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Rev | Author | Line No. | Line |
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1 | office | 1 | /* Test of locking in multithreaded situations. |
2 | Copyright (C) 2005, 2008-2016 Free Software Foundation, Inc. |
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3 | |||
4 | This program is free software: you can redistribute it and/or modify |
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5 | it under the terms of the GNU Lesser General Public License as published by |
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6 | the Free Software Foundation; either version 2.1 of the License, or |
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7 | (at your option) any later version. |
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8 | |||
9 | This program is distributed in the hope that it will be useful, |
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10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 | GNU Lesser General Public License for more details. |
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13 | |||
14 | You should have received a copy of the GNU Lesser General Public License |
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15 | along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
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16 | |||
17 | /* Written by Bruno Haible <bruno@clisp.org>, 2005. */ |
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18 | |||
19 | #include <config.h> |
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20 | |||
21 | #if USE_POSIX_THREADS || USE_SOLARIS_THREADS || USE_PTH_THREADS || USE_WINDOWS_THREADS |
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22 | |||
23 | #if USE_POSIX_THREADS |
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24 | # define TEST_POSIX_THREADS 1 |
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25 | #endif |
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26 | #if USE_SOLARIS_THREADS |
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27 | # define TEST_SOLARIS_THREADS 1 |
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28 | #endif |
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29 | #if USE_PTH_THREADS |
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30 | # define TEST_PTH_THREADS 1 |
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31 | #endif |
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32 | #if USE_WINDOWS_THREADS |
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33 | # define TEST_WINDOWS_THREADS 1 |
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34 | #endif |
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35 | |||
36 | /* Whether to enable locking. |
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37 | Uncomment this to get a test program without locking, to verify that |
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38 | it crashes. */ |
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39 | #define ENABLE_LOCKING 1 |
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40 | |||
41 | /* Which tests to perform. |
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42 | Uncomment some of these, to verify that all tests crash if no locking |
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43 | is enabled. */ |
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44 | #define DO_TEST_LOCK 1 |
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45 | #define DO_TEST_RWLOCK 1 |
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46 | #define DO_TEST_RECURSIVE_LOCK 1 |
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47 | #define DO_TEST_ONCE 1 |
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48 | |||
49 | /* Whether to help the scheduler through explicit yield(). |
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50 | Uncomment this to see if the operating system has a fair scheduler. */ |
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51 | #define EXPLICIT_YIELD 1 |
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52 | |||
53 | /* Whether to print debugging messages. */ |
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54 | #define ENABLE_DEBUGGING 0 |
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55 | |||
56 | /* Number of simultaneous threads. */ |
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57 | #define THREAD_COUNT 10 |
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58 | |||
59 | /* Number of operations performed in each thread. |
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60 | This is quite high, because with a smaller count, say 5000, we often get |
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61 | an "OK" result even without ENABLE_LOCKING (on Linux/x86). */ |
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62 | #define REPEAT_COUNT 50000 |
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63 | |||
64 | #include <stdio.h> |
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65 | #include <stdlib.h> |
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66 | #include <string.h> |
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67 | |||
68 | #if !ENABLE_LOCKING |
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69 | # undef USE_POSIX_THREADS |
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70 | # undef USE_SOLARIS_THREADS |
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71 | # undef USE_PTH_THREADS |
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72 | # undef USE_WINDOWS_THREADS |
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73 | #endif |
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74 | #include "lock.h" |
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75 | |||
76 | #if ENABLE_DEBUGGING |
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77 | # define dbgprintf printf |
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78 | #else |
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79 | # define dbgprintf if (0) printf |
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80 | #endif |
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81 | |||
82 | #if TEST_POSIX_THREADS |
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83 | # include <pthread.h> |
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84 | # ifndef __KLIBC__ |
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85 | # include <sched.h> |
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86 | # else |
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87 | # define sched_yield() pthread_yield() |
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88 | # endif |
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89 | typedef pthread_t gl_thread_t; |
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90 | static inline gl_thread_t gl_thread_create (void * (*func) (void *), void *arg) |
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91 | { |
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92 | pthread_t thread; |
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93 | if (pthread_create (&thread, NULL, func, arg) != 0) |
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94 | abort (); |
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95 | return thread; |
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96 | } |
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97 | static inline void gl_thread_join (gl_thread_t thread, void **retvalp) |
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98 | { |
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99 | if (pthread_join (thread, retvalp) != 0) |
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100 | abort (); |
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101 | } |
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102 | static inline void gl_thread_yield (void) |
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103 | { |
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104 | sched_yield (); |
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105 | } |
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106 | static inline void * gl_thread_self_pointer (void) |
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107 | { |
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108 | # ifdef PTW32_VERSION |
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109 | return pthread_self ().p; |
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110 | # else |
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111 | return (void *) pthread_self (); |
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112 | # endif |
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113 | } |
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114 | #endif |
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115 | #if TEST_PTH_THREADS |
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116 | # include <pth.h> |
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117 | typedef pth_t gl_thread_t; |
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118 | static inline gl_thread_t gl_thread_create (void * (*func) (void *), void *arg) |
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119 | { |
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120 | pth_t thread = pth_spawn (NULL, func, arg); |
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121 | if (thread == NULL) |
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122 | abort (); |
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123 | return thread; |
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124 | } |
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125 | static inline void gl_thread_join (gl_thread_t thread, void **retvalp) |
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126 | { |
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127 | if (!pth_join (thread, retvalp)) |
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128 | abort (); |
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129 | } |
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130 | static inline void gl_thread_yield (void) |
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131 | { |
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132 | pth_yield (NULL); |
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133 | } |
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134 | static inline void * gl_thread_self_pointer (void) |
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135 | { |
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136 | return pth_self (); |
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137 | } |
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138 | #endif |
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139 | #if TEST_SOLARIS_THREADS |
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140 | # include <thread.h> |
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141 | typedef thread_t gl_thread_t; |
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142 | static inline gl_thread_t gl_thread_create (void * (*func) (void *), void *arg) |
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143 | { |
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144 | thread_t thread; |
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145 | if (thr_create (NULL, 0, func, arg, 0, &thread) != 0) |
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146 | abort (); |
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147 | return thread; |
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148 | } |
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149 | static inline void gl_thread_join (gl_thread_t thread, void **retvalp) |
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150 | { |
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151 | if (thr_join (thread, NULL, retvalp) != 0) |
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152 | abort (); |
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153 | } |
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154 | static inline void gl_thread_yield (void) |
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155 | { |
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156 | thr_yield (); |
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157 | } |
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158 | static inline void * gl_thread_self_pointer (void) |
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159 | { |
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160 | return (void *) thr_self (); |
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161 | } |
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162 | #endif |
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163 | #if TEST_WINDOWS_THREADS |
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164 | # include <windows.h> |
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165 | typedef HANDLE gl_thread_t; |
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166 | /* Use a wrapper function, instead of adding WINAPI through a cast. */ |
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167 | struct wrapper_args { void * (*func) (void *); void *arg; }; |
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168 | static DWORD WINAPI wrapper_func (void *varg) |
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169 | { |
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170 | struct wrapper_args *warg = (struct wrapper_args *)varg; |
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171 | void * (*func) (void *) = warg->func; |
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172 | void *arg = warg->arg; |
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173 | free (warg); |
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174 | func (arg); |
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175 | return 0; |
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176 | } |
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177 | static inline gl_thread_t gl_thread_create (void * (*func) (void *), void *arg) |
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178 | { |
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179 | struct wrapper_args *warg = |
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180 | (struct wrapper_args *) malloc (sizeof (struct wrapper_args)); |
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181 | if (warg == NULL) |
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182 | abort (); |
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183 | warg->func = func; |
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184 | warg->arg = arg; |
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185 | { |
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186 | DWORD thread_id; |
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187 | HANDLE thread = |
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188 | CreateThread (NULL, 100000, wrapper_func, warg, 0, &thread_id); |
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189 | if (thread == NULL) |
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190 | abort (); |
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191 | return thread; |
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192 | } |
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193 | } |
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194 | static inline void gl_thread_join (gl_thread_t thread, void **retvalp) |
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195 | { |
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196 | (void) retvalp; |
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197 | if (WaitForSingleObject (thread, INFINITE) == WAIT_FAILED) |
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198 | abort (); |
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199 | if (!CloseHandle (thread)) |
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200 | abort (); |
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201 | } |
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202 | static inline void gl_thread_yield (void) |
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203 | { |
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204 | Sleep (0); |
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205 | } |
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206 | static inline void * gl_thread_self_pointer (void) |
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207 | { |
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208 | return (void *) GetCurrentThreadId (); |
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209 | } |
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210 | #endif |
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211 | #if EXPLICIT_YIELD |
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212 | # define yield() gl_thread_yield () |
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213 | #else |
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214 | # define yield() |
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215 | #endif |
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216 | |||
217 | #define ACCOUNT_COUNT 4 |
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218 | |||
219 | static int account[ACCOUNT_COUNT]; |
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220 | |||
221 | static int |
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222 | random_account (void) |
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223 | { |
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224 | return ((unsigned int) rand () >> 3) % ACCOUNT_COUNT; |
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225 | } |
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226 | |||
227 | static void |
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228 | check_accounts (void) |
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229 | { |
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230 | int i, sum; |
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231 | |||
232 | sum = 0; |
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233 | for (i = 0; i < ACCOUNT_COUNT; i++) |
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234 | sum += account[i]; |
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235 | if (sum != ACCOUNT_COUNT * 1000) |
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236 | abort (); |
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237 | } |
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238 | |||
239 | |||
240 | /* ------------------- Test normal (non-recursive) locks ------------------- */ |
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241 | |||
242 | /* Test normal locks by having several bank accounts and several threads |
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243 | which shuffle around money between the accounts and another thread |
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244 | checking that all the money is still there. */ |
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245 | |||
246 | gl_lock_define_initialized(static, my_lock) |
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247 | |||
248 | static void * |
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249 | lock_mutator_thread (void *arg) |
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250 | { |
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251 | int repeat; |
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252 | |||
253 | for (repeat = REPEAT_COUNT; repeat > 0; repeat--) |
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254 | { |
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255 | int i1, i2, value; |
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256 | |||
257 | dbgprintf ("Mutator %p before lock\n", gl_thread_self_pointer ()); |
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258 | gl_lock_lock (my_lock); |
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259 | dbgprintf ("Mutator %p after lock\n", gl_thread_self_pointer ()); |
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260 | |||
261 | i1 = random_account (); |
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262 | i2 = random_account (); |
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263 | value = ((unsigned int) rand () >> 3) % 10; |
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264 | account[i1] += value; |
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265 | account[i2] -= value; |
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266 | |||
267 | dbgprintf ("Mutator %p before unlock\n", gl_thread_self_pointer ()); |
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268 | gl_lock_unlock (my_lock); |
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269 | dbgprintf ("Mutator %p after unlock\n", gl_thread_self_pointer ()); |
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270 | |||
271 | dbgprintf ("Mutator %p before check lock\n", gl_thread_self_pointer ()); |
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272 | gl_lock_lock (my_lock); |
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273 | check_accounts (); |
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274 | gl_lock_unlock (my_lock); |
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275 | dbgprintf ("Mutator %p after check unlock\n", gl_thread_self_pointer ()); |
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276 | |||
277 | yield (); |
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278 | } |
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279 | |||
280 | dbgprintf ("Mutator %p dying.\n", gl_thread_self_pointer ()); |
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281 | return NULL; |
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282 | } |
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283 | |||
284 | static volatile int lock_checker_done; |
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285 | |||
286 | static void * |
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287 | lock_checker_thread (void *arg) |
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288 | { |
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289 | while (!lock_checker_done) |
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290 | { |
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291 | dbgprintf ("Checker %p before check lock\n", gl_thread_self_pointer ()); |
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292 | gl_lock_lock (my_lock); |
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293 | check_accounts (); |
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294 | gl_lock_unlock (my_lock); |
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295 | dbgprintf ("Checker %p after check unlock\n", gl_thread_self_pointer ()); |
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296 | |||
297 | yield (); |
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298 | } |
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299 | |||
300 | dbgprintf ("Checker %p dying.\n", gl_thread_self_pointer ()); |
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301 | return NULL; |
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302 | } |
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303 | |||
304 | static void |
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305 | test_lock (void) |
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306 | { |
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307 | int i; |
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308 | gl_thread_t checkerthread; |
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309 | gl_thread_t threads[THREAD_COUNT]; |
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310 | |||
311 | /* Initialization. */ |
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312 | for (i = 0; i < ACCOUNT_COUNT; i++) |
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313 | account[i] = 1000; |
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314 | lock_checker_done = 0; |
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315 | |||
316 | /* Spawn the threads. */ |
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317 | checkerthread = gl_thread_create (lock_checker_thread, NULL); |
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318 | for (i = 0; i < THREAD_COUNT; i++) |
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319 | threads[i] = gl_thread_create (lock_mutator_thread, NULL); |
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320 | |||
321 | /* Wait for the threads to terminate. */ |
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322 | for (i = 0; i < THREAD_COUNT; i++) |
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323 | gl_thread_join (threads[i], NULL); |
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324 | lock_checker_done = 1; |
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325 | gl_thread_join (checkerthread, NULL); |
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326 | check_accounts (); |
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327 | } |
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328 | |||
329 | |||
330 | /* ----------------- Test read-write (non-recursive) locks ----------------- */ |
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331 | |||
332 | /* Test read-write locks by having several bank accounts and several threads |
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333 | which shuffle around money between the accounts and several other threads |
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334 | that check that all the money is still there. */ |
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335 | |||
336 | gl_rwlock_define_initialized(static, my_rwlock) |
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337 | |||
338 | static void * |
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339 | rwlock_mutator_thread (void *arg) |
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340 | { |
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341 | int repeat; |
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342 | |||
343 | for (repeat = REPEAT_COUNT; repeat > 0; repeat--) |
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344 | { |
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345 | int i1, i2, value; |
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346 | |||
347 | dbgprintf ("Mutator %p before wrlock\n", gl_thread_self_pointer ()); |
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348 | gl_rwlock_wrlock (my_rwlock); |
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349 | dbgprintf ("Mutator %p after wrlock\n", gl_thread_self_pointer ()); |
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350 | |||
351 | i1 = random_account (); |
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352 | i2 = random_account (); |
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353 | value = ((unsigned int) rand () >> 3) % 10; |
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354 | account[i1] += value; |
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355 | account[i2] -= value; |
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356 | |||
357 | dbgprintf ("Mutator %p before unlock\n", gl_thread_self_pointer ()); |
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358 | gl_rwlock_unlock (my_rwlock); |
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359 | dbgprintf ("Mutator %p after unlock\n", gl_thread_self_pointer ()); |
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360 | |||
361 | yield (); |
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362 | } |
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363 | |||
364 | dbgprintf ("Mutator %p dying.\n", gl_thread_self_pointer ()); |
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365 | return NULL; |
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366 | } |
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367 | |||
368 | static volatile int rwlock_checker_done; |
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369 | |||
370 | static void * |
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371 | rwlock_checker_thread (void *arg) |
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372 | { |
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373 | while (!rwlock_checker_done) |
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374 | { |
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375 | dbgprintf ("Checker %p before check rdlock\n", gl_thread_self_pointer ()); |
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376 | gl_rwlock_rdlock (my_rwlock); |
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377 | check_accounts (); |
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378 | gl_rwlock_unlock (my_rwlock); |
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379 | dbgprintf ("Checker %p after check unlock\n", gl_thread_self_pointer ()); |
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380 | |||
381 | yield (); |
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382 | } |
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383 | |||
384 | dbgprintf ("Checker %p dying.\n", gl_thread_self_pointer ()); |
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385 | return NULL; |
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386 | } |
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387 | |||
388 | static void |
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389 | test_rwlock (void) |
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390 | { |
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391 | int i; |
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392 | gl_thread_t checkerthreads[THREAD_COUNT]; |
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393 | gl_thread_t threads[THREAD_COUNT]; |
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394 | |||
395 | /* Initialization. */ |
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396 | for (i = 0; i < ACCOUNT_COUNT; i++) |
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397 | account[i] = 1000; |
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398 | rwlock_checker_done = 0; |
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399 | |||
400 | /* Spawn the threads. */ |
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401 | for (i = 0; i < THREAD_COUNT; i++) |
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402 | checkerthreads[i] = gl_thread_create (rwlock_checker_thread, NULL); |
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403 | for (i = 0; i < THREAD_COUNT; i++) |
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404 | threads[i] = gl_thread_create (rwlock_mutator_thread, NULL); |
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405 | |||
406 | /* Wait for the threads to terminate. */ |
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407 | for (i = 0; i < THREAD_COUNT; i++) |
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408 | gl_thread_join (threads[i], NULL); |
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409 | rwlock_checker_done = 1; |
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410 | for (i = 0; i < THREAD_COUNT; i++) |
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411 | gl_thread_join (checkerthreads[i], NULL); |
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412 | check_accounts (); |
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413 | } |
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414 | |||
415 | |||
416 | /* -------------------------- Test recursive locks -------------------------- */ |
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417 | |||
418 | /* Test recursive locks by having several bank accounts and several threads |
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419 | which shuffle around money between the accounts (recursively) and another |
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420 | thread checking that all the money is still there. */ |
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421 | |||
422 | gl_recursive_lock_define_initialized(static, my_reclock) |
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423 | |||
424 | static void |
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425 | recshuffle (void) |
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426 | { |
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427 | int i1, i2, value; |
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428 | |||
429 | dbgprintf ("Mutator %p before lock\n", gl_thread_self_pointer ()); |
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430 | gl_recursive_lock_lock (my_reclock); |
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431 | dbgprintf ("Mutator %p after lock\n", gl_thread_self_pointer ()); |
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432 | |||
433 | i1 = random_account (); |
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434 | i2 = random_account (); |
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435 | value = ((unsigned int) rand () >> 3) % 10; |
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436 | account[i1] += value; |
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437 | account[i2] -= value; |
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438 | |||
439 | /* Recursive with probability 0.5. */ |
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440 | if (((unsigned int) rand () >> 3) % 2) |
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441 | recshuffle (); |
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442 | |||
443 | dbgprintf ("Mutator %p before unlock\n", gl_thread_self_pointer ()); |
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444 | gl_recursive_lock_unlock (my_reclock); |
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445 | dbgprintf ("Mutator %p after unlock\n", gl_thread_self_pointer ()); |
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446 | } |
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447 | |||
448 | static void * |
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449 | reclock_mutator_thread (void *arg) |
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450 | { |
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451 | int repeat; |
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452 | |||
453 | for (repeat = REPEAT_COUNT; repeat > 0; repeat--) |
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454 | { |
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455 | recshuffle (); |
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456 | |||
457 | dbgprintf ("Mutator %p before check lock\n", gl_thread_self_pointer ()); |
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458 | gl_recursive_lock_lock (my_reclock); |
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459 | check_accounts (); |
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460 | gl_recursive_lock_unlock (my_reclock); |
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461 | dbgprintf ("Mutator %p after check unlock\n", gl_thread_self_pointer ()); |
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462 | |||
463 | yield (); |
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464 | } |
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465 | |||
466 | dbgprintf ("Mutator %p dying.\n", gl_thread_self_pointer ()); |
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467 | return NULL; |
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468 | } |
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469 | |||
470 | static volatile int reclock_checker_done; |
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471 | |||
472 | static void * |
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473 | reclock_checker_thread (void *arg) |
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474 | { |
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475 | while (!reclock_checker_done) |
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476 | { |
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477 | dbgprintf ("Checker %p before check lock\n", gl_thread_self_pointer ()); |
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478 | gl_recursive_lock_lock (my_reclock); |
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479 | check_accounts (); |
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480 | gl_recursive_lock_unlock (my_reclock); |
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481 | dbgprintf ("Checker %p after check unlock\n", gl_thread_self_pointer ()); |
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482 | |||
483 | yield (); |
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484 | } |
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485 | |||
486 | dbgprintf ("Checker %p dying.\n", gl_thread_self_pointer ()); |
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487 | return NULL; |
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488 | } |
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489 | |||
490 | static void |
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491 | test_recursive_lock (void) |
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492 | { |
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493 | int i; |
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494 | gl_thread_t checkerthread; |
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495 | gl_thread_t threads[THREAD_COUNT]; |
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496 | |||
497 | /* Initialization. */ |
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498 | for (i = 0; i < ACCOUNT_COUNT; i++) |
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499 | account[i] = 1000; |
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500 | reclock_checker_done = 0; |
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501 | |||
502 | /* Spawn the threads. */ |
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503 | checkerthread = gl_thread_create (reclock_checker_thread, NULL); |
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504 | for (i = 0; i < THREAD_COUNT; i++) |
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505 | threads[i] = gl_thread_create (reclock_mutator_thread, NULL); |
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506 | |||
507 | /* Wait for the threads to terminate. */ |
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508 | for (i = 0; i < THREAD_COUNT; i++) |
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509 | gl_thread_join (threads[i], NULL); |
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510 | reclock_checker_done = 1; |
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511 | gl_thread_join (checkerthread, NULL); |
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512 | check_accounts (); |
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513 | } |
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514 | |||
515 | |||
516 | /* ------------------------ Test once-only execution ------------------------ */ |
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517 | |||
518 | /* Test once-only execution by having several threads attempt to grab a |
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519 | once-only task simultaneously (triggered by releasing a read-write lock). */ |
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520 | |||
521 | gl_once_define(static, fresh_once) |
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522 | static int ready[THREAD_COUNT]; |
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523 | static gl_lock_t ready_lock[THREAD_COUNT]; |
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524 | #if ENABLE_LOCKING |
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525 | static gl_rwlock_t fire_signal[REPEAT_COUNT]; |
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526 | #else |
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527 | static volatile int fire_signal_state; |
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528 | #endif |
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529 | static gl_once_t once_control; |
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530 | static int performed; |
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531 | gl_lock_define_initialized(static, performed_lock) |
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532 | |||
533 | static void |
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534 | once_execute (void) |
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535 | { |
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536 | gl_lock_lock (performed_lock); |
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537 | performed++; |
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538 | gl_lock_unlock (performed_lock); |
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539 | } |
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540 | |||
541 | static void * |
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542 | once_contender_thread (void *arg) |
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543 | { |
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544 | int id = (int) (long) arg; |
||
545 | int repeat; |
||
546 | |||
547 | for (repeat = 0; repeat <= REPEAT_COUNT; repeat++) |
||
548 | { |
||
549 | /* Tell the main thread that we're ready. */ |
||
550 | gl_lock_lock (ready_lock[id]); |
||
551 | ready[id] = 1; |
||
552 | gl_lock_unlock (ready_lock[id]); |
||
553 | |||
554 | if (repeat == REPEAT_COUNT) |
||
555 | break; |
||
556 | |||
557 | dbgprintf ("Contender %p waiting for signal for round %d\n", |
||
558 | gl_thread_self_pointer (), repeat); |
||
559 | #if ENABLE_LOCKING |
||
560 | /* Wait for the signal to go. */ |
||
561 | gl_rwlock_rdlock (fire_signal[repeat]); |
||
562 | /* And don't hinder the others (if the scheduler is unfair). */ |
||
563 | gl_rwlock_unlock (fire_signal[repeat]); |
||
564 | #else |
||
565 | /* Wait for the signal to go. */ |
||
566 | while (fire_signal_state <= repeat) |
||
567 | yield (); |
||
568 | #endif |
||
569 | dbgprintf ("Contender %p got the signal for round %d\n", |
||
570 | gl_thread_self_pointer (), repeat); |
||
571 | |||
572 | /* Contend for execution. */ |
||
573 | gl_once (once_control, once_execute); |
||
574 | } |
||
575 | |||
576 | return NULL; |
||
577 | } |
||
578 | |||
579 | static void |
||
580 | test_once (void) |
||
581 | { |
||
582 | int i, repeat; |
||
583 | gl_thread_t threads[THREAD_COUNT]; |
||
584 | |||
585 | /* Initialize all variables. */ |
||
586 | for (i = 0; i < THREAD_COUNT; i++) |
||
587 | { |
||
588 | ready[i] = 0; |
||
589 | gl_lock_init (ready_lock[i]); |
||
590 | } |
||
591 | #if ENABLE_LOCKING |
||
592 | for (i = 0; i < REPEAT_COUNT; i++) |
||
593 | gl_rwlock_init (fire_signal[i]); |
||
594 | #else |
||
595 | fire_signal_state = 0; |
||
596 | #endif |
||
597 | |||
598 | /* Block all fire_signals. */ |
||
599 | for (i = REPEAT_COUNT-1; i >= 0; i--) |
||
600 | gl_rwlock_wrlock (fire_signal[i]); |
||
601 | |||
602 | /* Spawn the threads. */ |
||
603 | for (i = 0; i < THREAD_COUNT; i++) |
||
604 | threads[i] = gl_thread_create (once_contender_thread, (void *) (long) i); |
||
605 | |||
606 | for (repeat = 0; repeat <= REPEAT_COUNT; repeat++) |
||
607 | { |
||
608 | /* Wait until every thread is ready. */ |
||
609 | dbgprintf ("Main thread before synchronizing for round %d\n", repeat); |
||
610 | for (;;) |
||
611 | { |
||
612 | int ready_count = 0; |
||
613 | for (i = 0; i < THREAD_COUNT; i++) |
||
614 | { |
||
615 | gl_lock_lock (ready_lock[i]); |
||
616 | ready_count += ready[i]; |
||
617 | gl_lock_unlock (ready_lock[i]); |
||
618 | } |
||
619 | if (ready_count == THREAD_COUNT) |
||
620 | break; |
||
621 | yield (); |
||
622 | } |
||
623 | dbgprintf ("Main thread after synchronizing for round %d\n", repeat); |
||
624 | |||
625 | if (repeat > 0) |
||
626 | { |
||
627 | /* Check that exactly one thread executed the once_execute() |
||
628 | function. */ |
||
629 | if (performed != 1) |
||
630 | abort (); |
||
631 | } |
||
632 | |||
633 | if (repeat == REPEAT_COUNT) |
||
634 | break; |
||
635 | |||
636 | /* Preparation for the next round: Initialize once_control. */ |
||
637 | memcpy (&once_control, &fresh_once, sizeof (gl_once_t)); |
||
638 | |||
639 | /* Preparation for the next round: Reset the performed counter. */ |
||
640 | performed = 0; |
||
641 | |||
642 | /* Preparation for the next round: Reset the ready flags. */ |
||
643 | for (i = 0; i < THREAD_COUNT; i++) |
||
644 | { |
||
645 | gl_lock_lock (ready_lock[i]); |
||
646 | ready[i] = 0; |
||
647 | gl_lock_unlock (ready_lock[i]); |
||
648 | } |
||
649 | |||
650 | /* Signal all threads simultaneously. */ |
||
651 | dbgprintf ("Main thread giving signal for round %d\n", repeat); |
||
652 | #if ENABLE_LOCKING |
||
653 | gl_rwlock_unlock (fire_signal[repeat]); |
||
654 | #else |
||
655 | fire_signal_state = repeat + 1; |
||
656 | #endif |
||
657 | } |
||
658 | |||
659 | /* Wait for the threads to terminate. */ |
||
660 | for (i = 0; i < THREAD_COUNT; i++) |
||
661 | gl_thread_join (threads[i], NULL); |
||
662 | } |
||
663 | |||
664 | |||
665 | /* -------------------------------------------------------------------------- */ |
||
666 | |||
667 | int |
||
668 | main () |
||
669 | { |
||
670 | #if TEST_PTH_THREADS |
||
671 | if (!pth_init ()) |
||
672 | abort (); |
||
673 | #endif |
||
674 | |||
675 | #if DO_TEST_LOCK |
||
676 | printf ("Starting test_lock ..."); fflush (stdout); |
||
677 | test_lock (); |
||
678 | printf (" OK\n"); fflush (stdout); |
||
679 | #endif |
||
680 | #if DO_TEST_RWLOCK |
||
681 | printf ("Starting test_rwlock ..."); fflush (stdout); |
||
682 | test_rwlock (); |
||
683 | printf (" OK\n"); fflush (stdout); |
||
684 | #endif |
||
685 | #if DO_TEST_RECURSIVE_LOCK |
||
686 | printf ("Starting test_recursive_lock ..."); fflush (stdout); |
||
687 | test_recursive_lock (); |
||
688 | printf (" OK\n"); fflush (stdout); |
||
689 | #endif |
||
690 | #if DO_TEST_ONCE |
||
691 | printf ("Starting test_once ..."); fflush (stdout); |
||
692 | test_once (); |
||
693 | printf (" OK\n"); fflush (stdout); |
||
694 | #endif |
||
695 | |||
696 | return 0; |
||
697 | } |
||
698 | |||
699 | #else |
||
700 | |||
701 | /* No multithreading available. */ |
||
702 | |||
703 | #include <stdio.h> |
||
704 | |||
705 | int |
||
706 | main () |
||
707 | { |
||
708 | fputs ("Skipping test: multithreading not enabled\n", stderr); |
||
709 | return 77; |
||
710 | } |
||
711 | |||
712 | #endif |