vanilla-wow-addons – Blame information for rev 1
?pathlinks?
Rev | Author | Line No. | Line |
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1 | office | 1 | function SetWrangler_MakeOtherData() |
2 | local classData = {}; |
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3 | local setName, partName, partLink, partStats, partInfo; |
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4 | local setIndex; |
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5 | |||
6 | classData.sName = SW_TEXT_CLASSNAMES[SW_CLASS_OTHER]; |
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7 | classData.aSetData = {}; |
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8 | |||
9 | |||
10 | ------------------------------------ |
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11 | -- Set 1 |
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12 | ------------------------------------ |
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13 | setIndex = 1; |
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14 | setName = "Black Dragon Mail"; |
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15 | setTabName = "Black Dragon"; |
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16 | setInfo = "Crafted Set"; |
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17 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
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18 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to hit by 1%.\n\n"..SW_LINK_COLOR_CLOSE |
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19 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to get a critical strike by 2%.\n\n"..SW_LINK_COLOR_CLOSE |
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20 | ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +10 Fire Resistance.\n\n"..SW_LINK_COLOR_CLOSE |
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21 | |||
22 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1200\n"..SW_LINK_COLOR_CLOSE |
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23 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."35\n"..SW_LINK_COLOR_CLOSE |
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24 | ..SW_GOLD_OPEN.."Fire: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."55\n"..SW_LINK_COLOR_CLOSE |
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25 | ..SW_GOLD_OPEN.."Attack Pwr: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."172\n"..SW_LINK_COLOR_CLOSE |
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26 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."350\n"..SW_LINK_COLOR_CLOSE; |
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27 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
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28 | |||
29 | partLink = "item:15051:0:0:0"; |
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30 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AH; |
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31 | partStats = SW_TEXT_INFO.."\n" |
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32 | ..SW_WHITE_OPEN |
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33 | .."Crafted by Leatherworkers\n"; |
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34 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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35 | |||
36 | partLink = "item:15050:0:0:0"; |
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37 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_AH; |
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38 | partStats = SW_TEXT_INFO.."\n" |
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39 | ..SW_WHITE_OPEN |
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40 | .."Crafted by Leatherworkers\n"; |
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41 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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42 | |||
43 | partLink = "item:15052:0:0:0"; |
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44 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_AH; |
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45 | partStats = SW_TEXT_INFO.."\n" |
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46 | ..SW_WHITE_OPEN |
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47 | .."Crafted by Leatherworkers\n"; |
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48 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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49 | |||
50 | partLink = "item:16984:0:0:0"; |
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51 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_AH; |
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52 | partStats = SW_TEXT_INFO.."\n" |
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53 | ..SW_WHITE_OPEN |
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54 | .."Crafted by Leatherworkers\n"; |
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55 | classData.aSetData[setIndex].aPartData[4] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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56 | |||
57 | |||
58 | ------------------------------------ |
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59 | -- Set 2 |
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60 | ------------------------------------ |
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61 | setIndex = 2; |
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62 | setName = "Blood Tiger Harness"; |
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63 | setTabName = "Blood Tiger"; |
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64 | setInfo = "Crafted Set"; |
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65 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
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66 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to get a critical strike with spells by 1%.\n\n"..SW_LINK_COLOR_CLOSE |
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67 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to get a critical strike by 1%.\n\n"..SW_LINK_COLOR_CLOSE |
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68 | |||
69 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."317\n"..SW_LINK_COLOR_CLOSE |
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70 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."30\n"..SW_LINK_COLOR_CLOSE |
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71 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."30\n"..SW_LINK_COLOR_CLOSE |
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72 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."28\n"..SW_LINK_COLOR_CLOSE |
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73 | ..SW_GOLD_OPEN.."Spirit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."23\n"..SW_LINK_COLOR_CLOSE |
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74 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."160\n"..SW_LINK_COLOR_CLOSE; |
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75 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
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76 | |||
77 | partLink = "item:19689:0:0:0"; |
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78 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AH; |
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79 | partStats = SW_TEXT_INFO.."\n" |
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80 | ..SW_WHITE_OPEN |
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81 | .."Crafted by Leatherworkers\n"; |
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82 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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83 | |||
84 | partLink = "item:19688:0:0:0"; |
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85 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_AH; |
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86 | partStats = SW_TEXT_INFO.."\n" |
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87 | ..SW_WHITE_OPEN |
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88 | .."Crafted by Leatherworkers\n"; |
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89 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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90 | |||
91 | ------------------------------------ |
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92 | -- Set 3 |
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93 | ------------------------------------ |
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94 | setIndex = 3; |
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95 | setName = "Bloodsoul Embrace"; |
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96 | setTabName = "Bloodsoul"; |
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97 | setInfo = "Crafted Set"; |
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98 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
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99 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Restores 12 mana per 5 sec.\n\n"..SW_LINK_COLOR_CLOSE |
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100 | |||
101 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."905\n"..SW_LINK_COLOR_CLOSE |
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102 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."43\n"..SW_LINK_COLOR_CLOSE |
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103 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."40\n"..SW_LINK_COLOR_CLOSE |
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104 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."3\n"..SW_LINK_COLOR_CLOSE |
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105 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."230\n"..SW_LINK_COLOR_CLOSE; |
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106 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
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107 | |||
108 | partLink = "item:19691:0:0:0"; |
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109 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AH; |
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110 | partStats = SW_TEXT_INFO.."\n" |
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111 | ..SW_WHITE_OPEN |
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112 | .."Crafted by Blacksmiths\n"; |
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113 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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114 | |||
115 | partLink = "item:19690:0:0:0"; |
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116 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_AH; |
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117 | partStats = SW_TEXT_INFO.."\n" |
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118 | ..SW_WHITE_OPEN |
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119 | .."Crafted by Blacksmiths\n"; |
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120 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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121 | |||
122 | partLink = "item:19692:0:0:0"; |
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123 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_AH; |
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124 | partStats = SW_TEXT_INFO.."\n" |
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125 | ..SW_WHITE_OPEN |
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126 | .."Crafted by Blacksmiths\n"; |
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127 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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128 | |||
129 | |||
130 | ------------------------------------ |
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131 | -- Set 4 |
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132 | ------------------------------------ |
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133 | setIndex = 4; |
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134 | setName = "Bloodvine Garb"; |
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135 | setTabName = "Bloodvine"; |
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136 | setInfo = "Crafted Set"; |
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137 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
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138 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to get a critical strike with spells by 2%.\n\n"..SW_LINK_COLOR_CLOSE |
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139 | |||
140 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."235\n"..SW_LINK_COLOR_CLOSE |
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141 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."35\n"..SW_LINK_COLOR_CLOSE |
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142 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."185\n"..SW_LINK_COLOR_CLOSE; |
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143 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
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144 | |||
145 | partLink = "item:19682:0:0:0"; |
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146 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_AH; |
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147 | partStats = SW_TEXT_INFO.."\n" |
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148 | ..SW_WHITE_OPEN |
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149 | .."Crafted by Tailors\n"; |
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150 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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151 | |||
152 | partLink = "item:19683:0:0:0"; |
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153 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_AH; |
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154 | partStats = SW_TEXT_INFO.."\n" |
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155 | ..SW_WHITE_OPEN |
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156 | .."Crafted by Tailors\n"; |
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157 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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158 | |||
159 | partLink = "item:19684:0:0:0"; |
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160 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_AH; |
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161 | partStats = SW_TEXT_INFO.."\n" |
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162 | ..SW_WHITE_OPEN |
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163 | .."Crafted by Tailors\n"; |
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164 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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165 | |||
166 | |||
167 | ------------------------------------ |
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168 | -- Set 5 |
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169 | ------------------------------------ |
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170 | setIndex = 5; |
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171 | setName = "Blue Dragon Mail"; |
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172 | setTabName = "Blue Dragon"; |
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173 | setInfo = "Crafted Set"; |
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174 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
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175 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +4 All Resistances.\n\n"..SW_LINK_COLOR_CLOSE |
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176 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases damage and healing done by magical spells and effects by up to 28.\n\n"..SW_LINK_COLOR_CLOSE |
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177 | |||
178 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."910\n"..SW_LINK_COLOR_CLOSE |
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179 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."69\n"..SW_LINK_COLOR_CLOSE |
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180 | ..SW_GOLD_OPEN.."Spirit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."33\n"..SW_LINK_COLOR_CLOSE |
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181 | ..SW_GOLD_OPEN.."Arcane: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."26\n"..SW_LINK_COLOR_CLOSE |
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182 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."280\n"..SW_LINK_COLOR_CLOSE; |
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183 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
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184 | |||
185 | partLink = "item:15049:0:0:0"; |
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186 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AH; |
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187 | partStats = SW_TEXT_INFO.."\n" |
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188 | ..SW_WHITE_OPEN |
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189 | .."Crafted by Blacksmiths\n"; |
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190 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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191 | |||
192 | partLink = "item:15048:0:0:0"; |
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193 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_AH; |
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194 | partStats = SW_TEXT_INFO.."\n" |
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195 | ..SW_WHITE_OPEN |
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196 | .."Crafted by Blacksmiths\n"; |
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197 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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198 | |||
199 | partLink = "item:20295:0:0:0"; |
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200 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_AH; |
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201 | partStats = SW_TEXT_INFO.."\n" |
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202 | ..SW_WHITE_OPEN |
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203 | .."Crafted by Blacksmiths\n"; |
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204 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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205 | |||
206 | ------------------------------------ |
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207 | -- Set 6 |
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208 | ------------------------------------ |
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209 | setIndex = 6; |
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210 | setName = "The Darksoul"; |
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211 | setTabName = "Darksoul"; |
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212 | setInfo = "Crafted Set"; |
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213 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
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214 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increased Defense +20.\n\n"..SW_LINK_COLOR_CLOSE |
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215 | |||
216 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1965\n"..SW_LINK_COLOR_CLOSE |
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217 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."78\n"..SW_LINK_COLOR_CLOSE |
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218 | ..SW_GOLD_OPEN.."To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."4\n"..SW_LINK_COLOR_CLOSE |
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219 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."315\n"..SW_LINK_COLOR_CLOSE; |
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220 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
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221 | |||
222 | partLink = "item:19695:0:0:0"; |
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223 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AH; |
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224 | partStats = SW_TEXT_INFO.."\n" |
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225 | ..SW_WHITE_OPEN |
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226 | .."Crafted by Blacksmiths\n"; |
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227 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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228 | |||
229 | partLink = "item:19693:0:0:0"; |
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230 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_AH; |
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231 | partStats = SW_TEXT_INFO.."\n" |
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232 | ..SW_WHITE_OPEN |
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233 | .."Crafted by Blacksmiths\n"; |
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234 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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235 | |||
236 | partLink = "item:19694:0:0:0"; |
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237 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_AH; |
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238 | partStats = SW_TEXT_INFO.."\n" |
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239 | ..SW_WHITE_OPEN |
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240 | .."Crafted by Blacksmiths\n"; |
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241 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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242 | |||
243 | |||
244 | ------------------------------------ |
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245 | -- Set 7 |
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246 | ------------------------------------ |
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247 | setIndex = 7; |
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248 | setName = "Devilsaur Armor"; |
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249 | setTabName = "Devilsaur Armor"; |
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250 | setInfo = "Crafted Set"; |
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251 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
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252 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to hit by 2%.\n\n"..SW_LINK_COLOR_CLOSE |
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253 | |||
254 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."251\n"..SW_LINK_COLOR_CLOSE |
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255 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."21\n"..SW_LINK_COLOR_CLOSE |
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256 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2\n"..SW_LINK_COLOR_CLOSE |
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257 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."110\n"..SW_LINK_COLOR_CLOSE; |
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258 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
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259 | |||
260 | partLink = "item:15062:0:0:0"; |
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261 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_AH; |
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262 | partStats = SW_TEXT_INFO.."\n" |
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263 | ..SW_WHITE_OPEN |
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264 | .."Crafted by Leatherworkers\n"; |
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265 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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266 | |||
267 | partLink = "item:15063:0:0:0"; |
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268 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_AH; |
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269 | partStats = SW_TEXT_INFO.."\n" |
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270 | ..SW_WHITE_OPEN |
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271 | .."Crafted by Leatherworkers\n"; |
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272 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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273 | |||
274 | ------------------------------------ |
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275 | -- Set 8 |
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276 | ------------------------------------ |
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277 | setIndex = 8; |
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278 | setName = "The Gladiator"; |
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279 | setTabName = "Gladiator"; |
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280 | setInfo = "Lesser Set"; |
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281 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
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282 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +20 Armor\n\n"..SW_LINK_COLOR_CLOSE |
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283 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increased Defense +2\n\n"..SW_LINK_COLOR_CLOSE |
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284 | ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +10 Attack Power\n\n"..SW_LINK_COLOR_CLOSE |
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285 | ..SW_GOLD_OPEN.."5:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to get a critical strike by 1%\n\n"..SW_LINK_COLOR_CLOSE |
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286 | |||
287 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1384\n"..SW_LINK_COLOR_CLOSE |
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288 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."25\n"..SW_LINK_COLOR_CLOSE |
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289 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."22\n"..SW_LINK_COLOR_CLOSE |
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290 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."87\n"..SW_LINK_COLOR_CLOSE |
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291 | ..SW_GOLD_OPEN.."Spirit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."44\n"..SW_LINK_COLOR_CLOSE |
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292 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2\n"..SW_LINK_COLOR_CLOSE |
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293 | ..SW_GOLD_OPEN.."Defense: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."13\n"..SW_LINK_COLOR_CLOSE |
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294 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."400\n"..SW_LINK_COLOR_CLOSE; |
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295 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
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296 | |||
297 | partLink = "item:11729:0:0:0"; |
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298 | partInfo = SW_TEXT_HEAD.." - "..SW_AREA_BRD; |
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299 | partStats = SW_TEXT_INST_HEADER.."\n" |
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300 | ..SW_WHITE_OPEN..SW_AREA_BRD.."\n\n"..SW_LINK_COLOR_CLOSE |
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301 | ..SW_TEXT_DROP_HEADER.."\n" |
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302 | ..SW_WHITE_OPEN |
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303 | .."Gorosh the Dervish (7.3%)\n"; |
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304 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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305 | |||
306 | partLink = "item:11726:0:0:0"; |
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307 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_BRD; |
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308 | partStats = SW_TEXT_INST_HEADER.."\n" |
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309 | ..SW_WHITE_OPEN..SW_AREA_BRD.."\n\n"..SW_LINK_COLOR_CLOSE |
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310 | ..SW_TEXT_DROP_HEADER.."\n" |
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311 | ..SW_WHITE_OPEN |
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312 | .."Gorosh the Dervish (7.3%)\n"; |
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313 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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314 | |||
315 | partLink = "item:11728:0:0:0"; |
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316 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_BRD; |
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317 | partStats = SW_TEXT_INST_HEADER.."\n" |
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318 | ..SW_WHITE_OPEN..SW_AREA_BRD.."\n\n"..SW_LINK_COLOR_CLOSE |
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319 | ..SW_TEXT_DROP_HEADER.."\n" |
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320 | ..SW_WHITE_OPEN |
||
321 | .."Gorosh the Dervish (13.4%)\n"; |
||
322 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
323 | |||
324 | partLink = "item:11730:0:0:0"; |
||
325 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_BRD; |
||
326 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
327 | ..SW_WHITE_OPEN..SW_AREA_BRD.."\n\n"..SW_LINK_COLOR_CLOSE |
||
328 | ..SW_TEXT_DROP_HEADER.."\n" |
||
329 | ..SW_WHITE_OPEN |
||
330 | .."Gorosh the Dervish (18.5%)\n"; |
||
331 | classData.aSetData[setIndex].aPartData[4] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
332 | |||
333 | partLink = "item:11731:0:0:0"; |
||
334 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_BRD; |
||
335 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
336 | ..SW_WHITE_OPEN..SW_AREA_BRD.."\n\n"..SW_LINK_COLOR_CLOSE |
||
337 | ..SW_TEXT_DROP_HEADER.."\n" |
||
338 | ..SW_WHITE_OPEN |
||
339 | .."Gorosh the Dervish (21.6%)\n"; |
||
340 | classData.aSetData[setIndex].aPartData[5] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
341 | |||
342 | |||
343 | ------------------------------------ |
||
344 | -- Set 9 |
||
345 | ------------------------------------ |
||
346 | setIndex = 9; |
||
347 | setName = "Green Dragon Mail"; |
||
348 | setTabName = "Green Dragon"; |
||
349 | setInfo = "Crafted Set"; |
||
350 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
351 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Restores 3 mana per 5 sec.\n\n"..SW_LINK_COLOR_CLOSE |
||
352 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Allows 15% of your Mana regeneration to continue while casting.\n\n"..SW_LINK_COLOR_CLOSE |
||
353 | |||
354 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."801\n"..SW_LINK_COLOR_CLOSE |
||
355 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."25\n"..SW_LINK_COLOR_CLOSE |
||
356 | ..SW_GOLD_OPEN.."Spirit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."61\n"..SW_LINK_COLOR_CLOSE |
||
357 | ..SW_GOLD_OPEN.."Nature: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."31\n"..SW_LINK_COLOR_CLOSE |
||
358 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."250\n"..SW_LINK_COLOR_CLOSE; |
||
359 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
360 | |||
361 | partLink = "item:15045:0:0:0"; |
||
362 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_AH; |
||
363 | partStats = SW_TEXT_INFO.."\n" |
||
364 | ..SW_WHITE_OPEN |
||
365 | .."Crafted by Blacksmiths\n"; |
||
366 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
367 | |||
368 | partLink = "item:15046:0:0:0"; |
||
369 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_AH; |
||
370 | partStats = SW_TEXT_INFO.."\n" |
||
371 | ..SW_WHITE_OPEN |
||
372 | .."Crafted by Blacksmiths\n"; |
||
373 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
374 | |||
375 | partLink = "item:20296:0:0:0"; |
||
376 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_AH; |
||
377 | partStats = SW_TEXT_INFO.."\n" |
||
378 | ..SW_WHITE_OPEN |
||
379 | .."Crafted by Blacksmiths\n"; |
||
380 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
381 | |||
382 | |||
383 | ------------------------------------ |
||
384 | -- Set 10 |
||
385 | ------------------------------------ |
||
386 | setIndex = 10; |
||
387 | setName = "Imperial Plate"; |
||
388 | setTabName = "Imperial"; |
||
389 | setInfo = "Crafted Set"; |
||
390 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
391 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +100 Armor\n\n"..SW_LINK_COLOR_CLOSE |
||
392 | ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +28 Attack Power\n\n"..SW_LINK_COLOR_CLOSE |
||
393 | ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +18 Stamina\n\n"..SW_LINK_COLOR_CLOSE |
||
394 | |||
395 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2809\n"..SW_LINK_COLOR_CLOSE |
||
396 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."100\n"..SW_LINK_COLOR_CLOSE |
||
397 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."11\n"..SW_LINK_COLOR_CLOSE |
||
398 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."475\n"..SW_LINK_COLOR_CLOSE; |
||
399 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
400 | |||
401 | partLink = "item:12427:0:0:0"; |
||
402 | partInfo = SW_TEXT_HEAD.." - "..SW_AREA_AH; |
||
403 | partStats = SW_TEXT_INFO.."\n" |
||
404 | ..SW_WHITE_OPEN |
||
405 | .."Crafted by Blacksmiths\n"; |
||
406 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
407 | |||
408 | partLink = "item:12428:0:0:0"; |
||
409 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AH; |
||
410 | partStats = SW_TEXT_INFO.."\n" |
||
411 | ..SW_WHITE_OPEN |
||
412 | .."Crafted by Blacksmiths\n"; |
||
413 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
414 | |||
415 | partLink = "item:12422:0:0:0"; |
||
416 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_AH; |
||
417 | partStats = SW_TEXT_INFO.."\n" |
||
418 | ..SW_WHITE_OPEN |
||
419 | .."Crafted by Blacksmiths\n"; |
||
420 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
421 | |||
422 | partLink = "item:12429:0:0:0"; |
||
423 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_AH; |
||
424 | partStats = SW_TEXT_INFO.."\n" |
||
425 | ..SW_WHITE_OPEN |
||
426 | .."Crafted by Blacksmiths\n"; |
||
427 | classData.aSetData[setIndex].aPartData[4] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
428 | |||
429 | partLink = "item:12426:0:0:0"; |
||
430 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_AH; |
||
431 | partStats = SW_TEXT_INFO.."\n" |
||
432 | ..SW_WHITE_OPEN |
||
433 | .."Crafted by Blacksmiths\n"; |
||
434 | classData.aSetData[setIndex].aPartData[5] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
435 | |||
436 | partLink = "item:12424:0:0:0"; |
||
437 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_AH; |
||
438 | partStats = SW_TEXT_INFO.."\n" |
||
439 | ..SW_WHITE_OPEN |
||
440 | .."Crafted by Blacksmiths\n"; |
||
441 | classData.aSetData[setIndex].aPartData[6] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
442 | |||
443 | partLink = "item:12425:0:0:0"; |
||
444 | partInfo = SW_TEXT_WRIST.." - "..SW_AREA_AH; |
||
445 | partStats = SW_TEXT_INFO.."\n" |
||
446 | ..SW_WHITE_OPEN |
||
447 | .."Crafted by Blacksmiths\n"; |
||
448 | classData.aSetData[setIndex].aPartData[7] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
449 | |||
450 | |||
451 | ------------------------------------ |
||
452 | -- Set 11 |
||
453 | ------------------------------------ |
||
454 | setIndex = 11; |
||
455 | setName = "Ironfeather Armor"; |
||
456 | setTabName = "Ironfeather"; |
||
457 | setInfo = "Crafted Set"; |
||
458 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
459 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases damage and healing done by magical spells and effects by up to 20.\n\n"..SW_LINK_COLOR_CLOSE |
||
460 | |||
461 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."282\n"..SW_LINK_COLOR_CLOSE |
||
462 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."32\n"..SW_LINK_COLOR_CLOSE |
||
463 | ..SW_GOLD_OPEN.."Spirit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."36\n"..SW_LINK_COLOR_CLOSE |
||
464 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."160\n"..SW_LINK_COLOR_CLOSE; |
||
465 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
466 | |||
467 | partLink = "item:15067:0:0:0"; |
||
468 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AH; |
||
469 | partStats = SW_TEXT_INFO.."\n" |
||
470 | ..SW_WHITE_OPEN |
||
471 | .."Crafted by Leatherworkers\n"; |
||
472 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
473 | |||
474 | partLink = "item:15066:0:0:0"; |
||
475 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_AH; |
||
476 | partStats = SW_TEXT_INFO.."\n" |
||
477 | ..SW_WHITE_OPEN |
||
478 | .."Crafted by Leatherworkers\n"; |
||
479 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
480 | |||
481 | ------------------------------------ |
||
482 | -- Set 12 |
||
483 | ------------------------------------ |
||
484 | setIndex = 12; |
||
485 | setName = "Prayer of the Primal"; |
||
486 | setTabName = "Primal"; |
||
487 | setInfo = "ZG Set"; |
||
488 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
489 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases healing done by spells and effects by up to 33.\n\n"..SW_LINK_COLOR_CLOSE |
||
490 | |||
491 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
492 | |||
493 | partLink = "item:19920:0:0:0"; |
||
494 | partInfo = SW_TEXT_FINGER.." - "..SW_AREA_ZG; |
||
495 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
496 | ..SW_WHITE_OPEN..SW_AREA_ZG.."\n\n"..SW_LINK_COLOR_CLOSE |
||
497 | ..SW_TEXT_DROP_HEADER.."\n" |
||
498 | ..SW_WHITE_OPEN |
||
499 | .."High Priestess Jeklik (6.1%)\n"; |
||
500 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
501 | |||
502 | partLink = "item:19863:0:0:0"; |
||
503 | partInfo = SW_TEXT_FINGER.." - "..SW_AREA_ZG; |
||
504 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
505 | ..SW_WHITE_OPEN..SW_AREA_ZG.."\n\n"..SW_LINK_COLOR_CLOSE |
||
506 | ..SW_TEXT_DROP_HEADER.."\n" |
||
507 | ..SW_WHITE_OPEN |
||
508 | .."Bloodlord Mandokir (6.1%)\n"; |
||
509 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
510 | |||
511 | ------------------------------------ |
||
512 | -- Set 13 |
||
513 | ------------------------------------ |
||
514 | setIndex = 13; |
||
515 | setName = "Primal Batskin"; |
||
516 | setTabName = "Primal Batskin"; |
||
517 | setInfo = "Crafted Set"; |
||
518 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
519 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Minor increase to running and swimming speed.\n\n"..SW_LINK_COLOR_CLOSE |
||
520 | |||
521 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."373\n"..SW_LINK_COLOR_CLOSE |
||
522 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."56\n"..SW_LINK_COLOR_CLOSE |
||
523 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."22\n"..SW_LINK_COLOR_CLOSE |
||
524 | ..SW_GOLD_OPEN.."To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."4\n"..SW_LINK_COLOR_CLOSE |
||
525 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."170\n"..SW_LINK_COLOR_CLOSE; |
||
526 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
527 | |||
528 | partLink = "item:19685:0:0:0"; |
||
529 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_AH; |
||
530 | partStats = SW_TEXT_INFO.."\n" |
||
531 | ..SW_WHITE_OPEN |
||
532 | .."Crafted by Leatherworkers\n"; |
||
533 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
534 | |||
535 | partLink = "item:19686:0:0:0"; |
||
536 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_AH; |
||
537 | partStats = SW_TEXT_INFO.."\n" |
||
538 | ..SW_WHITE_OPEN |
||
539 | .."Crafted by Leatherworkers\n"; |
||
540 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
541 | |||
542 | partLink = "item:19687:0:0:0"; |
||
543 | partInfo = SW_TEXT_WRIST.." - "..SW_AREA_AH; |
||
544 | partStats = SW_TEXT_INFO.."\n" |
||
545 | ..SW_WHITE_OPEN |
||
546 | .."Crafted by Leatherworkers\n"; |
||
547 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
548 | |||
549 | ------------------------------------ |
||
550 | -- Set 14 |
||
551 | ------------------------------------ |
||
552 | setIndex = 14; |
||
553 | setName = "Chain of the Scarlet Crusade"; |
||
554 | setTabName = "Scarlet Crusade"; |
||
555 | setInfo = "Lesser Set"; |
||
556 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
557 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +10 Armor.\n\n"..SW_LINK_COLOR_CLOSE |
||
558 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increased Defense +1.\n\n"..SW_LINK_COLOR_CLOSE |
||
559 | ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +5 Shadow Resistance.\n\n"..SW_LINK_COLOR_CLOSE |
||
560 | ..SW_GOLD_OPEN.."5:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +15 Attack Power when fighting Undead.\n\n"..SW_LINK_COLOR_CLOSE |
||
561 | ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to hit by 1%.\n\n"..SW_LINK_COLOR_CLOSE |
||
562 | |||
563 | |||
564 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1001\n"..SW_LINK_COLOR_CLOSE |
||
565 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."44\n"..SW_LINK_COLOR_CLOSE |
||
566 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."12\n"..SW_LINK_COLOR_CLOSE |
||
567 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."56\n"..SW_LINK_COLOR_CLOSE |
||
568 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."375\n"..SW_LINK_COLOR_CLOSE; |
||
569 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
570 | |||
571 | partLink = "item:10328:0:0:0"; |
||
572 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_SM; |
||
573 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
574 | ..SW_WHITE_OPEN..SW_AREA_SM.."\n\n"..SW_LINK_COLOR_CLOSE |
||
575 | ..SW_TEXT_DROP_HEADER.."\n" |
||
576 | ..SW_WHITE_OPEN |
||
577 | .."Scarlet Champion (0.3%)\n"; |
||
578 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
579 | |||
580 | partLink = "item:10330:0:0:0"; |
||
581 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_SM; |
||
582 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
583 | ..SW_WHITE_OPEN..SW_AREA_SM.."\n\n"..SW_LINK_COLOR_CLOSE |
||
584 | ..SW_TEXT_DROP_HEADER.."\n" |
||
585 | ..SW_WHITE_OPEN |
||
586 | .."Herod (13.2%)\n" |
||
587 | .."Scarlet Commander Mograine (12.4%)\n"; |
||
588 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
589 | |||
590 | partLink = "item:10331:0:0:0"; |
||
591 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_SM; |
||
592 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
593 | ..SW_WHITE_OPEN..SW_AREA_SM.."\n\n"..SW_LINK_COLOR_CLOSE |
||
594 | ..SW_TEXT_DROP_HEADER.."\n" |
||
595 | ..SW_WHITE_OPEN |
||
596 | .."Scarlet Centurion (1.6%)\n"; |
||
597 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
598 | |||
599 | partLink = "item:10332:0:0:0"; |
||
600 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_SM; |
||
601 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
602 | ..SW_WHITE_OPEN..SW_AREA_SM.."\n\n"..SW_LINK_COLOR_CLOSE |
||
603 | ..SW_TEXT_DROP_HEADER.."\n" |
||
604 | ..SW_WHITE_OPEN |
||
605 | .."Scarlet Gallant (0.1%)\n" |
||
606 | .."Scarlet Monk (0.1%)\n" |
||
607 | .."Scarlet Centurion (0.1%)\n" |
||
608 | .."Scarlet Diviner (0.1%)\n" |
||
609 | .."Scarlet Defender (0.1%)\n" |
||
610 | .."Scarlet Myrmidon (0.1%)\n" |
||
611 | .."Scarlet Beastmaster (0.1%)\n" |
||
612 | .."Scarlet Chaplain (0.1%)\n" |
||
613 | .."Scarlet Guardsman (0.1%)\n" |
||
614 | .."Scarlet Protector (0.1%)\n" |
||
615 | .."Scarlet Wizard (0.1%)\n" |
||
616 | .."Scarlet Adept (0.1%)\n" |
||
617 | .."Scarlet Tracking Hound (0.1%)\n" |
||
618 | .."Scarlet Soldier (0.1%)\n" |
||
619 | .."Scarlet Conjuror (0.1%)\n" |
||
620 | .."Scarlet Evoker (0.1%)\n"; |
||
621 | classData.aSetData[setIndex].aPartData[4] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
622 | |||
623 | partLink = "item:10329:0:0:0"; |
||
624 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_SM; |
||
625 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
626 | ..SW_WHITE_OPEN..SW_AREA_SM.."\n\n"..SW_LINK_COLOR_CLOSE |
||
627 | ..SW_TEXT_DROP_HEADER.."\n" |
||
628 | ..SW_WHITE_OPEN |
||
629 | .."Scarlet Myrmidon (1.5%)\n" |
||
630 | .."Scarlet Defender (1.5%)\n"; |
||
631 | classData.aSetData[setIndex].aPartData[5] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
632 | |||
633 | partLink = "item:10333:0:0:0"; |
||
634 | partInfo = SW_TEXT_WRIST.." - "..SW_AREA_SM; |
||
635 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
636 | ..SW_WHITE_OPEN..SW_AREA_SM.."\n\n"..SW_LINK_COLOR_CLOSE |
||
637 | ..SW_TEXT_DROP_HEADER.."\n" |
||
638 | ..SW_WHITE_OPEN |
||
639 | .."Scarlet Guardsman (1.6%)\n" |
||
640 | .."Scarlet Protector (1.6%)\n"; |
||
641 | classData.aSetData[setIndex].aPartData[6] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
642 | |||
643 | |||
644 | ------------------------------------ |
||
645 | -- Set 15 |
||
646 | ------------------------------------ |
||
647 | setIndex = 15; |
||
648 | setName = "Stormshroud Armor"; |
||
649 | setTabName = "Stormshroud"; |
||
650 | setInfo = "Crafted Set"; |
||
651 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
652 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5% chance of dealing 15 to 25 Lightning damage on a successful melee attack.\n\n"..SW_LINK_COLOR_CLOSE |
||
653 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2% chance on melee attack of restoring 30 energy.\n\n"..SW_LINK_COLOR_CLOSE |
||
654 | |||
655 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."427\n"..SW_LINK_COLOR_CLOSE |
||
656 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."12\n"..SW_LINK_COLOR_CLOSE |
||
657 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."5\n"..SW_LINK_COLOR_CLOSE |
||
658 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."235\n"..SW_LINK_COLOR_CLOSE; |
||
659 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
660 | |||
661 | partLink = "item:15058:0:0:0"; |
||
662 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AH; |
||
663 | partStats = SW_TEXT_INFO.."\n" |
||
664 | ..SW_WHITE_OPEN |
||
665 | .."Crafted by Leatherworkers\n"; |
||
666 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
667 | |||
668 | partLink = "item:15056:0:0:0"; |
||
669 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_AH; |
||
670 | partStats = SW_TEXT_INFO.."\n" |
||
671 | ..SW_WHITE_OPEN |
||
672 | .."Crafted by Leatherworkers\n"; |
||
673 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
674 | |||
675 | partLink = "item:15057:0:0:0"; |
||
676 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_AH; |
||
677 | partStats = SW_TEXT_INFO.."\n" |
||
678 | ..SW_WHITE_OPEN |
||
679 | .."Crafted by Leatherworkers\n"; |
||
680 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
681 | |||
682 | ------------------------------------ |
||
683 | -- Set 16 |
||
684 | ------------------------------------ |
||
685 | setIndex = 16; |
||
686 | setName = "Twilight Trappings"; |
||
687 | setTabName = "Twilight"; |
||
688 | setInfo = "Lesser Set"; |
||
689 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
690 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Bestows the wearer with the evil aura of a Twilight's Hammer cultist.\n\n"..SW_LINK_COLOR_CLOSE |
||
691 | |||
692 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."198\n"..SW_LINK_COLOR_CLOSE |
||
693 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."160\n"..SW_LINK_COLOR_CLOSE; |
||
694 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
695 | |||
696 | partLink = "item:20408:0:0:0"; |
||
697 | partInfo = SW_TEXT_HEAD.." - "..SW_AREA_SIL; |
||
698 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
699 | ..SW_WHITE_OPEN..SW_AREA_SIL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
700 | ..SW_TEXT_DROP_HEADER.."\n" |
||
701 | ..SW_WHITE_OPEN |
||
702 | .."Twilight Overlord (3.8%)\n" |
||
703 | .."Twilight Flamereaver (4.4)\n" |
||
704 | .."Twilight Master (3.7%)\n" |
||
705 | .."Twilight Stonecaller (4.9%)\n" |
||
706 | .."Twilight Geolord (4.0%)\n" |
||
707 | .."Twilight Avenger (3.9%)\n"; |
||
708 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
709 | |||
710 | partLink = "item:20406:0:0:0"; |
||
711 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_SIL; |
||
712 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
713 | ..SW_WHITE_OPEN..SW_AREA_SIL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
714 | ..SW_TEXT_DROP_HEADER.."\n" |
||
715 | ..SW_WHITE_OPEN |
||
716 | .."Twilight Overlord (3.8%)\n" |
||
717 | .."Twilight Flamereaver (4.4)\n" |
||
718 | .."Twilight Master (3.7%)\n" |
||
719 | .."Twilight Stonecaller (4.9%)\n" |
||
720 | .."Twilight Geolord (4.0%)\n" |
||
721 | .."Twilight Avenger (3.9%)\n"; |
||
722 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
723 | |||
724 | partLink = "item:20407:0:0:0"; |
||
725 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_SIL; |
||
726 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
727 | ..SW_WHITE_OPEN..SW_AREA_SIL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
728 | ..SW_TEXT_DROP_HEADER.."\n" |
||
729 | ..SW_WHITE_OPEN |
||
730 | .."Twilight Overlord (3.8%)\n" |
||
731 | .."Twilight Flamereaver (4.4)\n" |
||
732 | .."Twilight Master (3.7%)\n" |
||
733 | .."Twilight Stonecaller (4.9%)\n" |
||
734 | .."Twilight Geolord (4.0%)\n" |
||
735 | .."Twilight Avenger (3.9%)\n"; |
||
736 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
737 | |||
738 | ------------------------------------ |
||
739 | -- Set 17 |
||
740 | ------------------------------------ |
||
741 | setIndex = 17; |
||
742 | setName = "Volcanic Armor"; |
||
743 | setTabName = "Volcanic"; |
||
744 | setInfo = "Crafted Set"; |
||
745 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
746 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5% chance of dealing 15 to 25 Fire damage on a successful melee attack.\n\n"..SW_LINK_COLOR_CLOSE |
||
747 | |||
748 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."639\n"..SW_LINK_COLOR_CLOSE |
||
749 | ..SW_GOLD_OPEN.."Fire: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."58\n"..SW_LINK_COLOR_CLOSE |
||
750 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."200\n"..SW_LINK_COLOR_CLOSE; |
||
751 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
752 | |||
753 | partLink = "item:15055:0:0:0"; |
||
754 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AH; |
||
755 | partStats = SW_TEXT_INFO.."\n" |
||
756 | ..SW_WHITE_OPEN |
||
757 | .."Crafted by Leatherworkers\n"; |
||
758 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
759 | |||
760 | partLink = "item:15053:0:0:0"; |
||
761 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_AH; |
||
762 | partStats = SW_TEXT_INFO.."\n" |
||
763 | ..SW_WHITE_OPEN |
||
764 | .."Crafted by Leatherworkers\n"; |
||
765 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
766 | |||
767 | partLink = "item:15054:0:0:0"; |
||
768 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_AH; |
||
769 | partStats = SW_TEXT_INFO.."\n" |
||
770 | ..SW_WHITE_OPEN |
||
771 | .."Crafted by Leatherworkers\n"; |
||
772 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
773 | |||
774 | ------------------------------------ |
||
775 | -- Set 18 |
||
776 | ------------------------------------ |
||
777 | setIndex = 18; |
||
778 | setName = "Zanzil's Concentration"; |
||
779 | setTabName = "Zanzil"; |
||
780 | setInfo = "ZG Set"; |
||
781 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
782 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to hit with spells by 1%..\n\n"..SW_LINK_COLOR_CLOSE |
||
783 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases damage and healing done by magical spells and effects by up to 6.\n\n"..SW_LINK_COLOR_CLOSE |
||
784 | |||
785 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
786 | |||
787 | partLink = "item:19905:0:0:0"; |
||
788 | partInfo = SW_TEXT_FINGER.." - "..SW_AREA_ZG; |
||
789 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
790 | ..SW_WHITE_OPEN..SW_AREA_ZG.."\n\n"..SW_LINK_COLOR_CLOSE |
||
791 | ..SW_TEXT_DROP_HEADER.."\n" |
||
792 | ..SW_WHITE_OPEN |
||
793 | .."High Priest Venoxis (6.4%)\n"; |
||
794 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
795 | |||
796 | partLink = "item:19893:0:0:0"; |
||
797 | partInfo = SW_TEXT_FINGER.." - "..SW_AREA_ZG; |
||
798 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
799 | ..SW_WHITE_OPEN..SW_AREA_ZG.."\n\n"..SW_LINK_COLOR_CLOSE |
||
800 | ..SW_TEXT_DROP_HEADER.."\n" |
||
801 | ..SW_WHITE_OPEN |
||
802 | .."Bloodlord Mandokir (9.6%)\n"; |
||
803 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
804 | |||
805 | |||
806 | ------------------------------------ |
||
807 | -- Set 19 |
||
808 | ------------------------------------ |
||
809 | setIndex = 19; |
||
810 | setName = "Major Mojo Infusion"; |
||
811 | setTabName = "Mojo"; |
||
812 | setInfo = "ZG Set"; |
||
813 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
814 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +30 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE |
||
815 | |||
816 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
817 | |||
818 | partLink = "item:19925:0:0:0"; |
||
819 | partInfo = SW_TEXT_FINGER.." - "..SW_AREA_ZG; |
||
820 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
821 | ..SW_WHITE_OPEN..SW_AREA_ZG.."\n\n"..SW_LINK_COLOR_CLOSE |
||
822 | ..SW_TEXT_DROP_HEADER.."\n" |
||
823 | ..SW_WHITE_OPEN |
||
824 | .."High Priestess Mar'li (8.2%)\n"; |
||
825 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
826 | |||
827 | partLink = "item:19898:0:0:0"; |
||
828 | partInfo = SW_TEXT_FINGER.." - "..SW_AREA_ZG; |
||
829 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
830 | ..SW_WHITE_OPEN..SW_AREA_ZG.."\n\n"..SW_LINK_COLOR_CLOSE |
||
831 | ..SW_TEXT_DROP_HEADER.."\n" |
||
832 | ..SW_WHITE_OPEN |
||
833 | .."High Priest Thekal (8.3%)\n"; |
||
834 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
835 | |||
836 | |||
837 | ----------------------------------- |
||
838 | -- Set 20 |
||
839 | ----------------------------------- |
||
840 | setIndex = 20; |
||
841 | setName = "Defias Leather"; |
||
842 | setTabName = "Defias"; |
||
843 | setInfo = "Defias Set"; |
||
844 | setStats = SW_TEXT_BONUS_HEADER.."\n\n" |
||
845 | ..SW_GOLD_OPEN.."2"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +10 Armor.\n\n"..SW_LINK_COLOR_CLOSE |
||
846 | ..SW_GOLD_OPEN.."3"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +5 Arcane Resistance.\n\n"..SW_LINK_COLOR_CLOSE |
||
847 | ..SW_GOLD_OPEN.."4"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increased Daggers +1.\n\n"..SW_LINK_COLOR_CLOSE |
||
848 | ..SW_GOLD_OPEN.."5"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +10 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE |
||
849 | |||
850 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."9\n"..SW_LINK_COLOR_CLOSE |
||
851 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."299\n"..SW_LINK_COLOR_CLOSE |
||
852 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."24\n"..SW_LINK_COLOR_CLOSE |
||
853 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."15\n"..SW_LINK_COLOR_CLOSE; |
||
854 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
855 | |||
856 | partLink = "item:10399:0:0:0"; |
||
857 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_VC; |
||
858 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
859 | ..SW_WHITE_OPEN..SW_AREA_VC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
860 | ..SW_TEXT_DROP_HEADER.."\n" |
||
861 | ..SW_WHITE_OPEN |
||
862 | .."Edwin VanCleef (14.63%)\n"; |
||
863 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
864 | |||
865 | partLink = "item:10400:0:0:0"; |
||
866 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_VC; |
||
867 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
868 | ..SW_WHITE_OPEN..SW_AREA_VC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
869 | ..SW_TEXT_DROP_HEADER.."\n" |
||
870 | ..SW_WHITE_OPEN |
||
871 | .."Defias Overseer (1.64%)\n" |
||
872 | .."Defias Taskmaster (1.68%)\n"; |
||
873 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
874 | |||
875 | partLink = "item:10401:0:0:0"; |
||
876 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_VC; |
||
877 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
878 | ..SW_WHITE_OPEN..SW_AREA_VC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
879 | ..SW_TEXT_DROP_HEADER.."\n" |
||
880 | ..SW_WHITE_OPEN |
||
881 | .."Defias Overseer (1.77%)\n" |
||
882 | .."Defias Taskmaster (1.72%)\n"; |
||
883 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
884 | |||
885 | partLink = "item:10402:0:0:0"; |
||
886 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_VC; |
||
887 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
888 | ..SW_WHITE_OPEN..SW_AREA_VC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
889 | ..SW_TEXT_DROP_HEADER.."\n" |
||
890 | ..SW_WHITE_OPEN |
||
891 | .."Defias Strip Miner (1.23%)\n"; |
||
892 | classData.aSetData[setIndex].aPartData[4] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
893 | |||
894 | partLink = "item:10403:0:0:0"; |
||
895 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_VC; |
||
896 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
897 | ..SW_WHITE_OPEN..SW_AREA_VC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
898 | ..SW_TEXT_DROP_HEADER.."\n" |
||
899 | ..SW_WHITE_OPEN |
||
900 | .."Captain Greenskin (24.07%)\n"; |
||
901 | classData.aSetData[setIndex].aPartData[5] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
902 | |||
903 | |||
904 | ----------------------------------- |
||
905 | -- Set 21 |
||
906 | ----------------------------------- |
||
907 | setIndex = 21; |
||
908 | setName = "Embrace of the Viper"; |
||
909 | setTabName = "Viper"; |
||
910 | setInfo = "Viper Set"; |
||
911 | setStats = SW_TEXT_BONUS_HEADER.."\n\n" |
||
912 | ..SW_GOLD_OPEN.."2"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases damage done by Nature Spells and effects by up to 7.\n\n"..SW_LINK_COLOR_CLOSE |
||
913 | ..SW_GOLD_OPEN.."3"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increased Staves +2.\n\n"..SW_LINK_COLOR_CLOSE |
||
914 | ..SW_GOLD_OPEN.."4"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases Healing done by spells and effects by up 2 11.\n\n"..SW_LINK_COLOR_CLOSE |
||
915 | ..SW_GOLD_OPEN.."5"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +10 Intellect.\n\n"..SW_LINK_COLOR_CLOSE |
||
916 | |||
917 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."18\n"..SW_LINK_COLOR_CLOSE |
||
918 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."310\n"..SW_LINK_COLOR_CLOSE |
||
919 | ..SW_GOLD_OPEN.."Spirit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."7\n"..SW_LINK_COLOR_CLOSE |
||
920 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."11\n"..SW_LINK_COLOR_CLOSE |
||
921 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."9\n"..SW_LINK_COLOR_CLOSE; |
||
922 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
923 | |||
924 | partLink = "item:6473:0:0:0"; |
||
925 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_WC; |
||
926 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
927 | ..SW_WHITE_OPEN..SW_AREA_WC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
928 | ..SW_TEXT_DROP_HEADER.."\n" |
||
929 | ..SW_WHITE_OPEN |
||
930 | .."Lord Pythas (1.9%)\n"; |
||
931 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
932 | |||
933 | partLink = "item:10410:0:0:0"; |
||
934 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_WC; |
||
935 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
936 | ..SW_WHITE_OPEN..SW_AREA_WC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
937 | ..SW_TEXT_DROP_HEADER.."\n" |
||
938 | ..SW_WHITE_OPEN |
||
939 | .."Lord Cobrahn (15.92%)\n"; |
||
940 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
941 | |||
942 | partLink = "item:10413:0:0:0"; |
||
943 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_WC; |
||
944 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
945 | ..SW_WHITE_OPEN..SW_AREA_WC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
946 | ..SW_TEXT_DROP_HEADER.."\n" |
||
947 | ..SW_WHITE_OPEN |
||
948 | .."Druid of the Fang (1.21%%)\n"; |
||
949 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
950 | |||
951 | partLink = "item:10411:0:0:0"; |
||
952 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_WC; |
||
953 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
954 | ..SW_WHITE_OPEN..SW_AREA_WC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
955 | ..SW_TEXT_DROP_HEADER.."\n" |
||
956 | ..SW_WHITE_OPEN |
||
957 | .."Lord Serpentis (18.98%%)\n"; |
||
958 | classData.aSetData[setIndex].aPartData[4] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
959 | |||
960 | partLink = "item:10412:0:0:0"; |
||
961 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_WC; |
||
962 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
963 | ..SW_WHITE_OPEN..SW_AREA_WC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
964 | ..SW_TEXT_DROP_HEADER.."\n" |
||
965 | ..SW_WHITE_OPEN |
||
966 | .."Lady Anacondra (8.82%%)\n"; |
||
967 | classData.aSetData[setIndex].aPartData[5] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
968 | |||
969 | ------------------------------------ |
||
970 | -- Set 22 |
||
971 | ------------------------------------ |
||
972 | setIndex = 22; |
||
973 | setName = "Shard of the Gods"; |
||
974 | setTabName = "Gods"; |
||
975 | setInfo = "God Set"; |
||
976 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
977 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +10 All Resistances.\n\n"..SW_LINK_COLOR_CLOSE |
||
978 | |||
979 | ..SW_GOLD_OPEN.."Regen: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."16 Mana Regen per 5 secs.\n"..SW_LINK_COLOR_CLOSE |
||
980 | ..SW_GOLD_OPEN.."Regen: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."16 Health Regen per 5 secs.\n"..SW_LINK_COLOR_CLOSE; |
||
981 | |||
982 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
983 | |||
984 | partLink = "item:17082:0:0:0"; |
||
985 | partInfo = SW_TEXT_TRINKET.." - "..SW_AREA_MC; |
||
986 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
987 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
988 | ..SW_TEXT_DROP_HEADER.."\n" |
||
989 | ..SW_WHITE_OPEN |
||
990 | .."Ragnaros (4.57%)\n"; |
||
991 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
992 | |||
993 | partLink = "item:17064:0:0:0"; |
||
994 | partInfo = SW_TEXT_TRINKET.." - "..SW_AREA_OL; |
||
995 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
996 | ..SW_WHITE_OPEN..SW_AREA_OL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
997 | ..SW_TEXT_DROP_HEADER.."\n" |
||
998 | ..SW_WHITE_OPEN |
||
999 | .."Onyxia (3.86%)\n"; |
||
1000 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1001 | |||
1002 | ------------------------------------ |
||
1003 | -- Set 23 |
||
1004 | ------------------------------------ |
||
1005 | setIndex = 23; |
||
1006 | setName = "Overlords Resolution"; |
||
1007 | setTabName = "Overlord"; |
||
1008 | setInfo = "Overlord Set"; |
||
1009 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
1010 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases Chance to Dodge by 2%.\n\n"..SW_LINK_COLOR_CLOSE |
||
1011 | |||
1012 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."8\n"..SW_LINK_COLOR_CLOSE |
||
1013 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."21\n"..SW_LINK_COLOR_CLOSE |
||
1014 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."9\n"..SW_LINK_COLOR_CLOSE |
||
1015 | ..SW_GOLD_OPEN.."Defence: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."7\n"..SW_LINK_COLOR_CLOSE |
||
1016 | ..SW_GOLD_OPEN.."%Block with Shield: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2\n"..SW_LINK_COLOR_CLOSE |
||
1017 | ..SW_GOLD_OPEN.."%Dodge: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1\n"..SW_LINK_COLOR_CLOSE; |
||
1018 | |||
1019 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
1020 | |||
1021 | partLink = "item:19873:0:0:0"; |
||
1022 | partInfo = SW_TEXT_FINGER.." - "..SW_AREA_ZG; |
||
1023 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1024 | ..SW_WHITE_OPEN..SW_AREA_ZG.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1025 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1026 | ..SW_WHITE_OPEN |
||
1027 | .."Bloodlord Mandokir (11.31%)\n"; |
||
1028 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1029 | |||
1030 | partLink = "item:19912:0:0:0"; |
||
1031 | partInfo = SW_TEXT_FINGER.." - "..SW_AREA_ZG; |
||
1032 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1033 | ..SW_WHITE_OPEN..SW_AREA_ZG.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1034 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1035 | ..SW_WHITE_OPEN |
||
1036 | .."High Priestess Arlokk (15.68%)\n"; |
||
1037 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1038 | |||
1039 | ------------------------------------ |
||
1040 | -- Set 24 |
||
1041 | ------------------------------------ |
||
1042 | setIndex = 24; |
||
1043 | setName = "Regalia of Undead Cleansing"; |
||
1044 | setTabName = "Undead Cleansing"; |
||
1045 | setInfo = "Cloth Undead"; |
||
1046 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
1047 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases your damage aginst Undead by 2%.\n\n"..SW_LINK_COLOR_CLOSE |
||
1048 | |||
1049 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."184\n"..SW_LINK_COLOR_CLOSE |
||
1050 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."30\n"..SW_LINK_COLOR_CLOSE |
||
1051 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."28\n"..SW_LINK_COLOR_CLOSE |
||
1052 | ..SW_GOLD_OPEN.."+Spell Damage to Undead: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."109\n"..SW_LINK_COLOR_CLOSE; |
||
1053 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
1054 | |||
1055 | partLink = "item:23091:0:0:0"; |
||
1056 | partInfo = SW_TEXT_WRIST.." - "..SW_AREA_EPL; |
||
1057 | partStats = SW_TEXT_INFO.."\n" |
||
1058 | ..SW_WHITE_OPEN |
||
1059 | .."Bone Witch (20.68%)\n" |
||
1060 | .."Lumbering Horror (22.01%)\n" |
||
1061 | .."Spirit of the Damned (20.42%)\n"; |
||
1062 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1063 | |||
1064 | partLink = "item:23084:0:0:0"; |
||
1065 | partInfo = SW_TEXT_HAND.." - ".."Argent Dawn Gloves"; -- quest |
||
1066 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
1067 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
1068 | ..SW_GOLD_OPEN.."Necrotic Runes: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 30\n"..SW_LINK_COLOR_CLOSE; |
||
1069 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1070 | |||
1071 | partLink = "item:23085:0:0:0"; |
||
1072 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_EPL; |
||
1073 | partStats = SW_TEXT_INFO.."\n" |
||
1074 | ..SW_WHITE_OPEN |
||
1075 | .."Shadow of Doom (6.35%)\n"; |
||
1076 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1077 | |||
1078 | ------------------------------------ |
||
1079 | -- Set 25 |
||
1080 | ------------------------------------ |
||
1081 | setIndex = 25; |
||
1082 | setName = "Undead Slayer Armor"; |
||
1083 | setTabName = "Undead Slayer"; |
||
1084 | setInfo = "Leather Undead"; |
||
1085 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
1086 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases your damage aginst Undead by 3%.\n\n"..SW_LINK_COLOR_CLOSE |
||
1087 | |||
1088 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."363\n"..SW_LINK_COLOR_CLOSE |
||
1089 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."45\n"..SW_LINK_COLOR_CLOSE |
||
1090 | ..SW_GOLD_OPEN.."+Attack Power to Undead: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."186\n"..SW_LINK_COLOR_CLOSE; |
||
1091 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
1092 | |||
1093 | partLink = "item:23093:0:0:0"; |
||
1094 | partInfo = SW_TEXT_WRIST.." - "..SW_AREA_EPL; |
||
1095 | partStats = SW_TEXT_INFO.."\n" |
||
1096 | ..SW_WHITE_OPEN |
||
1097 | .."Bone Witch (20.82%)\n" |
||
1098 | .."Lumbering Horror (19.50%)\n" |
||
1099 | .."Spirit of the Damned (21.54%)\n"; |
||
1100 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1101 | |||
1102 | partLink = "item:23081:0:0:0"; |
||
1103 | partInfo = SW_TEXT_HAND.." - ".."Argent Dawn Gloves"; -- quest |
||
1104 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
1105 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
1106 | ..SW_GOLD_OPEN.."Necrotic Runes: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 30\n"..SW_LINK_COLOR_CLOSE; |
||
1107 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1108 | |||
1109 | partLink = "item:23089:0:0:0"; |
||
1110 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_EPL; |
||
1111 | partStats = SW_TEXT_INFO.."\n" |
||
1112 | ..SW_WHITE_OPEN |
||
1113 | .."Shadow of Doom (6.33%)\n"; |
||
1114 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1115 | |||
1116 | ------------------------------------ |
||
1117 | -- Set 26 |
||
1118 | ------------------------------------ |
||
1119 | setIndex = 26; |
||
1120 | setName = "Garb of the Undead Slayer"; |
||
1121 | setTabName = "Undead Slayer"; |
||
1122 | setInfo = "Mail Undead"; |
||
1123 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
1124 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases your damage aginst Undead by 2%.\n\n"..SW_LINK_COLOR_CLOSE |
||
1125 | |||
1126 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."763\n"..SW_LINK_COLOR_CLOSE |
||
1127 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."45\n"..SW_LINK_COLOR_CLOSE |
||
1128 | ..SW_GOLD_OPEN.."+Attack Power to Undead: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."186\n"..SW_LINK_COLOR_CLOSE; |
||
1129 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
1130 | |||
1131 | partLink = "item:23092:0:0:0"; |
||
1132 | partInfo = SW_TEXT_WRIST.." - "..SW_AREA_EPL; |
||
1133 | partStats = SW_TEXT_INFO.."\n" |
||
1134 | ..SW_WHITE_OPEN |
||
1135 | .."Bone Witch (20.63%)\n" |
||
1136 | .."Lumbering Horror (20.04%)\n" |
||
1137 | .."Spirit of the Damned (18.74%)\n"; |
||
1138 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1139 | |||
1140 | partLink = "item:23082:0:0:0"; |
||
1141 | partInfo = SW_TEXT_HAND.." - ".."Argent Dawn Gloves"; -- quest |
||
1142 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
1143 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
1144 | ..SW_GOLD_OPEN.."Necrotic Runes: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 30\n"..SW_LINK_COLOR_CLOSE; |
||
1145 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1146 | |||
1147 | partLink = "item:23088:0:0:0"; |
||
1148 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_EPL; |
||
1149 | partStats = SW_TEXT_INFO.."\n" |
||
1150 | ..SW_WHITE_OPEN |
||
1151 | .."Shadow of Doom (7.19%)\n"; |
||
1152 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1153 | |||
1154 | ------------------------------------ |
||
1155 | -- Set 27 |
||
1156 | ------------------------------------ |
||
1157 | setIndex = 27; |
||
1158 | setName = "Battlegear of the Undead Slayer"; |
||
1159 | setTabName = "Undead Slayer"; |
||
1160 | setInfo = "Plate Undead"; |
||
1161 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
1162 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases your damage aginst Undead by 2%.\n\n"..SW_LINK_COLOR_CLOSE |
||
1163 | |||
1164 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1354\n"..SW_LINK_COLOR_CLOSE |
||
1165 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."45\n"..SW_LINK_COLOR_CLOSE |
||
1166 | ..SW_GOLD_OPEN.."+Attack Power to Undead: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."186\n"..SW_LINK_COLOR_CLOSE; |
||
1167 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
1168 | |||
1169 | partLink = "item:23090:0:0:0"; |
||
1170 | partInfo = SW_TEXT_WRIST.." - "..SW_AREA_EPL; |
||
1171 | partStats = SW_TEXT_INFO.."\n" |
||
1172 | ..SW_WHITE_OPEN |
||
1173 | .."Bone Witch (20.68%)\n" |
||
1174 | .."Lumbering Horror (18.81%)\n" |
||
1175 | .."Spirit of the Damned (19.72%)\n"; |
||
1176 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1177 | |||
1178 | partLink = "item:23078:0:0:0"; |
||
1179 | partInfo = SW_TEXT_HAND.." - ".."Argent Dawn Gloves"; -- quest |
||
1180 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
1181 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
1182 | ..SW_GOLD_OPEN.."Necrotic Runes: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 30\n"..SW_LINK_COLOR_CLOSE; |
||
1183 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1184 | |||
1185 | partLink = "item:23087:0:0:0"; |
||
1186 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_EPL; |
||
1187 | partStats = SW_TEXT_INFO.."\n" |
||
1188 | ..SW_WHITE_OPEN |
||
1189 | .."Shadow of Doom (6.33%)\n"; |
||
1190 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1191 | |||
1192 | ----------------------------------- |
||
1193 | -- Set 28 |
||
1194 | ----------------------------------- |
||
1195 | setIndex = 28; |
||
1196 | setName = "Ironweave Battlesuit"; |
||
1197 | setTabName = "Ironweave"; |
||
1198 | setInfo = "Ironweave Set"; |
||
1199 | setStats = SW_TEXT_BONUS_HEADER.."\n\n" |
||
1200 | ..SW_GOLD_OPEN.."4"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases your chance to resist Silence and Interupt effects by 10%.\n\n"..SW_LINK_COLOR_CLOSE |
||
1201 | ..SW_GOLD_OPEN.."8"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +200 Armor.\n\n"..SW_LINK_COLOR_CLOSE |
||
1202 | |||
1203 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."299\n"..SW_LINK_COLOR_CLOSE |
||
1204 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."97\n"..SW_LINK_COLOR_CLOSE |
||
1205 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."154\n"..SW_LINK_COLOR_CLOSE; |
||
1206 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
1207 | |||
1208 | partLink = "item:22306:0:0:0"; |
||
1209 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_LBRS; |
||
1210 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1211 | ..SW_WHITE_OPEN..SW_AREA_LBRS.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1212 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1213 | ..SW_WHITE_OPEN |
||
1214 | .."Mor Grayhoof (22.31%)\n"; |
||
1215 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1216 | |||
1217 | partLink = "item:22313:0:0:0"; |
||
1218 | partInfo = SW_TEXT_WRIST.." - "..SW_AREA_LBRS; |
||
1219 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1220 | ..SW_WHITE_OPEN..SW_AREA_LBRS.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1221 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1222 | ..SW_WHITE_OPEN |
||
1223 | .."Halycon (17.60%)\n"; |
||
1224 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1225 | |||
1226 | partLink = "item:22304:0:0:0"; |
||
1227 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_DME; |
||
1228 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1229 | ..SW_WHITE_OPEN..SW_AREA_DME.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1230 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1231 | ..SW_WHITE_OPEN |
||
1232 | .."Isalien (18.78%)\n"; |
||
1233 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1234 | |||
1235 | partLink = "item:22303:0:0:0"; |
||
1236 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_SCHOLO; |
||
1237 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1238 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1239 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1240 | ..SW_WHITE_OPEN |
||
1241 | .."Kormok (24.21%)\n"; |
||
1242 | classData.aSetData[setIndex].aPartData[4] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1243 | |||
1244 | partLink = "item:22311:0:0:0"; |
||
1245 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_UBRS; |
||
1246 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1247 | ..SW_WHITE_OPEN..SW_AREA_UBRS.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1248 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1249 | ..SW_WHITE_OPEN |
||
1250 | .."The Beast (12.51%)\n"; |
||
1251 | classData.aSetData[setIndex].aPartData[5] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1252 | |||
1253 | partLink = "item:22302:0:0:0"; |
||
1254 | partInfo = SW_TEXT_HEAD.." - "..SW_AREA_UBRS; |
||
1255 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1256 | ..SW_WHITE_OPEN..SW_AREA_UBRS.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1257 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1258 | ..SW_WHITE_OPEN |
||
1259 | .."Lord Valthalak (26.90%)\n"; |
||
1260 | classData.aSetData[setIndex].aPartData[6] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1261 | |||
1262 | |||
1263 | partLink = "item:22305:0:0:0"; |
||
1264 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_BRD; |
||
1265 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1266 | ..SW_WHITE_OPEN..SW_AREA_BRD.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1267 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1268 | ..SW_WHITE_OPEN |
||
1269 | .."Arena (29.69%)\n" |
||
1270 | .."Deep Stinger (0.03%)\n" |
||
1271 | .."Korv (20.00%)\n" |
||
1272 | .."Lefty (33.33%)\n" |
||
1273 | .."Malgen Longspear (40.00%)\n" |
||
1274 | .."Rotfang (9.09%)\n" |
||
1275 | .."Snokh Blackspine (20.00%)\n" |
||
1276 | .."Theldren (0.87%)\n" |
||
1277 | .."Volida (9.09%)\n"; |
||
1278 | classData.aSetData[setIndex].aPartData[7] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1279 | |||
1280 | |||
1281 | partLink = "item:22301:0:0:0"; |
||
1282 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_STRAT_LIVE; |
||
1283 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1284 | ..SW_WHITE_OPEN..SW_AREA_STRAT_LIVE.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1285 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1286 | ..SW_WHITE_OPEN |
||
1287 | .."Sothos and Jarien's Heirlooms (19.34%)\n"; |
||
1288 | classData.aSetData[setIndex].aPartData[5] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1289 | |||
1290 | ----------------------------------- |
||
1291 | -- Set 29 |
||
1292 | ----------------------------------- |
||
1293 | setIndex = 29; |
||
1294 | setName = "The Postmaster"; |
||
1295 | setTabName = "Postmaster"; |
||
1296 | setInfo = "Postmaster Set"; |
||
1297 | setStats = SW_TEXT_BONUS_HEADER.."\n\n" |
||
1298 | ..SW_GOLD_OPEN.."2"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +50 Armor.\n\n"..SW_LINK_COLOR_CLOSE |
||
1299 | ..SW_GOLD_OPEN.."3"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +10 Fire Resistance.\n\n"..SW_LINK_COLOR_CLOSE |
||
1300 | ..SW_GOLD_OPEN.."3"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +10 Arcane Resistance.\n\n"..SW_LINK_COLOR_CLOSE |
||
1301 | ..SW_GOLD_OPEN.."4"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases damage healing done by spells and effects by up to 12.\n\n"..SW_LINK_COLOR_CLOSE |
||
1302 | ..SW_GOLD_OPEN.."5"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Run Speed +5%.\n\n"..SW_LINK_COLOR_CLOSE |
||
1303 | ..SW_GOLD_OPEN.."5"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +10 Intellect.\n\n"..SW_LINK_COLOR_CLOSE |
||
1304 | |||
1305 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."293\n"..SW_LINK_COLOR_CLOSE |
||
1306 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."83\n"..SW_LINK_COLOR_CLOSE |
||
1307 | ..SW_GOLD_OPEN.."Spirit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."63\n"..SW_LINK_COLOR_CLOSE |
||
1308 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."55\n"..SW_LINK_COLOR_CLOSE; |
||
1309 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
1310 | |||
1311 | partLink = "item:13388:0:0:0"; |
||
1312 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_STRAT; |
||
1313 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1314 | ..SW_WHITE_OPEN..SW_AREA_STRAT.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1315 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1316 | ..SW_WHITE_OPEN |
||
1317 | .."Postmaster Malown (14.75%)\n"; |
||
1318 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1319 | |||
1320 | partLink = "item:13389:0:0:0"; |
||
1321 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_STRAT; |
||
1322 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1323 | ..SW_WHITE_OPEN..SW_AREA_STRAT.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1324 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1325 | ..SW_WHITE_OPEN |
||
1326 | .."Postmaster Malown (16.36%)\n"; |
||
1327 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1328 | |||
1329 | partLink = "item:13392:0:0:0"; |
||
1330 | partInfo = SW_TEXT_FINGER.." - "..SW_AREA_STRAT; |
||
1331 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1332 | ..SW_WHITE_OPEN..SW_AREA_STRAT.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1333 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1334 | ..SW_WHITE_OPEN |
||
1335 | .."Postmaster Malown (12.49%)\n"; |
||
1336 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1337 | |||
1338 | partLink = "item:13391:0:0:0"; |
||
1339 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_STRAT; |
||
1340 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1341 | ..SW_WHITE_OPEN..SW_AREA_STRAT.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1342 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1343 | ..SW_WHITE_OPEN |
||
1344 | .."Postmaster Malown (10.49%)\n"; |
||
1345 | classData.aSetData[setIndex].aPartData[4] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1346 | |||
1347 | partLink = "item:13390:0:0:0"; |
||
1348 | partInfo = SW_TEXT_HEAD.." - "..SW_AREA_STRAT; |
||
1349 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1350 | ..SW_WHITE_OPEN..SW_AREA_STRAT.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1351 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1352 | ..SW_WHITE_OPEN |
||
1353 | .."Postmaster Malown (7.21%)\n"; |
||
1354 | classData.aSetData[setIndex].aPartData[5] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1355 | |||
1356 | ----------------------------------- |
||
1357 | -- Set 30 |
||
1358 | ----------------------------------- |
||
1359 | setIndex = 30; |
||
1360 | setName = "Cadaverous Garb"; |
||
1361 | setTabName = "Cadaverous"; |
||
1362 | setInfo = "Cadaverous Set"; |
||
1363 | setStats = SW_TEXT_BONUS_HEADER.."\n\n" |
||
1364 | ..SW_GOLD_OPEN.."2"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Defence +3.\n\n"..SW_LINK_COLOR_CLOSE |
||
1365 | ..SW_GOLD_OPEN.."3"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +10 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE |
||
1366 | ..SW_GOLD_OPEN.."4"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +15 All Resistances.\n\n"..SW_LINK_COLOR_CLOSE |
||
1367 | ..SW_GOLD_OPEN.."5"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." %Hit +2%.\n\n"..SW_LINK_COLOR_CLOSE |
||
1368 | |||
1369 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."8\n"..SW_LINK_COLOR_CLOSE |
||
1370 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."644\n"..SW_LINK_COLOR_CLOSE |
||
1371 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."59\n"..SW_LINK_COLOR_CLOSE |
||
1372 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."8\n"..SW_LINK_COLOR_CLOSE; |
||
1373 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
1374 | |||
1375 | partLink = "item:14637:0:0:0"; |
||
1376 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_SCHOLO; |
||
1377 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1378 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1379 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1380 | ..SW_WHITE_OPEN |
||
1381 | .."Doctor Theolen Krastinov (2.33%)\n" |
||
1382 | .."Instructor Malicia (1.23%)\n" |
||
1383 | .."Lady Illucia Barov (0.76%)\n" |
||
1384 | .."Lord Alexei Barov (3.67%)\n" |
||
1385 | .."Lore Keeper Polket (0.39%\n" |
||
1386 | .."The Ravenian (1.10%)\n"; |
||
1387 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1388 | |||
1389 | partLink = "item:14636:0:0:0"; |
||
1390 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_SCHOLO; |
||
1391 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1392 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1393 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1394 | ..SW_WHITE_OPEN |
||
1395 | .."Doctor Theolen Krastinov (2.24%)\n" |
||
1396 | .."Instructor Malicia (0.90%)\n" |
||
1397 | .."Lady Illucia Barov (0.88%)\n" |
||
1398 | .."Lord Alexei Barov (2.72%)\n" |
||
1399 | .."Lore Keeper Polket (0.51%\n" |
||
1400 | .."The Ravenian (0.83%)\n"; |
||
1401 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1402 | |||
1403 | partLink = "item:14640:0:0:0"; |
||
1404 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_SCHOLO; |
||
1405 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1406 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1407 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1408 | ..SW_WHITE_OPEN |
||
1409 | .."Doctor Theolen Krastinov (2.07%)\n" |
||
1410 | .."Instructor Malicia (0.95%)\n" |
||
1411 | .."Lady Illucia Barov (0.98%)\n" |
||
1412 | .."Lord Alexei Barov (2.39%)\n" |
||
1413 | .."Lore Keeper Polket (0.46%)\n" |
||
1414 | .."The Ravenian (1.02%)\n"; |
||
1415 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1416 | |||
1417 | partLink = "item:14638:0:0:0"; |
||
1418 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_SCHOLO; |
||
1419 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1420 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1421 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1422 | ..SW_WHITE_OPEN |
||
1423 | .."Doctor Theolen Krastinov (2.34%)\n" |
||
1424 | .."Instructor Malicia (1.06%)\n" |
||
1425 | .."Lady Illucia Barov (0.92%)\n" |
||
1426 | .."Lord Alexei Barov (2.31%)\n" |
||
1427 | .."Lore Keeper Polket (0.44%\n" |
||
1428 | .."The Ravenian (0.73%)\n"; |
||
1429 | classData.aSetData[setIndex].aPartData[4] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1430 | |||
1431 | partLink = "item:14641:0:0:0"; |
||
1432 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_SCHOLO; |
||
1433 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1434 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1435 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1436 | ..SW_WHITE_OPEN |
||
1437 | .."Doctor Theolen Krastinov (2.03%)\n" |
||
1438 | .."Instructor Malicia (0.68%)\n" |
||
1439 | .."Lady Illucia Barov (0.69%)\n" |
||
1440 | .."Lord Alexei Barov (2.35%)\n" |
||
1441 | .."Lore Keeper Polket (0.31%\n" |
||
1442 | .."The Ravenian (0.86%)\n"; |
||
1443 | classData.aSetData[setIndex].aPartData[5] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1444 | |||
1445 | ----------------------------------- |
||
1446 | -- Set 31 |
||
1447 | ----------------------------------- |
||
1448 | setIndex = 31; |
||
1449 | setName = "Bloodmail Regalia"; |
||
1450 | setTabName = "Bloodmail"; |
||
1451 | setInfo = "Bloodmail Set"; |
||
1452 | setStats = SW_TEXT_BONUS_HEADER.."\n\n" |
||
1453 | ..SW_GOLD_OPEN.."2"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases Defence +3.\n\n"..SW_LINK_COLOR_CLOSE |
||
1454 | ..SW_GOLD_OPEN.."3"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +10 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE |
||
1455 | ..SW_GOLD_OPEN.."4"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +15 All Resistances.\n\n"..SW_LINK_COLOR_CLOSE |
||
1456 | ..SW_GOLD_OPEN.."5"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases your chance to parry an attack by 1%.\n\n"..SW_LINK_COLOR_CLOSE |
||
1457 | |||
1458 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."33\n"..SW_LINK_COLOR_CLOSE |
||
1459 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1349\n"..SW_LINK_COLOR_CLOSE |
||
1460 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."59\n"..SW_LINK_COLOR_CLOSE |
||
1461 | ..SW_GOLD_OPEN.."Spirit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."10\n"..SW_LINK_COLOR_CLOSE |
||
1462 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."62\n"..SW_LINK_COLOR_CLOSE |
||
1463 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."55\n"..SW_LINK_COLOR_CLOSE; |
||
1464 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
1465 | |||
1466 | partLink = "item:14611:0:0:0"; |
||
1467 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_SCHOLO; |
||
1468 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1469 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1470 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1471 | ..SW_WHITE_OPEN |
||
1472 | .."Doctor Theolen Krastinov (0.79%)\n" |
||
1473 | .."Instructor Malicia (0.27%)\n" |
||
1474 | .."Lady Illucia Barov (0.41%)\n" |
||
1475 | .."Lord Alexei Barov (1.05%)\n" |
||
1476 | .."Lore Keeper Polket (0.20%\n" |
||
1477 | .."The Ravenian (0.02%)\n"; |
||
1478 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1479 | |||
1480 | partLink = "item:14614:0:0:0"; |
||
1481 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_SCHOLO; |
||
1482 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1483 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1484 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1485 | ..SW_WHITE_OPEN |
||
1486 | .."Doctor Theolen Krastinov (0.77%)\n" |
||
1487 | .."Instructor Malicia (0.38%)\n" |
||
1488 | .."Lady Illucia Barov (0.32%)\n" |
||
1489 | .."Lord Alexei Barov (0.83%)\n" |
||
1490 | .."Lore Keeper Polket (0.17%\n" |
||
1491 | .."The Ravenian (0.12%)\n"; |
||
1492 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1493 | |||
1494 | partLink = "item:14615:0:0:0"; |
||
1495 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_SCHOLO; |
||
1496 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1497 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1498 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1499 | ..SW_WHITE_OPEN |
||
1500 | .."Doctor Theolen Krastinov (0.85%)\n" |
||
1501 | .."Instructor Malicia (0.27%)\n" |
||
1502 | .."Lady Illucia Barov (0.28%)\n" |
||
1503 | .."Lord Alexei Barov (1.12%)\n" |
||
1504 | .."Lore Keeper Polket (0.21%)\n" |
||
1505 | .."The Ravenian (0.09%)\n"; |
||
1506 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1507 | |||
1508 | partLink = "item:14612:0:0:0"; |
||
1509 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_SCHOLO; |
||
1510 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1511 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1512 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1513 | ..SW_WHITE_OPEN |
||
1514 | .."Doctor Theolen Krastinov (0.74%)\n" |
||
1515 | .."Instructor Malicia (0.27%)\n" |
||
1516 | .."Lady Illucia Barov (0.47%)\n" |
||
1517 | .."Lord Alexei Barov (1.24%)\n" |
||
1518 | .."Lore Keeper Polket (0.15%\n" |
||
1519 | .."The Ravenian (0.07%)\n"; |
||
1520 | classData.aSetData[setIndex].aPartData[4] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1521 | |||
1522 | partLink = "item:14616:0:0:0"; |
||
1523 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_SCHOLO; |
||
1524 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1525 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1526 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1527 | ..SW_WHITE_OPEN |
||
1528 | .."Doctor Theolen Krastinov (0.62%)\n" |
||
1529 | .."Instructor Malicia (0.38%)\n" |
||
1530 | .."Lady Illucia Barov (0.32%)\n" |
||
1531 | .."Lord Alexei Barov (0.83%)\n" |
||
1532 | .."Lore Keeper Polket (0.17%\n" |
||
1533 | .."The Ravenian (0.12%)\n"; |
||
1534 | classData.aSetData[setIndex].aPartData[5] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1535 | |||
1536 | ----------------------------------- |
||
1537 | -- Set 32 |
||
1538 | ----------------------------------- |
||
1539 | setIndex = 32; |
||
1540 | setName = "Deathbone Guardian"; |
||
1541 | setTabName = "Deathbone"; |
||
1542 | setInfo = "Deathbone Set"; |
||
1543 | setStats = SW_TEXT_BONUS_HEADER.."\n\n" |
||
1544 | ..SW_GOLD_OPEN.."2"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Defence +3.\n\n"..SW_LINK_COLOR_CLOSE |
||
1545 | ..SW_GOLD_OPEN.."3"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +50 Armor.\n\n"..SW_LINK_COLOR_CLOSE |
||
1546 | ..SW_GOLD_OPEN.."4"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +15 All Resistances.\n\n"..SW_LINK_COLOR_CLOSE |
||
1547 | ..SW_GOLD_OPEN.."5"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases your chance to parry an attack by 1%.\n\n"..SW_LINK_COLOR_CLOSE |
||
1548 | |||
1549 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2388\n"..SW_LINK_COLOR_CLOSE |
||
1550 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."70\n"..SW_LINK_COLOR_CLOSE; |
||
1551 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
1552 | |||
1553 | partLink = "item:14624:0:0:0"; |
||
1554 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_SCHOLO; |
||
1555 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1556 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1557 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1558 | ..SW_WHITE_OPEN |
||
1559 | .."Doctor Theolen Krastinov (1.35%)\n" |
||
1560 | .."Instructor Malicia (0.50%)\n" |
||
1561 | .."Lady Illucia Barov (0.50%)\n" |
||
1562 | .."Lord Alexei Barov (1.79%)\n" |
||
1563 | .."Lore Keeper Polket (0.24%\n" |
||
1564 | .."The Ravenian (0.98%)\n"; |
||
1565 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1566 | |||
1567 | partLink = "item:14620:0:0:0"; |
||
1568 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_SCHOLO; |
||
1569 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1570 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1571 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1572 | ..SW_WHITE_OPEN |
||
1573 | .."Doctor Theolen Krastinov (1.40%)\n" |
||
1574 | .."Instructor Malicia (0.49%)\n" |
||
1575 | .."Lady Illucia Barov (0.55%)\n" |
||
1576 | .."Lord Alexei Barov (1.75%)\n" |
||
1577 | .."Lore Keeper Polket (0.18%\n" |
||
1578 | .."The Ravenian (1.02%)\n"; |
||
1579 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1580 | |||
1581 | partLink = "item:14622:0:0:0"; |
||
1582 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_SCHOLO; |
||
1583 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1584 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1585 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1586 | ..SW_WHITE_OPEN |
||
1587 | .."Doctor Theolen Krastinov (1.52%)\n" |
||
1588 | .."Instructor Malicia (0.43%)\n" |
||
1589 | .."Lady Illucia Barov (0.58%)\n" |
||
1590 | .."Lord Alexei Barov (1.94%)\n" |
||
1591 | .."Lore Keeper Polket (0.27%)\n" |
||
1592 | .."The Ravenian (0.78%)\n"; |
||
1593 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1594 | |||
1595 | partLink = "item:14623:0:0:0"; |
||
1596 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_SCHOLO; |
||
1597 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1598 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1599 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1600 | ..SW_WHITE_OPEN |
||
1601 | .."Doctor Theolen Krastinov (1.39%)\n" |
||
1602 | .."Instructor Malicia (0.69%)\n" |
||
1603 | .."Lady Illucia Barov (0.76%)\n" |
||
1604 | .."Lord Alexei Barov (1.94%)\n" |
||
1605 | .."Lore Keeper Polket (0.31%\n" |
||
1606 | .."The Ravenian (0.82%)\n"; |
||
1607 | classData.aSetData[setIndex].aPartData[4] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1608 | |||
1609 | partLink = "item:14621:0:0:0"; |
||
1610 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_SCHOLO; |
||
1611 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
1612 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
||
1613 | ..SW_TEXT_DROP_HEADER.."\n" |
||
1614 | ..SW_WHITE_OPEN |
||
1615 | .."Doctor Theolen Krastinov (1.48%)\n" |
||
1616 | .."Instructor Malicia (0.54%)\n" |
||
1617 | .."Lady Illucia Barov (0.57%)\n" |
||
1618 | .."Lord Alexei Barov (1.93%)\n" |
||
1619 | .."Lore Keeper Polket (0.29%\n" |
||
1620 | .."The Ravenian (0.91%)\n"; |
||
1621 | classData.aSetData[setIndex].aPartData[5] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1622 | |||
1623 | --------- |
||
1624 | classData.numTabSets = math.ceil(table.getn(classData.aSetData) / SW_MAX_TABS); |
||
1625 | return classData; |
||
1626 | end |