vanilla-wow-addons – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | office | 1 | if( GetLocale() == "frFR" ) then |
2 | --abilities----------------------------------------- |
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3 | --shots |
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4 | SHT_AIMED_SHOT = "Vis\195\169e"; |
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5 | SHT_CONC_SHOT = "Trait de choc"; |
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6 | SHT_IMP_CONC = "Trait de choc am\195\169lior\195\169"; |
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7 | SHT_IMP_CONC_SHORT = "Trait de choc am\195\169lior\195\169"; |
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8 | SHT_SCATTER = "Fl\195\168che de dispersion"; |
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9 | SHT_AUTO_SHOT = "Tir automatique"; |
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10 | |||
11 | --buffs |
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12 | SHT_HUNTERS_MARK = "Marque du chasseur"; |
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13 | SHT_RAPID_FIRE = "Tir rapide"; |
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14 | SHT_QUICK_SHOTS = "Tirs acc\195\169l\195\169r\195\169s"; |
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15 | SHT_EXPOSE_WEAKNESS = "Perce-faille"; |
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16 | SHT_PRIMAL_BLESSING = "B\195\169n\195\169diction primordiale"; |
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17 | SHT_BERSERKING = "Berserker"; |
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18 | |||
19 | --Trinkets |
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20 | SHT_DEVILSAUR = "Oeil de diablosaure"; |
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21 | SHT_DEVILSAUR_PROC = "Fureur du diablosaure"; |
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22 | SHT_ZHM = "M\195\169daillon de h\195\169ros zandalarien"; |
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23 | SHT_ZHM_PROC = "Force inconstante"; |
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24 | SHT_EARTHSTRIKE = "Choc de terre"; |
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25 | SHT_SWARMGUARD = "Insigne de garde-essaim"; |
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26 | SHT_JOM_GABBAR = "Jom Gabbar"; |
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27 | SHT_KISS_SPIDER = "Baiser de l'araign\195\169e"; |
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28 | |||
29 | --pet abilities |
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30 | SHT_PET_INTIM = "Pet Intimidation"; |
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31 | SHT_INTIM = "Intimidation"; |
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32 | SHT_BW = "Courroux bestial"; |
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33 | |||
34 | --traps |
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35 | SHT_TRAP = "Pi\195\168ge"; |
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36 | SHT_FROST_TRAP = "Pi\195\168ge de givre"; |
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37 | SHT_EXPL_TRAP = "Pi\195\168ge explosif"; |
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38 | SHT_IMMO_TRAP = "Pi\195\168ge immolation"; |
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39 | SHT_FREEZING_TRAP = "Pi\195\168ge givrant"; |
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40 | SHT_ENTRAPMENT = "Pi\195\168ge"; |
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41 | SHT_AURA = "aura"; |
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42 | SHT_PRIMED = "pos\195\169"; |
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43 | |||
44 | --Melee abilities |
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45 | SHT_WING_CLIP = "Coupure d'ailes"; |
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46 | SHT_IMP_WC = "Coupure d'ailes am\195\169lior\195\169e"; |
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47 | SHT_IMP_WC_SHORT = "Imp. Wing Clip"; |
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48 | SHT_COUNTER = "Contre-attaque"; |
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49 | SHT_DETERRENCE = "Dissuasion"; |
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50 | |||
51 | --Stings |
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52 | SHT_STING = "Morsure|Piq\195\187re"; |
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53 | SHT_WYVERN = "Piq\195\187re de wyverne"; |
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54 | SHT_WYVERN_TEXT = "Wyvern Sting (Sleep)"; |
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55 | SHT_SERPENT = "Morsure de serpent"; |
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56 | SHT_VIPER = "Morsure de vip\195\168re"; |
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57 | SHT_SCORPID = "Piq\195\187re de scorpide"; |
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58 | |||
59 | --other |
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60 | SHT_FLARE = "Fus\195\169e \195\169clairante"; |
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61 | SHT_FEAR_BEAST = "Effrayer une b\195\170te"; |
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62 | SHT_YOUR = "Votre "; |
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63 | SHT_DONE = "Fini!"; |
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64 | SHT_FEIGN_DEATH = "Feindre la mort"; |
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65 | |||
66 | --enemies |
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67 | SHT_FRENZY = "fr\195\169n\195\169sie"; |
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68 | SHT_FRENZY_EMOTE = "rentre en fr\195\169n\195\169sie sanglante!"; |
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69 | SHT_FRENZY_FLAMEGOR = "rentre en fr\195\169n\195\169sie!"; |
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70 | SHT_CHROMAGGUS = "Chromaggus"; |
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71 | SHT_FLAMEGOR = "Flamegor"; |
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72 | SHT_MAGMADAR = "Magmadar"; |
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73 | SHT_HUHURAN = "Princesse Huhuran"; |
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74 | SHT_GLUTH = "Gluth"; |
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75 | |||
76 | --messages |
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77 | SHT_RESIST = "r\195\169sis\195\169"; |
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78 | SHT_IMMUNE = "immunis\195\169"; |
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79 | SHT_EVADE = "\195\169vite"; |
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80 | SHT_FADE = "vient de se dissiper"; |
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81 | SHT_FAILED = "rat\195\169"; |
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82 | SHT_HITS = "touche"; |
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83 | SHT_CRITS = "critique"; |
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84 | SHT_MISSES = "manque"; |
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85 | |||
86 | --status text--------------------------------------- |
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87 | SHT_ON = "on"; |
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88 | SHT_OFF = "off"; |
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89 | --Slash text |
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90 | SHT_SLASH_HELP = { |
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91 | [1] = "Sorren's Hunter Timers "..SHT_VERSION, |
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92 | [2] = "Commands: /sht", |
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93 | [3] = "/sht "..SHT_ON.."/"..SHT_OFF, |
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94 | [4] = "/sht menu (bring up the gui menu)", |
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95 | [5] = "/sht reset (resets all the visible bars)", |
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96 | [6] = "/sht resetpos (resets the bar frame position)", |
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97 | [7] = "/sht aimed "..SHT_ON.."/"..SHT_OFF.." (aimed shot casting bar)", |
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98 | [8] = "/sht delay <time> (time is in milliseconds)", |
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99 | [9] = "/sht aimeddelay <time> (time is in milliseconds)", |
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100 | [10] = "/sht flash <timeleft> (timeleft in seconds to flash the bar, 0 for off)", |
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101 | [11] = "/sht step <step> (higher step means faster flashing when time is low)", |
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102 | [12] = "/sht barcolor r g b (where r, g, b are between 0 and 1)", |
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103 | [13] = "/sht barendcolor r g b (where r, g, b are between 0 and 1)", |
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104 | [14] = "/sht setbgcolor r g b a (where r, g, b, a are between 0 and 10)", |
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105 | [15] = "/sht colorchange "..SHT_ON.."/"..SHT_OFF.." (color change feature)", |
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106 | [16] = "/sht up/down (cascade bars up or down)", |
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107 | [17] = "/sht scale % (/sht scale 100 = 100% scale)", |
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108 | [18] = "/sht lock/unlock (lock or unlock the frame)", |
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109 | [19] = "/sht status", |
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110 | [20] = "/sht clear all (resets all options to defaults)", |
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111 | [21] = "/sht debug (debug info for testing purposes)" |
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112 | }; |
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113 | SHT_STATUS_STRINGS = { |
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114 | [1] = "|cFFFFFF00Sorren's Hunter Timers "..SHT_VERSION.."|r", |
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115 | [2] = "|cFFFFFF00Status:|r %s |cFFFFFF00Aimed Shot Casting Bar:|r %s", |
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116 | [3] = "|cFFFFFF00Shot delay:|r %dms |cFFFFFF00Aimed Shot delay:|r %dms", |
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117 | [4] = "|cFFFFFF00Flash time:|r %ds |cFFFFFF00Step:|r %f", |
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118 | [5] = "|cFFFFFF00Barcolor:|r %s |cFFFFFF00Barcolorend:|r %s", |
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119 | [6] = "|cFFFFFF00Colorchange:|r %s |cFFFFFF00Growth:|r %s", |
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120 | [7] = "|cFFFFFF00Scale:|r %d%%" |
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121 | }; |
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122 | |||
123 | SHT_OPTIONS_COLOR_CHANGE = "Color Change"; |
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124 | SHT_OPTIONS_MILI = "ms"; |
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125 | SHT_OPTIONS_LOCK = "Lock"; |
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126 | SHT_OPTIONS_BAR_DIST = "Distance Between Bars"; |
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127 | SHT_OPTIONS_SCALE = "Scale"; |
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128 | SHT_OPTIONS_FLASH = "Flash Time"; |
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129 | SHT_OPTIONS_STEP = "Flash Step"; |
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130 | SHT_OPTIONS_BARSTART = "Bar Start Color"; |
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131 | SHT_OPTIONS_BAREND = "Bar End Color"; |
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132 | SHT_OPTIONS_BACKDROP = "Backdrop Color"; |
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133 | SHT_OPTIONS_TIMERS_TEXT = "Timers"; |
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134 | SHT_OPTIONS_BARS_TEXT = "Bars"; |
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135 | SHT_OPTIONS_DECIMALS = "Decimals"; |
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136 | SHT_OPTIONS_AIMED_DELAY = "Aimed Delay"; |
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137 | SHT_OPTIONS_SHOT_DELAY = "Shot Delay"; |
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138 | SHT_OPTIONS_SHOW_TEX = "Show Textures"; |
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139 | SHT_OPTIONS_LARGE_TEX = "Large Textures"; |
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140 | SHT_OPTIONS_APPEND = "Append Target"; |
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141 | SHT_OPTIONS_BORDER = "Border Color"; |
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142 | SHT_OPTIONS_TEXT_COLOR = "Text Color"; |
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143 | SHT_OPTIONS_TIME_COLOR = "Time Color"; |
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144 | SHT_OPTIONS_TARGET_COLOR = "Target Text Color"; |
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145 | SHT_OPTIONS_OVERALL_OPACITY = "Overall Opacity"; |
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146 | SHT_OPTIONS_HIDE_TEXT = "Hide Text"; |
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147 | SHT_OPTIONS_HIDE_TIME = "Hide Time"; |
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148 | SHT_OPTIONS_HIDE_GAP = "Hide Gap"; |
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149 | SHT_OPTIONS_BAR_THICKNESS = "Bar Thickness"; |
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150 | SHT_OPTIONS_HIDE_PADDING = "Hide Padding"; |
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151 | SHT_OPTIONS_STICKY = "Sticky Auto Shot"; |
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152 | |||
153 | --Regular Expression Strings |
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154 | SHT_TRAP_AFFLICT_STRING = "(.+) subit les effets de.+(Pi\195\168ge.+)"; |
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155 | SHT_AFFLICT_STRING = "(.+) subit les effets de (.+)"; |
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156 | SHT_FAILED_STRING = "Votre (.+) a \195\169chou\195\169"; |
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157 | SHT_MISSES_STRING = "Votre (.+) a manqu\195\169 la cible"; |
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158 | SHT_FIND_TRAP_FAILED = "'s.+(Pi\195\168ge.+)"; |
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159 | SHT_FADE_STRING = "(.+) sur (.+) vient de se dissiper"; |
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160 | SHT_SPELL_RANK_STRIP = "(.+) %(Rang %d+%)"; |
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161 | SHT_DIES = "(.+) meurt"; |
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162 | |||
163 | --Options moved to globals because they dealt with other variables |
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164 | |||
165 | end |
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166 |