vanilla-wow-addons – Blame information for rev 1

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1 office 1 ----------------------------
2 =====---- TipBuddy ----=====
3 =====----- V 2.22 -----=====
4 ====---- by Chester ----====
5 ----------------------------
6 ---chester.dent@gmail.com---
7  
8  
9 ---- SLASH COMMANDS
10  
11 /tipbuddy
12 /tbuddy
13 /tip
14 - toggles the options window
15  
16 /tipbuddy resetanchor
17 - resets the TipBuddyAnchor position to its default (use this if it goes offscreen)
18  
19  
20  
21 ---- MENU
22 - To access the menu:
23 - Use the slash command above (/tip) OR
24 - Hit ESC to bring up the default WoW options menu THEN
25 - Click the TipBuddy button attached to the right of the default menu
26  
27  
28  
29  
30 ---- USING VARIABLE CODES
31 - Here are some examples for setting up your custom tooltips:
32  
33 What you enter:
34 @Crn<pr>$pr </pr>$nm
35 <gu>@Crg< $gu ></gu>
36 Level @Cdf$lv @Cwt$rc @Ccl$cl
37 $fa
38  
39 What you might see:
40 First Sargeant Chester
41 < Not Goon Squad >
42 Level 57 Orc Warrior
43 Horde
44  
45 - Using the color codes:
46 The color codes are a way for you to color all text after the code in a certain way. Using the example above, we put @Crn at the beginning of the first line. What that will do is color all text after it based on the unit's reaction towards you (by default, red=hostile, green=friendly pvp, etc). If we wanted our text to be colored based on what class the unit was, we would put @Ccl before the text we wanted to color.
47  
48 The coloring will apply to ALL text after the code until one of two things happen. First is if a new line is created (you hit Enter in the editbox or use the codes $nl or \n). Second is if another color code is defined after the first, the new one will start coloring the following text its own way.
49  
50 - Using Tags:
51 <gu>@Crg< $gu ></gu> <-- this line uses tags (the <gu> and </gu>)
52 Tags are a way to make a bunch of additional text or color not show up if the variable you are interested in returns nil. Using the example above, you'll notice that the whole line is enclosed in a set of tags similar to html tags, but the tag name matches a variable inside of it ($gu). What that means is, if the $gu (player guild) returns nil (meaning that the player is not in a guild), everything within those tags will not be displayed. The tags NEED to match the variable name that you want to tie it to (minus the $ character) or it won't work. This applies for coloring as well. If the player is not in a guild and you have this: @Crg<<gu> $gu </gu>> what will be displayed is this: <> colored using the @Crg coloring. Make sure to include everything you want to use to display a variable inside the tags.
53  
54  
55  
56  
57  
58 Thanks to:
59 Medici of Eredar (German Translations)
60 Frosty (for fixing a bug, when I was in dial-up Hell)
61 Skeeve (additional fixes)
62 Lozareth (allowing me to use his Variables code as a template for mine)
63 Quindo Ma from worldofwar (for obtaining a full list of NPC city factions)
64  
65 --- CHANGELIST
66 6/25/06 - v2.22
67 -blizzard's default tooltip should no longer show in the lower right corner of the screen when mousing over units
68 -city factions should now all show properly (for now) - thanks to Quindo Ma for obtaining a full list of NPC city factions and finding a bug in my code
69 -your personal pet should now always fall into the catagory of Friendly Pet
70 -updated the toc
71  
72 5/23/06 - v2.21
73 -fixed GameTooltip SetOwner hooks potentially not hooking before the unhooked function was called
74 -fixed blank grey tooltip showing in upper right corner of screen at login or ReloadUI
75  
76 5/22/06 - v2.209
77 -fixed potential disaster where every UNI_HEALTH event was modifying the tooltip for that unit (yikes)
78 -fixed "Equipped" tooltip not cooperating with Auctioneer and EhnTooltip
79 --GameTooltip will now scale to default size whenever EhnTooltip is being used (so the scaling is correct with those mods)
80  
81 5/21/06 - v2.208
82 -another fix for "Currently Equipped" frame not showing in AH
83  
84 5/21/06 - v2.207
85 -"Currently Equipped" frame (that shows in AH) not displaying properly SHOULD now be fixed now
86 -fixed SetPoint error that showed on frames with no names (for real this time)
87 -fixed party frames health bars not updating correctly
88 -fixed fading unit frames sticking around and getting button text if you moused over a button while a unit frame tooltip was still visible
89  
90 5/19/06 - v2.206
91 -fixed SetPoint error that showed on frames with no names (such as the "Pass" frame)
92 -fixed tooltips going offscreen, offsetting incorrectly if you had your tooltip scale set to something other than 1.0
93 -fixed background colors not working when you had the blizdefault option set
94 -fixed uRace error
95 -added a "Keep All Tooltips On Screen" option (under General) so users can toggle this feature
96  
97 5/17/06 - v2.205
98 -fixed errors produced when SetOwner was called with no anchor position passed (2534: bad argument #1 to gsub' (string expected, got nil))
99 -fixed TipBuddy trying to fix positions of tooltips when it shouldn't be
100 --tooltip positions set by other mods will no longer be modified UNLESS they extend off screen
101  
102 5/13/06 - v2.204
103 -fixed more issues with tooltips created by other mods not displaying properly
104  
105 5/13/06 - v2.203
106 -fixed tooltips created from other mods screwing up (titan, etc)
107 --tooltips created by other mods that extend off the screen are now brought back in by TipBuddy.
108 --these repositioned tooltips will never be positioned by TipBuddy UNLESS they extend outside your screen
109  
110 5/11/06 - v2.202
111 -fixed pvp flag not going away properly in some cases
112 -fixed player's location not showing when mousing over party frames
113 -fixed known error when trying to index unknown fields
114 -fixed itemsync adding a ton of blank lines to the tooltip when right-clicking vendors
115 -fixed tooltips in the upper, upper-right corners of screen not anchoring properly
116 -tooltips created by default blizzard frames AND other mods that can go offscreen are now repositioned by TipBuddy so they can never go offscreen
117 --basically this means that you will never have a tooltip hanging off the screen unreadable ever again
118 -added new advanced variable '$gt' which returns the player's title rank in their guild
119 --common usage of this might be '<gu>@Crg<$gt of $gu> </gu>'
120  
121 5/09/06 - v2.201
122 -fixed error where debugging display function was commented out
123  
124 5/09/06 - v2.2
125 -rewrote most of the visibility code to work better with Bliz's new tooltip rules and with other mods
126 -default tooltip will now fade following the same rules as the compact fade (delay + fade time)
127 -city faction coloring now works
128 -other info will show up properly again in compact mode
129 -fixed buff issues
130 -compatibility with other mods should be much better now
131 -fixed the $tp (tapped) code producing an error
132 -reorganized options panel a bit
133 -fixed a few typos in options tooltip text
134 -updated toc
135  
136  
137 4/07/06 - v2.103beta
138 -more fixes
139  
140 4/03/06 - v2.102beta
141 -optimizations to improve performance
142 -fixes for the new patch (mostly related to Tooltips clearing when hidden and the 'Show' call)
143 -MobInfo2 text and all additional text will now show up properly again in compact mode
144  
145  
146 3/19/06 - v2.1
147 -fixed compact mode never showing DoubleLine tooltips (all MobInfo and other mods info will now always show in compact mode)
148 -fixed Civilian, Skinnable and Resurectable (as well as all other additional tooltip text) not showing up in the proper color that they should
149  
150 3/14/06 - v2.09
151 -fixed error with line 1119: attempt to compare nil with number
152 -your pet's health text will now report as the actual number while other people's pets will report as a percentage
153 -decreased step value of the gametooltip scale slider (it now steps in 0.5 increments)
154  
155 3/13/06 - v2.08
156 -fixed tooltips fading (not hiding) on mobs with a dash in their name
157 -fixed Line: 949 error (TipBuddy.gtt_numlines error)
158 -fixed Line: 1090 error (TipBuddy.gtt_lastline error)
159 -fixed compact mode not showing all extra info (truncating to one line)
160  
161 3/12/06 - v2.07
162 -fixed single line tooltip text (super long tooltip text with no line breaks)
163 -fixed Line: 2063 error
164 -fixed Line: 1084 error
165  
166 3/10/06 - v2.06
167 -fixed stack overflow error
168 -fixed problem with DE users where 'LEVEL' wasn't getting parsed properly (Skeeve)
169 -fixed problem with tooltips losing thier carrige returns (tooltip info would show in one line) - if you still see this problem, let me know. it is most likely caused by another mod.
170  
171 3/10/06 - v2.05
172 -fixed error "TipBuddy.lua: 1946: attempt to call global 'lGameTooltip_OnShow_Orig' (a nil value)"
173  
174 3/10/06 - v2.04
175 -fixed special characters causing the gametooltip to not hide or fade improperly (Elkano)
176 -fixed TipBuddy not releasing the GameTooltip's OnShow so other mods can use it (Skeeve)
177 -increased the number of extra line the Compact mode can display to 20 (Skeeve)
178 -Compact mode will now properly display lines added to the tooltip after TipBuddy has created it (fixed MonkeyQuest quest info not showing up as well as various tooltip note mods, etc)
179  
180 1/13/06 - v2.03
181 -fixed scaling issues for default tips (the slider was reporting the wrong number so a setting of 1.2 was actually about 1.0)
182 - YOU WILL HAVE TO RESCALE YOUR TIPS THIS UPDATE (but they will be correct from now on)
183 -added a new checkbox for the Target's Target option which will put that info on a seperate line
184 - (to prevent tips from getting super long if both units had long names)
185 -"Unknown Entity" will no longer show up as someone's target
186 -guild background and border colors will now display properly
187 -fixed tooltip info growing and repeating when on dead players
188 - (this change caused me to revert the feature that updates the tooltips on unit deaths. I tested Blizzard's default tooltip and they exhibit the same behavior. Since this feature caused the other bug, I choose the lesser of two evils)
189 -added a button to the options menu that will reset the TipBuddyAnchor's position
190 -moved some things around in the options menu to hopefully make them easier to find
191 -TB is now taking more advantage of GlobalStrings and less on local localization, thus making TB more compatible with clients that aren't US, DE, or FR.
192  
193 1/12/06 - v2.02
194 X-fixed Tip Style settings not saving properly (if you select Compact, it will now save like it should)
195 -fixed non-unit anchor positions not saving properly
196 -fixed Compact tooltip background colors not displaying how they should (all bg colors should work now)
197 -fixed old stale info showing up in the bottom right slot of Compact tips
198 -fixed text placement/drawing issues with certain mobs, when using MobInfo2 (like the Bloodsail Buccaneers)
199 -fixed error "1753: attempt to index local `tip' (a nil value)"
200  
201 1/10/06 - v2.01
202 -fixed error when mousing over pet or party frame if they were far away and the server didn't return a class value
203 -fixed "Civilian" not showing properly in compact model
204 -fixed color coding for Civilian, Skinning and Resurrectable not showing properly
205 -fixed tooltip not refreshing on mob death
206 -fixed the compact's border not showing
207 -fixed the tooltip background not using the correct texture (backgrounds will now use the full range of alpha, you may have to adjust your alpha settings)
208 -fixed debuff icons showing up offset from the tooltip if you hid the healthbar
209  
210  
211 1/7/06 - v2.0
212 NEW:
213 -Compact mode now will display 'extra' info (hunter's 'Beast Lore', anything that's added by other tooltips, party member locations, etc)
214 -Advanced Mode. Which lets you create your own custom tooltip info and text using a variable system similar to DUF (PLEASE READ THE README FOR INFO)
215 -New options for tooltip background and border coloring.
216 -You can now set your background or borders to display with a custom color and alpha, color based on difficulty or color based on reaction (background and borders are independent of each other so you can set them to do different things)
217 -You can now set a custom color for the background and borders of your non-unit tooltips (buttons, icons, items, spells, etc)
218 -You can now set corpse tooltip styles and options (same as all other types, including compact)
219 -All new Options Menu design which should make things easier to find as well as understand
220 -More things I probably forgot to document!
221  
222 FIXES:
223 -fixed scaling issues introduced by new patch
224 -Turning off the health bar now turns it off in the Default mode as well as Compact
225 -Civilian will now properly show in all tip styles
226 -lots and lots of others
227  
228 10/27/05 - v1.83
229 -quick fix for MobInfo2 health not updating properly
230 -updated toc
231 -TipBuddy 2.0 coming soon
232  
233 10/2/05 - v1.82
234 -fixed bug with default tooltip scaling starting off incorrect if you either downloaded for the first time or upgraded from a version pre-1700
235 -reorganized initialization of variables and some general code
236 -fixed an error with a saved variable which could cause an error and reset your saved settings
237 ---if you get an error after updating to this version, you will need to either reset your settings using the options menu or delete your saved variables file. I apologize for this inconvinience.
238 -new code for new features are also included in this version, but are not exposed. I wanted to get this version out to fix up all those folks getting the savedvariables error. Look for some cool new functionality and all new customization features next version!
239  
240 9/20/05 - v1.81
241 -fixed error with corpses if you didn't have a mobhealth addon
242 -fixed health/mana text showing on corpses
243  
244 9/20/05 - v1.8
245 NEW FEATURES
246 + added scaling functionality for your default tooltips. You can now scale it up or down regardless of your UI Scale. This affects all of your default tooltips so it's great for users with sight problems.
247 + added display of your selected unit's target. Your target's target will be displayed next to their name and will be color coded based on the type of unit they have selected:
248 red = enemy
249 blue = non-hostile npc
250 green = friendly player
251 purple = party member
252 white = YOU!
253 (these can all be enabled or disabled per unit type via the options menu)
254 + added the ability to display the difficulty color as your tooltip background. You now have a choice whether you want the tooltip background colors to be custom per unit type or to always display as the difficulty color
255 (red=impossible, green=easy, grey=trivial, etc)
256 + added support for the mobhealth database
257 + added the option to turn on the health and mana txt which gets overlayed on top of the health and mana bars
258 (by default it will display the percentage [90%] unless you have one of the mobhealth mods installed and have data on that unit. It will then display in mobhealth fashion as: 1393/1548
259 (both of these can all be enabled or disabled individually per unit type via the options menu)
260 + added the ability to toggle showing text instead of the faction symbol. This will display "PvP" or "FFA" in big bold letters instead of displaying the faction symbol.
261 (this can be enabled or disabled per unit type via the options menu)
262 + increased the range in which you can offset your tooltips from your cursor
263  
264 FIXES/CHANGES
265 - lots of small fixes, code reorganization and some minor cleanup.
266 - reorganized options menu slightly and put the "Compact Only" options in its own section. If you are looking for it, click on the COMPACT ONLY header.
267 - a bunch of the new options mentioned above are now selectable from a new 'pop-up' window that pops up when you mouse over the little note to the left of the related checkbox.
268 - TipBuddy will now properly display text in both the left and right tooltip lines.
269  
270  
271 9/15/05 - v1.791
272 -additional fixes by Skeeve (not chester...Thanks Skeeve!)
273  
274 9/15/05 - v1.79
275 -fixed 2112 error in new patch (by Frosty)
276 -updated toc
277  
278 7/16/05 - v1.78
279 -fixed line 1456 error finding nil 'gtt_name'
280  
281 7/13/05 - v1.77
282 -updated version number
283  
284 7/7/05 - v1.76
285 -fixed lines being added every frame on unit frames with default unitframe setup
286 -fixed tooltips for buttons not showing right away if you quickly moused over a unit then a button
287 -fixed known nil 'find' errors
288 -fixed getting extra default info if you moused over a unit and then another with the exact same name
289  
290 7/6/05 - v1.75
291 -fixed nil error people would see occasionally when leaving a unit
292 -fixed hunter's Beast Lore info not all showing properly in the tooltip
293 -^^ this also fixes a few issues with all info not showing in tips sometimes
294 -cleaned out a bunch of cruddy old code
295  
296 6/22/05 - v1.74
297 -think I fixed a nil error people were getting with last version (please keep your eyes out)
298 -added cursor tooltip offsets
299 IMPORTANT: If you had your tooltip attached to the cursor and did not have it attached to the top, you will have to go into the options and set an offset that works for you (it default to 0,0 on startup of this version)
300 -added two new sliders to the options menu which control X and Y offsets for the cursor attachment
301 -reorganized the options menu a bit
302 -re-enabled compact mode tips to show 'extra' information in them
303 IMPORTANT: I am not currentlty supporting this 100% which is why I made the options for this command line only (you won't find options in the options menu for it). I just wanted to get it back in so people could use it and play with it before I could devote large amounts of time to make it work well.
304  
305 The command is:
306 "/tipbuddy extras {type}"
307 -Valid arguments for {type}:
308 on -- (turns all on)
309 off -- (turns all off)
310 pc_friend
311 pc_enemy
312 pc_party
313 pet_friend
314 pet_enemy
315 npc_friend
316 npc_enemy
317 npc_neutral
318  
319 Please type in the 'type' argument exactly how you see it above.
320  
321 6/21/05 - v1.73
322 -fixed line doubling if you had any other mod installed which modified the tooltip's name
323 -fixed fade not working if you had another mod installed that did the same
324  
325 6/18/05 - v1.72
326 -fixed error that showed up sometimes relating to tipbuddy compact mode fading out
327 -fixed chat debugging causing all chat channels to move up a number
328  
329 6/16/05 - v1.71
330 -non-unit worlds tips (mailboxes, anvils, etc) will now follow the same anchoring rules that you set for unit tips
331 -non-unit world tips also will now fade or hide depending on how you have it set for the 'default' tips
332 -fixed a concatenate error some people were seeing
333  
334 6/14/05 - v1.7
335 -compact mode text if no longer set to different alphas, all alphas are now at the highest (makes for crisper text)
336 -fixed some incorrect translations for germans (pets should now display properly)
337 -Unit tooltip position is now seperated from non-unit position
338 --this means you can set your tip to be anchored with units, but still have it follow the cursor on buttons if you like
339 -fixed an error that would clear out tooltip lines causing some info to not show
340 --this should also fix another case of double lines
341 -added new console command 'blizdefault'
342 --by typing "/tip blizdefault" any tooltip that you have set to use the default mode will now be displayed with the Blizzard Default style tooltips (all TB anchoring still works though)
343  
344 6/10/05 - v1.691
345 -fixed error you would get on startup when users were using the anchored mode
346 -also fixes 'color' errors you would get related to the same problem
347  
348 6/10/05 - v1.69
349 -fixed default tooltip not showing for the first time if your first mouseover was a unit
350 -fixed tooltip floating for buttons if they were attached to cursor and you hadnt moused over a unit yet
351 -fixed error on new partypet frames
352 -fixed location showing twice sometimes for party member frames
353 -fixed errors relating to not finding gtt_guild and gtt_class
354  
355 6/09/05 - v1.682
356 -French localisation is now complete thanks to Feu and Gaysha
357 --should fix text doubling up errors for french users
358 -new toc version number
359 --(reverted from v1.69 due to overflow error)
360  
361 6/07/05 - v1.68
362 -removed some accidental debug info
363  
364 6/07/05 - v1.67
365 -fixed super long tooltips when mousing over target and player frames
366 -tooltip clipping is now pixel perfect and should work on all machines (some user were seeing weird offsets, tooltip floating relative to your cursor and the clipping on the right side of the screen not working, this should all be fixed now)
367 -added new option (as well as new dropdown menu) that lets you anchor your nonunit tooltips in a 'smart' way (tooltips will try to anchor to the object you have your mouse over in a smart position relative to that object)
368  
369 6/05/05 - v1.66
370 -fixed Skinnable and Resurectable text not showing for corpses
371 -fixed an error that would sometimes show during combat (Line: 1180)
372  
373 6/04/05 - v1.65
374 -fixed another case of class text showing twice as well as increasing in lines
375  
376 6/04/05 - v1.64
377 -fixed class text doubling up for friendly players
378  
379 6/04/05 - v1.63
380 -fixed titles not showing up for NPC's
381  
382 6/03/05 - v1.62
383 -fixed TipBuddy clearing other mod's info that was put in the tooltip
384 --this makes MobInfo, MonkeyQuest and other mods qhich unitlize the tooltip compatible with TipBuddy again
385 -added two new anchor positions to the TipBuddyAnchor (Top Center and Bottom Center)
386 -added the option to have non-unit tooltips (UberTips) anchored to the TipBuddyAnchor instead of the cursor always (click the "Anchor Non-Unit Tips" box in the options)
387 -think I also fixed an error with class info (attempt to concatonate field gtt_class(a nil value))
388  
389 6/02/05 - v1.61
390 -fixed default tooltip's size getting huge when opening your bags if you had bags that did not take up a second column (this also fixes the crashes some would see in the same case)
391 -fixed party members location not showing in some cases when you moused over their unit frame
392 -fixed guildmate text color not working
393 -fixed 'tapped by player' and 'tapped by other' text color not working properly
394  
395 5/31/05 - v1.6
396 -the case of the disappearing tooltip has been solved
397 -fixed compact tooltip disappearing at inopportune times
398 -added ability to toggle rank icons for players in options menu
399 -added ability to toggle ranks names in the options menu
400 -by popular demand, added a new neutral tab for npc's which are neutral to you
401 --this enables you to set background colors as well as pick what text you want displayed for neutral NPCs
402 -fixed TipBuddy's background color of tooltip carrying over to an item tooltip in certain cases
403 -fixed icons sometimes going away if you recieved an event (such as mana) when yout mouse was over that unit (this is fixed for the player as well)
404 -fixed party frame tooltips showing the wrong unit type
405 -fixed party member frame tooltip's location not showing if guild was turned on
406 -fixed the first line of additional tooltip text sometimes getting removed
407 -fixed level text overlapping title text for some pets in certain cases
408 -fixed selected guildmate text color not working properly
409 -fixed a case where guild text would get inserted (and doubled up) when there was none
410 -Thanks so much to everyone who offered to test this version!
411  
412 5/27/05 - v1.59b
413 -fixed compact mode disappearing at random times
414 -fixed error when mousing over party frame when they were at a distance and you had ranknames on
415 -fixed buffs, ranks, and faction icon not showing at times
416 -fixed the above not going away sometimes
417 -buffs, rankicon, and faction icon now fade properly with the frame they are attached to
418 -fixed gametooltip frames sometimes showing then disappearing if you moused over then when the previous visible frame was the compact version
419 -fixed "Skinnable" text not properly showing its difficulty color
420 -cleaned up quite a bit of code
421 -added an "Apply" button to the options menu as well as improved button placement
422 -Options menu now has a "Reset" button that when pressed, prompts you if you really want to reset
423 -dead player corpses should now should guild if they have one
424  
425 5/23/05 - v1.58b
426 -fixed 'elapsed' error you would get when entering inns, etc.
427  
428 5/23/05 - v1.57b
429 -fixed background color buttons not being clickable
430 -fixed same faction level color not working
431 -fixed level 'con' color for standard and trivial showing the wrong colors
432 -fixed color picker frame not keeping focus if you clicked off it
433 -fixed being able to click the frames under the color picker frame
434 -fixed an error when mousing over party member frames in certain situations
435 -fixed TipBuddyAnchor starting off the screen under certain circumstances
436 --"/tipbuddy resetanchor" still works if you get the anchor in a bad spot
437 -hunter's pet info should now work properly with TipBuddy
438 -fixed tooltip going crazy/crashing when it was up and you would talk to a vendor or open a bag
439 -fixed german 'civilian' translation showing incorrectly
440  
441 5/17/05 - v1.56b
442 -fixed variables saving poorly which cause a billion errors on startup
443 (fixes all known errors on mouseover)
444 -fixed TipBuddyAnchor showing in a bad position when it was first shown
445 -fixed case where TipBuddyAnchor was never shown at all
446 (fixed tooltips not drawing or positoned strangely when anchored to the anchor. If you cannot get your anchor to show, type this: /tipbuddy resetanchor)
447 -added /'resetanchor' command to reset your anchor position if you get it in a bad spot
448 -fixed icons getting stuck to frame when it dissapeared
449 (they don't fade out yet with the frame yet. I have a solution for this, will be next version)
450 -fixed tooltip background color from units persisting to your next item tooltip
451 -fixed German translation of Civilian (I think. Medici, can you test this for me?)
452  
453  
454 5/17/05 - v1.55b
455 -update city tonight!
456 -fixed color boxes not being selectable
457 -menu window now closes when TipBuddy options window closes (sorry myAddons author)
458 -corpses should now display with the default tooltip no matter what now
459 -TipBuddy menu icon now never goes away
460  
461 5/17/05 - v1.54b
462 -quick fix to show mana properly again (fixes ManaTextColor error)
463 -added the option to set the Default mode tooltip to use the Bliz fade (off by default)
464 -Bonus Feature: TipBuddy now supports myAddons! Huzzah!
465  
466 5/16/05 - v1.53b
467 --CHANGES/ADDITIONS
468 -TipBuddy's new default mode now uses the tried and true GameTooltip (with most of the TipBuddy features!)
469 -all mods that add info to the tooltip are now consistently compatible with the default mode (MobInfo, etc)
470 -mousing over unit frames (targetframe, party frames) will now show TipBuddy
471 -you can now choose the text colors for all text TipBuddy shows
472 -added new menu window for choosing text colors
473 -TipBuddy is now localized for German users (thanks to Medici! now if anyone knows any French users...)
474 -Default mode for the tooltip now goes away when you are not on a unit (I will add an option to show the default 'fading' in the next version)
475 -tooltip border is now the default light grey
476 --FIXES
477 -color picker frame now overlays other menu frames
478 -closing color picker frame takes you back to previous menu now
479 -optimized TipBuddy pretty severely so it now uses MUCH less memory when running
480 -fixed civilian text not showing up
481 -fixed tooltip being blank on start if you used the anchor
482 -fixed pets showing up as friendly pcs (fixes pets showing their class type as 'Warrior')
483 -removed slash command /tb as to not conflict with TackleBox (replaced with /tbuddy)
484 -a few other small things not worth mentioning
485  
486 5/09/05 - v1.51
487 -added option for color coded class text
488 -fixed city faction text showing in the wrong place sometimes
489 -fixed city faction text thinking there was some when there wasn't with AF_Tooltip installed
490 -fixed error 'Civilian' checking when AF_Tooltip was installed
491 -removed Rank Titles in player names by default
492 -->if you like them displayed you can reenable them by typing "/tb rankname"
493 -the con coloring system (for level and class text) will now display for friendly players who are flagged for PvP. Unless you are using the class color coding, then it will only display for the level text
494 -did a bit of an slight overhaul on text colors and display to make them easier to read
495 -changed default settings to be more appealing
496 -optimized code a bit
497  
498 -->On the Horizon:
499 -looking into making a "Light" version that uses the default GameTooltip
500  
501 5/04/05 - v1.50
502 -TipBuddy no longer shows a skull when your target's level is out of range
503 (now shows ?? as it was much easier to display elites, rares and bosses this way. Plus a lot of people seemed to prefer the ?? to the skull graphic)
504 -Elites are now indicated for friendlies as well as enemies (with a '+')
505 -Rares, RareElites and Bosses for both friendly and enemy mobs are now indicated (with bright white letters)
506 -fixed City Faction not showing up for NPCs
507 -adjusted horizontal sizing math to consider boss and rare text
508 -TipBuddyAnchor will now not show everytime you load the game when you are using it
509 -TipBuddyAnchor will now only show the first time you click the option to use it (keeps from having to close it every time you change your options)
510 -added a button so you can display TipBuddyAnchor at any time from the options menu
511 -changed tooltips to reflect above changes
512  
513 5/02/05 - v1.49
514 -fixed line 655 error on units/pets
515 -fixed tipbuddy hogging the OnHide and OnEvent for GameTooltip
516 (auctioneer, lootlink, reagent info, etc should now all show properly)
517  
518 4/29/05 - v1.48
519 -names now display rank titles (if available)
520 -rank icon now diplays to the left of the name
521 -"Civilian" now properly shows up
522 -fixed issue with play controlled pets producing an error
523 -fixed a few other nil errors
524  
525 4/20/05 - v1.47
526 -added additional infro to "Race" tooltip checkbox
527 -internally setup a debugging message system
528 -fixed another error on pets/totems
529 -increased total buff/debuff icons displayed to 8
530 -disabled "Extras" option until a better solution is found
531 -fixed an error where some units dont properly return their faction
532 -fixed tooltips not properly clipping to the bottom of the screen
533 -adjusted disnaces a bit to where the tooltips clip to screen edges
534  
535 4/20/05 - v1.46
536 -fixed another error on pets and totems
537 -added another check to playercontrolled units for title names (fixes MiniDiablo title not showing) ^_^
538  
539 4/19/05 - v1.45
540 -added the option to show race for players
541 -options menu now reflects this with a new checkbox
542 -fixed manabar not updating when mousing over new units
543 -warriors with no rage now won't show an empty manabar
544  
545  
546 4/16/05 - v1.44
547 -fixed all settings resetting with each new version
548 -fixed background colors not saving
549 -default tooltip background color follows TipBuddy settings now if TipBuddy is turned off
550 -renamed 'Disable All' checkbox to 'Disable TipBuddy' to avoid some confusion that was happening
551 -moved color picker boxes
552  
553 4/16/05 - v1.43
554 -fixed error on enemy NPCs when cityfac was on when there was none
555  
556 4/15/05 - v1.42
557 -new check to fix errors on pets and some npcs
558 -friendly units classes now don't use con coloring system
559 -increased minimum frame size so the frame doesn't get too small on small named units
560 -fixed health and mana bars sometimes not sizing properly + improved positioning
561 -TipBuddyAnchor tooltip now attaches to itself using the current rules set
562 -TipBuddyAnchor tooltip now goes away when you bring up the dropdown
563  
564 4/8/05 - v1.41
565 -GameTooltip now defaults to following the same anchor setup as TipBuddy
566 --(anchored to cursor or to TipBuddyAnchor)
567 -new initialization setup which puts you in synch with the latest variables
568 -all tooltip types can now be attached to cursor or tipbuddy with their position configured
569 -added dropdown to options to allow tooltip position in raltion to cursor
570 -TipBuddyAnchor now has drop down which lets you set tooltip position in relation ot it
571 -a few options went away
572 -TipBuddyAnchor now sparkles when it shows to keep track of it
573 -TipBuddyAnchor now fades out when your mouse isnt over it
574 -disabling TipBuddy for a certain target type will now show the default tooltip in its place
575  
576 4/3/05 - v1.36
577 -fixed not creating table entry for new bgcolors and saved variables
578 (fixed bgcolor error if you had an older version and recently updated)
579  
580 4/3/05 - v1.35
581 -added ability to set background color for all unit types
582 -added options to pick background colors that uses color picker
583 -rearranged options menu checkboxes to optimize space a bit
584 -added ability to select a unique background color for units which are in the same guild as
585 you
586  
587 4/2/05 - v1.34
588 -added option to turn off WoW's default tooltips for units (when TipBuddy is visible)
589 -tweaked color scheme for names
590  
591 4/2/05 - v1.33
592 -fixed Corpse text showing up
593 -fixed tip updating on unit (if you moused over during a delay) even if you had that type disabled
594 -if a creature has no class or family and is defined as "Not specified" for CreatureType, I now report it as "Creature"
595 -fixed typo in readme.txt
596  
597 4/1/05 - v1.32
598 -Added TipBuddyAnchor
599 -added options to use TipBuddyAnchor
600 --enables you to anchor TipBuddy to the anchor and position it anywhere on screen
601 -TipBuddy now has a delay for going away
602 -added option to set the delay time (0-4 seconds)
603 -TipBuddy now fades out after the delay
604 -added option to set the fade time (0-4 seconds)
605 -enabled you to bring up chat when options window is open
606 -enabled you to take a screenshot with options window open
607 -added a readme.txt
608 -added slash commands to bring up the options menu:
609 --/tipbuddy or /tip
610  
611 4/1/05 - v1.31
612 -Fixed font size scaling badly
613 -Increased font size scale range (can now get smaller and much bigger)
614 --Default scale increased a tad