 | /** |
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372 | * GSimpleAction::activate: |
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373 | * @simple: the #GSimpleAction |
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374 | * @parameter: (allow-none): the parameter to the activation |
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375 | * |
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376 | * Indicates that the action was just activated. |
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377 | * |
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378 | * @parameter will always be of the expected type. In the event that |
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379 | * an incorrect type was given, no signal will be emitted. |
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380 | * |
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381 | * Since GLib 2.40, if no handler is connected to this signal then the |
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382 | * default behaviour for boolean-stated actions with a %NULL parameter |
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383 | * type is to toggle them via the #GSimpleAction::change-state signal. |
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384 | * For stateful actions where the state type is equal to the parameter |
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385 | * type, the default is to forward them directly to |
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386 | * #GSimpleAction::change-state. This should allow almost all users |
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387 | * of #GSimpleAction to connect only one handler or the other. |
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388 | * |
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389 | * Since: 2.28 |
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390 | */ |
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391 | g_simple_action_signals[SIGNAL_ACTIVATE] = |
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392 | g_signal_new (I_("activate"), |
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393 | G_TYPE_SIMPLE_ACTION, |
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394 | G_SIGNAL_RUN_LAST | G_SIGNAL_MUST_COLLECT, |
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395 | 0, NULL, NULL, |
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396 | g_cclosure_marshal_VOID__VARIANT, |
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397 | G_TYPE_NONE, 1, |
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398 | G_TYPE_VARIANT); |
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399 | |||
400 | /** |
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401 | * GSimpleAction::change-state: |
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402 | * @simple: the #GSimpleAction |
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403 | * @value: (allow-none): the requested value for the state |
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404 | * |
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405 | * Indicates that the action just received a request to change its |
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406 | * state. |
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407 | * |
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408 | * @value will always be of the correct state type. In the event that |
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409 | * an incorrect type was given, no signal will be emitted. |
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410 | * |
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411 | * If no handler is connected to this signal then the default |
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412 | * behaviour is to call g_simple_action_set_state() to set the state |
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413 | * to the requested value. If you connect a signal handler then no |
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414 | * default action is taken. If the state should change then you must |
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415 | * call g_simple_action_set_state() from the handler. |
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416 | * |
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417 | * An example of a 'change-state' handler: |
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418 | * |[<!-- language="C" --> |
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419 | * static void |
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420 | * change_volume_state (GSimpleAction *action, |
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421 | * GVariant *value, |
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422 | * gpointer user_data) |
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423 | * { |
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424 | * gint requested; |
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425 | * |
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426 | * requested = g_variant_get_int32 (value); |
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427 | * |
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428 | * // Volume only goes from 0 to 10 |
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429 | * if (0 <= requested && requested <= 10) |
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430 | * g_simple_action_set_state (action, value); |
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431 | * } |
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432 | * ]| |
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433 | * |
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434 | * The handler need not set the state to the requested value. |
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435 | * It could set it to any value at all, or take some other action. |
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436 | * |
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437 | * Since: 2.30 |
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438 | */ |
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439 | g_simple_action_signals[SIGNAL_CHANGE_STATE] = |
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440 | g_signal_new (I_("change-state"), |
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441 | G_TYPE_SIMPLE_ACTION, |
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442 | G_SIGNAL_RUN_LAST | G_SIGNAL_MUST_COLLECT, |
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443 | 0, NULL, NULL, |
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444 | g_cclosure_marshal_VOID__VARIANT, |
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445 | G_TYPE_NONE, 1, |
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446 | G_TYPE_VARIANT); |
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447 | |||
448 | /** |
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449 | * GSimpleAction:name: |
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450 | * |
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451 | * The name of the action. This is mostly meaningful for identifying |
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452 | * the action once it has been added to a #GSimpleActionGroup. |
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453 | * |
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454 | * Since: 2.28 |
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455 | **/ |
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456 | g_object_class_install_property (object_class, PROP_NAME, |
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457 | g_param_spec_string ("name", |
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458 | P_("Action Name"), |
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459 | P_("The name used to invoke the action"), |
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460 | NULL, |
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461 | G_PARAM_READWRITE | |
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462 | G_PARAM_CONSTRUCT_ONLY | |
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463 | G_PARAM_STATIC_STRINGS)); |
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464 | |||
465 | /** |
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466 | * GSimpleAction:parameter-type: |
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467 | * |
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468 | * The type of the parameter that must be given when activating the |
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469 | * action. |
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470 | * |
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471 | * Since: 2.28 |
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472 | **/ |
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473 | g_object_class_install_property (object_class, PROP_PARAMETER_TYPE, |
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474 | g_param_spec_boxed ("parameter-type", |
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475 | P_("Parameter Type"), |
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476 | P_("The type of GVariant passed to activate()"), |
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477 | G_TYPE_VARIANT_TYPE, |
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478 | G_PARAM_READWRITE | |
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479 | G_PARAM_CONSTRUCT_ONLY | |
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480 | G_PARAM_STATIC_STRINGS)); |
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481 | |||
482 | /** |
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483 | * GSimpleAction:enabled: |
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484 | * |
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485 | * If @action is currently enabled. |
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486 | * |
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487 | * If the action is disabled then calls to g_action_activate() and |
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488 | * g_action_change_state() have no effect. |
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489 | * |
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490 | * Since: 2.28 |
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491 | **/ |
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492 | g_object_class_install_property (object_class, PROP_ENABLED, |
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493 | g_param_spec_boolean ("enabled", |
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494 | P_("Enabled"), |
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495 | P_("If the action can be activated"), |
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496 | TRUE, |
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497 | G_PARAM_READWRITE | |
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498 | G_PARAM_STATIC_STRINGS)); |
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499 | |||
500 | /** |
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501 | * GSimpleAction:state-type: |
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502 | * |
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503 | * The #GVariantType of the state that the action has, or %NULL if the |
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504 | * action is stateless. |
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505 | * |
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506 | * Since: 2.28 |
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507 | **/ |
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508 | g_object_class_install_property (object_class, PROP_STATE_TYPE, |
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509 | g_param_spec_boxed ("state-type", |
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510 | P_("State Type"), |
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511 | P_("The type of the state kept by the action"), |
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512 | G_TYPE_VARIANT_TYPE, |
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513 | G_PARAM_READABLE | |
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514 | G_PARAM_STATIC_STRINGS)); |
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515 | |||
516 | /** |
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517 | * GSimpleAction:state: |
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518 | * |
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519 | * The state of the action, or %NULL if the action is stateless. |
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520 | * |
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521 | * Since: 2.28 |
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522 | **/ |
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523 | g_object_class_install_property (object_class, PROP_STATE, |
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524 | g_param_spec_variant ("state", |
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525 | P_("State"), |
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526 | P_("The state the action is in"), |
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527 | G_VARIANT_TYPE_ANY, |
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528 | NULL, |
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529 | G_PARAM_READWRITE | G_PARAM_CONSTRUCT | |
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530 | G_PARAM_STATIC_STRINGS)); |
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531 | } |
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532 | |||
533 | /** |
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534 | * g_simple_action_set_enabled: |
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535 | * @simple: a #GSimpleAction |
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536 | * @enabled: whether the action is enabled |
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537 | * |
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538 | * Sets the action as enabled or not. |
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539 | * |
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540 | * An action must be enabled in order to be activated or in order to |
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541 | * have its state changed from outside callers. |
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542 | * |
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543 | * This should only be called by the implementor of the action. Users |
||
544 | * of the action should not attempt to modify its enabled flag. |
||
545 | * |
||
546 | * Since: 2.28 |
||
547 | **/ |
||
548 | void |
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549 | g_simple_action_set_enabled (GSimpleAction *simple, |
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550 | gboolean enabled) |
||
551 | { |
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552 | g_return_if_fail (G_IS_SIMPLE_ACTION (simple)); |
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553 | |||
554 | enabled = !!enabled; |
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555 | |||
556 | if (simple->enabled != enabled) |
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557 | { |
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558 | simple->enabled = enabled; |
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559 | g_object_notify (G_OBJECT (simple), "enabled"); |
||
560 | } |
||
561 | } |
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562 | |||
563 | /** |
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564 | * g_simple_action_set_state_hint: |
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565 | * @simple: a #GSimpleAction |
||
566 | * @state_hint: (allow-none): a #GVariant representing the state hint |
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567 | * |
||
568 | * Sets the state hint for the action. |
||
569 | * |
||
570 | * See g_action_get_state_hint() for more information about |
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571 | * action state hints. |
||
572 | * |
||
573 | * Since: 2.44 |
||
574 | **/ |
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575 | void |
||
576 | g_simple_action_set_state_hint (GSimpleAction *simple, |
||
577 | GVariant *state_hint) |
||
578 | { |
||
579 | g_return_if_fail (G_IS_SIMPLE_ACTION (simple)); |
||
580 | |||
581 | if (simple->state_hint != NULL) |
||
582 | { |
||
583 | g_variant_unref (simple->state_hint); |
||
584 | simple->state_hint = NULL; |
||
585 | } |
||
586 | |||
587 | if (state_hint != NULL) |
||
588 | simple->state_hint = g_variant_ref (state_hint); |
||
589 | } |
||
590 | |||
591 | /** |
||
592 | * g_simple_action_new: |
||
593 | * @name: the name of the action |
||
594 | * @parameter_type: (allow-none): the type of parameter to the activate function |
||
595 | * |
||
596 | * Creates a new action. |
||
597 | * |
||
598 | * The created action is stateless. See g_simple_action_new_stateful(). |
||
599 | * |
||
600 | * Returns: a new #GSimpleAction |
||
601 | * |
||
602 | * Since: 2.28 |
||
603 | **/ |
||
604 | GSimpleAction * |
||
605 | g_simple_action_new (const gchar *name, |
||
606 | const GVariantType *parameter_type) |
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607 | { |
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608 | g_return_val_if_fail (name != NULL, NULL); |
||
609 | |||
610 | return g_object_new (G_TYPE_SIMPLE_ACTION, |
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611 | "name", name, |
||
612 | "parameter-type", parameter_type, |
||
613 | NULL); |
||
614 | } |
||
615 | |||
616 | /** |
||
617 | * g_simple_action_new_stateful: |
||
618 | * @name: the name of the action |
||
619 | * @parameter_type: (allow-none): the type of the parameter to the activate function |
||
620 | * @state: the initial state of the action |
||
621 | * |
||
622 | * Creates a new stateful action. |
||
623 | * |
||
624 | * @state is the initial state of the action. All future state values |
||
625 | * must have the same #GVariantType as the initial state. |
||
626 | * |
||
627 | * If the @state GVariant is floating, it is consumed. |
||
628 | * |
||
629 | * Returns: a new #GSimpleAction |
||
630 | * |
||
631 | * Since: 2.28 |
||
632 | **/ |
||
633 | GSimpleAction * |
||
634 | g_simple_action_new_stateful (const gchar *name, |
||
635 | const GVariantType *parameter_type, |
||
636 | GVariant *state) |
||
637 | { |
||
638 | return g_object_new (G_TYPE_SIMPLE_ACTION, |
||
639 | "name", name, |
||
640 | "parameter-type", parameter_type, |
||
641 | "state", state, |
||
642 | NULL); |
||
643 | } |