vanilla-wow-addons – Blame information for rev 1

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Rev Author Line No. Line
1 office 1 -- Rogue Data
2  
3 function SetWrangler_MakeRogueData()
4 local classData = {};
5 local setName, partName, partLink, partStats, partInfo;
6 local setIndex;
7  
8 classData.sName = SW_TEXT_CLASSNAMES[SW_CLASS_ROGUE];
9 classData.aSetData = {};
10  
11 ------------------------------------
12 -- Set 1 Rogue
13 ------------------------------------
14 setIndex = 1;
15 setName = "Shadowcraft Armor";
16 setTabName = "Shadowcraft";
17 setInfo = "Dungeon 1 Set";
18 setStats= SW_TEXT_BONUS_HEADER.."\n\n"
19 ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +200 Armor.\n\n"..SW_LINK_COLOR_CLOSE
20 ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +40 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE
21 ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Chnce on Melee attack to restore 35 Energy to the wearer.\n\n"..SW_LINK_COLOR_CLOSE
22 ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +8 All Resistances.\n\n"..SW_LINK_COLOR_CLOSE
23  
24 ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."978\n"..SW_LINK_COLOR_CLOSE
25 ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."43\n"..SW_LINK_COLOR_CLOSE
26 ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."157\n"..SW_LINK_COLOR_CLOSE
27 ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."87\n"..SW_LINK_COLOR_CLOSE
28 ..SW_GOLD_OPEN.."Spirit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."36\n"..SW_LINK_COLOR_CLOSE
29 ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."450\n"..SW_LINK_COLOR_CLOSE;
30 classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats);
31  
32 partLink = "item:16707:0:0:0";
33 partInfo = SW_TEXT_HEAD.." - "..SW_AREA_SCHOLO;
34 partStats = SW_TEXT_INST_HEADER.."\n"
35 ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE
36 ..SW_TEXT_DROP_HEADER.."\n"
37 ..SW_WHITE_OPEN
38 .."Darkmaster Gandling (6.0%)\n";
39 classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(partLink, partStats, partInfo);
40  
41 partLink = "item:16721:0:0:0";
42 partInfo = SW_TEXT_CHEST.." - "..SW_AREA_UBRS;
43 partStats = SW_TEXT_INST_HEADER.."\n"
44 ..SW_WHITE_OPEN..SW_AREA_UBRS.."\n\n"..SW_LINK_COLOR_CLOSE
45 ..SW_TEXT_DROP_HEADER.."\n"
46 ..SW_WHITE_OPEN
47 .."General Drakkisath (6.1%)\n";
48 classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo);
49  
50 partLink = "item:16709:0:0:0";
51 partInfo = SW_TEXT_LEGS.." - "..SW_AREA_STRAT_UD;
52 partStats = SW_TEXT_INST_HEADER.."\n"
53 ..SW_WHITE_OPEN..SW_AREA_STRAT_UD.."\n\n"..SW_LINK_COLOR_CLOSE
54 ..SW_TEXT_DROP_HEADER.."\n"
55 ..SW_WHITE_OPEN
56 .."Baron Rivendare (6.8%)\n";
57 classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(partLink, partStats, partInfo);
58  
59 partLink = "item:16712:0:0:0";
60 partInfo = SW_TEXT_HANDS.." - "..SW_AREA_LBRS;
61 partStats = SW_TEXT_INST_HEADER.."\n"
62 ..SW_WHITE_OPEN..SW_AREA_LBRS.."\n\n"..SW_LINK_COLOR_CLOSE
63 ..SW_TEXT_DROP_HEADER.."\n"
64 ..SW_WHITE_OPEN
65 .."Shadow Hunter Vosh'gajin (11.6%)\n";
66 classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(partLink, partStats, partInfo);
67  
68 partLink = "item:16711:0:0:0";
69 partInfo = SW_TEXT_FEET.." - "..SW_AREA_SCHOLO;
70 partStats = SW_TEXT_INST_HEADER.."\n"
71 ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE
72 ..SW_TEXT_DROP_HEADER.."\n"
73 ..SW_WHITE_OPEN
74 .."Rattlegore (11.5%)\n";
75 classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(partLink, partStats, partInfo);
76  
77 partLink = "item:16713:0:0:0";
78 partInfo = SW_TEXT_WAIST.." - "..SW_AREA_BRS;
79 partStats = SW_TEXT_INST_HEADER.."\n"
80 ..SW_WHITE_OPEN..SW_AREA_BRS.."\n\n"..SW_LINK_COLOR_CLOSE
81 ..SW_TEXT_DROP_HEADER.."\n"
82 ..SW_WHITE_OPEN
83 .."Blackhand Assassin (3.9%)\n"
84 .."Scarshield Legionnaire (1.0%)\n"
85 .."Firebrand Grunt (0.5%)\n"
86 .."Bloodaxe Warmonger (1.0%)\n"
87 .."Smolderthorn Shadow Hunter (1.3%)\n"
88 .."Quartermaster Zigris (0.4%)\n";
89 classData.aSetData[setIndex].aPartData[SW_PART_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo);
90  
91 partLink = "item:16710:0:0:0";
92 partInfo = SW_TEXT_WRIST.." - "..SW_AREA_SCHOLO;
93 partStats = SW_TEXT_INST_HEADER.."\n"
94 ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE
95 ..SW_TEXT_DROP_HEADER.."\n"
96 ..SW_WHITE_OPEN
97 .."Instructor Malicia (2.3%)\n"
98 .."Dark Shade (2.2%)\n"
99 .."Risen Construct (1.7%)\n";
100 classData.aSetData[setIndex].aPartData[SW_PART_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo);
101  
102 partLink = "item:16708:0:0:0";
103 partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_STRAT_LIVE;
104 partStats = SW_TEXT_INST_HEADER.."\n"
105 ..SW_WHITE_OPEN..SW_AREA_STRAT_LIVE.."\n\n"..SW_LINK_COLOR_CLOSE
106 ..SW_TEXT_DROP_HEADER.."\n"
107 ..SW_WHITE_OPEN
108 .."Cannon Master Willey (10.2%)\n";
109 classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(partLink, partStats, partInfo);
110  
111  
112 ------------------------------------
113 -- Rogue Set 2
114 ------------------------------------
115 setIndex = 2;
116 setName = "Darkmantle Armor";
117 setTabName = "Darkmantle";
118 setInfo = "Dungeon 2 Set";
119 setStats= SW_TEXT_BONUS_HEADER.."\n\n"
120 ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +8 All Resistances.\n\n"..SW_LINK_COLOR_CLOSE
121 ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Chance on melee attack to restore 35 energy.\n\n"..SW_LINK_COLOR_CLOSE
122 ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +40 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE
123 ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +200 Armor.\n\n"..SW_LINK_COLOR_CLOSE
124  
125 ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1047\n"..SW_LINK_COLOR_CLOSE
126 ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."184\n"..SW_LINK_COLOR_CLOSE
127 ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."97\n"..SW_LINK_COLOR_CLOSE
128 ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."57\n"..SW_LINK_COLOR_CLOSE
129 ..SW_GOLD_OPEN.."Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1%\n"..SW_LINK_COLOR_CLOSE
130 ..SW_GOLD_OPEN.."To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2\n"..SW_LINK_COLOR_CLOSE
131 ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."495\n"..SW_LINK_COLOR_CLOSE;
132 classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats);
133  
134 partLink = "item:22005:0:0:0";
135 partInfo = Unknown
136 partStats = Unknown
137 classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(partLink, partStats, partInfo);
138  
139 partLink = "item:22009:0:0:0";
140 classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo);
141  
142 partLink = "item:22007:0:0:0";
143 classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(partLink, partStats, partInfo);
144  
145 partLink = "item:22006:0:0:0";
146 classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(partLink, partStats, partInfo);
147  
148 partLink = "item:22003:0:0:0";
149 classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(partLink, partStats, partInfo);
150  
151 partLink = "item:22002:0:0:0";
152 classData.aSetData[setIndex].aPartData[SW_PART_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo);
153  
154 partLink = "item:22004:0:0:0";
155 classData.aSetData[setIndex].aPartData[SW_PART_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo);
156  
157 partLink = "item:22008:0:0:0";
158 classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(partLink, partStats, partInfo);
159  
160  
161 ------------------------------------
162 -- Rogue Set 3
163 ------------------------------------
164 setIndex = 3;
165 setName = "Nightslayer Armor";
166 setTabName = "Nightslayer";
167 setInfo = "Tier 1 Set";
168 setStats= SW_TEXT_BONUS_HEADER.."\n\n"
169 ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Reduces the cooldown of your Vanish ability by 30 sec.\n\n"..SW_LINK_COLOR_CLOSE
170 ..SW_GOLD_OPEN.."5:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases your maximum Energy by 10.\n\n"..SW_LINK_COLOR_CLOSE
171 ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Heals the rogue for 500 when Vanish is performed.\n\n"..SW_LINK_COLOR_CLOSE
172  
173 ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1152\n"..SW_LINK_COLOR_CLOSE
174 ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."50\n"..SW_LINK_COLOR_CLOSE
175 ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."189\n"..SW_LINK_COLOR_CLOSE
176 ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."134\n"..SW_LINK_COLOR_CLOSE
177 ..SW_GOLD_OPEN.."Fire: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."34\n"..SW_LINK_COLOR_CLOSE
178 ..SW_GOLD_OPEN.."Shadow: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."24\n"..SW_LINK_COLOR_CLOSE
179 ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."5\n"..SW_LINK_COLOR_CLOSE
180 ..SW_GOLD_OPEN.."To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2\n"..SW_LINK_COLOR_CLOSE
181 ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."530\n"..SW_LINK_COLOR_CLOSE;
182 classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats);
183  
184 partLink = "item:16821:0:0:0";
185 partInfo = SW_TEXT_HEAD.." - "..SW_AREA_MC;
186 partStats = SW_TEXT_INST_HEADER.."\n"
187 ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE
188 ..SW_TEXT_DROP_HEADER.."\n"
189 ..SW_WHITE_OPEN
190 .."Garr (7.5%)\n";
191 classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(partLink, partStats, partInfo);
192  
193 partLink = "item:16820:0:0:0";
194 partInfo = SW_TEXT_CHEST.." - "..SW_AREA_MC;
195 partStats = SW_TEXT_INST_HEADER.."\n"
196 ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE
197 ..SW_TEXT_DROP_HEADER.."\n"
198 ..SW_WHITE_OPEN
199 .."Golemagg the Incinerator (14.9%)\n";
200 classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo);
201  
202 partLink = "item:16822:0:0:0";
203 partInfo = SW_TEXT_LEGS.." - "..SW_AREA_MC;
204 partStats = SW_TEXT_INST_HEADER.."\n"
205 ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE
206 ..SW_TEXT_DROP_HEADER.."\n"
207 ..SW_WHITE_OPEN
208 .."Magmadar (14.0%)\n";
209 classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(partLink, partStats, partInfo);
210  
211 partLink = "item:16826:0:0:0";
212 partInfo = SW_TEXT_HANDS.." - "..SW_AREA_MC;
213 partStats = SW_TEXT_INST_HEADER.."\n"
214 ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE
215 ..SW_TEXT_DROP_HEADER.."\n"
216 ..SW_WHITE_OPEN
217 .."Gehennas (12.7%)\n";
218 classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(partLink, partStats, partInfo);
219  
220 partLink = "item:16824:0:0:0";
221 partInfo = SW_TEXT_FEET.." - "..SW_AREA_MC;
222 partStats = SW_TEXT_INST_HEADER.."\n"
223 ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE
224 ..SW_TEXT_DROP_HEADER.."\n"
225 ..SW_WHITE_OPEN
226 .."Shazzrah (9.3%)\n";
227 classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(partLink, partStats, partInfo);
228  
229 partLink = "item:16827:0:0:0";
230 partInfo = SW_TEXT_WAIST.." - "..SW_AREA_MC;
231 partStats = SW_TEXT_INST_HEADER.."\n"
232 ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE
233 ..SW_TEXT_DROP_HEADER.."\n"
234 ..SW_WHITE_OPEN
235 .."Flameguard (0.1%)\n"
236 .."Molten Giant (0.2%)\n"
237 .."Lava Annihilator (0.1%)\n"
238 .."Firelord (0.1%)\n"
239 .."Lava Elemental (0.1%)\n"
240 .."Firewalker (0.1%)\n"
241 .."Lava Reaver (0.1%)\n"
242 .."Ancient Core Hound (0.4%)\n";
243 classData.aSetData[setIndex].aPartData[SW_PART_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo);
244  
245 partLink = "item:16825:0:0:0";
246 partInfo = SW_TEXT_WRIST.." - "..SW_AREA_MC;
247 partStats = SW_TEXT_INST_HEADER.."\n"
248 ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE
249 ..SW_TEXT_DROP_HEADER.."\n"
250 ..SW_WHITE_OPEN
251 .."Flameguard (0.1%)\n"
252 .."Molten Giant (0.1%)\n"
253 .."Lava Annihilator (0.1%)\n"
254 .."Firelord (0.1%)\n"
255 .."Lava Elemental (0.1%)\n"
256 .."Firewalker (0.1%)\n"
257 .."Lava Reaver (0.2%)\n"
258 .."Ancient Core Hound (0.1%)\n";
259 classData.aSetData[setIndex].aPartData[SW_PART_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo);
260  
261 partLink = "item:16823:0:0:0";
262 partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_MC;
263 partStats = SW_TEXT_INST_HEADER.."\n"
264 ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE
265 ..SW_TEXT_DROP_HEADER.."\n"
266 ..SW_WHITE_OPEN
267 .."Sulfuron Harbinger (15.7%)\n";
268 classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(partLink, partStats, partInfo);
269  
270  
271 ------------------------------------
272 -- Rogue Set 4
273 ------------------------------------
274 setIndex = 4;
275 setName = "Bloodfang Armor";
276 setTabName = "Bloodfang";
277 setInfo = "Tier 2 Set";
278 setStats= SW_TEXT_BONUS_HEADER.."\n\n"
279 ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases the chance to apply poisons to your target by 5%.\n\n"..SW_LINK_COLOR_CLOSE
280 ..SW_GOLD_OPEN.."5:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves the threat reduction of Feint by 25%.\n\n"..SW_LINK_COLOR_CLOSE
281 ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Gives the Rogue a chance to inflict 283 to 317 damage on the target and heal the Rogue for 50 health every 1 sec. for 6 sec. on a melee hit.\n\n"..SW_LINK_COLOR_CLOSE
282  
283 ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1292\n"..SW_LINK_COLOR_CLOSE
284 ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."86\n"..SW_LINK_COLOR_CLOSE
285 ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."203\n"..SW_LINK_COLOR_CLOSE
286 ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."141\n"..SW_LINK_COLOR_CLOSE
287 ..SW_GOLD_OPEN.."Fire: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."40\n"..SW_LINK_COLOR_CLOSE
288 ..SW_GOLD_OPEN.."Nature: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."10\n"..SW_LINK_COLOR_CLOSE
289 ..SW_GOLD_OPEN.."Frost: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."10\n"..SW_LINK_COLOR_CLOSE
290 ..SW_GOLD_OPEN.."Shadow: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."30\n"..SW_LINK_COLOR_CLOSE
291 ..SW_GOLD_OPEN.."Arcane: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."10\n"..SW_LINK_COLOR_CLOSE
292 ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."4\n"..SW_LINK_COLOR_CLOSE
293 ..SW_GOLD_OPEN.."Dodge: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2\n"..SW_LINK_COLOR_CLOSE
294 ..SW_GOLD_OPEN.."To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."3\n"..SW_LINK_COLOR_CLOSE
295 ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."530"..SW_LINK_COLOR_CLOSE;
296 classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats);
297  
298 partLink = "item:16908:0:0:0";
299 partInfo = SW_TEXT_HEAD.." - "..SW_AREA_OL;
300 partStats = SW_TEXT_INST_HEADER.."\n"
301 ..SW_WHITE_OPEN..SW_AREA_OL.."\n\n"..SW_LINK_COLOR_CLOSE
302 ..SW_TEXT_DROP_HEADER.."\n"
303 ..SW_WHITE_OPEN
304 .."Onyxia (14.7%)\n";
305 classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(partLink, partStats, partInfo);
306  
307 partLink = "item:16905:0:0:0";
308 partInfo = SW_TEXT_CHEST.." - "..SW_AREA_BWL;
309 partStats = SW_TEXT_INST_HEADER.."\n"
310 ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE
311 ..SW_TEXT_DROP_HEADER.."\n"
312 ..SW_WHITE_OPEN
313 .."Nefarian (16.9%)\n";
314 classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo);
315  
316 partLink = "item:16909:0:0:0";
317 partInfo = SW_TEXT_LEGS.." - "..SW_AREA_MC;
318 partStats = SW_TEXT_INST_HEADER.."\n"
319 ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE
320 ..SW_TEXT_DROP_HEADER.."\n"
321 ..SW_WHITE_OPEN
322 .."Ragnaros (15.3%)\n";
323 classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(partLink, partStats, partInfo);
324  
325 partLink = "item:16907:0:0:0";
326 partInfo = SW_TEXT_HANDS.." - "..SW_AREA_BWL;
327 partStats = SW_TEXT_INST_HEADER.."\n"
328 ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE
329 ..SW_TEXT_DROP_HEADER.."\n"
330 ..SW_WHITE_OPEN
331 .."Firemaw (2.2%)\n"
332 .."Ebonroc (5.7%)\n"
333 .."Flamegor (9.0%)\n";
334 classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(partLink, partStats, partInfo);
335  
336 partLink = "item:16906:0:0:0";
337 partInfo = SW_TEXT_FEET.." - "..SW_AREA_BWL;
338 partStats = SW_TEXT_INST_HEADER.."\n"
339 ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE
340 ..SW_TEXT_DROP_HEADER.."\n"
341 ..SW_WHITE_OPEN
342 .."Broodlord Lashlayer (20.2%)\n";
343 classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(partLink, partStats, partInfo);
344  
345 partLink = "item:16910:0:0:0";
346 partInfo = SW_TEXT_WAIST.." - "..SW_AREA_BWL;
347 partStats = SW_TEXT_INST_HEADER.."\n"
348 ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE
349 ..SW_TEXT_DROP_HEADER.."\n"
350 ..SW_WHITE_OPEN
351 .."Vaelastrasz the Corrupt (17.7%)\n";
352 classData.aSetData[setIndex].aPartData[SW_PART_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo);
353  
354 partLink = "item:16911:0:0:0";
355 partInfo = SW_TEXT_WRIST.." - "..SW_AREA_BWL;
356 partStats = SW_TEXT_INST_HEADER.."\n"
357 ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE
358 ..SW_TEXT_DROP_HEADER.."\n"
359 ..SW_WHITE_OPEN
360 .."Razorgore the Untamed (15.5%)\n";
361 classData.aSetData[setIndex].aPartData[SW_PART_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo);
362  
363 partLink = "item:16832:0:0:0";
364 partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_BWL;
365 partStats = SW_TEXT_INST_HEADER.."\n"
366 ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE
367 ..SW_TEXT_DROP_HEADER.."\n"
368 ..SW_WHITE_OPEN
369 .."Chromaggus (18.2%)\n";
370 classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(partLink, partStats, partInfo);
371  
372 ------------------------------------
373 -- Rogue Set 5
374 ------------------------------------
375 setIndex = 5;
376 setName = "Bonescythe Armor";
377 setTabName = "Bonescythe";
378 setInfo = "Tier 3 Set";
379 setStats= SW_TEXT_BONUS_HEADER.."\n\n"
380 ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Your normal melee swings have a chance to Invigorate you, healing you for 90-110.\n\n"..SW_LINK_COLOR_CLOSE
381 ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Your Backstab, Sinister Strike, and Hemorrhage critical hits cause you to regain 5 energy.\n\n"..SW_LINK_COLOR_CLOSE
382 ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Reduces the threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities.\n\n"..SW_LINK_COLOR_CLOSE
383 ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.\n\n"..SW_LINK_COLOR_CLOSE
384  
385 ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1456\n"..SW_LINK_COLOR_CLOSE
386 ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."134\n"..SW_LINK_COLOR_CLOSE
387 ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."170\n"..SW_LINK_COLOR_CLOSE
388 ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."94\n"..SW_LINK_COLOR_CLOSE
389 ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."10%\n"..SW_LINK_COLOR_CLOSE
390 ..SW_GOLD_OPEN.."%To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."6%\n"..SW_LINK_COLOR_CLOSE
391 ..SW_GOLD_OPEN.."Atk Power: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."210\n"..SW_LINK_COLOR_CLOSE
392 ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."NA"..SW_LINK_COLOR_CLOSE;
393 classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats);
394  
395 partLink = "item:22478:0:0:0";
396 partInfo = SW_TEXT_HEAD.." - ".."Bonescythe Helmet"; -- Quest
397 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
398 ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n"
399 ..SW_GOLD_OPEN.."Desecrated Helmet: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
400 ..SW_GOLD_OPEN.."Nexus Crystal: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
401 ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 8\n"..SW_LINK_COLOR_CLOSE
402 ..SW_GOLD_OPEN.."Wartorn Leather Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 15\n"..SW_LINK_COLOR_CLOSE;
403 classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo);
404  
405 partLink = "item:22476:0:0:0";
406 partInfo = SW_TEXT_CHEST.." - ".."Bonescythe Breastplate"; -- Quest
407 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
408 ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n"
409 ..SW_GOLD_OPEN.."Desecrated Breastplate: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
410 ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 6\n"..SW_LINK_COLOR_CLOSE
411 ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE
412 ..SW_GOLD_OPEN.."Wartorn Leather Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 25\n"..SW_LINK_COLOR_CLOSE;
413 classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo);
414  
415 partLink = "item:22477:0:0:0";
416 partInfo = SW_TEXT_LEGS.." - ".."Bonescythe Legplates"; -- Quest
417 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
418 ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n"
419 ..SW_GOLD_OPEN.."Desecrated Legplates: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
420 ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
421 ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 8\n"..SW_LINK_COLOR_CLOSE
422 ..SW_GOLD_OPEN.."Wartorn Leather Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 20\n"..SW_LINK_COLOR_CLOSE;
423 classData.aSetData[setIndex].aPartData[4] = SetWrangler_MakePartData(partLink, partStats, partInfo);
424  
425 partLink = "item:22481:0:0:0";
426 partInfo = SW_TEXT_HANDS.." - ".."Bonescythe Gauntlets"; -- Quest
427 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
428 ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n"
429 ..SW_GOLD_OPEN.."Desecrated Gauntlets: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
430 ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
431 ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
432 ..SW_GOLD_OPEN.."Wartorn Leather Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 8\n"..SW_LINK_COLOR_CLOSE;
433 classData.aSetData[setIndex].aPartData[5] = SetWrangler_MakePartData(partLink, partStats, partInfo);
434  
435 partLink = "item:22480:0:0:0";
436 partInfo = SW_TEXT_FEET.." - ".."Bonescythe Sabatons"; -- Quest
437 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
438 ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n"
439 ..SW_GOLD_OPEN.."Desecrated Sabatons: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
440 ..SW_GOLD_OPEN.."Nexus Crystal: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE
441 ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 3\n"..SW_LINK_COLOR_CLOSE
442 ..SW_GOLD_OPEN.."Wartorn Leather Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 12\n"..SW_LINK_COLOR_CLOSE;
443 classData.aSetData[setIndex].aPartData[6] = SetWrangler_MakePartData(partLink, partStats, partInfo);
444  
445 partLink = "item:22482:0:0:0";
446 partInfo = SW_TEXT_WAIST.." - ".."Bonescythe Waistguard"; -- Quest
447 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
448 ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n"
449 ..SW_GOLD_OPEN.."Desecrated Waistguard: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
450 ..SW_GOLD_OPEN.."Nexus Crystal: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
451 ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
452 ..SW_GOLD_OPEN.."Wartorn Leather Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 8\n"..SW_LINK_COLOR_CLOSE;
453 classData.aSetData[setIndex].aPartData[7] = SetWrangler_MakePartData(partLink, partStats, partInfo);
454  
455 partLink = "item:22483:0:0:0";
456 partInfo = SW_TEXT_WRIST.." - ".."Bonescythe Bracers"; -- Quest
457 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
458 ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n"
459 ..SW_GOLD_OPEN.."Desecrated Bracers: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
460 ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
461 ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE
462 ..SW_GOLD_OPEN.."Wartorn Leather Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 6\n"..SW_LINK_COLOR_CLOSE;
463 classData.aSetData[setIndex].aPartData[8] = SetWrangler_MakePartData(partLink, partStats, partInfo);
464  
465 partLink = "item:22479:0:0:0";
466 partInfo = SW_TEXT_SHOULDER.." - ".."Bonescythe Spaulders"; -- Quest
467 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
468 ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n"
469 ..SW_GOLD_OPEN.."Desecrated Pauldrons: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
470 ..SW_GOLD_OPEN.."Nexus Crystal: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
471 ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
472 ..SW_GOLD_OPEN.."Wartorn Leather Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 12\n"..SW_LINK_COLOR_CLOSE;
473 classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo);
474  
475  
476 ------------------------------------
477 -- Rogue Set 6,7
478 ------------------------------------
479 local setName, setTabName;
480 local handsLink, feetLink, chestLink, legsLink, shoulderLink, headLink;
481  
482 for i=6,7 do
483 if (i == 6) then
484 setName = "Lieutenant Commander's Guard";
485 setTabName = "Lt Commander";
486  
487 handsLink = "item:23284:0:0:0";
488 feetLink = "item:23285:0:0:0";
489 chestLink = "item:23298:0:0:0";
490 legsLink = "item:23299:0:0:0";
491 shoulderLink = "item:23313:0:0:0";
492 headLink = "item:23312:0:0:0";
493  
494 setInfo = "PvP Tier 1 Set - (Alliance)";
495  
496 SW_TEXT_RANK_NAMES = SW_TEXT_RANK_NAMES_A;
497 else
498 setName = "Champion's Guard";
499 setTabName = "Champion";
500  
501 handsLink = "item:22864:0:0:0";
502 feetLink = "item:22856:0:0:0";
503 chestLink = "item:22879:0:0:0";
504 legsLink = "item:22880:0:0:0";
505 shoulderLink = "item:23258:0:0:0";
506 headLink = "item:23257:0:0:0";
507  
508 setInfo = "PvP Tier 1 Set - (Horde)";
509  
510 SW_TEXT_RANK_NAMES = SW_TEXT_RANK_NAMES_H;
511 end
512  
513 setIndex = i;
514 setStats= SW_TEXT_BONUS_HEADER.."\n\n"
515 ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +40 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE
516 ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Reduces the cooldown of your Gouge ability by 1 sec.\n\n"..SW_LINK_COLOR_CLOSE
517 ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +20 Stamina.\n\n"..SW_LINK_COLOR_CLOSE
518  
519 ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1128\n"..SW_LINK_COLOR_CLOSE
520 ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1l20\n"..SW_LINK_COLOR_CLOSE;
521 classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats);
522  
523 partIcon = SW_RANK_ICONS[SW_RANK_7_INDEX];
524 partInfo = SW_TEXT_HANDS.." - "..SW_TEXT_RANK_NAMES[SW_RANK_7_INDEX];
525 partStats = SW_TEXT_RANK_HEADER.."\n\n"
526 ..SW_WHITE_OPEN.." "
527 ..SW_TEXT_RANK_NAMES[SW_RANK_7_INDEX]
528 .." (Rank "
529 ..SW_TEXT_RANK_NUMBERS[SW_RANK_7_INDEX]..")\n";
530 classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(handsLink, partStats, partInfo, partIcon);
531  
532 partIcon = SW_RANK_ICONS[SW_RANK_7_INDEX];
533 partInfo = SW_TEXT_FEET.." - "..SW_TEXT_RANK_NAMES[SW_RANK_7_INDEX];
534 partStats = SW_TEXT_RANK_HEADER.."\n\n"
535 ..SW_WHITE_OPEN.." "
536 ..SW_TEXT_RANK_NAMES[SW_RANK_7_INDEX]
537 .." (Rank "
538 ..SW_TEXT_RANK_NUMBERS[SW_RANK_7_INDEX]..")\n";
539 classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(feetLink, partStats, partInfo, partIcon);
540  
541 partIcon = SW_RANK_ICONS[SW_RANK_8_INDEX];
542 partInfo = SW_TEXT_CHEST.." - "..SW_TEXT_RANK_NAMES[SW_RANK_8_INDEX];
543 partStats = SW_TEXT_RANK_HEADER.."\n\n"
544 ..SW_WHITE_OPEN.." "
545 ..SW_TEXT_RANK_NAMES[SW_RANK_8_INDEX]
546 .." (Rank "
547 ..SW_TEXT_RANK_NUMBERS[SW_RANK_8_INDEX]..")\n";
548 classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(chestLink, partStats, partInfo, partIcon);
549  
550 partIcon = SW_RANK_ICONS[SW_RANK_8_INDEX];
551 partInfo = SW_TEXT_LEGS.." - "..SW_TEXT_RANK_NAMES[SW_RANK_8_INDEX];
552 partStats = SW_TEXT_RANK_HEADER.."\n\n"
553 ..SW_WHITE_OPEN.." "
554 ..SW_TEXT_RANK_NAMES[SW_RANK_8_INDEX]
555 .." (Rank "
556 ..SW_TEXT_RANK_NUMBERS[SW_RANK_8_INDEX]..")\n";
557 classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(legsLink, partStats, partInfo, partIcon);
558  
559 partIcon = SW_RANK_ICONS[SW_RANK_10_INDEX];
560 partInfo = SW_TEXT_HEAD.." - "..SW_TEXT_RANK_NAMES[SW_RANK_10_INDEX];
561 partStats = SW_TEXT_RANK_HEADER.."\n\n"
562 ..SW_WHITE_OPEN.." "
563 ..SW_TEXT_RANK_NAMES[SW_RANK_10_INDEX]
564 .." (Rank "
565 ..SW_TEXT_RANK_NUMBERS[SW_RANK_10_INDEX]..")\n";
566 classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(headLink, partStats, partInfo, partIcon);
567  
568 partIcon = SW_RANK_ICONS[SW_RANK_10_INDEX];
569 partInfo = SW_TEXT_SHOULDER.." - "..SW_TEXT_RANK_NAMES[SW_RANK_10_INDEX];
570 partStats = SW_TEXT_RANK_HEADER.."\n\n"
571 ..SW_WHITE_OPEN.." "
572 ..SW_TEXT_RANK_NAMES[SW_RANK_10_INDEX]
573 .." (Rank "
574 ..SW_TEXT_RANK_NUMBERS[SW_RANK_10_INDEX]..")\n";
575 classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(shoulderLink, partStats, partInfo, partIcon);
576 end
577  
578 ------------------------------------
579 -- Rogue Set 8,9
580 ------------------------------------
581 local setName, setTabName;
582 local handsLink, feetLink, chestLink, legsLink, shoulderLink, headLink;
583  
584 for i=8,9 do
585 if (i == 8) then
586 setName = "Field Marshal's Vestments";
587 setTabName = "Field Marshal";
588  
589 handsLink = "item:16454:0:0:0";
590 feetLink = "item:16446:0:0:0";
591 chestLink = "item:16453:0:0:0";
592 legsLink = "item:16456:0:0:0";
593 shoulderLink = "item:16457:0:0:0";
594 headLink = "item:16455:0:0:0";
595  
596 setInfo = "PvP Tier 2 Set - (Alliance)";
597  
598 SW_TEXT_RANK_NAMES = SW_TEXT_RANK_NAMES_A;
599 else
600 setName = "Warlord's Vestments";
601 setTabName = "Warlord";
602  
603 handsLink = "item:16560:0:0:0";
604 feetLink = "item:16558:0:0:0";
605 chestLink = "item:16563:0:0:0";
606 legsLink = "item:16564:0:0:0";
607 shoulderLink = "item:16562:0:0:0";
608 headLink = "item:16561:0:0:0";
609  
610 setInfo = "PvP Tier 2 Set - (Horde)";
611  
612 SW_TEXT_RANK_NAMES = SW_TEXT_RANK_NAMES_H;
613 end
614  
615 setIndex = i;
616 setStats= SW_TEXT_BONUS_HEADER.."\n\n"
617 ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +20 Stamina.\n\n"..SW_LINK_COLOR_CLOSE
618 ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Reduces the cooldown of your Gouge ability by 1 sec.\n\n"..SW_LINK_COLOR_CLOSE
619 ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +40 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE
620  
621 ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1319\n"..SW_LINK_COLOR_CLOSE
622 ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."143\n"..SW_LINK_COLOR_CLOSE
623 ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."164\n"..SW_LINK_COLOR_CLOSE;
624 classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats);
625  
626 partIcon = SW_RANK_ICONS[SW_RANK_12_INDEX];
627 partInfo = SW_TEXT_HANDS.." - "..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX];
628 partStats = SW_TEXT_RANK_HEADER.."\n\n"
629 ..SW_WHITE_OPEN.." "
630 ..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX]
631 .." (Rank "
632 ..SW_TEXT_RANK_NUMBERS[SW_RANK_12_INDEX]..")\n";
633 classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(handsLink, partStats, partInfo, partIcon);
634  
635 partIcon = SW_RANK_ICONS[SW_RANK_12_INDEX];
636 partInfo = SW_TEXT_FEET.." - "..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX];
637 partStats = SW_TEXT_RANK_HEADER.."\n\n"
638 ..SW_WHITE_OPEN.." "
639 ..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX]
640 .." (Rank "
641 ..SW_TEXT_RANK_NUMBERS[SW_RANK_12_INDEX]..")\n";
642 classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(feetLink, partStats, partInfo, partIcon);
643  
644 partIcon = SW_RANK_ICONS[SW_RANK_13_INDEX];
645 partInfo = SW_TEXT_CHEST.." - "..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX];
646 partStats = SW_TEXT_RANK_HEADER.."\n\n"
647 ..SW_WHITE_OPEN.." "
648 ..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX]
649 .." (Rank "
650 ..SW_TEXT_RANK_NUMBERS[SW_RANK_13_INDEX]..")\n";
651 classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(chestLink, partStats, partInfo, partIcon);
652  
653 partIcon = SW_RANK_ICONS[SW_RANK_12_INDEX];
654 partInfo = SW_TEXT_LEGS.." - "..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX];
655 partStats = SW_TEXT_RANK_HEADER.."\n\n"
656 ..SW_WHITE_OPEN.." "
657 ..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX]
658 .." (Rank "
659 ..SW_TEXT_RANK_NUMBERS[SW_RANK_12_INDEX]..")\n";
660 classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(legsLink, partStats, partInfo, partIcon);
661  
662 partIcon = SW_RANK_ICONS[SW_RANK_13_INDEX];
663 partInfo = SW_TEXT_HEAD.." - "..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX];
664 partStats = SW_TEXT_RANK_HEADER.."\n\n"
665 ..SW_WHITE_OPEN.." "
666 ..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX]
667 .." (Rank "
668 ..SW_TEXT_RANK_NUMBERS[SW_RANK_13_INDEX]..")\n";
669 classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(headLink, partStats, partInfo, partIcon);
670  
671 partIcon = SW_RANK_ICONS[SW_RANK_13_INDEX];
672 partInfo = SW_TEXT_SHOULDER.." - "..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX];
673 partStats = SW_TEXT_RANK_HEADER.."\n\n"
674 ..SW_WHITE_OPEN.." "
675 ..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX]
676 .." (Rank "
677 ..SW_TEXT_RANK_NUMBERS[SW_RANK_13_INDEX]..")\n";
678 classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(shoulderLink, partStats, partInfo, partIcon);
679 end
680  
681 ------------------------------------
682 -- Set 10
683 ------------------------------------
684 setIndex = 10;
685 setName = "Madcap's Outfit";
686 setTabName = "Madcap";
687 setInfo = "Zul'Gurub";
688 setStats= SW_TEXT_BONUS_HEADER.."\n\n"
689 ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +20 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE
690 ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Decreases the cooldown of Blind by 20 sec.\n\n"..SW_LINK_COLOR_CLOSE
691 ..SW_GOLD_OPEN.."5:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Decrease the energy cost of Eviscerate and Rupture by 5.\n\n"..SW_LINK_COLOR_CLOSE
692  
693 ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."420\n"..SW_LINK_COLOR_CLOSE
694 ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."13\n"..SW_LINK_COLOR_CLOSE
695 ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."49\n"..SW_LINK_COLOR_CLOSE
696 ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."52\n"..SW_LINK_COLOR_CLOSE
697 ..SW_GOLD_OPEN.."Attack Pwr: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."44\n"..SW_LINK_COLOR_CLOSE
698 ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2\n"..SW_LINK_COLOR_CLOSE
699 ..SW_GOLD_OPEN.."To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1\n"..SW_LINK_COLOR_CLOSE
700 ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."215\n"..SW_LINK_COLOR_CLOSE;
701 classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats);
702  
703 partLink = "item:19617:0:0:0";
704 partLink2 = "item:19616:0:0:0";
705 partLink3 = "item:19615:0:0:0";
706 partLink4 = "item:19614:0:0:0";
707 partInfo = SW_TEXT_NECK.." - ".."Reputation with Zandalar Tribe.";
708 partStats = SW_TEXT_REQ.."\n\n"
709 ..SW_WHITE_OPEN.."Exalted with the Zandalar Tribe\n\nA new trinket will be awarded for each rank of reputation with the Zandalar Tribe.\n\n"..SW_LINK_COLOR_CLOSE
710 ..SW_TEXT_OTHER.."\n\n";
711 classData.aSetData[setIndex].aPartData[SW_PART_ZG_NECK] = SetWrangler_MakePartData(partLink, partStats, partInfo, nil, partLink2, partLink3, partLink4);
712  
713 partLink = "item:19954:0:0:0";
714 partInfo = SW_TEXT_TRINKET.." - ".."Created. Click to see details."; --
715 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
716 ..SW_WHITE_OPEN
717 .."Combine the following:\n\n"
718 .."* Punctured Voodoo Doll\n"
719 .."* Gri'lek's Blood\n"
720 .."* Renataki's Tooth\n"
721 .."* Wushoolay's Mane\n"
722 .."* Hazza'rah's Dream Thread\n\n"
723 .."Doll parts are scattered throughout Zul'Gurub. The other parts are dropped by the bosses at the Edge of Madness.";
724 classData.aSetData[setIndex].aPartData[SW_PART_ZG_TRINK] = SetWrangler_MakePartData(partLink, partStats, partInfo);
725  
726 partLink = "item:19834:0:0:0";
727 partInfo = SW_TEXT_CHEST.." - ".."Paragons of Power: The Madcap's Tunic"; -- Quest
728 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
729 ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n"
730 ..SW_GOLD_OPEN.."Hakkari Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
731 ..SW_GOLD_OPEN.."Skullsplitter Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
732 ..SW_GOLD_OPEN.."Primal Hakkari Aegis: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
733 ..SW_GOLD_OPEN.."Gold Bijous: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE
734 classData.aSetData[setIndex].aPartData[SW_PART_ZG_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo);
735  
736 partLink = "item:19835:0:0:0";
737 partInfo = SW_TEXT_SHOULDER.." - ".."Paragons of Power: The Madcap's Mantle"; -- Quest
738 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
739 ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n"
740 ..SW_GOLD_OPEN.."Zulian Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
741 ..SW_GOLD_OPEN.."Razzashi Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
742 ..SW_GOLD_OPEN.."Primal Hakkari Girdle: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
743 ..SW_GOLD_OPEN.."Purple Bijous: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE
744 classData.aSetData[setIndex].aPartData[SW_PART_ZG_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo);
745  
746 partLink = "item:19836:0:0:0";
747 partInfo = SW_TEXT_WRIST.." - ".."Paragons of Power: The Madcap's Bracers"; -- Quest
748 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
749 ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n"
750 ..SW_GOLD_OPEN.."Bloodscalp Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
751 ..SW_GOLD_OPEN.."Vilebranch Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
752 ..SW_GOLD_OPEN.."Primal Hakkari Armsplint: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
753 ..SW_GOLD_OPEN.."Blue Bijous: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE
754 classData.aSetData[setIndex].aPartData[SW_PART_ZG_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo);
755  
756  
757 ------------------------------------
758 -- Set 11
759 ------------------------------------
760 setIndex = 11;
761 setName = "The Highlander's Purpose";
762 setTabName = "Purpose (A)";
763 setInfo = "Battleground Set - (Alliance)";
764 setStats= SW_TEXT_BONUS_HEADER.."\n\n"
765 ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +5 Stamina.\n\n"..SW_LINK_COLOR_CLOSE
766 ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to get a critical strike by 1%.\n\n"..SW_LINK_COLOR_CLOSE
767  
768 ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."598\n"..SW_LINK_COLOR_CLOSE
769 ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."30\n"..SW_LINK_COLOR_CLOSE
770 ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."40\n"..SW_LINK_COLOR_CLOSE
771 ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1\n"..SW_LINK_COLOR_CLOSE
772 ..SW_GOLD_OPEN.."Attack Pwr: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."80\n"..SW_LINK_COLOR_CLOSE
773 ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."155\n"..SW_LINK_COLOR_CLOSE;
774 classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats);
775  
776 partLink = "item:20059:0:0:0";
777 partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AB;
778 partStats = SW_TEXT_REQ.."\n\n"
779 ..SW_WHITE_OPEN
780 .."Exalted with The League of Arathor\nAlliance - ("..SW_AREA_AB..")\n";
781 classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo);
782  
783 partLink = "item:20052:0:0:0";
784 partInfo = SW_TEXT_FEET.." - "..SW_AREA_AB;
785 partStats = SW_TEXT_REQ.."\n\n"
786 ..SW_WHITE_OPEN
787 .."Revered with The League of Arathor\nAlliance - ("..SW_AREA_AB..")\n";
788 classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo);
789  
790 partLink = "item:20045:0:0:0";
791 partInfo = SW_TEXT_WAIST.." - "..SW_AREA_AB;
792 partStats = SW_TEXT_REQ.."\n\n"
793 ..SW_WHITE_OPEN
794 .."Honored with The League of Arathor\nAlliance - ("..SW_AREA_AB..")\n";
795 classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo);
796  
797  
798 ------------------------------------
799 -- Set 12
800 ------------------------------------
801 setIndex = 12;
802 setName = "The Highlander's Will";
803 setTabName = "Will (A)";
804 setInfo = "Battleground Set - (Alliance)";
805 setStats= SW_TEXT_BONUS_HEADER.."\n\n"
806 ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +5 Stamina.\n\n"..SW_LINK_COLOR_CLOSE
807 ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to get a critical strike with spells by 1%.\n\n"..SW_LINK_COLOR_CLOSE
808  
809 ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."598\n"..SW_LINK_COLOR_CLOSE
810 ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."20\n"..SW_LINK_COLOR_CLOSE
811 ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."40\n"..SW_LINK_COLOR_CLOSE
812 ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."37\n"..SW_LINK_COLOR_CLOSE
813 ..SW_GOLD_OPEN.."Attack Pwr: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."46\n"..SW_LINK_COLOR_CLOSE
814 ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."155\n"..SW_LINK_COLOR_CLOSE;
815 classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats);
816  
817 partLink = "item:20060:0:0:0";
818 partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AB;
819 partStats = SW_TEXT_REQ.."\n\n"
820 ..SW_WHITE_OPEN
821 .."Exalted with The League of Arathor\nAlliance - ("..SW_AREA_AB..")\n";
822 classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo);
823  
824 partLink = "item:20053:0:0:0";
825 partInfo = SW_TEXT_FEET.." - "..SW_AREA_AB;
826 partStats = SW_TEXT_REQ.."\n\n"
827 ..SW_WHITE_OPEN
828 .."Revered with The League of Arathor\nAlliance - ("..SW_AREA_AB..")\n";
829 classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo);
830  
831 partLink = "item:20046:0:0:0";
832 partInfo = SW_TEXT_WAIST.." - "..SW_AREA_AB;
833 partStats = SW_TEXT_REQ.."\n\n"
834 ..SW_WHITE_OPEN
835 .."Honored with The League of Arathor\nAlliance - ("..SW_AREA_AB..")\n";
836 classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo);
837  
838  
839 ------------------------------------
840 -- Set 13
841 ------------------------------------
842 setIndex = 13;
843 setName = "The Defiler's Purpose";
844 setTabName = "Purpose (H)";
845 setInfo = "Battleground Set - (Horde)";
846 setStats= SW_TEXT_BONUS_HEADER.."\n\n"
847 ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +5 Stamina.\n\n"..SW_LINK_COLOR_CLOSE
848 ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to get a critical strike by 1%.\n\n"..SW_LINK_COLOR_CLOSE
849  
850 ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."598\n"..SW_LINK_COLOR_CLOSE
851 ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."30\n"..SW_LINK_COLOR_CLOSE
852 ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."40\n"..SW_LINK_COLOR_CLOSE
853 ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1\n"..SW_LINK_COLOR_CLOSE
854 ..SW_GOLD_OPEN.."Attack Pwr: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."80\n"..SW_LINK_COLOR_CLOSE
855 ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."155\n"..SW_LINK_COLOR_CLOSE;
856 classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats);
857  
858 partLink = "item:20194:0:0:0";
859 partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AB;
860 partStats = SW_TEXT_REQ.."\n\n"
861 ..SW_WHITE_OPEN
862 .."Honored with The Defilers\nHorde - ("..SW_AREA_AB..")\n";
863 classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo);
864  
865 partLink = "item:20186:0:0:0";
866 partInfo = SW_TEXT_FEET.." - "..SW_AREA_AB;
867 partStats = SW_TEXT_REQ.."\n\n"
868 ..SW_WHITE_OPEN
869 .."Revered with The Defilers\nHorde - ("..SW_AREA_AB..")\n";
870 classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo);
871  
872 partLink = "item:20190:0:0:0";
873 partInfo = SW_TEXT_WAIST.." - "..SW_AREA_AB;
874 partStats = SW_TEXT_REQ.."\n\n"
875 ..SW_WHITE_OPEN
876 .."Exalted with The Defilers\nHorde - ("..SW_AREA_AB..")\n";
877 classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo);
878  
879  
880 ------------------------------------
881 -- Set 14
882 ------------------------------------
883 setIndex = 14;
884 setName = "The Defiler's Will";
885 setTabName = "Will (H)";
886 setInfo = "Battleground Set - (Horde)";
887 setStats= SW_TEXT_BONUS_HEADER.."\n\n"
888 ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +5 Stamina.\n\n"..SW_LINK_COLOR_CLOSE
889 ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to get a critical strike with spells by 1%.\n\n"..SW_LINK_COLOR_CLOSE
890  
891 ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."598\n"..SW_LINK_COLOR_CLOSE
892 ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."20\n"..SW_LINK_COLOR_CLOSE
893 ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."40\n"..SW_LINK_COLOR_CLOSE
894 ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."37\n"..SW_LINK_COLOR_CLOSE
895 ..SW_GOLD_OPEN.."Attack Pwr: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."46\n"..SW_LINK_COLOR_CLOSE
896 ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."155\n"..SW_LINK_COLOR_CLOSE;
897 classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats);
898  
899 partLink = "item:20175:0:0:0";
900 partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AB;
901 partStats = SW_TEXT_REQ.."\n\n"
902 ..SW_WHITE_OPEN
903 .."Honored with The Defilers\nHorde - ("..SW_AREA_AB..")\n";
904 classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo);
905  
906 partLink = "item:20167:0:0:0";
907 partInfo = SW_TEXT_FEET.." - "..SW_AREA_AB;
908 partStats = SW_TEXT_REQ.."\n\n"
909 ..SW_WHITE_OPEN
910 .."Revered with The Defilers\nHorde - ("..SW_AREA_AB..")\n";
911 classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo);
912  
913 partLink = "item:20171:0:0:0";
914 partInfo = SW_TEXT_WAIST.." - "..SW_AREA_AB;
915 partStats = SW_TEXT_REQ.."\n\n"
916 ..SW_WHITE_OPEN
917 .."Exalted with The Defilers\nHorde - ("..SW_AREA_AB..")\n";
918 classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo);
919  
920 ------------------------------------
921 -- Rogue AQ20 Set 15
922 ------------------------------------
923 setIndex = 15;
924 setName = "Emblems of Veiled Shadow";
925 setTabName = "Veiled Shadow";
926 setInfo = "AQ20 Set";
927 setStats= SW_TEXT_BONUS_HEADER.."\n\n"
928 ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." -10 Energy cost of your Slice and Dice ability.\n\n"..SW_LINK_COLOR_CLOSE
929  
930 ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."51\n"..SW_LINK_COLOR_CLOSE
931 ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."52\n"..SW_LINK_COLOR_CLOSE
932 ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."19\n"..SW_LINK_COLOR_CLOSE
933 ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."18\n"..SW_LINK_COLOR_CLOSE;
934 classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats);
935  
936 partLink = "item:21404:0:0:0";
937 partInfo = SW_TEXT_HAND.." - ".."Dagger of Veiled Shadow "; -- Quest
938 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
939 ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n"
940 ..SW_GOLD_OPEN.."Qiraji Spiked Hilt: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
941 ..SW_GOLD_OPEN.."Vermillion Idol: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE
942 ..SW_GOLD_OPEN.."Gold Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
943 ..SW_GOLD_OPEN.."Clar Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
944 ..SW_GOLD_OPEN.."Cenarion Circle Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Exalted\n"..SW_LINK_COLOR_CLOSE;
945 classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo);
946  
947 partLink = "item:21405:0:0:0";
948 partInfo = SW_TEXT_FINGER.." - ".."Band of Veiled Shadow"; -- Quest
949 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
950 ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n"
951 ..SW_GOLD_OPEN.."Qiraji Ceremonial Ring: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
952 ..SW_GOLD_OPEN.."Onyx Idol: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE
953 ..SW_GOLD_OPEN.."Stone Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
954 ..SW_GOLD_OPEN.."Crystal Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
955 ..SW_GOLD_OPEN.."Cenarion Circle Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Honored\n"..SW_LINK_COLOR_CLOSE;
956 classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo);
957  
958 partLink = "item:21406:0:0:0";
959 partInfo = SW_TEXT_BACK.." - ".."Cloak of Veiled Shadow"; -- Quest
960 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
961 ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n"
962 ..SW_GOLD_OPEN.."Qiraji Marital Drape: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
963 ..SW_GOLD_OPEN.."Azure Idol: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE
964 ..SW_GOLD_OPEN.."Bronze Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
965 ..SW_GOLD_OPEN.."Ivory Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
966 ..SW_GOLD_OPEN.."Cenarion Circle Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Revered\n"..SW_LINK_COLOR_CLOSE;
967 classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo);
968 ------------------------------------
969 -- END Rogue AQ20 Set
970 ------------------------------------
971  
972  
973 ------------------------------------
974 -- Rogue AQ Set
975 ------------------------------------
976 setIndex = 16;
977 setName = "Deathdealer's Embrace";
978 setTabName = "Deathdealer";
979 setInfo = "AQ40 Set";
980 setStats= SW_TEXT_BONUS_HEADER.."\n\n"
981 ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Reduces the cooldown of your Evasion ability by -1 min.\n\n"..SW_LINK_COLOR_CLOSE
982 ..SW_GOLD_OPEN.."5:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 15% increased damage to your Eviscerate ability.\n\n"..SW_LINK_COLOR_CLOSE
983  
984 ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."982\n"..SW_LINK_COLOR_CLOSE
985 ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."94\n"..SW_LINK_COLOR_CLOSE
986 ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."157\n"..SW_LINK_COLOR_CLOSE
987 ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."122\n"..SW_LINK_COLOR_CLOSE
988 ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."3\n"..SW_LINK_COLOR_CLOSE
989 ..SW_GOLD_OPEN.."To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."4\n"..SW_LINK_COLOR_CLOSE
990 ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."410\n"..SW_LINK_COLOR_CLOSE;
991 classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats);
992  
993 partLink = "item:21360:0:0:0";
994 partInfo = SW_TEXT_HEAD.." - ".."Deathdealer's Helm"; -- Quest
995 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
996 ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n"
997 ..SW_GOLD_OPEN.."Vek'lor's Diadem: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
998 ..SW_GOLD_OPEN.."Idol of War: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE
999 ..SW_GOLD_OPEN.."Clay Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
1000 ..SW_GOLD_OPEN.."Gold Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
1001 ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Friendly\n"..SW_LINK_COLOR_CLOSE;
1002 classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo);
1003  
1004 partLink = "item:21364:0:0:0";
1005 partInfo = SW_TEXT_CHEST.." - ".."Deathdealer's Vest "; -- Quest
1006 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
1007 ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n"
1008 ..SW_GOLD_OPEN.."Carapace of the Old God: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
1009 ..SW_GOLD_OPEN.."Idol of Strife: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE
1010 ..SW_GOLD_OPEN.."Bronze Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
1011 ..SW_GOLD_OPEN.."Ivory Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
1012 ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Honored\n"..SW_LINK_COLOR_CLOSE;
1013 classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo);
1014  
1015 partLink = "item:21362:0:0:0";
1016 partInfo = SW_TEXT_LEGS.." - ".."Deathdealer's Leggings"; -- Quest
1017 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
1018 ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n"
1019 ..SW_GOLD_OPEN.."Ouro's Intact Night: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
1020 ..SW_GOLD_OPEN.."Stone of Death: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE
1021 ..SW_GOLD_OPEN.."Crystal Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
1022 ..SW_GOLD_OPEN.."Gold Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
1023 ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Friendly\n"..SW_LINK_COLOR_CLOSE;
1024 classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo);
1025  
1026 partLink = "item:21359:0:0:0";
1027 partInfo = SW_TEXT_FEET.." - ".."Deathdealer's Boots"; -- Quest
1028 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
1029 ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n"
1030 ..SW_GOLD_OPEN.."Qiraji Bindings of Command: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
1031 ..SW_GOLD_OPEN.."Idol of Strife: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE
1032 ..SW_GOLD_OPEN.."Crystal Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
1033 ..SW_GOLD_OPEN.."Bone Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
1034 ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Neutral\n"..SW_LINK_COLOR_CLOSE;
1035 classData.aSetData[setIndex].aPartData[4] = SetWrangler_MakePartData(partLink, partStats, partInfo);
1036  
1037 partLink = "item:21361:0:0:0";
1038 partInfo = SW_TEXT_SHOULDER.." - ".."Deathdealer's Spaulders"; -- Quest
1039 partStats = SW_TEXT_REQ_ITEMS.."\n\n"
1040 ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n"
1041 ..SW_GOLD_OPEN.."Qiraji Bindings of Command: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE
1042 ..SW_GOLD_OPEN.."Idol of Sun: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE
1043 ..SW_GOLD_OPEN.."Silver Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
1044 ..SW_GOLD_OPEN.."Clay Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE
1045 ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Neutral\n"..SW_LINK_COLOR_CLOSE;
1046 classData.aSetData[setIndex].aPartData[5] = SetWrangler_MakePartData(partLink, partStats, partInfo);
1047 ------------------------------------
1048 -- END Rogue AQ Set
1049 ------------------------------------
1050  
1051 ---------
1052 classData.numTabSets = math.ceil(table.getn(classData.aSetData) / SW_MAX_TABS);
1053 return classData;
1054 end