vanilla-wow-addons – Blame information for rev 1
?pathlinks?
Rev | Author | Line No. | Line |
---|---|---|---|
1 | office | 1 | SpellAlertSCTVersion = "v11100-1"; |
2 | SpellAlertDEBUG = false; |
||
3 | |||
4 | --[[ |
||
5 | SpellAlertSCT |
||
6 | Author: BarryJ (Eugorym of Perenolde) based on code from Awen |
||
7 | Version: 11100-1 |
||
8 | |||
9 | Description : |
||
10 | This is a modified version of SpellAlert that instead of putting the notification up in it's own frame will send a message to ScrollingCombatText. |
||
11 | There are several command line options to set how the text is displayed. |
||
12 | |||
13 | /sasct crit [on/off] -- Whether or not the message should be a crit; does nothing if style is set to Message. [Default is Off] |
||
14 | /sasct status -- Displays the current configuration options. |
||
15 | /sasct style [message/vertical/rainbow/horizontal/angled down] -- Animation Style to use. [Default is Vertical] |
||
16 | /sasct targetonly [on/off] -- Whether or not to display messages from the selected target only. [Default is Off] |
||
17 | /sasct test -- Send a test message to see how it looks. (Also done automatically after a settings change) |
||
18 | /sasct emotes [on/off] -- Whether or not to display emotes along with spells. [Default is On] |
||
19 | /sasct targetindicator [string] -- Text to be put before and after the message, if the spell is being cast by your target. [Default is ' *** '] |
||
20 | /sasct retarget [on/off] -- Retarget after feign death like old SpellAlert. [Default is On] |
||
21 | /sasct bosswarnings [on/off] -- Deep Breath and Living Bomb Warning like old SpellAlert. [Default is On] |
||
22 | /sasct toggle [on/off] -- Toggles alerting of spell casting on and off. [Default is On] |
||
23 | /sasct color [default/target/warn/emote] [red/green/blue] [0.0 - 1.0] -- Sets the color component of the specified color. |
||
24 | /sasct compact [on/off] -- Toggles compacting of messages. [Default is Off] |
||
25 | /sasct repeat [number] -- How long in seconds to refrain from repeating the same message [Default is 2] |
||
26 | |||
27 | Changes : |
||
28 | 11100-1: |
||
29 | French compatibilty |
||
30 | /sasct repeat command added |
||
31 | Default message repeat delay time is now 2 seconds |
||
32 | |||
33 | 11000-11: |
||
34 | Bug Fix: Correctly displays the status of the BossWarnings Option |
||
35 | 11000-10: |
||
36 | Added emote color options |
||
37 | Added compact option |
||
38 | Will no longer print the same message more than once every second |
||
39 | 11000-9: |
||
40 | Now three different colors, one for regular (default), one for your target (target), and one for boss warnings (warn) |
||
41 | Added toggle option |
||
42 | Code fixes/optimizations |
||
43 | 11000-8: |
||
44 | Clean up. |
||
45 | Added color to usage/help |
||
46 | Added /sasct retarget [on/off] |
||
47 | Added /sasct bosswarnings [on/off] |
||
48 | 11000-7: |
||
49 | Incorporated changes by gygabyte |
||
50 | 11000-6: |
||
51 | Default style is now Vertical, default Crit state is now Off |
||
52 | Added TargetIndicator option |
||
53 | Code cleanup (Yippie!) |
||
54 | Possible German support |
||
55 | Possible Korean support (Note: on curse-gaming there is a Korean Only version of 11000-5.2, more of that translation to come in 11000-7) |
||
56 | Less possible, but still possible French support |
||
57 | 11000-5.2: |
||
58 | Back to one slash command |
||
59 | 11000-5.1: |
||
60 | Fixed a bug with the /sasct reset from version 11000-5 |
||
61 | 11000-5: |
||
62 | Added the default settings to the help |
||
63 | Added a reset configuration command /sasct reset |
||
64 | Added emote toggle |
||
65 | 11000-4: |
||
66 | Message Color is now changeable |
||
67 | Added TargetOnly option |
||
68 | 11000-3: |
||
69 | Cleaned up code some more. |
||
70 | Added /sasct command and options for display. |
||
71 | Made file a .zip per request. |
||
72 | 11000-2: |
||
73 | Cleaned up code a bit. |
||
74 | 11000-1: |
||
75 | Initial Release |
||
76 | ]] |
||
77 | |||
78 | sasct_color = {r = 1.0, g = 1.00, b = 1.00}; |
||
79 | sasct_targetcolor = {r = 1.0, g = 1.00, b = 1.00}; |
||
80 | sasct_warncolor = {r = 1.0, g = 0.00, b = 1.00}; |
||
81 | sasct_emotecolor = {r = 0.70, g = 0.70, b = 1.00}; |
||
82 | |||
83 | -- variables option |
||
84 | --[[sasct_heals = 1; |
||
85 | sasct_cc = 1; |
||
86 | sasct_dispelable = 1; |
||
87 | sasct_damage = 1;]] |
||
88 | |||
89 | -- Local variables |
||
90 | local playerName = nil; |
||
91 | local sa_targetName = nil; |
||
92 | local sa_targetClass = nil; |
||
93 | local sa_targetHostile = nil; |
||
94 | local sa_gains = {}; |
||
95 | local partyNum = 0; |
||
96 | local raidNum = 0; |
||
97 | local raidList = {}; |
||
98 | local listMessages = {}; |
||
99 | |||
100 | function SpellAlertSCT_ShowUsage() |
||
101 | local yellow = "|cffffff00"; |
||
102 | local white = "|cffffffff"; |
||
103 | SpellAlertSCT_print(SASCT_USAGE_HEADER_1..yellow..SpellAlertSCTVersion..white..SASCT_USAGE_HEADER_2); |
||
104 | SpellAlertSCT_print(yellow.."/sasct crit [on/off]"..white.." -- "..SASCT_USAGE_CRIT); |
||
105 | SpellAlertSCT_print(yellow.."/sasct status"..white.." -- "..SASCT_USAGE_STATUS); |
||
106 | SpellAlertSCT_print(yellow.."/sasct style [message/vertical/rainbow/horizontal/angled down]"..white.." -- "..SASCT_USAGE_STYLE); |
||
107 | SpellAlertSCT_print(yellow.."/sasct targetonly [on/off]"..white.." -- "..SASCT_USAGE_TARGETONLY); |
||
108 | SpellAlertSCT_print(yellow.."/sasct test"..white.." -- "..SASCT_USAGE_TEST); |
||
109 | -- SpellAlertSCT_print(yellow.."/sasct red [0.0 - 1.0]"..white.." -- "..SASCT_USAGE_RED); |
||
110 | -- SpellAlertSCT_print(yellow.."/sasct green [0.0 - 1.0]"..white.." -- "..SASCT_USAGE_GREEN); |
||
111 | -- SpellAlertSCT_print(yellow.."/sasct blue [0.0 - 1.0]"..white.." -- "..SASCT_USAGE_BLUE); |
||
112 | SpellAlertSCT_print(yellow.."/sasct emotes [on/off]"..white.." -- "..SASCT_USAGE_EMOTES); |
||
113 | SpellAlertSCT_print(yellow.."/sasct color [default/target/warn/emote] [red/green/blue] [0.0 - 1.0] "..white.." -- "..SASCT_USAGE_COLOR); |
||
114 | SpellAlertSCT_print(yellow.."/sasct targetindicator [string]"..white.." -- "..SASCT_USAGE_TARGETINDICATOR); |
||
115 | SpellAlertSCT_print(yellow.."/sasct retarget [on/off]"..white.." -- "..SASCT_USAGE_RETARGET); |
||
116 | SpellAlertSCT_print(yellow.."/sasct bosswarnings [on/off]"..white.." -- "..SASCT_USAGE_BOSSWARNINGS); |
||
117 | SpellAlertSCT_print(yellow.."/sasct toggle [on/off]"..white.." -- "..SASCT_USAGE_TOGGLE); |
||
118 | SpellAlertSCT_print(yellow.."/sasct compact [on/off]"..white.." -- "..SASCT_USAGE_COMPACT); |
||
119 | SpellAlertSCT_print(yellow.."/sasct repeat [number]"..white.." -- "..SASCT_USAGE_REPEAT); |
||
120 | end |
||
121 | |||
122 | function SpellAlertSCT_alert(mob, spell, msg, msgtype) |
||
123 | if (SA_SPELLS_IGNORE[spell]) then |
||
124 | return; |
||
125 | end |
||
126 | |||
127 | msgtodisplay = strsub(msg, 0, strlen(msg) - 1); |
||
128 | |||
129 | if (SpellAlertDEBUG and msgtype == "?") then |
||
130 | local yellow = "|cffffff00"; |
||
131 | local white = "|cffffffff"; |
||
132 | SpellAlertSCT_print("Type: "..msgtype.." - Should print '"..yellow..msgtodisplay..white.."'"); |
||
133 | end |
||
134 | |||
135 | if (SpellAlertSCTDB[playerName].Compact) then |
||
136 | if (msgtype == "cast") then |
||
137 | msgtodisplay = mob.." > "..spell; |
||
138 | elseif (msgtype == "gain") then |
||
139 | msgtodisplay = mob.." + "..spell; |
||
140 | end |
||
141 | end |
||
142 | |||
143 | local targetname = UnitName("target"); |
||
144 | if (mob == targetname) then |
||
145 | SpellAlertSCT_SCTDisplay(msgtodisplay, true, msgtype); |
||
146 | else |
||
147 | if (not SpellAlertSCTDB[playerName].TargetOnly) then |
||
148 | SpellAlertSCT_SCTDisplay(msgtodisplay, false, msgtype); |
||
149 | end |
||
150 | end |
||
151 | end |
||
152 | |||
153 | function SpellAlertSCT_SCTDisplay(msg, target, msgtype) |
||
154 | if (SpellAlertSCTDB[playerName].Toggle == false) then |
||
155 | return; |
||
156 | end |
||
157 | |||
158 | if (not listMessages[msg]) then |
||
159 | listMessages[msg] = GetTime(); |
||
160 | SpellAlertSCT_debug("Message: '"..msg.."' was printed for the first time at '"..listMessages[msg].."'"); |
||
161 | elseif (GetTime() - listMessages[msg] < SpellAlertSCTDB[playerName].MessageRepeatTime) then |
||
162 | SpellAlertSCT_debug("Blocking message '"..msg.."' from repeating. Time difference = "..GetTime() - listMessages[msg]); |
||
163 | return; |
||
164 | else |
||
165 | listMessages[msg] = GetTime(); |
||
166 | end |
||
167 | |||
168 | local color = sasct_color; |
||
169 | |||
170 | if (target) then |
||
171 | msg = SpellAlertSCTDB[playerName].TargetIndicator..msg..SpellAlertSCTDB[playerName].TargetIndicator; |
||
172 | color = sasct_targetcolor; |
||
173 | end |
||
174 | |||
175 | if (msgtype == "emote") then |
||
176 | color = sasct_emotecolor; |
||
177 | end |
||
178 | |||
179 | if (SpellAlertSCTDB[playerName].Style == "message") then |
||
180 | SCT_Display_Message(msg, color); |
||
181 | elseif (SpellAlertSCTDB[playerName].Style == "vertical") then |
||
182 | SCT_Display(msg, color, SpellAlertSCTDB[playerName].Crit, "event", 1 ) |
||
183 | elseif (SpellAlertSCTDB[playerName].Style == "rainbow") then |
||
184 | SCT_Display(msg, color, SpellAlertSCTDB[playerName].Crit, "event", 2 ) |
||
185 | elseif (SpellAlertSCTDB[playerName].Style == "horizontal") then |
||
186 | SCT_Display(msg, color, SpellAlertSCTDB[playerName].Crit, "event", 3 ) |
||
187 | elseif (SpellAlertSCTDB[playerName].Style == "angled down") then |
||
188 | SCT_Display(msg, color, SpellAlertSCTDB[playerName].Crit, "event", 4 ) |
||
189 | else |
||
190 | SCT_Display_Message(msg, color); |
||
191 | SpellAlertSCT_print(SASCT_ERRNOSTYLE); |
||
192 | end |
||
193 | end |
||
194 | |||
195 | function SpellAlertSCT_ShowStatus() |
||
196 | if ( SpellAlertSCTDB[playerName].Crit ) then |
||
197 | SpellAlertSCT_print(SASCT_STATUS_CRIT..SpellAlertSCTDB[playerName].Style..SASCT_STATUS_CRIT_2); |
||
198 | else |
||
199 | SpellAlertSCT_print(SASCT_STATUS_NONCRIT..SpellAlertSCTDB[playerName].Style..SASCT_STATUS_CRIT_2); |
||
200 | end |
||
201 | if ( SpellAlertSCTDB[playerName].TargetOnly ) then |
||
202 | SpellAlertSCT_print(SASCT_STATUS_TARGETONLY_ON); |
||
203 | else |
||
204 | SpellAlertSCT_print(SASCT_STATUS_TARGETONLY_OFF); |
||
205 | end |
||
206 | if ( SpellAlertSCTDB[playerName].Emotes ) then |
||
207 | SpellAlertSCT_print(SASCT_STATUS_EMOTES_ON); |
||
208 | else |
||
209 | SpellAlertSCT_print(SASCT_STATUS_EMOTES_OFF); |
||
210 | end |
||
211 | if ( SpellAlertSCTDB[playerName].BossWarnings ) then |
||
212 | SpellAlertSCT_print(SASCT_STATUS_BOSSWARN_ON); |
||
213 | else |
||
214 | SpellAlertSCT_print(SASCT_STATUS_BOSSWARN_OFF); |
||
215 | end |
||
216 | if ( SpellAlertSCTDB[playerName].Compact ) then |
||
217 | SpellAlertSCT_print(SASCT_STATUS_COMPACT_ON); |
||
218 | else |
||
219 | SpellAlertSCT_print(SASCT_STATUS_COMPACT_OFF); |
||
220 | end |
||
221 | SpellAlertSCT_print(SASCT_STATUS_COLOR..SpellAlertSCTDB[playerName].defaultcolor.red.."/"..SpellAlertSCTDB[playerName].defaultcolor.green.."/"..SpellAlertSCTDB[playerName].defaultcolor.blue..SASCT_STATUS_COLOR_DEFAULT); |
||
222 | SpellAlertSCT_print(SASCT_STATUS_COLOR..SpellAlertSCTDB[playerName].targetcolor.red.."/"..SpellAlertSCTDB[playerName].targetcolor.green.."/"..SpellAlertSCTDB[playerName].targetcolor.blue..SASCT_STATUS_COLOR_TARGET); |
||
223 | SpellAlertSCT_print(SASCT_STATUS_COLOR..SpellAlertSCTDB[playerName].warncolor.red.."/"..SpellAlertSCTDB[playerName].warncolor.green.."/"..SpellAlertSCTDB[playerName].warncolor.blue..SASCT_STATUS_COLOR_WARN); |
||
224 | SpellAlertSCT_print(SASCT_STATUS_COLOR..SpellAlertSCTDB[playerName].emotecolor.red.."/"..SpellAlertSCTDB[playerName].emotecolor.green.."/"..SpellAlertSCTDB[playerName].emotecolor.blue..SASCT_STATUS_COLOR_EMOTE); |
||
225 | |||
226 | SpellAlertSCT_print(SASCT_STATUS_REPEAT..SpellAlertSCTDB[playerName].MessageRepeatTime); |
||
227 | |||
228 | local ti = SpellAlertSCTDB[playerName].TargetIndicator; |
||
229 | if (ti == "") then ti = "(blank)"; end |
||
230 | SpellAlertSCT_print(SASCT_STATUS_TARGETINDICATOR..ti); |
||
231 | |||
232 | if ( SpellAlertSCTDB[playerName].Toggle ) then |
||
233 | SpellAlertSCT_print(SASCT_STATUS_TOGGLE_ON); |
||
234 | else |
||
235 | SpellAlertSCT_print(SASCT_STATUS_TOGGLE_OFF); |
||
236 | end |
||
237 | end |
||
238 | |||
239 | function SpellAlertSCT_SlashHandler(msg) |
||
240 | if ( not msg or strlen(msg) <= 0 ) then |
||
241 | SpellAlertSCT_ShowUsage(); |
||
242 | return; |
||
243 | end |
||
244 | |||
245 | local command, params = SpellAlertSCT_NextParameter(string.lower(msg)); |
||
246 | |||
247 | if ( command == "crit" ) then |
||
248 | if ( not params ) then |
||
249 | if (SpellAlertSCTDB[playerName].Crit == true) then |
||
250 | SpellAlertSCTDB[playerName].Crit = false; |
||
251 | SpellAlertSCT_print(SASCT_OPT_CRIT_OFF); |
||
252 | else |
||
253 | SpellAlertSCTDB[playerName].Crit = true; |
||
254 | SpellAlertSCT_print(SASCT_OPT_CRIT_ON); |
||
255 | end |
||
256 | else |
||
257 | if (params == "on") then |
||
258 | SpellAlertSCTDB[playerName].Crit = true; |
||
259 | SpellAlertSCT_print(SASCT_OPT_CRIT_ON); |
||
260 | else |
||
261 | SpellAlertSCTDB[playerName].Crit = false; |
||
262 | SpellAlertSCT_print(SASCT_OPT_CRIT_OFF); |
||
263 | end |
||
264 | end |
||
265 | SpellAlertSCT_test(); |
||
266 | elseif ( command == "style" ) then |
||
267 | if ( not params ) then |
||
268 | SpellAlertSCT_print(SASCT_OPT_STYLE_NOSTYLE); |
||
269 | else |
||
270 | if (params == "message") then |
||
271 | SpellAlertSCTDB[playerName].Style = "message"; |
||
272 | SpellAlertSCT_print(SASCT_OPT_STYLE_MESSAGE); |
||
273 | elseif (params == "vertical") then |
||
274 | SpellAlertSCTDB[playerName].Style = "vertical"; |
||
275 | SpellAlertSCT_print(SASCT_OPT_STYLE_VERTICAL); |
||
276 | elseif (params == "rainbow") then |
||
277 | SpellAlertSCTDB[playerName].Style = "rainbow"; |
||
278 | SpellAlertSCT_print(SASCT_OPT_STYLE_RAINBOW); |
||
279 | elseif (params == "horizontal") then |
||
280 | SpellAlertSCTDB[playerName].Style = "horizontal"; |
||
281 | SpellAlertSCT_print(SASCT_OPT_STYLE_HORIZONTAL); |
||
282 | elseif (params == "angled down") then |
||
283 | SpellAlertSCTDB[playerName].Style = "angled down"; |
||
284 | SpellAlertSCT_print(SASCT_OPT_STYLE_ANGLEDDOWN); |
||
285 | else |
||
286 | SpellAlertSCT_print(SASCT_OPT_STYLE_CHOICES); |
||
287 | end |
||
288 | SpellAlertSCT_test(); |
||
289 | end |
||
290 | elseif ( command == "targetonly" ) then |
||
291 | if ( not params ) then |
||
292 | if (SpellAlertSCTDB[playerName].TargetOnly == true) then |
||
293 | SpellAlertSCTDB[playerName].TargetOnly = false; |
||
294 | SpellAlertSCT_print(SASCT_OPT_TARGETONLY_OFF); |
||
295 | else |
||
296 | SpellAlertSCTDB[playerName].TargetOnly = true; |
||
297 | SpellAlertSCT_print(SASCT_OPT_TARGETONLY_ON); |
||
298 | end |
||
299 | else |
||
300 | if (params == "on") then |
||
301 | SpellAlertSCTDB[playerName].TargetOnly = true; |
||
302 | SpellAlertSCT_print(SASCT_OPT_TARGETONLY_ON); |
||
303 | else |
||
304 | SpellAlertSCTDB[playerName].TargetOnly = false; |
||
305 | SpellAlertSCT_print(SASCT_OPT_TARGETONLY_OFF); |
||
306 | end |
||
307 | end |
||
308 | elseif ( command == "emotes" ) then |
||
309 | if ( not params ) then |
||
310 | if (SpellAlertSCTDB[playerName].Emotes == true) then |
||
311 | SpellAlertSCTDB[playerName].Emotes = false; |
||
312 | SpellAlertSCT_print(SASCT_OPT_EMOTES_OFF); |
||
313 | else |
||
314 | SpellAlertSCTDB[playerName].Emotes = true; |
||
315 | SpellAlertSCT_print(SASCT_OPT_EMOTES_ON); |
||
316 | end |
||
317 | else |
||
318 | if (params == "on") then |
||
319 | SpellAlertSCTDB[playerName].Emotes = true; |
||
320 | SpellAlertSCT_print(SASCT_OPT_EMOTES_ON); |
||
321 | else |
||
322 | SpellAlertSCTDB[playerName].Emotes = false; |
||
323 | SpellAlertSCT_print(SASCT_OPT_EMOTES_OFF); |
||
324 | end |
||
325 | end |
||
326 | --[[ elseif ( command == "red" ) then |
||
327 | if ( not params ) then |
||
328 | SpellAlertSCT_print(SASCT_OPT_COLOR_COICES); |
||
329 | else |
||
330 | if ( tonumber(params) and tonumber(params) <= 1 and tonumber(params) >= 0) then |
||
331 | SpellAlertSCTDB[playerName].red = tonumber(params); |
||
332 | sasct_color.r = SpellAlertSCTDB[playerName].red; |
||
333 | SpellAlertSCT_print(SASCT_OPT_RED_SET..SpellAlertSCTDB[playerName].red..SASCT_OPT_RED_END); |
||
334 | SpellAlertSCT_test() |
||
335 | else |
||
336 | SpellAlertSCT_print(SASCT_OPT_COLOR_COICES); |
||
337 | end |
||
338 | end |
||
339 | elseif ( command == "green" ) then |
||
340 | if ( not params ) then |
||
341 | SpellAlertSCT_print(SASCT_OPT_COLOR_COICES); |
||
342 | else |
||
343 | if ( tonumber(params) and tonumber(params) <= 1 and tonumber(params) >= 0) then |
||
344 | SpellAlertSCTDB[playerName].green = tonumber(params); |
||
345 | sasct_color.g = SpellAlertSCTDB[playerName].green; |
||
346 | SpellAlertSCT_print(SASCT_OPT_GREEN_SET..SpellAlertSCTDB[playerName].green..SASCT_OPT_GREEN_END); |
||
347 | SpellAlertSCT_test() |
||
348 | else |
||
349 | SpellAlertSCT_print(SASCT_OPT_COLOR_COICES); |
||
350 | end |
||
351 | end |
||
352 | elseif ( command == "blue" ) then |
||
353 | if ( not params ) then |
||
354 | SpellAlertSCT_print(SASCT_OPT_COLOR_COICES); |
||
355 | else |
||
356 | if ( tonumber(params) and tonumber(params) <= 1 and tonumber(params) >= 0) then |
||
357 | SpellAlertSCTDB[playerName].blue = tonumber(params); |
||
358 | sasct_color.b = SpellAlertSCTDB[playerName].blue; |
||
359 | SpellAlertSCT_print(SASCT_OPT_BLUE_SET..SpellAlertSCTDB[playerName].blue..SASCT_OPT_BLUE_END); |
||
360 | SpellAlertSCT_test() |
||
361 | else |
||
362 | SpellAlertSCT_print(SASCT_OPT_COLOR_COICES); |
||
363 | end |
||
364 | end |
||
365 | ]] elseif ( command == "targetindicator" ) then |
||
366 | if ( not params ) then |
||
367 | SpellAlertSCTDB[playerName].TargetIndicator = ""; |
||
368 | SpellAlertSCT_print(SASCT_OPT_TARGETINDICATOR_BLANK); |
||
369 | else |
||
370 | SpellAlertSCTDB[playerName].TargetIndicator = params; |
||
371 | SpellAlertSCT_print(SASCT_OPT_TARGETINDICATOR_SET..SpellAlertSCTDB[playerName].TargetIndicator); |
||
372 | end |
||
373 | elseif ( command == "retarget" ) then |
||
374 | if ( not params ) then |
||
375 | if (SpellAlertSCTDB[playerName].Retarget == true) then |
||
376 | SpellAlertSCTDB[playerName].Retarget = false; |
||
377 | SpellAlertSCT_print(SASCT_OPT_RETARGET_OFF); |
||
378 | else |
||
379 | SpellAlertSCTDB[playerName].Retarget = true; |
||
380 | SpellAlertSCT_print(SASCT_OPT_RETARGET_ON); |
||
381 | end |
||
382 | else |
||
383 | if (params == "on") then |
||
384 | SpellAlertSCTDB[playerName].Retarget = true; |
||
385 | SpellAlertSCT_print(SASCT_OPT_RETARGET_ON); |
||
386 | else |
||
387 | SpellAlertSCTDB[playerName].Retarget = false; |
||
388 | SpellAlertSCT_print(SASCT_OPT_RETARGET_OFF); |
||
389 | end |
||
390 | end |
||
391 | elseif ( command == "bosswarnings" ) then |
||
392 | if ( not params ) then |
||
393 | if (SpellAlertSCTDB[playerName].BossWarnings == true) then |
||
394 | SpellAlertSCTDB[playerName].BossWarnings = false; |
||
395 | SpellAlertSCT_print(SASCT_OPT_BOSSWARNINGS_OFF); |
||
396 | else |
||
397 | SpellAlertSCTDB[playerName].BossWarnings = true; |
||
398 | SpellAlertSCT_print(SASCT_OPT_BOSSWARNINGS_ON); |
||
399 | end |
||
400 | else |
||
401 | if (params == "on") then |
||
402 | SpellAlertSCTDB[playerName].BossWarnings = true; |
||
403 | SpellAlertSCT_print(SASCT_OPT_BOSSWARNINGS_ON); |
||
404 | else |
||
405 | SpellAlertSCTDB[playerName].BossWarnings = false; |
||
406 | SpellAlertSCT_print(SASCT_OPT_BOSSWARNINGS_OFF); |
||
407 | end |
||
408 | end |
||
409 | elseif ( command == "toggle" ) then |
||
410 | if ( not params ) then |
||
411 | if (SpellAlertSCTDB[playerName].Toggle == true) then |
||
412 | SpellAlertSCTDB[playerName].Toggle = false; |
||
413 | SpellAlertSCT_print(SASCT_OPT_TOGGLE_OFF); |
||
414 | else |
||
415 | SpellAlertSCTDB[playerName].Toggle = true; |
||
416 | SpellAlertSCT_print(SASCT_OPT_TOGGLE_ON); |
||
417 | end |
||
418 | else |
||
419 | if (params == "on") then |
||
420 | SpellAlertSCTDB[playerName].Toggle = true; |
||
421 | SpellAlertSCT_print(SASCT_OPT_TOGGLE_ON); |
||
422 | else |
||
423 | SpellAlertSCTDB[playerName].Toggle = false; |
||
424 | SpellAlertSCT_print(SASCT_OPT_TOGGLE_OFF); |
||
425 | end |
||
426 | end |
||
427 | elseif ( command == "color" ) then |
||
428 | if ( not params ) then |
||
429 | SpellAlertSCT_print(SASCT_OPT_COLOR_TYPES); |
||
430 | else |
||
431 | local whichtype; |
||
432 | whichtype, params = SpellAlertSCT_NextParameter(params); |
||
433 | if (not (whichtype == "default" or whichtype == "target" or whichtype == "warn" or whichtype == "emote")) then |
||
434 | SpellAlertSCT_print(SASCT_OPT_COLOR_TYPES); |
||
435 | SpellAlertSCT_print("You put: "..whichtype); |
||
436 | return; |
||
437 | end |
||
438 | |||
439 | if ( not params ) then |
||
440 | SpellAlertSCT_print(SASCT_OPT_COLOR_COLORS); |
||
441 | else |
||
442 | local whichcolor; |
||
443 | whichcolor, params = SpellAlertSCT_NextParameter(params); |
||
444 | if ( tonumber(params) and tonumber(params) <= 1 and tonumber(params) >= 0) then |
||
445 | if (not (whichcolor == "red" or whichcolor == "green" or whichcolor == "blue")) then |
||
446 | SpellAlertSCT_print(SASCT_OPT_COLOR_COLORS); |
||
447 | return; |
||
448 | end |
||
449 | |||
450 | SpellAlertSCTDB[playerName][whichtype.."color"][whichcolor] = tonumber(params); |
||
451 | SpellAlertSCT_print(whichtype.." "..whichcolor.." = "..SpellAlertSCTDB[playerName][whichtype.."color"][whichcolor]); |
||
452 | SpellAlertSCT_UpdateColors(); |
||
453 | else |
||
454 | SpellAlertSCT_print(SASCT_OPT_COLOR_COICES); |
||
455 | end |
||
456 | end |
||
457 | end |
||
458 | elseif ( command == "compact" ) then |
||
459 | if ( not params ) then |
||
460 | if (SpellAlertSCTDB[playerName].Compact == true) then |
||
461 | SpellAlertSCTDB[playerName].Compact = false; |
||
462 | SpellAlertSCT_print(SASCT_OPT_COMPACT_OFF); |
||
463 | else |
||
464 | SpellAlertSCTDB[playerName].Compact = true; |
||
465 | SpellAlertSCT_print(SASCT_OPT_COMPACT_ON); |
||
466 | end |
||
467 | else |
||
468 | if (params == "on") then |
||
469 | SpellAlertSCTDB[playerName].Compact = true; |
||
470 | SpellAlertSCT_print(SASCT_OPT_COMPACT_ON); |
||
471 | else |
||
472 | SpellAlertSCTDB[playerName].Compact = false; |
||
473 | SpellAlertSCT_print(SASCT_OPT_COMPACT_OFF); |
||
474 | end |
||
475 | end |
||
476 | elseif ( command == "repeat" ) then |
||
477 | if ( not params ) then |
||
478 | SpellAlertSCT_print(SASCT_OPT_REPEAT_ERROR); |
||
479 | else |
||
480 | if ( tonumber(params)) then |
||
481 | SpellAlertSCTDB[playerName].MessageRepeatTime = tonumber(params); |
||
482 | SpellAlertSCT_print(SASCT_OPT_REPEAT_SET..SpellAlertSCTDB[playerName].MessageRepeatTime); |
||
483 | else |
||
484 | SpellAlertSCT_print(SASCT_OPT_REPEAT_ERROR); |
||
485 | end |
||
486 | end elseif ( command == "status" ) then |
||
487 | SpellAlertSCT_ShowStatus(); |
||
488 | elseif ( command == "reset" ) then |
||
489 | SpellAlertSCT_ResetOptions(); |
||
490 | SpellAlertSCT_print(SASCT_OPT_RESET); |
||
491 | SpellAlertSCT_test(); |
||
492 | elseif ( command == "test" ) then |
||
493 | SpellAlertSCT_test(); |
||
494 | elseif ( command == "resetmessagelist" ) then |
||
495 | listMessages = {}; |
||
496 | elseif (command == "rl") then |
||
497 | ReloadUI(); |
||
498 | else |
||
499 | SpellAlertSCT_ShowUsage(); |
||
500 | end |
||
501 | end |
||
502 | |||
503 | function SpellAlertSCT_ResetOptions() |
||
504 | SpellAlertSCTDB[playerName] = { |
||
505 | ["Crit"] = false, |
||
506 | ["Style"] = "vertical", |
||
507 | ["TargetOnly"] = false, |
||
508 | ["TargetIndicator"] = " *** ", |
||
509 | -- ["red"] = 1.0, |
||
510 | -- ["green"] = 1.0, |
||
511 | -- ["blue"] = 1.0, |
||
512 | ["Emotes"] = true, |
||
513 | ["Retarget"] = true, |
||
514 | ["BossWarnings"] = true, |
||
515 | ["Toggle"] = true, |
||
516 | ["Compact"] = false, |
||
517 | ["MessageRepeatTime"] = 2, |
||
518 | |||
519 | ["defaultcolor"] = { |
||
520 | ["red"] = 1.0, |
||
521 | ["green"] = 1.0, |
||
522 | ["blue"] = 1.0, |
||
523 | }, |
||
524 | ["targetcolor"] = { |
||
525 | ["red"] = 1.0, |
||
526 | ["green"] = 1.0, |
||
527 | ["blue"] = 1.0, |
||
528 | }, |
||
529 | ["warncolor"] = { |
||
530 | ["red"] = 1.0, |
||
531 | ["green"] = 0.0, |
||
532 | ["blue"] = 1.0, |
||
533 | }, |
||
534 | ["emotecolor"] = { |
||
535 | ["red"] = 1.0, |
||
536 | ["green"] = 0.0, |
||
537 | ["blue"] = 1.0, |
||
538 | }, |
||
539 | }; |
||
540 | |||
541 | SpellAlertSCT_UpdateColors() |
||
542 | end |
||
543 | |||
544 | function SpellAlertSCT_OnEvent() |
||
545 | local mob, spell; |
||
546 | if ( event == "VARIABLES_LOADED" ) then |
||
547 | this:RegisterEvent("RAID_ROSTER_UPDATE"); |
||
548 | this:RegisterEvent("PARTY_MEMBERS_CHANGED"); |
||
549 | |||
550 | this:RegisterEvent("CHAT_MSG_SPELL_CREATURE_VS_CREATURE_DAMAGE"); |
||
551 | this:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS"); |
||
552 | this:RegisterEvent("CHAT_MSG_SPELL_CREATURE_VS_CREATURE_BUFF"); |
||
553 | this:RegisterEvent("CHAT_MSG_SPELL_HOSTILEPLAYER_DAMAGE"); |
||
554 | this:RegisterEvent("CHAT_MSG_SPELL_HOSTILEPLAYER_BUFF"); |
||
555 | this:RegisterEvent("CHAT_MSG_MONSTER_EMOTE"); |
||
556 | this:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE"); |
||
557 | this:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_BUFFS"); |
||
558 | this:RegisterEvent("CHAT_MSG_SPELL_AURA_GONE_OTHER"); |
||
559 | |||
560 | this:RegisterEvent("PLAYER_LEAVE_COMBAT"); |
||
561 | |||
562 | if ( not SpellAlertSCTDB ) then |
||
563 | SpellAlertSCTDB = {}; |
||
564 | SpellAlertSCT_print("first use!") |
||
565 | end |
||
566 | |||
567 | if (GetLocale()=="koKR") then |
||
568 | playerName = GetCVar("realmName").." 서버의 "..UnitName("player"); |
||
569 | else |
||
570 | playerName = UnitName("player").." of "..GetCVar("realmName"); |
||
571 | end |
||
572 | |||
573 | if ( not SpellAlertSCTDB[playerName] ) then |
||
574 | SpellAlertSCT_ResetOptions(); |
||
575 | if (GetLocale()=="koKR") then |
||
576 | SpellAlertSCT_print(playerName.."님의 프로필이 생성되었습니다"); |
||
577 | else |
||
578 | SpellAlertSCT_print("profile "..playerName.." created!"); |
||
579 | end |
||
580 | else |
||
581 | if ( SpellAlertSCTDB[playerName].Style == nil ) then SpellAlertSCTDB[playerName].Style = "vertical"; end |
||
582 | if ( SpellAlertSCTDB[playerName].Crit == nil ) then SpellAlertSCTDB[playerName].Crit = false; end |
||
583 | if ( SpellAlertSCTDB[playerName].TargetOnly == nil ) then SpellAlertSCTDB[playerName].TargetOnly = false; end |
||
584 | if ( SpellAlertSCTDB[playerName].Emotes == nil ) then SpellAlertSCTDB[playerName].Emotes = true; end |
||
585 | if ( SpellAlertSCTDB[playerName].Retarget == nil ) then SpellAlertSCTDB[playerName].Retarget = true; end |
||
586 | if ( SpellAlertSCTDB[playerName].BossWarnings == nil ) then SpellAlertSCTDB[playerName].BossWarnings = true; end |
||
587 | if ( SpellAlertSCTDB[playerName].TargetIndicator == nil ) then SpellAlertSCTDB[playerName].TargetIndicator = " *** "; end |
||
588 | if ( SpellAlertSCTDB[playerName].Toggle == nil ) then SpellAlertSCTDB[playerName].Toggle = true; end |
||
589 | if ( SpellAlertSCTDB[playerName].Compact == nil ) then SpellAlertSCTDB[playerName].Compact = false; end |
||
590 | if ( SpellAlertSCTDB[playerName].MessageRepeatTime == nil ) then SpellAlertSCTDB[playerName].MessageRepeatTime = 2; end |
||
591 | |||
592 | |||
593 | if ( not SpellAlertSCTDB[playerName].defaultcolor) then |
||
594 | SpellAlertSCTDB[playerName].defaultcolor = { |
||
595 | ["red"] = 1.0, |
||
596 | ["green"] = 1.0, |
||
597 | ["blue"] = 1.0, |
||
598 | }; |
||
599 | end |
||
600 | if ( not SpellAlertSCTDB[playerName].targetcolor) then |
||
601 | SpellAlertSCTDB[playerName].targetcolor = { |
||
602 | ["red"] = 1.0, |
||
603 | ["green"] = 1.0, |
||
604 | ["blue"] = 1.0, |
||
605 | }; |
||
606 | end |
||
607 | if ( not SpellAlertSCTDB[playerName].warncolor) then |
||
608 | SpellAlertSCTDB[playerName].warncolor ={ |
||
609 | ["red"] = 1.0, |
||
610 | ["green"] = 0.0, |
||
611 | ["blue"] = 1.0, |
||
612 | }; |
||
613 | end |
||
614 | if ( not SpellAlertSCTDB[playerName].emotecolor) then |
||
615 | SpellAlertSCTDB[playerName].emotecolor ={ |
||
616 | ["red"] = 0.70, |
||
617 | ["green"] = 0.70, |
||
618 | ["blue"] = 0.0, |
||
619 | }; |
||
620 | end |
||
621 | |||
622 | SpellAlertSCT_print(playerName..SASCT_PROFILELOADED); |
||
623 | end |
||
624 | |||
625 | if ( SpellAlertSCTDB[playerName].red) then |
||
626 | SpellAlertSCTDB[playerName].defaultcolor.red = SpellAlertSCTDB[playerName].red; |
||
627 | SpellAlertSCTDB[playerName].red = nil; |
||
628 | end |
||
629 | if ( SpellAlertSCTDB[playerName].green) then |
||
630 | SpellAlertSCTDB[playerName].defaultcolor.green = SpellAlertSCTDB[playerName].green; |
||
631 | SpellAlertSCTDB[playerName].green = nil; |
||
632 | end |
||
633 | if ( SpellAlertSCTDB[playerName].blue) then |
||
634 | SpellAlertSCTDB[playerName].defaultcolor.blue = SpellAlertSCTDB[playerName].blue; |
||
635 | SpellAlertSCTDB[playerName].blue = nil; |
||
636 | end |
||
637 | |||
638 | SpellAlertSCT_UpdateColors(); |
||
639 | |||
640 | local yellow = "|cffffff00" |
||
641 | local white = "|cffffffff" |
||
642 | SpellAlertSCT_print("SpellAlert SCT "..yellow..SpellAlertSCTVersion..white..SASCT_LOADPRINT); |
||
643 | elseif (event == "PARTY_MEMBERS_CHANGED") then |
||
644 | local num = GetNumPartyMembers(); |
||
645 | if ((num ~= partyNum) and (GetNumRaidMembers() == 0)) then |
||
646 | partyNum = num; |
||
647 | SpellAlertSCT_BuildRaidList(false); |
||
648 | end |
||
649 | |||
650 | elseif (event == "RAID_ROSTER_UPDATE") then |
||
651 | local num = GetNumRaidMembers(); |
||
652 | if (num ~= raidNum) then |
||
653 | raidNum = num; |
||
654 | SpellAlertSCT_BuildRaidList(true); |
||
655 | end |
||
656 | elseif (event == "CHAT_MSG_SPELL_HOSTILEPLAYER_DAMAGE") then |
||
657 | for mob, spell in string.gfind(arg1, SA_PTN_SPELL_BEGIN_CAST) do |
||
658 | if (not SpellAlertSCT_isParty(mob)) then |
||
659 | SpellAlertSCT_alert(mob, spell, arg1, "cast"); |
||
660 | end |
||
661 | return; |
||
662 | end |
||
663 | -- "(.+) begins to perform (.+)." |
||
664 | for mob, spell in string.gfind(arg1, SA_PTN_SPELL_BEGIN_PERFORM) do |
||
665 | if (not SpellAlertSCT_isParty(mob)) then |
||
666 | SpellAlertSCT_alert(mob, spell, arg1, "cast"); |
||
667 | end |
||
668 | return; |
||
669 | end |
||
670 | elseif (event == "CHAT_MSG_SPELL_HOSTILEPLAYER_BUFF") then |
||
671 | for mob, spell, k in string.gfind(arg1, SA_PTN_SPELL_GAINS_X) do |
||
672 | return; |
||
673 | end |
||
674 | for mob, spell in string.gfind(arg1, SA_PTN_SPELL_BEGIN_CAST) do |
||
675 | if (not SpellAlertSCT_isParty(mob)) then |
||
676 | SpellAlertSCT_alert(mob, spell, arg1, "cast"); |
||
677 | end |
||
678 | return; |
||
679 | end |
||
680 | for mob, spell in string.gfind(arg1, SA_PTN_SPELL_TOTEM) do |
||
681 | if (not SpellAlertSCT_isParty(mob)) then |
||
682 | SpellAlertSCT_alert(mob, spell, arg1, "cast"); |
||
683 | end |
||
684 | return; |
||
685 | end |
||
686 | for mob, spell in string.gfind(arg1, SA_PTN_SPELL_GAINS) do |
||
687 | SpellAlertSCT_alert(mob, spell, arg1, "cast"); |
||
688 | return; |
||
689 | end |
||
690 | elseif (event == "CHAT_MSG_SPELL_CREATURE_VS_CREATURE_BUFF") then |
||
691 | for mob, spell in string.gfind(arg1, SA_PTN_SPELL_BEGIN_CAST) do |
||
692 | SpellAlertSCT_alert(mob, spell, arg1, "cast"); |
||
693 | return; |
||
694 | end |
||
695 | elseif (event == "CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS") then |
||
696 | for mob, spell, k in string.gfind(arg1, SA_PTN_SPELL_GAINS_X) do |
||
697 | return; |
||
698 | end |
||
699 | for mob, spell in string.gfind(arg1, SA_PTN_SPELL_GAINS) do |
||
700 | SpellAlertSCT_alert(mob, spell, arg1, "gain"); |
||
701 | return; |
||
702 | end |
||
703 | elseif (event == "CHAT_MSG_SPELL_CREATURE_VS_CREATURE_DAMAGE") then |
||
704 | for mob, spell in string.gfind(arg1, SA_PTN_SPELL_BEGIN_CAST) do |
||
705 | SpellAlertSCT_alert(mob, spell, arg1, "cast"); |
||
706 | return; |
||
707 | end |
||
708 | -- "(.+) begins to perform (.+)." |
||
709 | for mob, spell in string.gfind(arg1, SA_PTN_SPELL_BEGIN_PERFORM) do |
||
710 | SpellAlertSCT_alert(mob, spell, arg1, "cast"); |
||
711 | return; |
||
712 | end |
||
713 | elseif (event == "CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_BUFFS") then |
||
714 | for mob, spell, temp in string.gfind(arg1, SA_PTN_SPELL_GAINS_X) do |
||
715 | return; |
||
716 | end |
||
717 | for mob, spell in string.gfind(arg1, SA_PTN_SPELL_GAINS) do |
||
718 | if ( (spell == SA_WOTF) or |
||
719 | (spell == SA_BERSERKER_RAGE) ) then |
||
720 | sa_gains[mob] = {}; |
||
721 | sa_gains[mob].spell = spell; |
||
722 | sa_gains[mob].time = GetTime(); |
||
723 | end |
||
724 | SpellAlertSCT_alert(mob, spell, arg1, "gain"); |
||
725 | return; |
||
726 | end |
||
727 | elseif (event == "CHAT_MSG_SPELL_AURA_GONE_OTHER") then |
||
728 | for spell, mob in string.gfind(arg1, SA_PTN_SPELL_FADE) do |
||
729 | if ( (spell == SA_WOTF) or |
||
730 | (spell == SA_BERSERKER_RAGE) ) then |
||
731 | local tt = sa_gains[mob]; |
||
732 | if (tt) then |
||
733 | if (tt.spell == spell) then |
||
734 | if (GetTime() - tt.time <= 30) then |
||
735 | SpellAlertSCT_alert(mob, spell, arg1, "?"); |
||
736 | end |
||
737 | end |
||
738 | tt[mob] = nil; |
||
739 | return; |
||
740 | end |
||
741 | end |
||
742 | end |
||
743 | elseif (event == "CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE") then |
||
744 | if ((arg1 == SA_AFFLICT_LIVINGBOMB) and (SpellAlertSCTDB[playerName].BossWarnings)) then |
||
745 | SpellAlertSCT_warn(arg1); |
||
746 | end |
||
747 | elseif (event == "CHAT_MSG_EMOTE") then |
||
748 | if (arg1) then |
||
749 | if (SpellAlertSCTDB[playerName].Emotes) then |
||
750 | SpellAlertSCT_alert("", "", arg1, "emote"); |
||
751 | end |
||
752 | end |
||
753 | elseif (event == "CHAT_MSG_MONSTER_EMOTE") then |
||
754 | local name = arg2; |
||
755 | if (not name) then |
||
756 | name = "nil"; |
||
757 | end |
||
758 | if (arg1) then |
||
759 | -- Onyxia Deep Breath and emotes |
||
760 | if (SpellAlertSCTDB[playerName].BossWarnings and (name == SASCT_ONY) and (arg1 == SA_EMOTE_DEEPBREATH) ) then |
||
761 | SpellAlertSCT_warn(name .. SASCT_EMOTESPACE .. arg1); |
||
762 | elseif (SpellAlertSCTDB[playerName].Emotes) then |
||
763 | SpellAlertSCT_alert(name, arg1, name .. SASCT_EMOTESPACE .. arg1, "emote"); |
||
764 | end |
||
765 | end |
||
766 | elseif (event == "PLAYER_LEAVE_COMBAT") then |
||
767 | --listMessages = {}; |
||
768 | end |
||
769 | end |
||
770 | |||
771 | function SpellAlertSCT_OnLoad() |
||
772 | if ( not SCT_OnLoad ) then |
||
773 | SpellAlertSCT_print(SASCT_NOSCT); |
||
774 | return; |
||
775 | end |
||
776 | |||
777 | this:RegisterEvent("VARIABLES_LOADED"); |
||
778 | |||
779 | SlashCmdList["SpellAlertSCTCOMMAND"] = SpellAlertSCT_SlashHandler; |
||
780 | SLASH_SpellAlertSCTCOMMAND1 = "/sasct"; |
||
781 | SLASH_SpellAlertSCTCOMMAND2 = "/ss"; |
||
782 | end |
||
783 | |||
784 | |||
785 | function SpellAlertSCT_print(msg) |
||
786 | if (DEFAULT_CHAT_FRAME) then |
||
787 | DEFAULT_CHAT_FRAME:AddMessage("|cff68ccefSpellAlertSCT:|cffffffff "..msg); |
||
788 | end |
||
789 | end |
||
790 | |||
791 | function SpellAlertSCT_debug(msg) |
||
792 | if (SpellAlertDEBUG) then |
||
793 | SpellAlertSCT_print(msg); |
||
794 | end |
||
795 | end |
||
796 | |||
797 | |||
798 | function SpellAlertSCT_warn(msg) |
||
799 | -- Trying to rely only on SCT |
||
800 | -- WarningFrame:AddMessage(msg, sasct_color.r, sasct_color.g, sasct_color.b, 1, 5); |
||
801 | if (SpellAlertSCTDB[playerName].Toggle == false) then |
||
802 | return; |
||
803 | end |
||
804 | |||
805 | msg = SpellAlertSCTDB[playerName].TargetIndicator..msg..SpellAlertSCTDB[playerName].TargetIndicator; |
||
806 | SCT_Display_Message(msg, sasct_warncolor); |
||
807 | end |
||
808 | |||
809 | function SpellAlertSCT_isParty(name) |
||
810 | --[[ for i = 1, 4, 1 do |
||
811 | local partyname = UnitName("party" .. i); |
||
812 | if (name == partyname) then |
||
813 | return 1; |
||
814 | end |
||
815 | end |
||
816 | return nil;]] |
||
817 | return raidList[name]; |
||
818 | end |
||
819 | |||
820 | function SpellAlertSCT_retarget(spell) |
||
821 | if (SpellAlertSCTDB[playerName].Retarget == false) then |
||
822 | return; |
||
823 | end |
||
824 | if (not UnitName("target")) then |
||
825 | if (sa_targetName) then |
||
826 | if (sa_targetHostile) then |
||
827 | SpellAlertSCT_print(SASCT_RETARGET_1..spell..SASCT_RETARGET_2..sa_targetName); |
||
828 | TargetLastEnemy(); |
||
829 | else |
||
830 | SpellAlertSCT_print(SASCT_RETARGET_1..spell..SASCT_RETARGET_2..sa_targetName); |
||
831 | TargetByName(sa_targetName); |
||
832 | end |
||
833 | end |
||
834 | end |
||
835 | end |
||
836 | |||
837 | function SpellAlertSCT_OnUpdate() |
||
838 | local targetName = UnitName("target"); |
||
839 | if (targetName) then |
||
840 | sa_targetClass = UnitClass("target"); |
||
841 | sa_targetHostile = UnitIsEnemy("player", "target"); |
||
842 | else |
||
843 | if (SpellAlertSCTDB[playerName].Retarget == true and sa_targetName and (sa_targetClass == SASCT_HUNTER) and sa_targetHostile ) then |
||
844 | TargetLastTarget(); |
||
845 | if( UnitHealth("target") == 0 and UnitCanAttack("player", "target") ) then |
||
846 | ClearTarget(); |
||
847 | SpellAlertSCT_retarget(SASCT_FEIGNDEATH); |
||
848 | else |
||
849 | ClearTarget(); |
||
850 | end |
||
851 | end |
||
852 | end |
||
853 | sa_targetName = targetName; |
||
854 | end |
||
855 | |||
856 | function SpellAlertSCT_NextParameter(msg) |
||
857 | local params = nil; |
||
858 | local command = nil; |
||
859 | local index = strfind(msg, " "); |
||
860 | |||
861 | if ( index ) then |
||
862 | command = strsub(msg, 1, index - 1); |
||
863 | params = strsub(msg, index + 1); |
||
864 | else |
||
865 | command = msg; |
||
866 | end |
||
867 | return command, params; |
||
868 | end |
||
869 | |||
870 | function SpellAlertSCT_UpdateColors() |
||
871 | sasct_color.r = SpellAlertSCTDB[playerName].defaultcolor.red; |
||
872 | sasct_color.g = SpellAlertSCTDB[playerName].defaultcolor.green; |
||
873 | sasct_color.b = SpellAlertSCTDB[playerName].defaultcolor.blue; |
||
874 | |||
875 | sasct_targetcolor.r = SpellAlertSCTDB[playerName].targetcolor.red; |
||
876 | sasct_targetcolor.g = SpellAlertSCTDB[playerName].targetcolor.green; |
||
877 | sasct_targetcolor.b = SpellAlertSCTDB[playerName].targetcolor.blue; |
||
878 | |||
879 | sasct_warncolor.r = SpellAlertSCTDB[playerName].warncolor.red; |
||
880 | sasct_warncolor.g = SpellAlertSCTDB[playerName].warncolor.green; |
||
881 | sasct_warncolor.b = SpellAlertSCTDB[playerName].warncolor.blue; |
||
882 | |||
883 | sasct_emotecolor.r = SpellAlertSCTDB[playerName].emotecolor.red; |
||
884 | sasct_emotecolor.g = SpellAlertSCTDB[playerName].emotecolor.green; |
||
885 | sasct_emotecolor.b = SpellAlertSCTDB[playerName].emotecolor.blue; |
||
886 | end |
||
887 | |||
888 | function SpellAlertSCT_BuildRaidList(isRaid) |
||
889 | raidList = { }; |
||
890 | local max, g, name; |
||
891 | if (isRaid) then |
||
892 | max = 40; |
||
893 | g = "raid"; |
||
894 | else |
||
895 | max = 4; |
||
896 | g = "party"; |
||
897 | end |
||
898 | for i = 1, max do |
||
899 | name = UnitName(g..i); |
||
900 | if (name) then |
||
901 | raidList[name] = true; |
||
902 | end |
||
903 | name = UnitName(g.."pet"..i); |
||
904 | if (name) then |
||
905 | raidList[name] = true; |
||
906 | end |
||
907 | end |
||
908 | end |
||
909 | |||
910 | function SpellAlertSCT_test() |
||
911 | SpellAlertSCT_alert("Player", "test", playerName..SASCT_ADDONTEST); |
||
912 | end |