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41 | office | 1 | // =====COPYRIGHT===== |
2 | // Code originally retrieved from http://www.vbforums.com/showthread.php?t=547778 - no license information supplied |
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3 | // =====COPYRIGHT===== |
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4 | |||
5 | using System; |
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6 | using System.ComponentModel; |
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7 | using System.Windows.Forms; |
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8 | |||
9 | namespace Toasts |
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10 | { |
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11 | /// <summary> |
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12 | /// Animates a form when it is shown, hidden or closed |
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13 | /// </summary> |
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14 | /// <remarks> |
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15 | /// MDI child forms do not support the Fade method and only support other methods while being displayed for the first |
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16 | /// time and when closing |
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17 | /// </remarks> |
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18 | public sealed class FormAnimator |
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19 | { |
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20 | #region Static Fields and Constants |
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21 | |||
22 | /// <summary> |
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23 | /// Hide the form |
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24 | /// </summary> |
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25 | private const int AwHide = 0x10000; |
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26 | |||
27 | /// <summary> |
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28 | /// Activate the form |
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29 | /// </summary> |
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30 | private const int AwActivate = 0x20000; |
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31 | |||
32 | /// <summary> |
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33 | /// The number of milliseconds over which the animation occurs if no value is specified |
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34 | /// </summary> |
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35 | private const int DefaultDuration = 250; |
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36 | |||
37 | #endregion |
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38 | |||
39 | #region Public Enums, Properties and Fields |
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40 | |||
41 | /// <summary> |
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42 | /// The directions in which the Roll and Slide animations can be shown |
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43 | /// </summary> |
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44 | /// <remarks> |
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45 | /// Horizontal and vertical directions can be combined to create diagonal animations |
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46 | /// </remarks> |
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47 | [Flags] |
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48 | public enum AnimationDirection |
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49 | { |
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50 | None = 0x0, |
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51 | |||
52 | /// <summary> |
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53 | /// From left to right |
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54 | /// </summary> |
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55 | Right = 0x1, |
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56 | |||
57 | /// <summary> |
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58 | /// From right to left |
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59 | /// </summary> |
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60 | Left = 0x2, |
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61 | |||
62 | /// <summary> |
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63 | /// From top to bottom |
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64 | /// </summary> |
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65 | Down = 0x4, |
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66 | |||
67 | /// <summary> |
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68 | /// From bottom to top |
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69 | /// </summary> |
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70 | Up = 0x8 |
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71 | } |
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72 | |||
73 | /// <summary> |
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74 | /// The methods of animation available. |
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75 | /// </summary> |
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76 | public enum AnimationMethod |
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77 | { |
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78 | /// <summary> |
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79 | /// Rolls out from edge when showing and into edge when hiding |
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80 | /// </summary> |
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81 | /// <remarks> |
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82 | /// This is the default animation method and requires a direction |
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83 | /// </remarks> |
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84 | Roll = 0x0, |
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85 | |||
86 | /// <summary> |
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87 | /// Expands out from center when showing and collapses into center when hiding |
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88 | /// </summary> |
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89 | Center = 0x10, |
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90 | |||
91 | /// <summary> |
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92 | /// Slides out from edge when showing and slides into edge when hiding |
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93 | /// </summary> |
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94 | /// <remarks> |
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95 | /// Requires a direction |
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96 | /// </remarks> |
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97 | Slide = 0x40000, |
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98 | |||
99 | /// <summary> |
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100 | /// Fades from transparent to opaque when showing and from opaque to transparent when hiding |
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101 | /// </summary> |
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102 | Fade = 0x80000 |
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103 | } |
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104 | |||
105 | /// <summary> |
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106 | /// Gets or sets the animation method used to show and hide the form |
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107 | /// </summary> |
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108 | /// <value> |
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109 | /// The animation method used to show and hide the form |
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110 | /// </value> |
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111 | /// <remarks> |
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112 | /// <b>Roll</b> is used by default if no method is specified |
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113 | /// </remarks> |
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114 | public AnimationMethod Method |
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115 | { |
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116 | get => _method; |
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117 | set => _method = value; |
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118 | } |
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119 | |||
120 | /// <summary> |
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121 | /// Gets or Sets the direction in which the animation is performed |
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122 | /// </summary> |
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123 | /// <value> |
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124 | /// The direction in which the animation is performed |
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125 | /// </value> |
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126 | /// <remarks> |
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127 | /// The direction is only applicable to the <b>Roll</b> and <b>Slide</b> methods |
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128 | /// </remarks> |
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129 | public AnimationDirection Direction |
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130 | { |
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131 | get => _direction; |
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132 | set => _direction = value; |
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133 | } |
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134 | |||
135 | /// <summary> |
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136 | /// Gets or Sets the number of milliseconds over which the animation is played |
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137 | /// </summary> |
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138 | /// <value> |
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139 | /// The number of milliseconds over which the animation is played |
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140 | /// </value> |
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141 | public int Duration |
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142 | { |
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143 | get => _duration; |
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144 | set => _duration = value; |
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145 | } |
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146 | |||
147 | /// <summary> |
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148 | /// Gets the form to be animated |
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149 | /// </summary> |
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150 | /// <value> |
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151 | /// The form to be animated |
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152 | /// </value> |
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153 | public Form Form => _form; |
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154 | |||
155 | #endregion |
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156 | |||
157 | #region Private Delegates, Events, Enums, Properties, Indexers and Fields |
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158 | |||
159 | /// <summary> |
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160 | /// The form to be animated |
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161 | /// </summary> |
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162 | private readonly Form _form; |
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163 | |||
164 | /// <summary> |
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165 | /// The direction in which to Roll or Slide the form |
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166 | /// </summary> |
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167 | private AnimationDirection _direction; |
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168 | |||
169 | /// <summary> |
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170 | /// The number of milliseconds over which the animation is played |
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171 | /// </summary> |
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172 | private int _duration; |
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173 | |||
174 | /// <summary> |
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175 | /// The animation method used to show and hide the form |
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176 | /// </summary> |
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177 | private AnimationMethod _method; |
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178 | |||
179 | #endregion |
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180 | |||
181 | #region Constructors, Destructors and Finalizers |
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182 | |||
183 | /// <summary> |
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184 | /// Creates a new <b>FormAnimator</b> object for the specified form |
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185 | /// </summary> |
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186 | /// <param name="form"> |
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187 | /// The form to be animated |
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188 | /// </param> |
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189 | /// <remarks> |
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190 | /// No animation will be used unless the <b>Method</b> and/or <b>Direction</b> properties are set independently. The |
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191 | /// <b>Duration</b> is set to quarter of a second by default. |
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192 | /// </remarks> |
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193 | public FormAnimator(Form form) |
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194 | { |
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195 | _form = form; |
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196 | |||
197 | _form.Load += Form_Load; |
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198 | _form.VisibleChanged += Form_VisibleChanged; |
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199 | _form.Closing += Form_Closing; |
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200 | |||
201 | _duration = DefaultDuration; |
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202 | } |
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203 | |||
204 | /// <summary> |
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205 | /// Creates a new <b>FormAnimator</b> object for the specified form using the specified method over the specified |
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206 | /// duration |
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207 | /// </summary> |
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208 | /// <param name="form"> |
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209 | /// The form to be animated |
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210 | /// </param> |
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211 | /// <param name="method"> |
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212 | /// The animation method used to show and hide the form |
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213 | /// </param> |
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214 | /// <param name="duration"> |
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215 | /// The number of milliseconds over which the animation is played |
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216 | /// </param> |
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217 | /// <remarks> |
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218 | /// No animation will be used for the <b>Roll</b> or <b>Slide</b> methods unless the <b>Direction</b> property is set |
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219 | /// independently |
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220 | /// </remarks> |
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221 | public FormAnimator(Form form, AnimationMethod method, int duration) : this(form) |
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222 | { |
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223 | _method = method; |
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224 | _duration = duration; |
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225 | } |
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226 | |||
227 | /// <summary> |
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228 | /// Creates a new <b>FormAnimator</b> object for the specified form using the specified method in the specified |
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229 | /// direction over the specified duration |
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230 | /// </summary> |
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231 | /// <param name="form"> |
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232 | /// The form to be animated |
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233 | /// </param> |
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234 | /// <param name="method"> |
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235 | /// The animation method used to show and hide the form |
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236 | /// </param> |
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237 | /// <param name="direction"> |
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238 | /// The direction in which to animate the form |
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239 | /// </param> |
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240 | /// <param name="duration"> |
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241 | /// The number of milliseconds over which the animation is played |
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242 | /// </param> |
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243 | /// <remarks> |
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244 | /// The <i>direction</i> argument will have no effect if the <b>Center</b> or <b>Fade</b> method is |
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245 | /// specified |
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246 | /// </remarks> |
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247 | public FormAnimator(Form form, AnimationMethod method, AnimationDirection direction, int duration) : this(form, |
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248 | method, duration) |
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249 | { |
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250 | _direction = direction; |
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251 | } |
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252 | |||
253 | #endregion |
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254 | |||
255 | #region Event Handlers |
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256 | |||
257 | /// <summary> |
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258 | /// Animates the form automatically when it is loaded |
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259 | /// </summary> |
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260 | private void Form_Load(object sender, EventArgs e) |
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261 | { |
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262 | // MDI child forms do not support transparency so do not try to use the Fade method |
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263 | if (_form.MdiParent == null || _method != AnimationMethod.Fade) |
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264 | NativeMethods.AnimateWindow(_form.Handle, _duration, AwActivate | (int)_method | (int)_direction); |
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265 | } |
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266 | |||
267 | /// <summary> |
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268 | /// Animates the form automatically when it is shown or hidden |
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269 | /// </summary> |
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270 | private void Form_VisibleChanged(object sender, EventArgs e) |
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271 | { |
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272 | // Do not attempt to animate MDI child forms while showing or hiding as they do not behave as expected |
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273 | if (_form.MdiParent == null) |
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274 | { |
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275 | var flags = (int)_method | (int)_direction; |
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276 | |||
277 | if (_form.Visible) |
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278 | flags = flags | AwActivate; |
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279 | else |
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280 | flags = flags | AwHide; |
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281 | |||
282 | NativeMethods.AnimateWindow(_form.Handle, _duration, flags); |
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283 | } |
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284 | } |
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285 | |||
286 | /// <summary> |
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287 | /// Animates the form automatically when it closes |
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288 | /// </summary> |
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289 | private void Form_Closing(object sender, CancelEventArgs e) |
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290 | { |
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291 | if (!e.Cancel) |
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292 | // MDI child forms do not support transparency so do not try to use the Fade method. |
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293 | if (_form.MdiParent == null || _method != AnimationMethod.Fade) |
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294 | NativeMethods.AnimateWindow(_form.Handle, _duration, AwHide | (int)_method | (int)_direction); |
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295 | } |
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296 | |||
297 | #endregion |
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298 | } |
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1 | office | 299 | } |