vanilla-wow-addons – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | office | 1 | 0.58 - April 15, 2006 |
2 | - CombatDisplay: Will now correctly color focus for targeted pets |
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3 | - CombatDisplay: Removed some checks for pet power text formatting |
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4 | - CombatDisplay/Party/Pet/Player: Removed some checks for power bar coloring |
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5 | - Config: Fixed a minor issue in the XML on the Raid page |
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6 | |||
7 | 0.57 - April 14, 2006 |
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8 | - Config: Updated options available for Perl_Raid |
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9 | - Config: Added some sanity checks to the Load Global Settings feature |
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10 | - Pet: Buffs and Debuffs in position 3 and 4 will no longer overlap the experience bar |
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11 | |||
12 | 0.56 - April 12, 2006 |
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13 | - All: Progressively colored health bars is now a global variable |
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14 | - All: Updated myAddOns slash command information |
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15 | - Config: Added Perl_Party_Pet support |
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16 | - Config: Updated options available for Perl_Raid |
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17 | - Config: Fixed a minor issue in the XML on the All page |
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18 | - Party: Removed two events that were no longer being used |
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19 | - Party: Fixed a bug regarding enabling pets in healer mode |
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20 | - Party: The pet bar will now correctly color the background bar in progressive color mode |
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21 | - Pet: Added the ability to display a portrait |
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22 | |||
23 | 0.55 - April 9, 2006 |
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24 | - All: Localization has been converted to global variables |
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25 | - CombatDisplay/Party/Pet/Player/Target: Removed menu initializing code from OnLoad |
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26 | - Config: Added two menu buttons for future mod releases |
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27 | - Config: Added Perl_Raid support |
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28 | - Party: Corrected an issue with inverted party frames and pets |
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29 | - Pet: Can now drop food on the pet frame to feed the pet |
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30 | - Target: Moved the RareElite frame to the left in compact mode |
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31 | - Target: Name frame combo point bar is now red and no longer changes color and is no longer transparent |
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32 | |||
33 | 0.54 - April 4, 2006 |
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34 | - CombatDisplay: The pet bars now correctly hide for non pet classes |
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35 | - Target: Fixed a bug with the length of the name frame combo point bar |
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36 | |||
37 | 0.53 - April 4, 2006 |
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38 | - CombatDisplay: Added pet support to the player frame |
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39 | - CombatDisplay/Party/Pet/Player/Target: Added Genesis support |
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40 | - CombatDisplay/Party/Pet/Player/Target: Updated TOC files to reflect the newly supported mods |
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41 | |||
42 | 0.52 - April 2, 2006 |
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43 | - All: If Alt, Shift, or Ctrl is held while right clicking on a frame, the menu will not appear |
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44 | - CombatDisplay: Can no longer open the menu from the CombatDisplay frames if CastParty is installed |
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45 | - CombatDisplay/Party/Pet/Player/Target: Added CastParty support |
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46 | - Party/Pet/Player/Target: Can only open the menu via right clicking on the name frame if CastParty is installed |
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47 | - Party/Pet/Player/Target: CastParty clicks are no longer caught when clicking in the name frame |
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48 | - ToT: Extended the width of the alert frame |
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49 | |||
50 | 0.51 - March 28, 2006 |
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51 | - Config: The Not Installed page is now formatted for the new wider config frame |
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52 | - Party: Mousing over the name frame will now display the proper tooltip |
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53 | |||
54 | 0.50 - March 28, 2006 |
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55 | - All: Updated TOC Interface version to 11000 |
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56 | - All: Changed a lot of XML regarding 1.10 click to cast functionality |
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57 | - All: Can now only open the menu for a particular frame by right clicking |
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58 | - All: New characters will now be welcomed by a much cleaner frame layout |
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59 | - CombatDisplay: No longer calls double events due to the target portion |
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60 | - CombatDisplay/Pet/ToT: Now behaves like the other mods in regards to left and right clicking |
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61 | - CombatDisplay/Pet/Player/Target: Monitoring more events for more accurate information |
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62 | - Config: Changed the minimap button to blend in a bit better |
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63 | - Config: Expanded the width of the GUI to allow more options to be added later |
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64 | - Party: Will now display 16 buffs and debuffs |
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65 | - Party: Buffs in slots 9 through 16 will now correctly display their tooltip |
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66 | - Party: Fixed an issue with the reset buff code |
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67 | - Party: Added the option to toggle self castable and curable spells on party members (Thanks SteppinRazor) |
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68 | - Party: Added 3D portraits as an option |
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69 | - Party: Can now move the party frame by left clicking on any of its frames |
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70 | - Party/Pet: Can now indepently size buffs and debuffs |
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71 | - Pet: Experience bar will auto hide when a pet is the same level as the player |
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72 | - Player: Can now track a selected faction in place of the experience bar |
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73 | - Player: Removed a frame level setting from the XML for the experience bar |
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74 | - Player: Made a small tweak to the portrait code |
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75 | - Target: Added different layout style similar to the player and party frames |
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76 | - Target: Can now toggle the background for buffs and debuffs |
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77 | - Target: Can now display combo points in the name frame |
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78 | - Target: Can now display debuff stacking in the name and combo point frame (Thanks Nymbia) |
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79 | - Target: No longer displays the incorrect 3D portrait for targets who are out of range |
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80 | - Target: Removed an old safety check regarding the number of buffs shown |
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81 | - ToT: Extended the width of the alert frame |
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82 | - ToT: Added 2 buttons in the GUI to allow preset window positions |
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83 | |||
84 | 0.49 - March 10, 2006 |
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85 | - Party: F Keys now show the correct key |
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86 | - Party: Fixed a bug regarding forceful updates of pets |
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87 | - Party: Added the inverted spacing code to forceful updates of pets |
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88 | |||
89 | 0.48 - March 10, 2006 |
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90 | - Party: Added toggleable 2D portrait frames |
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91 | - Party: Added F Key indicators to the name frame |
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92 | - Party: Levels should no longer display 0 |
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93 | - Party: Monitoring more events to prevent large percents |
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94 | - Party: Changed PvP detection code to that of the default interface |
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95 | - Party: Will not adjust correctly when frames are inverted |
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96 | - Party: Can now right click on more of the frame to get the menu |
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97 | - Player/Target: Can now left and right click on more of the frame to get the appropriate action |
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98 | |||
99 | 0.47 - March 3, 2006 |
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100 | - CombatDisplay: Changed how the status bars are oriented to be more dynamic |
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101 | - CombatDisplay/Player: Added Druid Bar support |
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102 | - Player: Switching the XP bar from Hidden to PvP will now correctly color the bar |
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103 | |||
104 | 0.46 - March 1, 2006 |
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105 | - Player/Target: 3D portraits will no longer change views |
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106 | - Target: Added a frame to more easily identify the elite, rare, and boss status of your target |
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107 | - Target: Shortened the name length cut off by one character |
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108 | - ToT: Healer mode will now correctly alert when you gain agro from a tank |
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109 | - ToT: Healer mode will no longer spam you when an enemy player has you targetted |
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110 | |||
111 | 0.45 - February 25, 2006 |
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112 | - Party: Added another check for hidden status |
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113 | - Party: Fixed incorrect data being shown when reloading the interface without relogging |
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114 | - Pet: Removed the happiness frame for warlocks |
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115 | - Pet: Warlock pets will now display mana as mana instead of focus |
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116 | - Player: Your name will now be above the casting bar if ArcaneBar is being used |
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117 | - Player: Clicking on the portrait frame will now target yourself |
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118 | - Player/Target: Added 3D portraits as an option |
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119 | - Player/Target: Can now toggle combat text display on the portrait |
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120 | - ToT: Added visual and audio alerts for three different types of situations |
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121 | - ToT: Fixed a bug regarding MobHealth toggling |
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122 | |||
123 | 0.44 - February 17, 2006 |
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124 | - All: Added another condition to the negative health check |
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125 | - Config: Fixed a window position bug when scales were not equal (Thanks Vudoo) |
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126 | - Party: Fixed a compact mode bug |
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127 | - Party: Changed a function name that was clearly wrong |
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128 | - Party/Player: Added the option to display health and mana percent in compact mode |
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129 | - Player: Removed some unused code |
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130 | |||
131 | 0.43 - February 16, 2006 |
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132 | - All: Changed negative health detection to something more effective |
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133 | - Party: Added code to prevent pet health from looking weird |
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134 | - Party: Should now correctly retain their hidden or shown status when zoning |
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135 | - Player: Portrait will correctly display when logging in |
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136 | - Target: Portrait will update without retargeting |
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137 | |||
138 | 0.42 - February 14, 2006 |
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139 | - CombatDisplay: Fixed a minor text bug regarding mobhealth support |
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140 | - Config: Added a Reset Frame Position button |
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141 | - Config: Global settings will now save window position |
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142 | - Config: Made some minor text and alignment tweaks to some options |
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143 | - Player/Target: Added a toggleable portrait frame and combat text display |
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144 | - Target: Combo point frame now adjusts depending on the status of the portrait mode |
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145 | |||
146 | 0.41 - February 5, 2006 |
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147 | - All: Korean translations updated (Thanks gygabyte) |
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148 | |||
149 | 0.40 - January 28, 2006 |
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150 | - All: WoW Korea is now supported (Thanks tank1pt) |
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151 | |||
152 | 0.39 - January 28, 2006 |
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153 | - All: WoW China is now supported (Thanks Mickey.Mee) |
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154 | - CombatDisplay/Target: Made some very minor tweaks |
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155 | |||
156 | 0.38 - January 26, 2006 |
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157 | - All: Removed all old slash commands, use "/perl" to configure the mod |
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158 | |||
159 | 0.37 - January 25, 2006 |
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160 | - Target: The combo point indicator is now always large as to avoid a blocky looking text |
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161 | |||
162 | 0.36 - January 25, 2006 |
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163 | - All: Added more sanity checks for the load global settings feature |
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164 | - Config: Removed the old minimap icon from the package |
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165 | - Target: Buffs and Debuffs can now be scaled |
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166 | |||
167 | 0.35 - January 24, 2006 |
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168 | - Target: Civilian frame is now colored white again in solid background mode |
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169 | |||
170 | 0.34 - January 24, 2006 |
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171 | - All: Added the ability to toggle solid black and transparent backgrounds |
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172 | - Config: Can now load and save global settings for different characters |
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173 | - Config: Fixed a potential variable scope issue |
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174 | - Config: Added a version number to the top right of the options menu |
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175 | - Config: Changed the minimap icon to something more appropriate (Thanks medivh) |
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176 | - Party/Player/Pet/Target: Using a different event unregister function from patch 1.8 |
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177 | - Target: Buff/Debuff tooltips will now extend to the right instead of the left |
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178 | |||
179 | 0.33 - January 21, 2006 |
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180 | - CombatDisplay: The target frame will now correctly scale, texture, and set transparency |
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181 | |||
182 | 0.32 - January 21, 2006 |
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183 | - All: Moved localization values to Perl_Config |
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184 | - All: Added support for WoW Taiwan (Thanks pentwo) |
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185 | - CombatDisplay: Added a target box for quicker comparison |
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186 | - Config: Added a minimap button to toggle the options window |
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187 | - Party: Can now align the party frame horizontally |
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188 | - Player: Fixed master looter icon from displaying after disbanding a raid |
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189 | |||
190 | 0.31 - January 11, 2006 |
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191 | - All: Added transparency settings for all mods requiring it |
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192 | - All: Perl_Config is now a required dependency for all mods |
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193 | - All: Health should no longer be reported as negative when someone is dead |
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194 | - All: Frames now have a black background and are no longer semi-transparent |
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195 | - Config: Added a close button to the top right of the GUI |
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196 | - Config: Fixed the lock button on the Player menu |
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197 | - Config: Fixed a bug preventing pet buff and debuffs to be configured if Perl_Target was not installed |
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198 | - Config: Can no longer click through the menu to frames behind it |
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199 | - Config: Should now correctly place itself on top of other mods for easier use |
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200 | - Config: Now displays a notice when you try to view a menu for a mod that is not installed |
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201 | - Party: Changed how the default party frames were hidden to hopefully be more effective |
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202 | - Party/Pet: Can now customize buff and debuff location via the GUI |
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203 | - Player: Added a function to get combat status via the "Perl_Player_InCombat()" function |
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204 | - Target: Now displays in a very annoying fashion if your target is a civilian |
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205 | - Target: Tweaked the combo point frame to the right to be correctly spaced |
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206 | |||
207 | 0.30 - January 7, 2006 |
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208 | - Config: Fixed a Target_Target menu error |
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209 | - Party: Default party frames are now forced hidden |
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210 | - Target: Fixed a typo that was causing an error in the GUI |
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211 | |||
212 | 0.29 - January 7, 2006 |
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213 | - Config: The GUI is now here! |
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214 | - Party: Hidden mode should now persist on zoning |
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215 | - Player: Master looter icon will now correctly disappear |
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216 | |||
217 | 0.28 - January 3, 2006 |
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218 | - All: TOC number updated |
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219 | - All: Scaling now acts like pre 1.9 |
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220 | - All: Scaling values will now be rounded down to the nearest whole number |
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221 | |||
222 | 0.27 - December 21, 2005 |
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223 | - Party/Target/ToT: Added 3rd party tooltip support |
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224 | - ToT: Correctly remembers and sets scale |
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225 | |||
226 | 0.26 - December 19, 2005 |
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227 | - All: Progressively colored bars will now change the background bar color as well |
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228 | - Party: Fixed a UnitFactionGroup error that would occur randomly |
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229 | - Party/Player: Mouseover stats in healer mode will no longer disappear when it updates |
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230 | - ToT: Added Target of Target and Target of Target of Target support |
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231 | |||
232 | 0.25 - December 9, 2005 |
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233 | - CombatDisplay: Can now click on bars instead of just the background |
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234 | - CombatDisplay: Right click will now bring up the group menu |
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235 | - CombatDisplay: Left click will now target yourself |
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236 | - Party: Will hide correctly in raids again |
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237 | - Party/Player/Target - Changed the localization code to be easier to expand and change |
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238 | - Target: Changed two French translations to work in any text editor |
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239 | - Target: Creature type localization is now finished for French and German clients |
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240 | |||
241 | 0.24 - December 7, 2005 |
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242 | - CombatDisplay/Pet: Previous power type changes now applied |
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243 | - Party: Added disconnect status support |
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244 | - Party: Cleaned up the events so it does not update excessively in raids when groups are changing |
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245 | - Party/Player: Added PvP status icons |
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246 | - Party/Player: Added a "healer mode" via "/ppty healer" (replace ppty with slash command) |
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247 | - Party/Player: Previous power type changes are now applied to compact mode |
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248 | - Party/Target: Made minor speed improvements |
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249 | - Party/Player/Target: Added French and German support for class icons |
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250 | - Player: Added master looter icon support |
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251 | - Player: Cleaned up and removed some unnecessary events |
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252 | - Target: Added PvP rank icon via "/pt rank" |
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253 | - Target: Updated the status command to display all the current settings |
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254 | |||
255 | 0.23 - November 28, 2005 |
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256 | - All: Added the option to progressively color health bars via "/pt health" (replace pt with slash command) |
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257 | - Party: Fixed a debuff alignment issue for party members with pets |
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258 | - Party/Player: Only mana displays a percent now |
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259 | - Pet: Fixed an issue that prevented the experience bar from being updated if the player was level 60 |
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260 | - Target: Extended the creature type frame to accommodate other fonts |
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261 | - Target: PvP status icons are now coded like the blizzard frame |
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262 | - Target: Name color is now coded like the blizzard frame (now supports npc faction colors) |
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263 | - Target: Changed how energy, focus, and rage are displayed to more accurately show the values |
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264 | |||
265 | 0.22 - November 22, 2005 |
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266 | - Party: Can now toggle the display of pets via "/ppty pets" |
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267 | - Pet: Fixed a pet debuff error |
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268 | |||
269 | 0.21 - November 21, 2005 |
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270 | - All: Added code to disable the default unit frames (Thanks Nymbia!) |
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271 | - Pet: Buffs/Debuffs are now smaller and on two rows |
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272 | - Pet: Can now set how many buffs/debuffs to show |
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273 | - Pet: Added debuff stacking support |
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274 | - Pet: Fixed the error when right clicking on the name frame, menu now properly opens |
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275 | - Pet/Player: Can now select by clicking anywhere in pet frame |
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276 | - Pet/Player/Target: Removed some hooks that are no longer needed |
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277 | - Player: Added max level and rank checking for the experience bar and tooltip |
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278 | - Player: The tooltip on the experience bar in PvP mode now shows PvP info instead of experience |
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279 | - Player/Target: Removed the toggle command |
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280 | - Target: Removed the saved variable for the toggle command |
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281 | - Target: Changing the number of debuffs will now take effect immediately |
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282 | - Target: Now creates a second row when there are more than 8 buffs/debuffs |
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283 | |||
284 | 0.20 - November 19, 2005 |
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285 | - All: Scaling now supported via "/pp scale #" (100 is default, replace pp with corresponding slash command) |
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286 | - Party: Pet support added |
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287 | - Target: Now plays the same sound as the default target frame when selecting/changing targets |
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288 | - Target: MobHealth support state is now saved across sessions |
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289 | - Target: Fixed a string to number comparison error |
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290 | |||
291 | 0.19 - November 14, 2005 |
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292 | - Party: Can now click anywhere on the party frame to select the unit (Thanks to Grumpey @ WoWInterface!) |
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293 | - Party: The hide command has been reworked and now has a hide while in raid option via "/ppty hide" |
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294 | - Party: Compact mode now takes effect instantly |
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295 | - Party: Can now specify the spacing between the party frames via "/ppty space #" (80 is default) |
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296 | - Player: Percents are now calculated more efficiently |
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297 | - Target: Correctly enforces the 16 buff limit now |
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298 | - Target: "Not specified" NPCs will not classify as "Creature" |
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299 | - Target: Now aligns correctly with the player frame when player frame is in xp mode 3 |
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300 | |||
301 | 0.18 - November 9, 2005 |
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302 | - Party: Fixed party names not displaying correctly (Huge thanks to noraj & jbcc @ WoWInterface!) |
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303 | - Party: Fixed class icons not displaying correctly |
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304 | |||
305 | 0.17 - November 9, 2005 |
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306 | - Target: Changed the max buffs shown to 16 for future tweaking purposes |
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307 | - Target: Fixed the debuffs slash command so it correctly reports its new value |
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308 | - Target: NPCs now show their creature type instead of class |
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309 | |||
310 | 0.16 - November 7, 2005 |
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311 | - CombatDisplay: Fixed an error that would display 0/0 on the bars upon login |
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312 | - Player: Added current raid group number and is toggleable via "/pp raid" |
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313 | - Target: Moved combo point frame to the right side and slid the stats frame to the left |
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314 | - Target: Readded the PvP status icon and is toggleable via "/pt pvp" |
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315 | |||
316 | 0.15 - November 1, 2005 |
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317 | - Party: Displays 12 buffs now |
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318 | - Party: Added debuff stacking support |
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319 | - Party: Compact mode no longer requires you to reload the ui via the console |
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320 | - Party: Added the ability to hide the party frame via "/ppty hide" (note: it is still doing all the calculations) |
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321 | - Pet: Changed the experience bar color to match the player frame |
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322 | - Player: Changed the experience bar color so it does not get mistaken with the mana bar |
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323 | - Player: Added the player's next level info to the experience bar tooltip |
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324 | - Target: 0 Buffs/Debuffs now works properly again |
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325 | - Target: Tweaked the alignment of the level frame |
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326 | |||
327 | 0.14 - October 30, 2005 |
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328 | - Party: Tooltips on debuffs are now working |
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329 | - Party: Now only the top party member's name is the draggable area |
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330 | - Party: Moved debuffs up near the name frame in order to save vertical space |
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331 | - Pet: Added an experience bar for the pet via "/ppp xp" |
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332 | - Pet: Fixed a bug with default variables not being loaded when updating |
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333 | - Pet: Extended name frame to match the length better |
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334 | - Pet: The full length of the name frame is now the draggable area |
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335 | - Player: The full length of the name frame is now the draggable area |
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336 | - Player: Compact mode now correctly resizes the experience bar |
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337 | - Target: Class Frame now remembers your setting when you relog |
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338 | |||
339 | 0.13 - October 29, 2005 |
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340 | - All: Cleaned up some XML |
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341 | - CombatDisplay: Fixed frame hiding prematurely when always show was set |
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342 | - Party: Added the party frame |
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343 | - Player: Added a compact mode via "/pp compact" |
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344 | - Player: Extended name frame to align correctly in compact mode |
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345 | - Target: Changed the "class" command to "icon" |
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346 | - Target: Class icon was resized to fit properly in the name frame |
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347 | - Target: Now displays the target's class in text, use "/pt class" to toggle |
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348 | |||
349 | 0.12 - October 23, 2005 |
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350 | - CombatDisplay: No longer displays when you change forms as a druid out of combat |
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351 | - Pet: Correctly displays warlock pet mana |
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352 | |||
353 | 0.11 - October 23, 2005 |
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354 | - CombatDisplay: Rewrote to work much better with events |
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355 | - CombatDisplay: Now properly saves settings |
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356 | |||
357 | 0.10 - October 22, 2005 |
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358 | - Player: Fixed a bug with the new experience bar toggle |
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359 | - Target: Added some missing semicolons |
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360 | - Target: MobHealth support is now toggleable via '/pt mobhealth' |
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361 | |||
362 | 0.09 - October 22, 2005 |
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363 | - Player: Experience bar is now toggleable, check "/pp" for usage |
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364 | - Player: Fixed a bug where it would show you in combat after zoning |
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365 | - Pet/Player/Target: Unset variables due to upgrading are now assigned their default value |
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366 | - Target: Added sanity checks to the buff/debuff slash commands |
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367 | |||
368 | 0.08 - October 20, 2005 |
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369 | - Player: Minor code optimizations |
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370 | - Target: Minor code optimizations |
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371 | - Target: Added debuff stacking support |
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372 | |||
373 | 0.07 - October 20, 2005 |
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374 | - Pet: Changed Perl_Pet directory to Perl_Player_Pet (Delete the old Perl_Pet directory) |
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375 | - Pet: Name correctly sets itself now |
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376 | - Pet: Minor code optimizations |
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377 | - Pet: Slash commands now work |
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378 | - Pet: Extended the pet name frame to accommodate longer pet names |
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379 | - Pet: Energy/Mana/Rage for your pet now updates correctly |
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380 | - Player: No longer displays out of combat prematurely |
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381 | - Target: Energy/Mana/Rage for pets now updates correctly |
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382 | - Target: No longer glitches out when changing the number of buffs/debuffs while something is targeted |
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383 | - Target: Correctly displays 0 to 20 buffs and 0 to 16 debuffs |
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384 | |||
385 | 0.06 - October 16, 2005 |
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386 | - Target: Added MobHealth support (Thanks Neriak!) |
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387 | |||
388 | 0.05 - October 15, 2005 |
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389 | - Pet: Made the player's pet window its own mod (also event driven now) |
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390 | - Pet: Window is now moveable again |
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391 | - Player: Added event driven updates |
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392 | - Target: Fixed pvp status updates |
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393 | |||
394 | 0.04 - October 10, 2005 |
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395 | - Target: Almost completely rewrote the target frame |
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396 | - Target: Now 99% event driven |
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397 | - Target: Added support for rare and rare elite mobs in the target level |
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398 | - Target: Added the ability to toggle the class icon off for players |
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399 | |||
400 | 0.03 - October 6, 2005 |
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401 | - All: Fixed myAddOn support in the player frame and added it for CombatDisplay |
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402 | - CombatDisplay: Added CombatDisplay to the package after tweaking it a little to fix some bugs |
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403 | - Target: Target window updates a little less than before so it should cause less lag |
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404 | |||
405 | 0.02 - September 28, 2005 |
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406 | - All: Added myAddOns support |
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407 | - All: Fixed excessive initializing messages |
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408 | - Pet: Player Pet Frame no longer errors when you right click the pet's name |
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409 | - Player: Added the "status" command |
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410 | - Player: Fixed the dead zone below the player frame |
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411 | |||
412 | 0.01 - September 25, 2005 |
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413 | - Initial release |