vanilla-wow-addons – Blame information for rev 1

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1 office 1 if( GetLocale() == "frFR" ) then
2 --abilities-----------------------------------------
3 --shots
4 SHT_AIMED_SHOT = "Vis\195\169e";
5 SHT_CONC_SHOT = "Trait de choc";
6 SHT_IMP_CONC = "Trait de choc am\195\169lior\195\169";
7 SHT_IMP_CONC_SHORT = "Trait de choc am\195\169lior\195\169";
8 SHT_SCATTER = "Fl\195\168che de dispersion";
9 SHT_AUTO_SHOT = "Tir automatique";
10  
11 --buffs
12 SHT_HUNTERS_MARK = "Marque du chasseur";
13 SHT_RAPID_FIRE = "Tir rapide";
14 SHT_QUICK_SHOTS = "Tirs acc\195\169l\195\169r\195\169s";
15 SHT_EXPOSE_WEAKNESS = "Perce-faille";
16 SHT_PRIMAL_BLESSING = "B\195\169n\195\169diction primordiale";
17 SHT_BERSERKING = "Berserker";
18  
19 --Trinkets
20 SHT_DEVILSAUR = "Oeil de diablosaure";
21 SHT_DEVILSAUR_PROC = "Fureur du diablosaure";
22 SHT_ZHM = "M\195\169daillon de h\195\169ros zandalarien";
23 SHT_ZHM_PROC = "Force inconstante";
24 SHT_EARTHSTRIKE = "Choc de terre";
25 SHT_SWARMGUARD = "Insigne de garde-essaim";
26 SHT_JOM_GABBAR = "Jom Gabbar";
27 SHT_KISS_SPIDER = "Baiser de l'araign\195\169e";
28  
29 --pet abilities
30 SHT_PET_INTIM = "Pet Intimidation";
31 SHT_INTIM = "Intimidation";
32 SHT_BW = "Courroux bestial";
33  
34 --traps
35 SHT_TRAP = "Pi\195\168ge";
36 SHT_FROST_TRAP = "Pi\195\168ge de givre";
37 SHT_EXPL_TRAP = "Pi\195\168ge explosif";
38 SHT_IMMO_TRAP = "Pi\195\168ge immolation";
39 SHT_FREEZING_TRAP = "Pi\195\168ge givrant";
40 SHT_ENTRAPMENT = "Pi\195\168ge";
41 SHT_AURA = "aura";
42 SHT_PRIMED = "pos\195\169";
43  
44 --Melee abilities
45 SHT_WING_CLIP = "Coupure d'ailes";
46 SHT_IMP_WC = "Coupure d'ailes am\195\169lior\195\169e";
47 SHT_IMP_WC_SHORT = "Imp. Wing Clip";
48 SHT_COUNTER = "Contre-attaque";
49 SHT_DETERRENCE = "Dissuasion";
50  
51 --Stings
52 SHT_STING = "Morsure|Piq\195\187re";
53 SHT_WYVERN = "Piq\195\187re de wyverne";
54 SHT_WYVERN_TEXT = "Wyvern Sting (Sleep)";
55 SHT_SERPENT = "Morsure de serpent";
56 SHT_VIPER = "Morsure de vip\195\168re";
57 SHT_SCORPID = "Piq\195\187re de scorpide";
58  
59 --other
60 SHT_FLARE = "Fus\195\169e \195\169clairante";
61 SHT_FEAR_BEAST = "Effrayer une b\195\170te";
62 SHT_YOUR = "Votre ";
63 SHT_DONE = "Fini!";
64 SHT_FEIGN_DEATH = "Feindre la mort";
65  
66 --enemies
67 SHT_FRENZY = "fr\195\169n\195\169sie";
68 SHT_FRENZY_EMOTE = "rentre en fr\195\169n\195\169sie sanglante!";
69 SHT_FRENZY_FLAMEGOR = "rentre en fr\195\169n\195\169sie!";
70 SHT_CHROMAGGUS = "Chromaggus";
71 SHT_FLAMEGOR = "Flamegor";
72 SHT_MAGMADAR = "Magmadar";
73 SHT_HUHURAN = "Princesse Huhuran";
74 SHT_GLUTH = "Gluth";
75  
76 --messages
77 SHT_RESIST = "r\195\169sis\195\169";
78 SHT_IMMUNE = "immunis\195\169";
79 SHT_EVADE = "\195\169vite";
80 SHT_FADE = "vient de se dissiper";
81 SHT_FAILED = "rat\195\169";
82 SHT_HITS = "touche";
83 SHT_CRITS = "critique";
84 SHT_MISSES = "manque";
85  
86 --status text---------------------------------------
87 SHT_ON = "on";
88 SHT_OFF = "off";
89 --Slash text
90 SHT_SLASH_HELP = {
91 [1] = "Sorren's Hunter Timers "..SHT_VERSION,
92 [2] = "Commands: /sht",
93 [3] = "/sht "..SHT_ON.."/"..SHT_OFF,
94 [4] = "/sht menu (bring up the gui menu)",
95 [5] = "/sht reset (resets all the visible bars)",
96 [6] = "/sht resetpos (resets the bar frame position)",
97 [7] = "/sht aimed "..SHT_ON.."/"..SHT_OFF.." (aimed shot casting bar)",
98 [8] = "/sht delay <time> (time is in milliseconds)",
99 [9] = "/sht aimeddelay <time> (time is in milliseconds)",
100 [10] = "/sht flash <timeleft> (timeleft in seconds to flash the bar, 0 for off)",
101 [11] = "/sht step <step> (higher step means faster flashing when time is low)",
102 [12] = "/sht barcolor r g b (where r, g, b are between 0 and 1)",
103 [13] = "/sht barendcolor r g b (where r, g, b are between 0 and 1)",
104 [14] = "/sht setbgcolor r g b a (where r, g, b, a are between 0 and 10)",
105 [15] = "/sht colorchange "..SHT_ON.."/"..SHT_OFF.." (color change feature)",
106 [16] = "/sht up/down (cascade bars up or down)",
107 [17] = "/sht scale % (/sht scale 100 = 100% scale)",
108 [18] = "/sht lock/unlock (lock or unlock the frame)",
109 [19] = "/sht status",
110 [20] = "/sht clear all (resets all options to defaults)",
111 [21] = "/sht debug (debug info for testing purposes)"
112 };
113 SHT_STATUS_STRINGS = {
114 [1] = "|cFFFFFF00Sorren's Hunter Timers "..SHT_VERSION.."|r",
115 [2] = "|cFFFFFF00Status:|r %s |cFFFFFF00Aimed Shot Casting Bar:|r %s",
116 [3] = "|cFFFFFF00Shot delay:|r %dms |cFFFFFF00Aimed Shot delay:|r %dms",
117 [4] = "|cFFFFFF00Flash time:|r %ds |cFFFFFF00Step:|r %f",
118 [5] = "|cFFFFFF00Barcolor:|r %s |cFFFFFF00Barcolorend:|r %s",
119 [6] = "|cFFFFFF00Colorchange:|r %s |cFFFFFF00Growth:|r %s",
120 [7] = "|cFFFFFF00Scale:|r %d%%"
121 };
122  
123 SHT_OPTIONS_COLOR_CHANGE = "Color Change";
124 SHT_OPTIONS_MILI = "ms";
125 SHT_OPTIONS_LOCK = "Lock";
126 SHT_OPTIONS_BAR_DIST = "Distance Between Bars";
127 SHT_OPTIONS_SCALE = "Scale";
128 SHT_OPTIONS_FLASH = "Flash Time";
129 SHT_OPTIONS_STEP = "Flash Step";
130 SHT_OPTIONS_BARSTART = "Bar Start Color";
131 SHT_OPTIONS_BAREND = "Bar End Color";
132 SHT_OPTIONS_BACKDROP = "Backdrop Color";
133 SHT_OPTIONS_TIMERS_TEXT = "Timers";
134 SHT_OPTIONS_BARS_TEXT = "Bars";
135 SHT_OPTIONS_DECIMALS = "Decimals";
136 SHT_OPTIONS_AIMED_DELAY = "Aimed Delay";
137 SHT_OPTIONS_SHOT_DELAY = "Shot Delay";
138 SHT_OPTIONS_SHOW_TEX = "Show Textures";
139 SHT_OPTIONS_LARGE_TEX = "Large Textures";
140 SHT_OPTIONS_APPEND = "Append Target";
141 SHT_OPTIONS_BORDER = "Border Color";
142 SHT_OPTIONS_TEXT_COLOR = "Text Color";
143 SHT_OPTIONS_TIME_COLOR = "Time Color";
144 SHT_OPTIONS_TARGET_COLOR = "Target Text Color";
145 SHT_OPTIONS_OVERALL_OPACITY = "Overall Opacity";
146 SHT_OPTIONS_HIDE_TEXT = "Hide Text";
147 SHT_OPTIONS_HIDE_TIME = "Hide Time";
148 SHT_OPTIONS_HIDE_GAP = "Hide Gap";
149 SHT_OPTIONS_BAR_THICKNESS = "Bar Thickness";
150 SHT_OPTIONS_HIDE_PADDING = "Hide Padding";
151 SHT_OPTIONS_STICKY = "Sticky Auto Shot";
152  
153 --Regular Expression Strings
154 SHT_TRAP_AFFLICT_STRING = "(.+) subit les effets de.+(Pi\195\168ge.+)";
155 SHT_AFFLICT_STRING = "(.+) subit les effets de (.+)";
156 SHT_FAILED_STRING = "Votre (.+) a \195\169chou\195\169";
157 SHT_MISSES_STRING = "Votre (.+) a manqu\195\169 la cible";
158 SHT_FIND_TRAP_FAILED = "'s.+(Pi\195\168ge.+)";
159 SHT_FADE_STRING = "(.+) sur (.+) vient de se dissiper";
160 SHT_SPELL_RANK_STRIP = "(.+) %(Rang %d+%)";
161 SHT_DIES = "(.+) meurt";
162  
163 --Options moved to globals because they dealt with other variables
164  
165 end
166