vanilla-wow-addons – Blame information for rev 1
?pathlinks?
Rev | Author | Line No. | Line |
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1 | office | 1 | -- Rogue Data |
2 | |||
3 | function SetWrangler_MakeRogueData() |
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4 | local classData = {}; |
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5 | local setName, partName, partLink, partStats, partInfo; |
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6 | local setIndex; |
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7 | |||
8 | classData.sName = SW_TEXT_CLASSNAMES[SW_CLASS_ROGUE]; |
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9 | classData.aSetData = {}; |
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10 | |||
11 | ------------------------------------ |
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12 | -- Set 1 Rogue |
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13 | ------------------------------------ |
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14 | setIndex = 1; |
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15 | setName = "Shadowcraft Armor"; |
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16 | setTabName = "Shadowcraft"; |
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17 | setInfo = "Dungeon 1 Set"; |
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18 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
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19 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +200 Armor.\n\n"..SW_LINK_COLOR_CLOSE |
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20 | ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +40 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE |
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21 | ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Chnce on Melee attack to restore 35 Energy to the wearer.\n\n"..SW_LINK_COLOR_CLOSE |
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22 | ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +8 All Resistances.\n\n"..SW_LINK_COLOR_CLOSE |
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23 | |||
24 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."978\n"..SW_LINK_COLOR_CLOSE |
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25 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."43\n"..SW_LINK_COLOR_CLOSE |
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26 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."157\n"..SW_LINK_COLOR_CLOSE |
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27 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."87\n"..SW_LINK_COLOR_CLOSE |
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28 | ..SW_GOLD_OPEN.."Spirit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."36\n"..SW_LINK_COLOR_CLOSE |
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29 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."450\n"..SW_LINK_COLOR_CLOSE; |
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30 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
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31 | |||
32 | partLink = "item:16707:0:0:0"; |
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33 | partInfo = SW_TEXT_HEAD.." - "..SW_AREA_SCHOLO; |
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34 | partStats = SW_TEXT_INST_HEADER.."\n" |
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35 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
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36 | ..SW_TEXT_DROP_HEADER.."\n" |
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37 | ..SW_WHITE_OPEN |
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38 | .."Darkmaster Gandling (6.0%)\n"; |
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39 | classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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40 | |||
41 | partLink = "item:16721:0:0:0"; |
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42 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_UBRS; |
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43 | partStats = SW_TEXT_INST_HEADER.."\n" |
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44 | ..SW_WHITE_OPEN..SW_AREA_UBRS.."\n\n"..SW_LINK_COLOR_CLOSE |
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45 | ..SW_TEXT_DROP_HEADER.."\n" |
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46 | ..SW_WHITE_OPEN |
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47 | .."General Drakkisath (6.1%)\n"; |
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48 | classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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49 | |||
50 | partLink = "item:16709:0:0:0"; |
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51 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_STRAT_UD; |
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52 | partStats = SW_TEXT_INST_HEADER.."\n" |
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53 | ..SW_WHITE_OPEN..SW_AREA_STRAT_UD.."\n\n"..SW_LINK_COLOR_CLOSE |
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54 | ..SW_TEXT_DROP_HEADER.."\n" |
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55 | ..SW_WHITE_OPEN |
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56 | .."Baron Rivendare (6.8%)\n"; |
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57 | classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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58 | |||
59 | partLink = "item:16712:0:0:0"; |
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60 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_LBRS; |
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61 | partStats = SW_TEXT_INST_HEADER.."\n" |
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62 | ..SW_WHITE_OPEN..SW_AREA_LBRS.."\n\n"..SW_LINK_COLOR_CLOSE |
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63 | ..SW_TEXT_DROP_HEADER.."\n" |
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64 | ..SW_WHITE_OPEN |
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65 | .."Shadow Hunter Vosh'gajin (11.6%)\n"; |
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66 | classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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67 | |||
68 | partLink = "item:16711:0:0:0"; |
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69 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_SCHOLO; |
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70 | partStats = SW_TEXT_INST_HEADER.."\n" |
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71 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
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72 | ..SW_TEXT_DROP_HEADER.."\n" |
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73 | ..SW_WHITE_OPEN |
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74 | .."Rattlegore (11.5%)\n"; |
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75 | classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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76 | |||
77 | partLink = "item:16713:0:0:0"; |
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78 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_BRS; |
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79 | partStats = SW_TEXT_INST_HEADER.."\n" |
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80 | ..SW_WHITE_OPEN..SW_AREA_BRS.."\n\n"..SW_LINK_COLOR_CLOSE |
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81 | ..SW_TEXT_DROP_HEADER.."\n" |
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82 | ..SW_WHITE_OPEN |
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83 | .."Blackhand Assassin (3.9%)\n" |
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84 | .."Scarshield Legionnaire (1.0%)\n" |
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85 | .."Firebrand Grunt (0.5%)\n" |
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86 | .."Bloodaxe Warmonger (1.0%)\n" |
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87 | .."Smolderthorn Shadow Hunter (1.3%)\n" |
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88 | .."Quartermaster Zigris (0.4%)\n"; |
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89 | classData.aSetData[setIndex].aPartData[SW_PART_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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90 | |||
91 | partLink = "item:16710:0:0:0"; |
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92 | partInfo = SW_TEXT_WRIST.." - "..SW_AREA_SCHOLO; |
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93 | partStats = SW_TEXT_INST_HEADER.."\n" |
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94 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
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95 | ..SW_TEXT_DROP_HEADER.."\n" |
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96 | ..SW_WHITE_OPEN |
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97 | .."Instructor Malicia (2.3%)\n" |
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98 | .."Dark Shade (2.2%)\n" |
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99 | .."Risen Construct (1.7%)\n"; |
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100 | classData.aSetData[setIndex].aPartData[SW_PART_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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101 | |||
102 | partLink = "item:16708:0:0:0"; |
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103 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_STRAT_LIVE; |
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104 | partStats = SW_TEXT_INST_HEADER.."\n" |
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105 | ..SW_WHITE_OPEN..SW_AREA_STRAT_LIVE.."\n\n"..SW_LINK_COLOR_CLOSE |
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106 | ..SW_TEXT_DROP_HEADER.."\n" |
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107 | ..SW_WHITE_OPEN |
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108 | .."Cannon Master Willey (10.2%)\n"; |
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109 | classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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110 | |||
111 | |||
112 | ------------------------------------ |
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113 | -- Rogue Set 2 |
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114 | ------------------------------------ |
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115 | setIndex = 2; |
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116 | setName = "Darkmantle Armor"; |
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117 | setTabName = "Darkmantle"; |
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118 | setInfo = "Dungeon 2 Set"; |
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119 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
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120 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +8 All Resistances.\n\n"..SW_LINK_COLOR_CLOSE |
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121 | ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Chance on melee attack to restore 35 energy.\n\n"..SW_LINK_COLOR_CLOSE |
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122 | ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +40 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE |
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123 | ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +200 Armor.\n\n"..SW_LINK_COLOR_CLOSE |
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124 | |||
125 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1047\n"..SW_LINK_COLOR_CLOSE |
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126 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."184\n"..SW_LINK_COLOR_CLOSE |
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127 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."97\n"..SW_LINK_COLOR_CLOSE |
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128 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."57\n"..SW_LINK_COLOR_CLOSE |
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129 | ..SW_GOLD_OPEN.."Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1%\n"..SW_LINK_COLOR_CLOSE |
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130 | ..SW_GOLD_OPEN.."To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2\n"..SW_LINK_COLOR_CLOSE |
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131 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."495\n"..SW_LINK_COLOR_CLOSE; |
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132 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
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133 | |||
134 | partLink = "item:22005:0:0:0"; |
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135 | partInfo = Unknown |
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136 | partStats = Unknown |
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137 | classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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138 | |||
139 | partLink = "item:22009:0:0:0"; |
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140 | classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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141 | |||
142 | partLink = "item:22007:0:0:0"; |
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143 | classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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144 | |||
145 | partLink = "item:22006:0:0:0"; |
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146 | classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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147 | |||
148 | partLink = "item:22003:0:0:0"; |
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149 | classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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150 | |||
151 | partLink = "item:22002:0:0:0"; |
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152 | classData.aSetData[setIndex].aPartData[SW_PART_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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153 | |||
154 | partLink = "item:22004:0:0:0"; |
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155 | classData.aSetData[setIndex].aPartData[SW_PART_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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156 | |||
157 | partLink = "item:22008:0:0:0"; |
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158 | classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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159 | |||
160 | |||
161 | ------------------------------------ |
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162 | -- Rogue Set 3 |
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163 | ------------------------------------ |
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164 | setIndex = 3; |
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165 | setName = "Nightslayer Armor"; |
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166 | setTabName = "Nightslayer"; |
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167 | setInfo = "Tier 1 Set"; |
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168 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
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169 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Reduces the cooldown of your Vanish ability by 30 sec.\n\n"..SW_LINK_COLOR_CLOSE |
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170 | ..SW_GOLD_OPEN.."5:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases your maximum Energy by 10.\n\n"..SW_LINK_COLOR_CLOSE |
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171 | ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Heals the rogue for 500 when Vanish is performed.\n\n"..SW_LINK_COLOR_CLOSE |
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172 | |||
173 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1152\n"..SW_LINK_COLOR_CLOSE |
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174 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."50\n"..SW_LINK_COLOR_CLOSE |
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175 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."189\n"..SW_LINK_COLOR_CLOSE |
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176 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."134\n"..SW_LINK_COLOR_CLOSE |
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177 | ..SW_GOLD_OPEN.."Fire: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."34\n"..SW_LINK_COLOR_CLOSE |
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178 | ..SW_GOLD_OPEN.."Shadow: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."24\n"..SW_LINK_COLOR_CLOSE |
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179 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."5\n"..SW_LINK_COLOR_CLOSE |
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180 | ..SW_GOLD_OPEN.."To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2\n"..SW_LINK_COLOR_CLOSE |
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181 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."530\n"..SW_LINK_COLOR_CLOSE; |
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182 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
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183 | |||
184 | partLink = "item:16821:0:0:0"; |
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185 | partInfo = SW_TEXT_HEAD.." - "..SW_AREA_MC; |
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186 | partStats = SW_TEXT_INST_HEADER.."\n" |
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187 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
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188 | ..SW_TEXT_DROP_HEADER.."\n" |
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189 | ..SW_WHITE_OPEN |
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190 | .."Garr (7.5%)\n"; |
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191 | classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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192 | |||
193 | partLink = "item:16820:0:0:0"; |
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194 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_MC; |
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195 | partStats = SW_TEXT_INST_HEADER.."\n" |
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196 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
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197 | ..SW_TEXT_DROP_HEADER.."\n" |
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198 | ..SW_WHITE_OPEN |
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199 | .."Golemagg the Incinerator (14.9%)\n"; |
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200 | classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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201 | |||
202 | partLink = "item:16822:0:0:0"; |
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203 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_MC; |
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204 | partStats = SW_TEXT_INST_HEADER.."\n" |
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205 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
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206 | ..SW_TEXT_DROP_HEADER.."\n" |
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207 | ..SW_WHITE_OPEN |
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208 | .."Magmadar (14.0%)\n"; |
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209 | classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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210 | |||
211 | partLink = "item:16826:0:0:0"; |
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212 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_MC; |
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213 | partStats = SW_TEXT_INST_HEADER.."\n" |
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214 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
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215 | ..SW_TEXT_DROP_HEADER.."\n" |
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216 | ..SW_WHITE_OPEN |
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217 | .."Gehennas (12.7%)\n"; |
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218 | classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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219 | |||
220 | partLink = "item:16824:0:0:0"; |
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221 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_MC; |
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222 | partStats = SW_TEXT_INST_HEADER.."\n" |
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223 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
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224 | ..SW_TEXT_DROP_HEADER.."\n" |
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225 | ..SW_WHITE_OPEN |
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226 | .."Shazzrah (9.3%)\n"; |
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227 | classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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228 | |||
229 | partLink = "item:16827:0:0:0"; |
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230 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_MC; |
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231 | partStats = SW_TEXT_INST_HEADER.."\n" |
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232 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
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233 | ..SW_TEXT_DROP_HEADER.."\n" |
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234 | ..SW_WHITE_OPEN |
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235 | .."Flameguard (0.1%)\n" |
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236 | .."Molten Giant (0.2%)\n" |
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237 | .."Lava Annihilator (0.1%)\n" |
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238 | .."Firelord (0.1%)\n" |
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239 | .."Lava Elemental (0.1%)\n" |
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240 | .."Firewalker (0.1%)\n" |
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241 | .."Lava Reaver (0.1%)\n" |
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242 | .."Ancient Core Hound (0.4%)\n"; |
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243 | classData.aSetData[setIndex].aPartData[SW_PART_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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244 | |||
245 | partLink = "item:16825:0:0:0"; |
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246 | partInfo = SW_TEXT_WRIST.." - "..SW_AREA_MC; |
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247 | partStats = SW_TEXT_INST_HEADER.."\n" |
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248 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
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249 | ..SW_TEXT_DROP_HEADER.."\n" |
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250 | ..SW_WHITE_OPEN |
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251 | .."Flameguard (0.1%)\n" |
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252 | .."Molten Giant (0.1%)\n" |
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253 | .."Lava Annihilator (0.1%)\n" |
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254 | .."Firelord (0.1%)\n" |
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255 | .."Lava Elemental (0.1%)\n" |
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256 | .."Firewalker (0.1%)\n" |
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257 | .."Lava Reaver (0.2%)\n" |
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258 | .."Ancient Core Hound (0.1%)\n"; |
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259 | classData.aSetData[setIndex].aPartData[SW_PART_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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260 | |||
261 | partLink = "item:16823:0:0:0"; |
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262 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_MC; |
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263 | partStats = SW_TEXT_INST_HEADER.."\n" |
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264 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
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265 | ..SW_TEXT_DROP_HEADER.."\n" |
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266 | ..SW_WHITE_OPEN |
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267 | .."Sulfuron Harbinger (15.7%)\n"; |
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268 | classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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269 | |||
270 | |||
271 | ------------------------------------ |
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272 | -- Rogue Set 4 |
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273 | ------------------------------------ |
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274 | setIndex = 4; |
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275 | setName = "Bloodfang Armor"; |
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276 | setTabName = "Bloodfang"; |
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277 | setInfo = "Tier 2 Set"; |
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278 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
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279 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases the chance to apply poisons to your target by 5%.\n\n"..SW_LINK_COLOR_CLOSE |
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280 | ..SW_GOLD_OPEN.."5:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves the threat reduction of Feint by 25%.\n\n"..SW_LINK_COLOR_CLOSE |
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281 | ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Gives the Rogue a chance to inflict 283 to 317 damage on the target and heal the Rogue for 50 health every 1 sec. for 6 sec. on a melee hit.\n\n"..SW_LINK_COLOR_CLOSE |
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282 | |||
283 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1292\n"..SW_LINK_COLOR_CLOSE |
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284 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."86\n"..SW_LINK_COLOR_CLOSE |
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285 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."203\n"..SW_LINK_COLOR_CLOSE |
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286 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."141\n"..SW_LINK_COLOR_CLOSE |
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287 | ..SW_GOLD_OPEN.."Fire: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."40\n"..SW_LINK_COLOR_CLOSE |
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288 | ..SW_GOLD_OPEN.."Nature: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."10\n"..SW_LINK_COLOR_CLOSE |
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289 | ..SW_GOLD_OPEN.."Frost: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."10\n"..SW_LINK_COLOR_CLOSE |
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290 | ..SW_GOLD_OPEN.."Shadow: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."30\n"..SW_LINK_COLOR_CLOSE |
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291 | ..SW_GOLD_OPEN.."Arcane: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."10\n"..SW_LINK_COLOR_CLOSE |
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292 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."4\n"..SW_LINK_COLOR_CLOSE |
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293 | ..SW_GOLD_OPEN.."Dodge: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2\n"..SW_LINK_COLOR_CLOSE |
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294 | ..SW_GOLD_OPEN.."To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."3\n"..SW_LINK_COLOR_CLOSE |
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295 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."530"..SW_LINK_COLOR_CLOSE; |
||
296 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
297 | |||
298 | partLink = "item:16908:0:0:0"; |
||
299 | partInfo = SW_TEXT_HEAD.." - "..SW_AREA_OL; |
||
300 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
301 | ..SW_WHITE_OPEN..SW_AREA_OL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
302 | ..SW_TEXT_DROP_HEADER.."\n" |
||
303 | ..SW_WHITE_OPEN |
||
304 | .."Onyxia (14.7%)\n"; |
||
305 | classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
306 | |||
307 | partLink = "item:16905:0:0:0"; |
||
308 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_BWL; |
||
309 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
310 | ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
311 | ..SW_TEXT_DROP_HEADER.."\n" |
||
312 | ..SW_WHITE_OPEN |
||
313 | .."Nefarian (16.9%)\n"; |
||
314 | classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
315 | |||
316 | partLink = "item:16909:0:0:0"; |
||
317 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_MC; |
||
318 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
319 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
320 | ..SW_TEXT_DROP_HEADER.."\n" |
||
321 | ..SW_WHITE_OPEN |
||
322 | .."Ragnaros (15.3%)\n"; |
||
323 | classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
324 | |||
325 | partLink = "item:16907:0:0:0"; |
||
326 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_BWL; |
||
327 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
328 | ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
329 | ..SW_TEXT_DROP_HEADER.."\n" |
||
330 | ..SW_WHITE_OPEN |
||
331 | .."Firemaw (2.2%)\n" |
||
332 | .."Ebonroc (5.7%)\n" |
||
333 | .."Flamegor (9.0%)\n"; |
||
334 | classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
335 | |||
336 | partLink = "item:16906:0:0:0"; |
||
337 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_BWL; |
||
338 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
339 | ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
340 | ..SW_TEXT_DROP_HEADER.."\n" |
||
341 | ..SW_WHITE_OPEN |
||
342 | .."Broodlord Lashlayer (20.2%)\n"; |
||
343 | classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
344 | |||
345 | partLink = "item:16910:0:0:0"; |
||
346 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_BWL; |
||
347 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
348 | ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
349 | ..SW_TEXT_DROP_HEADER.."\n" |
||
350 | ..SW_WHITE_OPEN |
||
351 | .."Vaelastrasz the Corrupt (17.7%)\n"; |
||
352 | classData.aSetData[setIndex].aPartData[SW_PART_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
353 | |||
354 | partLink = "item:16911:0:0:0"; |
||
355 | partInfo = SW_TEXT_WRIST.." - "..SW_AREA_BWL; |
||
356 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
357 | ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
358 | ..SW_TEXT_DROP_HEADER.."\n" |
||
359 | ..SW_WHITE_OPEN |
||
360 | .."Razorgore the Untamed (15.5%)\n"; |
||
361 | classData.aSetData[setIndex].aPartData[SW_PART_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
362 | |||
363 | partLink = "item:16832:0:0:0"; |
||
364 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_BWL; |
||
365 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
366 | ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
367 | ..SW_TEXT_DROP_HEADER.."\n" |
||
368 | ..SW_WHITE_OPEN |
||
369 | .."Chromaggus (18.2%)\n"; |
||
370 | classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
371 | |||
372 | ------------------------------------ |
||
373 | -- Rogue Set 5 |
||
374 | ------------------------------------ |
||
375 | setIndex = 5; |
||
376 | setName = "Bonescythe Armor"; |
||
377 | setTabName = "Bonescythe"; |
||
378 | setInfo = "Tier 3 Set"; |
||
379 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
380 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Your normal melee swings have a chance to Invigorate you, healing you for 90-110.\n\n"..SW_LINK_COLOR_CLOSE |
||
381 | ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Your Backstab, Sinister Strike, and Hemorrhage critical hits cause you to regain 5 energy.\n\n"..SW_LINK_COLOR_CLOSE |
||
382 | ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Reduces the threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities.\n\n"..SW_LINK_COLOR_CLOSE |
||
383 | ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.\n\n"..SW_LINK_COLOR_CLOSE |
||
384 | |||
385 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1456\n"..SW_LINK_COLOR_CLOSE |
||
386 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."134\n"..SW_LINK_COLOR_CLOSE |
||
387 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."170\n"..SW_LINK_COLOR_CLOSE |
||
388 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."94\n"..SW_LINK_COLOR_CLOSE |
||
389 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."10%\n"..SW_LINK_COLOR_CLOSE |
||
390 | ..SW_GOLD_OPEN.."%To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."6%\n"..SW_LINK_COLOR_CLOSE |
||
391 | ..SW_GOLD_OPEN.."Atk Power: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."210\n"..SW_LINK_COLOR_CLOSE |
||
392 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."NA"..SW_LINK_COLOR_CLOSE; |
||
393 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
394 | |||
395 | partLink = "item:22478:0:0:0"; |
||
396 | partInfo = SW_TEXT_HEAD.." - ".."Bonescythe Helmet"; -- Quest |
||
397 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
398 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
399 | ..SW_GOLD_OPEN.."Desecrated Helmet: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
400 | ..SW_GOLD_OPEN.."Nexus Crystal: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
401 | ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 8\n"..SW_LINK_COLOR_CLOSE |
||
402 | ..SW_GOLD_OPEN.."Wartorn Leather Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 15\n"..SW_LINK_COLOR_CLOSE; |
||
403 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
404 | |||
405 | partLink = "item:22476:0:0:0"; |
||
406 | partInfo = SW_TEXT_CHEST.." - ".."Bonescythe Breastplate"; -- Quest |
||
407 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
408 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
409 | ..SW_GOLD_OPEN.."Desecrated Breastplate: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
410 | ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 6\n"..SW_LINK_COLOR_CLOSE |
||
411 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
412 | ..SW_GOLD_OPEN.."Wartorn Leather Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 25\n"..SW_LINK_COLOR_CLOSE; |
||
413 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
414 | |||
415 | partLink = "item:22477:0:0:0"; |
||
416 | partInfo = SW_TEXT_LEGS.." - ".."Bonescythe Legplates"; -- Quest |
||
417 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
418 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
419 | ..SW_GOLD_OPEN.."Desecrated Legplates: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
420 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
421 | ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 8\n"..SW_LINK_COLOR_CLOSE |
||
422 | ..SW_GOLD_OPEN.."Wartorn Leather Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 20\n"..SW_LINK_COLOR_CLOSE; |
||
423 | classData.aSetData[setIndex].aPartData[4] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
424 | |||
425 | partLink = "item:22481:0:0:0"; |
||
426 | partInfo = SW_TEXT_HANDS.." - ".."Bonescythe Gauntlets"; -- Quest |
||
427 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
428 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
429 | ..SW_GOLD_OPEN.."Desecrated Gauntlets: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
430 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
431 | ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
432 | ..SW_GOLD_OPEN.."Wartorn Leather Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 8\n"..SW_LINK_COLOR_CLOSE; |
||
433 | classData.aSetData[setIndex].aPartData[5] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
434 | |||
435 | partLink = "item:22480:0:0:0"; |
||
436 | partInfo = SW_TEXT_FEET.." - ".."Bonescythe Sabatons"; -- Quest |
||
437 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
438 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
439 | ..SW_GOLD_OPEN.."Desecrated Sabatons: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
440 | ..SW_GOLD_OPEN.."Nexus Crystal: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
441 | ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 3\n"..SW_LINK_COLOR_CLOSE |
||
442 | ..SW_GOLD_OPEN.."Wartorn Leather Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 12\n"..SW_LINK_COLOR_CLOSE; |
||
443 | classData.aSetData[setIndex].aPartData[6] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
444 | |||
445 | partLink = "item:22482:0:0:0"; |
||
446 | partInfo = SW_TEXT_WAIST.." - ".."Bonescythe Waistguard"; -- Quest |
||
447 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
448 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
449 | ..SW_GOLD_OPEN.."Desecrated Waistguard: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
450 | ..SW_GOLD_OPEN.."Nexus Crystal: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
451 | ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
452 | ..SW_GOLD_OPEN.."Wartorn Leather Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 8\n"..SW_LINK_COLOR_CLOSE; |
||
453 | classData.aSetData[setIndex].aPartData[7] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
454 | |||
455 | partLink = "item:22483:0:0:0"; |
||
456 | partInfo = SW_TEXT_WRIST.." - ".."Bonescythe Bracers"; -- Quest |
||
457 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
458 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
459 | ..SW_GOLD_OPEN.."Desecrated Bracers: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
460 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
461 | ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
462 | ..SW_GOLD_OPEN.."Wartorn Leather Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 6\n"..SW_LINK_COLOR_CLOSE; |
||
463 | classData.aSetData[setIndex].aPartData[8] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
464 | |||
465 | partLink = "item:22479:0:0:0"; |
||
466 | partInfo = SW_TEXT_SHOULDER.." - ".."Bonescythe Spaulders"; -- Quest |
||
467 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
468 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
469 | ..SW_GOLD_OPEN.."Desecrated Pauldrons: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
470 | ..SW_GOLD_OPEN.."Nexus Crystal: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
471 | ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
472 | ..SW_GOLD_OPEN.."Wartorn Leather Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 12\n"..SW_LINK_COLOR_CLOSE; |
||
473 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
474 | |||
475 | |||
476 | ------------------------------------ |
||
477 | -- Rogue Set 6,7 |
||
478 | ------------------------------------ |
||
479 | local setName, setTabName; |
||
480 | local handsLink, feetLink, chestLink, legsLink, shoulderLink, headLink; |
||
481 | |||
482 | for i=6,7 do |
||
483 | if (i == 6) then |
||
484 | setName = "Lieutenant Commander's Guard"; |
||
485 | setTabName = "Lt Commander"; |
||
486 | |||
487 | handsLink = "item:23284:0:0:0"; |
||
488 | feetLink = "item:23285:0:0:0"; |
||
489 | chestLink = "item:23298:0:0:0"; |
||
490 | legsLink = "item:23299:0:0:0"; |
||
491 | shoulderLink = "item:23313:0:0:0"; |
||
492 | headLink = "item:23312:0:0:0"; |
||
493 | |||
494 | setInfo = "PvP Tier 1 Set - (Alliance)"; |
||
495 | |||
496 | SW_TEXT_RANK_NAMES = SW_TEXT_RANK_NAMES_A; |
||
497 | else |
||
498 | setName = "Champion's Guard"; |
||
499 | setTabName = "Champion"; |
||
500 | |||
501 | handsLink = "item:22864:0:0:0"; |
||
502 | feetLink = "item:22856:0:0:0"; |
||
503 | chestLink = "item:22879:0:0:0"; |
||
504 | legsLink = "item:22880:0:0:0"; |
||
505 | shoulderLink = "item:23258:0:0:0"; |
||
506 | headLink = "item:23257:0:0:0"; |
||
507 | |||
508 | setInfo = "PvP Tier 1 Set - (Horde)"; |
||
509 | |||
510 | SW_TEXT_RANK_NAMES = SW_TEXT_RANK_NAMES_H; |
||
511 | end |
||
512 | |||
513 | setIndex = i; |
||
514 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
515 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +40 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE |
||
516 | ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Reduces the cooldown of your Gouge ability by 1 sec.\n\n"..SW_LINK_COLOR_CLOSE |
||
517 | ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +20 Stamina.\n\n"..SW_LINK_COLOR_CLOSE |
||
518 | |||
519 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1128\n"..SW_LINK_COLOR_CLOSE |
||
520 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1l20\n"..SW_LINK_COLOR_CLOSE; |
||
521 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
522 | |||
523 | partIcon = SW_RANK_ICONS[SW_RANK_7_INDEX]; |
||
524 | partInfo = SW_TEXT_HANDS.." - "..SW_TEXT_RANK_NAMES[SW_RANK_7_INDEX]; |
||
525 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
526 | ..SW_WHITE_OPEN.." " |
||
527 | ..SW_TEXT_RANK_NAMES[SW_RANK_7_INDEX] |
||
528 | .." (Rank " |
||
529 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_7_INDEX]..")\n"; |
||
530 | classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(handsLink, partStats, partInfo, partIcon); |
||
531 | |||
532 | partIcon = SW_RANK_ICONS[SW_RANK_7_INDEX]; |
||
533 | partInfo = SW_TEXT_FEET.." - "..SW_TEXT_RANK_NAMES[SW_RANK_7_INDEX]; |
||
534 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
535 | ..SW_WHITE_OPEN.." " |
||
536 | ..SW_TEXT_RANK_NAMES[SW_RANK_7_INDEX] |
||
537 | .." (Rank " |
||
538 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_7_INDEX]..")\n"; |
||
539 | classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(feetLink, partStats, partInfo, partIcon); |
||
540 | |||
541 | partIcon = SW_RANK_ICONS[SW_RANK_8_INDEX]; |
||
542 | partInfo = SW_TEXT_CHEST.." - "..SW_TEXT_RANK_NAMES[SW_RANK_8_INDEX]; |
||
543 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
544 | ..SW_WHITE_OPEN.." " |
||
545 | ..SW_TEXT_RANK_NAMES[SW_RANK_8_INDEX] |
||
546 | .." (Rank " |
||
547 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_8_INDEX]..")\n"; |
||
548 | classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(chestLink, partStats, partInfo, partIcon); |
||
549 | |||
550 | partIcon = SW_RANK_ICONS[SW_RANK_8_INDEX]; |
||
551 | partInfo = SW_TEXT_LEGS.." - "..SW_TEXT_RANK_NAMES[SW_RANK_8_INDEX]; |
||
552 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
553 | ..SW_WHITE_OPEN.." " |
||
554 | ..SW_TEXT_RANK_NAMES[SW_RANK_8_INDEX] |
||
555 | .." (Rank " |
||
556 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_8_INDEX]..")\n"; |
||
557 | classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(legsLink, partStats, partInfo, partIcon); |
||
558 | |||
559 | partIcon = SW_RANK_ICONS[SW_RANK_10_INDEX]; |
||
560 | partInfo = SW_TEXT_HEAD.." - "..SW_TEXT_RANK_NAMES[SW_RANK_10_INDEX]; |
||
561 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
562 | ..SW_WHITE_OPEN.." " |
||
563 | ..SW_TEXT_RANK_NAMES[SW_RANK_10_INDEX] |
||
564 | .." (Rank " |
||
565 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_10_INDEX]..")\n"; |
||
566 | classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(headLink, partStats, partInfo, partIcon); |
||
567 | |||
568 | partIcon = SW_RANK_ICONS[SW_RANK_10_INDEX]; |
||
569 | partInfo = SW_TEXT_SHOULDER.." - "..SW_TEXT_RANK_NAMES[SW_RANK_10_INDEX]; |
||
570 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
571 | ..SW_WHITE_OPEN.." " |
||
572 | ..SW_TEXT_RANK_NAMES[SW_RANK_10_INDEX] |
||
573 | .." (Rank " |
||
574 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_10_INDEX]..")\n"; |
||
575 | classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(shoulderLink, partStats, partInfo, partIcon); |
||
576 | end |
||
577 | |||
578 | ------------------------------------ |
||
579 | -- Rogue Set 8,9 |
||
580 | ------------------------------------ |
||
581 | local setName, setTabName; |
||
582 | local handsLink, feetLink, chestLink, legsLink, shoulderLink, headLink; |
||
583 | |||
584 | for i=8,9 do |
||
585 | if (i == 8) then |
||
586 | setName = "Field Marshal's Vestments"; |
||
587 | setTabName = "Field Marshal"; |
||
588 | |||
589 | handsLink = "item:16454:0:0:0"; |
||
590 | feetLink = "item:16446:0:0:0"; |
||
591 | chestLink = "item:16453:0:0:0"; |
||
592 | legsLink = "item:16456:0:0:0"; |
||
593 | shoulderLink = "item:16457:0:0:0"; |
||
594 | headLink = "item:16455:0:0:0"; |
||
595 | |||
596 | setInfo = "PvP Tier 2 Set - (Alliance)"; |
||
597 | |||
598 | SW_TEXT_RANK_NAMES = SW_TEXT_RANK_NAMES_A; |
||
599 | else |
||
600 | setName = "Warlord's Vestments"; |
||
601 | setTabName = "Warlord"; |
||
602 | |||
603 | handsLink = "item:16560:0:0:0"; |
||
604 | feetLink = "item:16558:0:0:0"; |
||
605 | chestLink = "item:16563:0:0:0"; |
||
606 | legsLink = "item:16564:0:0:0"; |
||
607 | shoulderLink = "item:16562:0:0:0"; |
||
608 | headLink = "item:16561:0:0:0"; |
||
609 | |||
610 | setInfo = "PvP Tier 2 Set - (Horde)"; |
||
611 | |||
612 | SW_TEXT_RANK_NAMES = SW_TEXT_RANK_NAMES_H; |
||
613 | end |
||
614 | |||
615 | setIndex = i; |
||
616 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
617 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +20 Stamina.\n\n"..SW_LINK_COLOR_CLOSE |
||
618 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Reduces the cooldown of your Gouge ability by 1 sec.\n\n"..SW_LINK_COLOR_CLOSE |
||
619 | ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +40 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE |
||
620 | |||
621 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1319\n"..SW_LINK_COLOR_CLOSE |
||
622 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."143\n"..SW_LINK_COLOR_CLOSE |
||
623 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."164\n"..SW_LINK_COLOR_CLOSE; |
||
624 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
625 | |||
626 | partIcon = SW_RANK_ICONS[SW_RANK_12_INDEX]; |
||
627 | partInfo = SW_TEXT_HANDS.." - "..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX]; |
||
628 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
629 | ..SW_WHITE_OPEN.." " |
||
630 | ..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX] |
||
631 | .." (Rank " |
||
632 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_12_INDEX]..")\n"; |
||
633 | classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(handsLink, partStats, partInfo, partIcon); |
||
634 | |||
635 | partIcon = SW_RANK_ICONS[SW_RANK_12_INDEX]; |
||
636 | partInfo = SW_TEXT_FEET.." - "..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX]; |
||
637 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
638 | ..SW_WHITE_OPEN.." " |
||
639 | ..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX] |
||
640 | .." (Rank " |
||
641 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_12_INDEX]..")\n"; |
||
642 | classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(feetLink, partStats, partInfo, partIcon); |
||
643 | |||
644 | partIcon = SW_RANK_ICONS[SW_RANK_13_INDEX]; |
||
645 | partInfo = SW_TEXT_CHEST.." - "..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX]; |
||
646 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
647 | ..SW_WHITE_OPEN.." " |
||
648 | ..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX] |
||
649 | .." (Rank " |
||
650 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_13_INDEX]..")\n"; |
||
651 | classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(chestLink, partStats, partInfo, partIcon); |
||
652 | |||
653 | partIcon = SW_RANK_ICONS[SW_RANK_12_INDEX]; |
||
654 | partInfo = SW_TEXT_LEGS.." - "..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX]; |
||
655 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
656 | ..SW_WHITE_OPEN.." " |
||
657 | ..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX] |
||
658 | .." (Rank " |
||
659 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_12_INDEX]..")\n"; |
||
660 | classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(legsLink, partStats, partInfo, partIcon); |
||
661 | |||
662 | partIcon = SW_RANK_ICONS[SW_RANK_13_INDEX]; |
||
663 | partInfo = SW_TEXT_HEAD.." - "..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX]; |
||
664 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
665 | ..SW_WHITE_OPEN.." " |
||
666 | ..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX] |
||
667 | .." (Rank " |
||
668 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_13_INDEX]..")\n"; |
||
669 | classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(headLink, partStats, partInfo, partIcon); |
||
670 | |||
671 | partIcon = SW_RANK_ICONS[SW_RANK_13_INDEX]; |
||
672 | partInfo = SW_TEXT_SHOULDER.." - "..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX]; |
||
673 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
674 | ..SW_WHITE_OPEN.." " |
||
675 | ..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX] |
||
676 | .." (Rank " |
||
677 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_13_INDEX]..")\n"; |
||
678 | classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(shoulderLink, partStats, partInfo, partIcon); |
||
679 | end |
||
680 | |||
681 | ------------------------------------ |
||
682 | -- Set 10 |
||
683 | ------------------------------------ |
||
684 | setIndex = 10; |
||
685 | setName = "Madcap's Outfit"; |
||
686 | setTabName = "Madcap"; |
||
687 | setInfo = "Zul'Gurub"; |
||
688 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
689 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +20 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE |
||
690 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Decreases the cooldown of Blind by 20 sec.\n\n"..SW_LINK_COLOR_CLOSE |
||
691 | ..SW_GOLD_OPEN.."5:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Decrease the energy cost of Eviscerate and Rupture by 5.\n\n"..SW_LINK_COLOR_CLOSE |
||
692 | |||
693 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."420\n"..SW_LINK_COLOR_CLOSE |
||
694 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."13\n"..SW_LINK_COLOR_CLOSE |
||
695 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."49\n"..SW_LINK_COLOR_CLOSE |
||
696 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."52\n"..SW_LINK_COLOR_CLOSE |
||
697 | ..SW_GOLD_OPEN.."Attack Pwr: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."44\n"..SW_LINK_COLOR_CLOSE |
||
698 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2\n"..SW_LINK_COLOR_CLOSE |
||
699 | ..SW_GOLD_OPEN.."To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1\n"..SW_LINK_COLOR_CLOSE |
||
700 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."215\n"..SW_LINK_COLOR_CLOSE; |
||
701 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
702 | |||
703 | partLink = "item:19617:0:0:0"; |
||
704 | partLink2 = "item:19616:0:0:0"; |
||
705 | partLink3 = "item:19615:0:0:0"; |
||
706 | partLink4 = "item:19614:0:0:0"; |
||
707 | partInfo = SW_TEXT_NECK.." - ".."Reputation with Zandalar Tribe."; |
||
708 | partStats = SW_TEXT_REQ.."\n\n" |
||
709 | ..SW_WHITE_OPEN.."Exalted with the Zandalar Tribe\n\nA new trinket will be awarded for each rank of reputation with the Zandalar Tribe.\n\n"..SW_LINK_COLOR_CLOSE |
||
710 | ..SW_TEXT_OTHER.."\n\n"; |
||
711 | classData.aSetData[setIndex].aPartData[SW_PART_ZG_NECK] = SetWrangler_MakePartData(partLink, partStats, partInfo, nil, partLink2, partLink3, partLink4); |
||
712 | |||
713 | partLink = "item:19954:0:0:0"; |
||
714 | partInfo = SW_TEXT_TRINKET.." - ".."Created. Click to see details."; -- |
||
715 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
716 | ..SW_WHITE_OPEN |
||
717 | .."Combine the following:\n\n" |
||
718 | .."* Punctured Voodoo Doll\n" |
||
719 | .."* Gri'lek's Blood\n" |
||
720 | .."* Renataki's Tooth\n" |
||
721 | .."* Wushoolay's Mane\n" |
||
722 | .."* Hazza'rah's Dream Thread\n\n" |
||
723 | .."Doll parts are scattered throughout Zul'Gurub. The other parts are dropped by the bosses at the Edge of Madness."; |
||
724 | classData.aSetData[setIndex].aPartData[SW_PART_ZG_TRINK] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
725 | |||
726 | partLink = "item:19834:0:0:0"; |
||
727 | partInfo = SW_TEXT_CHEST.." - ".."Paragons of Power: The Madcap's Tunic"; -- Quest |
||
728 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
729 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
730 | ..SW_GOLD_OPEN.."Hakkari Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
731 | ..SW_GOLD_OPEN.."Skullsplitter Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
732 | ..SW_GOLD_OPEN.."Primal Hakkari Aegis: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
733 | ..SW_GOLD_OPEN.."Gold Bijous: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
734 | classData.aSetData[setIndex].aPartData[SW_PART_ZG_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
735 | |||
736 | partLink = "item:19835:0:0:0"; |
||
737 | partInfo = SW_TEXT_SHOULDER.." - ".."Paragons of Power: The Madcap's Mantle"; -- Quest |
||
738 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
739 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
740 | ..SW_GOLD_OPEN.."Zulian Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
741 | ..SW_GOLD_OPEN.."Razzashi Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
742 | ..SW_GOLD_OPEN.."Primal Hakkari Girdle: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
743 | ..SW_GOLD_OPEN.."Purple Bijous: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
744 | classData.aSetData[setIndex].aPartData[SW_PART_ZG_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
745 | |||
746 | partLink = "item:19836:0:0:0"; |
||
747 | partInfo = SW_TEXT_WRIST.." - ".."Paragons of Power: The Madcap's Bracers"; -- Quest |
||
748 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
749 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
750 | ..SW_GOLD_OPEN.."Bloodscalp Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
751 | ..SW_GOLD_OPEN.."Vilebranch Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
752 | ..SW_GOLD_OPEN.."Primal Hakkari Armsplint: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
753 | ..SW_GOLD_OPEN.."Blue Bijous: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
754 | classData.aSetData[setIndex].aPartData[SW_PART_ZG_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
755 | |||
756 | |||
757 | ------------------------------------ |
||
758 | -- Set 11 |
||
759 | ------------------------------------ |
||
760 | setIndex = 11; |
||
761 | setName = "The Highlander's Purpose"; |
||
762 | setTabName = "Purpose (A)"; |
||
763 | setInfo = "Battleground Set - (Alliance)"; |
||
764 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
765 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +5 Stamina.\n\n"..SW_LINK_COLOR_CLOSE |
||
766 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to get a critical strike by 1%.\n\n"..SW_LINK_COLOR_CLOSE |
||
767 | |||
768 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."598\n"..SW_LINK_COLOR_CLOSE |
||
769 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."30\n"..SW_LINK_COLOR_CLOSE |
||
770 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."40\n"..SW_LINK_COLOR_CLOSE |
||
771 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1\n"..SW_LINK_COLOR_CLOSE |
||
772 | ..SW_GOLD_OPEN.."Attack Pwr: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."80\n"..SW_LINK_COLOR_CLOSE |
||
773 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."155\n"..SW_LINK_COLOR_CLOSE; |
||
774 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
775 | |||
776 | partLink = "item:20059:0:0:0"; |
||
777 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AB; |
||
778 | partStats = SW_TEXT_REQ.."\n\n" |
||
779 | ..SW_WHITE_OPEN |
||
780 | .."Exalted with The League of Arathor\nAlliance - ("..SW_AREA_AB..")\n"; |
||
781 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
782 | |||
783 | partLink = "item:20052:0:0:0"; |
||
784 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_AB; |
||
785 | partStats = SW_TEXT_REQ.."\n\n" |
||
786 | ..SW_WHITE_OPEN |
||
787 | .."Revered with The League of Arathor\nAlliance - ("..SW_AREA_AB..")\n"; |
||
788 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
789 | |||
790 | partLink = "item:20045:0:0:0"; |
||
791 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_AB; |
||
792 | partStats = SW_TEXT_REQ.."\n\n" |
||
793 | ..SW_WHITE_OPEN |
||
794 | .."Honored with The League of Arathor\nAlliance - ("..SW_AREA_AB..")\n"; |
||
795 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
796 | |||
797 | |||
798 | ------------------------------------ |
||
799 | -- Set 12 |
||
800 | ------------------------------------ |
||
801 | setIndex = 12; |
||
802 | setName = "The Highlander's Will"; |
||
803 | setTabName = "Will (A)"; |
||
804 | setInfo = "Battleground Set - (Alliance)"; |
||
805 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
806 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +5 Stamina.\n\n"..SW_LINK_COLOR_CLOSE |
||
807 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to get a critical strike with spells by 1%.\n\n"..SW_LINK_COLOR_CLOSE |
||
808 | |||
809 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."598\n"..SW_LINK_COLOR_CLOSE |
||
810 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."20\n"..SW_LINK_COLOR_CLOSE |
||
811 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."40\n"..SW_LINK_COLOR_CLOSE |
||
812 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."37\n"..SW_LINK_COLOR_CLOSE |
||
813 | ..SW_GOLD_OPEN.."Attack Pwr: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."46\n"..SW_LINK_COLOR_CLOSE |
||
814 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."155\n"..SW_LINK_COLOR_CLOSE; |
||
815 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
816 | |||
817 | partLink = "item:20060:0:0:0"; |
||
818 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AB; |
||
819 | partStats = SW_TEXT_REQ.."\n\n" |
||
820 | ..SW_WHITE_OPEN |
||
821 | .."Exalted with The League of Arathor\nAlliance - ("..SW_AREA_AB..")\n"; |
||
822 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
823 | |||
824 | partLink = "item:20053:0:0:0"; |
||
825 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_AB; |
||
826 | partStats = SW_TEXT_REQ.."\n\n" |
||
827 | ..SW_WHITE_OPEN |
||
828 | .."Revered with The League of Arathor\nAlliance - ("..SW_AREA_AB..")\n"; |
||
829 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
830 | |||
831 | partLink = "item:20046:0:0:0"; |
||
832 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_AB; |
||
833 | partStats = SW_TEXT_REQ.."\n\n" |
||
834 | ..SW_WHITE_OPEN |
||
835 | .."Honored with The League of Arathor\nAlliance - ("..SW_AREA_AB..")\n"; |
||
836 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
837 | |||
838 | |||
839 | ------------------------------------ |
||
840 | -- Set 13 |
||
841 | ------------------------------------ |
||
842 | setIndex = 13; |
||
843 | setName = "The Defiler's Purpose"; |
||
844 | setTabName = "Purpose (H)"; |
||
845 | setInfo = "Battleground Set - (Horde)"; |
||
846 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
847 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +5 Stamina.\n\n"..SW_LINK_COLOR_CLOSE |
||
848 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to get a critical strike by 1%.\n\n"..SW_LINK_COLOR_CLOSE |
||
849 | |||
850 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."598\n"..SW_LINK_COLOR_CLOSE |
||
851 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."30\n"..SW_LINK_COLOR_CLOSE |
||
852 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."40\n"..SW_LINK_COLOR_CLOSE |
||
853 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1\n"..SW_LINK_COLOR_CLOSE |
||
854 | ..SW_GOLD_OPEN.."Attack Pwr: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."80\n"..SW_LINK_COLOR_CLOSE |
||
855 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."155\n"..SW_LINK_COLOR_CLOSE; |
||
856 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
857 | |||
858 | partLink = "item:20194:0:0:0"; |
||
859 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AB; |
||
860 | partStats = SW_TEXT_REQ.."\n\n" |
||
861 | ..SW_WHITE_OPEN |
||
862 | .."Honored with The Defilers\nHorde - ("..SW_AREA_AB..")\n"; |
||
863 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
864 | |||
865 | partLink = "item:20186:0:0:0"; |
||
866 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_AB; |
||
867 | partStats = SW_TEXT_REQ.."\n\n" |
||
868 | ..SW_WHITE_OPEN |
||
869 | .."Revered with The Defilers\nHorde - ("..SW_AREA_AB..")\n"; |
||
870 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
871 | |||
872 | partLink = "item:20190:0:0:0"; |
||
873 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_AB; |
||
874 | partStats = SW_TEXT_REQ.."\n\n" |
||
875 | ..SW_WHITE_OPEN |
||
876 | .."Exalted with The Defilers\nHorde - ("..SW_AREA_AB..")\n"; |
||
877 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
878 | |||
879 | |||
880 | ------------------------------------ |
||
881 | -- Set 14 |
||
882 | ------------------------------------ |
||
883 | setIndex = 14; |
||
884 | setName = "The Defiler's Will"; |
||
885 | setTabName = "Will (H)"; |
||
886 | setInfo = "Battleground Set - (Horde)"; |
||
887 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
888 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +5 Stamina.\n\n"..SW_LINK_COLOR_CLOSE |
||
889 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to get a critical strike with spells by 1%.\n\n"..SW_LINK_COLOR_CLOSE |
||
890 | |||
891 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."598\n"..SW_LINK_COLOR_CLOSE |
||
892 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."20\n"..SW_LINK_COLOR_CLOSE |
||
893 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."40\n"..SW_LINK_COLOR_CLOSE |
||
894 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."37\n"..SW_LINK_COLOR_CLOSE |
||
895 | ..SW_GOLD_OPEN.."Attack Pwr: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."46\n"..SW_LINK_COLOR_CLOSE |
||
896 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."155\n"..SW_LINK_COLOR_CLOSE; |
||
897 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
898 | |||
899 | partLink = "item:20175:0:0:0"; |
||
900 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AB; |
||
901 | partStats = SW_TEXT_REQ.."\n\n" |
||
902 | ..SW_WHITE_OPEN |
||
903 | .."Honored with The Defilers\nHorde - ("..SW_AREA_AB..")\n"; |
||
904 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
905 | |||
906 | partLink = "item:20167:0:0:0"; |
||
907 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_AB; |
||
908 | partStats = SW_TEXT_REQ.."\n\n" |
||
909 | ..SW_WHITE_OPEN |
||
910 | .."Revered with The Defilers\nHorde - ("..SW_AREA_AB..")\n"; |
||
911 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
912 | |||
913 | partLink = "item:20171:0:0:0"; |
||
914 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_AB; |
||
915 | partStats = SW_TEXT_REQ.."\n\n" |
||
916 | ..SW_WHITE_OPEN |
||
917 | .."Exalted with The Defilers\nHorde - ("..SW_AREA_AB..")\n"; |
||
918 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
919 | |||
920 | ------------------------------------ |
||
921 | -- Rogue AQ20 Set 15 |
||
922 | ------------------------------------ |
||
923 | setIndex = 15; |
||
924 | setName = "Emblems of Veiled Shadow"; |
||
925 | setTabName = "Veiled Shadow"; |
||
926 | setInfo = "AQ20 Set"; |
||
927 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
928 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." -10 Energy cost of your Slice and Dice ability.\n\n"..SW_LINK_COLOR_CLOSE |
||
929 | |||
930 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."51\n"..SW_LINK_COLOR_CLOSE |
||
931 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."52\n"..SW_LINK_COLOR_CLOSE |
||
932 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."19\n"..SW_LINK_COLOR_CLOSE |
||
933 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."18\n"..SW_LINK_COLOR_CLOSE; |
||
934 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
935 | |||
936 | partLink = "item:21404:0:0:0"; |
||
937 | partInfo = SW_TEXT_HAND.." - ".."Dagger of Veiled Shadow "; -- Quest |
||
938 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
939 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
940 | ..SW_GOLD_OPEN.."Qiraji Spiked Hilt: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
941 | ..SW_GOLD_OPEN.."Vermillion Idol: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
942 | ..SW_GOLD_OPEN.."Gold Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
943 | ..SW_GOLD_OPEN.."Clar Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
944 | ..SW_GOLD_OPEN.."Cenarion Circle Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Exalted\n"..SW_LINK_COLOR_CLOSE; |
||
945 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
946 | |||
947 | partLink = "item:21405:0:0:0"; |
||
948 | partInfo = SW_TEXT_FINGER.." - ".."Band of Veiled Shadow"; -- Quest |
||
949 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
950 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
951 | ..SW_GOLD_OPEN.."Qiraji Ceremonial Ring: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
952 | ..SW_GOLD_OPEN.."Onyx Idol: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
953 | ..SW_GOLD_OPEN.."Stone Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
954 | ..SW_GOLD_OPEN.."Crystal Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
955 | ..SW_GOLD_OPEN.."Cenarion Circle Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Honored\n"..SW_LINK_COLOR_CLOSE; |
||
956 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
957 | |||
958 | partLink = "item:21406:0:0:0"; |
||
959 | partInfo = SW_TEXT_BACK.." - ".."Cloak of Veiled Shadow"; -- Quest |
||
960 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
961 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
962 | ..SW_GOLD_OPEN.."Qiraji Marital Drape: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
963 | ..SW_GOLD_OPEN.."Azure Idol: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
964 | ..SW_GOLD_OPEN.."Bronze Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
965 | ..SW_GOLD_OPEN.."Ivory Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
966 | ..SW_GOLD_OPEN.."Cenarion Circle Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Revered\n"..SW_LINK_COLOR_CLOSE; |
||
967 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
968 | ------------------------------------ |
||
969 | -- END Rogue AQ20 Set |
||
970 | ------------------------------------ |
||
971 | |||
972 | |||
973 | ------------------------------------ |
||
974 | -- Rogue AQ Set |
||
975 | ------------------------------------ |
||
976 | setIndex = 16; |
||
977 | setName = "Deathdealer's Embrace"; |
||
978 | setTabName = "Deathdealer"; |
||
979 | setInfo = "AQ40 Set"; |
||
980 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
981 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Reduces the cooldown of your Evasion ability by -1 min.\n\n"..SW_LINK_COLOR_CLOSE |
||
982 | ..SW_GOLD_OPEN.."5:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 15% increased damage to your Eviscerate ability.\n\n"..SW_LINK_COLOR_CLOSE |
||
983 | |||
984 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."982\n"..SW_LINK_COLOR_CLOSE |
||
985 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."94\n"..SW_LINK_COLOR_CLOSE |
||
986 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."157\n"..SW_LINK_COLOR_CLOSE |
||
987 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."122\n"..SW_LINK_COLOR_CLOSE |
||
988 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."3\n"..SW_LINK_COLOR_CLOSE |
||
989 | ..SW_GOLD_OPEN.."To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."4\n"..SW_LINK_COLOR_CLOSE |
||
990 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."410\n"..SW_LINK_COLOR_CLOSE; |
||
991 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
992 | |||
993 | partLink = "item:21360:0:0:0"; |
||
994 | partInfo = SW_TEXT_HEAD.." - ".."Deathdealer's Helm"; -- Quest |
||
995 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
996 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
997 | ..SW_GOLD_OPEN.."Vek'lor's Diadem: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
998 | ..SW_GOLD_OPEN.."Idol of War: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
999 | ..SW_GOLD_OPEN.."Clay Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
1000 | ..SW_GOLD_OPEN.."Gold Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
1001 | ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Friendly\n"..SW_LINK_COLOR_CLOSE; |
||
1002 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1003 | |||
1004 | partLink = "item:21364:0:0:0"; |
||
1005 | partInfo = SW_TEXT_CHEST.." - ".."Deathdealer's Vest "; -- Quest |
||
1006 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
1007 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
1008 | ..SW_GOLD_OPEN.."Carapace of the Old God: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
1009 | ..SW_GOLD_OPEN.."Idol of Strife: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
1010 | ..SW_GOLD_OPEN.."Bronze Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
1011 | ..SW_GOLD_OPEN.."Ivory Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
1012 | ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Honored\n"..SW_LINK_COLOR_CLOSE; |
||
1013 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1014 | |||
1015 | partLink = "item:21362:0:0:0"; |
||
1016 | partInfo = SW_TEXT_LEGS.." - ".."Deathdealer's Leggings"; -- Quest |
||
1017 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
1018 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
1019 | ..SW_GOLD_OPEN.."Ouro's Intact Night: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
1020 | ..SW_GOLD_OPEN.."Stone of Death: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
1021 | ..SW_GOLD_OPEN.."Crystal Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
1022 | ..SW_GOLD_OPEN.."Gold Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
1023 | ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Friendly\n"..SW_LINK_COLOR_CLOSE; |
||
1024 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1025 | |||
1026 | partLink = "item:21359:0:0:0"; |
||
1027 | partInfo = SW_TEXT_FEET.." - ".."Deathdealer's Boots"; -- Quest |
||
1028 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
1029 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
1030 | ..SW_GOLD_OPEN.."Qiraji Bindings of Command: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
1031 | ..SW_GOLD_OPEN.."Idol of Strife: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
1032 | ..SW_GOLD_OPEN.."Crystal Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
1033 | ..SW_GOLD_OPEN.."Bone Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
1034 | ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Neutral\n"..SW_LINK_COLOR_CLOSE; |
||
1035 | classData.aSetData[setIndex].aPartData[4] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1036 | |||
1037 | partLink = "item:21361:0:0:0"; |
||
1038 | partInfo = SW_TEXT_SHOULDER.." - ".."Deathdealer's Spaulders"; -- Quest |
||
1039 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
1040 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
1041 | ..SW_GOLD_OPEN.."Qiraji Bindings of Command: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
1042 | ..SW_GOLD_OPEN.."Idol of Sun: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
1043 | ..SW_GOLD_OPEN.."Silver Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
1044 | ..SW_GOLD_OPEN.."Clay Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
1045 | ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Neutral\n"..SW_LINK_COLOR_CLOSE; |
||
1046 | classData.aSetData[setIndex].aPartData[5] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1047 | ------------------------------------ |
||
1048 | -- END Rogue AQ Set |
||
1049 | ------------------------------------ |
||
1050 | |||
1051 | --------- |
||
1052 | classData.numTabSets = math.ceil(table.getn(classData.aSetData) / SW_MAX_TABS); |
||
1053 | return classData; |
||
1054 | end |