vanilla-wow-addons – Blame information for rev 1

Subversion Repositories:
Rev:
Rev Author Line No. Line
1 office 1 0.58 - April 15, 2006
2 - CombatDisplay: Will now correctly color focus for targeted pets
3 - CombatDisplay: Removed some checks for pet power text formatting
4 - CombatDisplay/Party/Pet/Player: Removed some checks for power bar coloring
5 - Config: Fixed a minor issue in the XML on the Raid page
6  
7 0.57 - April 14, 2006
8 - Config: Updated options available for Perl_Raid
9 - Config: Added some sanity checks to the Load Global Settings feature
10 - Pet: Buffs and Debuffs in position 3 and 4 will no longer overlap the experience bar
11  
12 0.56 - April 12, 2006
13 - All: Progressively colored health bars is now a global variable
14 - All: Updated myAddOns slash command information
15 - Config: Added Perl_Party_Pet support
16 - Config: Updated options available for Perl_Raid
17 - Config: Fixed a minor issue in the XML on the All page
18 - Party: Removed two events that were no longer being used
19 - Party: Fixed a bug regarding enabling pets in healer mode
20 - Party: The pet bar will now correctly color the background bar in progressive color mode
21 - Pet: Added the ability to display a portrait
22  
23 0.55 - April 9, 2006
24 - All: Localization has been converted to global variables
25 - CombatDisplay/Party/Pet/Player/Target: Removed menu initializing code from OnLoad
26 - Config: Added two menu buttons for future mod releases
27 - Config: Added Perl_Raid support
28 - Party: Corrected an issue with inverted party frames and pets
29 - Pet: Can now drop food on the pet frame to feed the pet
30 - Target: Moved the RareElite frame to the left in compact mode
31 - Target: Name frame combo point bar is now red and no longer changes color and is no longer transparent
32  
33 0.54 - April 4, 2006
34 - CombatDisplay: The pet bars now correctly hide for non pet classes
35 - Target: Fixed a bug with the length of the name frame combo point bar
36  
37 0.53 - April 4, 2006
38 - CombatDisplay: Added pet support to the player frame
39 - CombatDisplay/Party/Pet/Player/Target: Added Genesis support
40 - CombatDisplay/Party/Pet/Player/Target: Updated TOC files to reflect the newly supported mods
41  
42 0.52 - April 2, 2006
43 - All: If Alt, Shift, or Ctrl is held while right clicking on a frame, the menu will not appear
44 - CombatDisplay: Can no longer open the menu from the CombatDisplay frames if CastParty is installed
45 - CombatDisplay/Party/Pet/Player/Target: Added CastParty support
46 - Party/Pet/Player/Target: Can only open the menu via right clicking on the name frame if CastParty is installed
47 - Party/Pet/Player/Target: CastParty clicks are no longer caught when clicking in the name frame
48 - ToT: Extended the width of the alert frame
49  
50 0.51 - March 28, 2006
51 - Config: The Not Installed page is now formatted for the new wider config frame
52 - Party: Mousing over the name frame will now display the proper tooltip
53  
54 0.50 - March 28, 2006
55 - All: Updated TOC Interface version to 11000
56 - All: Changed a lot of XML regarding 1.10 click to cast functionality
57 - All: Can now only open the menu for a particular frame by right clicking
58 - All: New characters will now be welcomed by a much cleaner frame layout
59 - CombatDisplay: No longer calls double events due to the target portion
60 - CombatDisplay/Pet/ToT: Now behaves like the other mods in regards to left and right clicking
61 - CombatDisplay/Pet/Player/Target: Monitoring more events for more accurate information
62 - Config: Changed the minimap button to blend in a bit better
63 - Config: Expanded the width of the GUI to allow more options to be added later
64 - Party: Will now display 16 buffs and debuffs
65 - Party: Buffs in slots 9 through 16 will now correctly display their tooltip
66 - Party: Fixed an issue with the reset buff code
67 - Party: Added the option to toggle self castable and curable spells on party members (Thanks SteppinRazor)
68 - Party: Added 3D portraits as an option
69 - Party: Can now move the party frame by left clicking on any of its frames
70 - Party/Pet: Can now indepently size buffs and debuffs
71 - Pet: Experience bar will auto hide when a pet is the same level as the player
72 - Player: Can now track a selected faction in place of the experience bar
73 - Player: Removed a frame level setting from the XML for the experience bar
74 - Player: Made a small tweak to the portrait code
75 - Target: Added different layout style similar to the player and party frames
76 - Target: Can now toggle the background for buffs and debuffs
77 - Target: Can now display combo points in the name frame
78 - Target: Can now display debuff stacking in the name and combo point frame (Thanks Nymbia)
79 - Target: No longer displays the incorrect 3D portrait for targets who are out of range
80 - Target: Removed an old safety check regarding the number of buffs shown
81 - ToT: Extended the width of the alert frame
82 - ToT: Added 2 buttons in the GUI to allow preset window positions
83  
84 0.49 - March 10, 2006
85 - Party: F Keys now show the correct key
86 - Party: Fixed a bug regarding forceful updates of pets
87 - Party: Added the inverted spacing code to forceful updates of pets
88  
89 0.48 - March 10, 2006
90 - Party: Added toggleable 2D portrait frames
91 - Party: Added F Key indicators to the name frame
92 - Party: Levels should no longer display 0
93 - Party: Monitoring more events to prevent large percents
94 - Party: Changed PvP detection code to that of the default interface
95 - Party: Will not adjust correctly when frames are inverted
96 - Party: Can now right click on more of the frame to get the menu
97 - Player/Target: Can now left and right click on more of the frame to get the appropriate action
98  
99 0.47 - March 3, 2006
100 - CombatDisplay: Changed how the status bars are oriented to be more dynamic
101 - CombatDisplay/Player: Added Druid Bar support
102 - Player: Switching the XP bar from Hidden to PvP will now correctly color the bar
103  
104 0.46 - March 1, 2006
105 - Player/Target: 3D portraits will no longer change views
106 - Target: Added a frame to more easily identify the elite, rare, and boss status of your target
107 - Target: Shortened the name length cut off by one character
108 - ToT: Healer mode will now correctly alert when you gain agro from a tank
109 - ToT: Healer mode will no longer spam you when an enemy player has you targetted
110  
111 0.45 - February 25, 2006
112 - Party: Added another check for hidden status
113 - Party: Fixed incorrect data being shown when reloading the interface without relogging
114 - Pet: Removed the happiness frame for warlocks
115 - Pet: Warlock pets will now display mana as mana instead of focus
116 - Player: Your name will now be above the casting bar if ArcaneBar is being used
117 - Player: Clicking on the portrait frame will now target yourself
118 - Player/Target: Added 3D portraits as an option
119 - Player/Target: Can now toggle combat text display on the portrait
120 - ToT: Added visual and audio alerts for three different types of situations
121 - ToT: Fixed a bug regarding MobHealth toggling
122  
123 0.44 - February 17, 2006
124 - All: Added another condition to the negative health check
125 - Config: Fixed a window position bug when scales were not equal (Thanks Vudoo)
126 - Party: Fixed a compact mode bug
127 - Party: Changed a function name that was clearly wrong
128 - Party/Player: Added the option to display health and mana percent in compact mode
129 - Player: Removed some unused code
130  
131 0.43 - February 16, 2006
132 - All: Changed negative health detection to something more effective
133 - Party: Added code to prevent pet health from looking weird
134 - Party: Should now correctly retain their hidden or shown status when zoning
135 - Player: Portrait will correctly display when logging in
136 - Target: Portrait will update without retargeting
137  
138 0.42 - February 14, 2006
139 - CombatDisplay: Fixed a minor text bug regarding mobhealth support
140 - Config: Added a Reset Frame Position button
141 - Config: Global settings will now save window position
142 - Config: Made some minor text and alignment tweaks to some options
143 - Player/Target: Added a toggleable portrait frame and combat text display
144 - Target: Combo point frame now adjusts depending on the status of the portrait mode
145  
146 0.41 - February 5, 2006
147 - All: Korean translations updated (Thanks gygabyte)
148  
149 0.40 - January 28, 2006
150 - All: WoW Korea is now supported (Thanks tank1pt)
151  
152 0.39 - January 28, 2006
153 - All: WoW China is now supported (Thanks Mickey.Mee)
154 - CombatDisplay/Target: Made some very minor tweaks
155  
156 0.38 - January 26, 2006
157 - All: Removed all old slash commands, use "/perl" to configure the mod
158  
159 0.37 - January 25, 2006
160 - Target: The combo point indicator is now always large as to avoid a blocky looking text
161  
162 0.36 - January 25, 2006
163 - All: Added more sanity checks for the load global settings feature
164 - Config: Removed the old minimap icon from the package
165 - Target: Buffs and Debuffs can now be scaled
166  
167 0.35 - January 24, 2006
168 - Target: Civilian frame is now colored white again in solid background mode
169  
170 0.34 - January 24, 2006
171 - All: Added the ability to toggle solid black and transparent backgrounds
172 - Config: Can now load and save global settings for different characters
173 - Config: Fixed a potential variable scope issue
174 - Config: Added a version number to the top right of the options menu
175 - Config: Changed the minimap icon to something more appropriate (Thanks medivh)
176 - Party/Player/Pet/Target: Using a different event unregister function from patch 1.8
177 - Target: Buff/Debuff tooltips will now extend to the right instead of the left
178  
179 0.33 - January 21, 2006
180 - CombatDisplay: The target frame will now correctly scale, texture, and set transparency
181  
182 0.32 - January 21, 2006
183 - All: Moved localization values to Perl_Config
184 - All: Added support for WoW Taiwan (Thanks pentwo)
185 - CombatDisplay: Added a target box for quicker comparison
186 - Config: Added a minimap button to toggle the options window
187 - Party: Can now align the party frame horizontally
188 - Player: Fixed master looter icon from displaying after disbanding a raid
189  
190 0.31 - January 11, 2006
191 - All: Added transparency settings for all mods requiring it
192 - All: Perl_Config is now a required dependency for all mods
193 - All: Health should no longer be reported as negative when someone is dead
194 - All: Frames now have a black background and are no longer semi-transparent
195 - Config: Added a close button to the top right of the GUI
196 - Config: Fixed the lock button on the Player menu
197 - Config: Fixed a bug preventing pet buff and debuffs to be configured if Perl_Target was not installed
198 - Config: Can no longer click through the menu to frames behind it
199 - Config: Should now correctly place itself on top of other mods for easier use
200 - Config: Now displays a notice when you try to view a menu for a mod that is not installed
201 - Party: Changed how the default party frames were hidden to hopefully be more effective
202 - Party/Pet: Can now customize buff and debuff location via the GUI
203 - Player: Added a function to get combat status via the "Perl_Player_InCombat()" function
204 - Target: Now displays in a very annoying fashion if your target is a civilian
205 - Target: Tweaked the combo point frame to the right to be correctly spaced
206  
207 0.30 - January 7, 2006
208 - Config: Fixed a Target_Target menu error
209 - Party: Default party frames are now forced hidden
210 - Target: Fixed a typo that was causing an error in the GUI
211  
212 0.29 - January 7, 2006
213 - Config: The GUI is now here!
214 - Party: Hidden mode should now persist on zoning
215 - Player: Master looter icon will now correctly disappear
216  
217 0.28 - January 3, 2006
218 - All: TOC number updated
219 - All: Scaling now acts like pre 1.9
220 - All: Scaling values will now be rounded down to the nearest whole number
221  
222 0.27 - December 21, 2005
223 - Party/Target/ToT: Added 3rd party tooltip support
224 - ToT: Correctly remembers and sets scale
225  
226 0.26 - December 19, 2005
227 - All: Progressively colored bars will now change the background bar color as well
228 - Party: Fixed a UnitFactionGroup error that would occur randomly
229 - Party/Player: Mouseover stats in healer mode will no longer disappear when it updates
230 - ToT: Added Target of Target and Target of Target of Target support
231  
232 0.25 - December 9, 2005
233 - CombatDisplay: Can now click on bars instead of just the background
234 - CombatDisplay: Right click will now bring up the group menu
235 - CombatDisplay: Left click will now target yourself
236 - Party: Will hide correctly in raids again
237 - Party/Player/Target - Changed the localization code to be easier to expand and change
238 - Target: Changed two French translations to work in any text editor
239 - Target: Creature type localization is now finished for French and German clients
240  
241 0.24 - December 7, 2005
242 - CombatDisplay/Pet: Previous power type changes now applied
243 - Party: Added disconnect status support
244 - Party: Cleaned up the events so it does not update excessively in raids when groups are changing
245 - Party/Player: Added PvP status icons
246 - Party/Player: Added a "healer mode" via "/ppty healer" (replace ppty with slash command)
247 - Party/Player: Previous power type changes are now applied to compact mode
248 - Party/Target: Made minor speed improvements
249 - Party/Player/Target: Added French and German support for class icons
250 - Player: Added master looter icon support
251 - Player: Cleaned up and removed some unnecessary events
252 - Target: Added PvP rank icon via "/pt rank"
253 - Target: Updated the status command to display all the current settings
254  
255 0.23 - November 28, 2005
256 - All: Added the option to progressively color health bars via "/pt health" (replace pt with slash command)
257 - Party: Fixed a debuff alignment issue for party members with pets
258 - Party/Player: Only mana displays a percent now
259 - Pet: Fixed an issue that prevented the experience bar from being updated if the player was level 60
260 - Target: Extended the creature type frame to accommodate other fonts
261 - Target: PvP status icons are now coded like the blizzard frame
262 - Target: Name color is now coded like the blizzard frame (now supports npc faction colors)
263 - Target: Changed how energy, focus, and rage are displayed to more accurately show the values
264  
265 0.22 - November 22, 2005
266 - Party: Can now toggle the display of pets via "/ppty pets"
267 - Pet: Fixed a pet debuff error
268  
269 0.21 - November 21, 2005
270 - All: Added code to disable the default unit frames (Thanks Nymbia!)
271 - Pet: Buffs/Debuffs are now smaller and on two rows
272 - Pet: Can now set how many buffs/debuffs to show
273 - Pet: Added debuff stacking support
274 - Pet: Fixed the error when right clicking on the name frame, menu now properly opens
275 - Pet/Player: Can now select by clicking anywhere in pet frame
276 - Pet/Player/Target: Removed some hooks that are no longer needed
277 - Player: Added max level and rank checking for the experience bar and tooltip
278 - Player: The tooltip on the experience bar in PvP mode now shows PvP info instead of experience
279 - Player/Target: Removed the toggle command
280 - Target: Removed the saved variable for the toggle command
281 - Target: Changing the number of debuffs will now take effect immediately
282 - Target: Now creates a second row when there are more than 8 buffs/debuffs
283  
284 0.20 - November 19, 2005
285 - All: Scaling now supported via "/pp scale #" (100 is default, replace pp with corresponding slash command)
286 - Party: Pet support added
287 - Target: Now plays the same sound as the default target frame when selecting/changing targets
288 - Target: MobHealth support state is now saved across sessions
289 - Target: Fixed a string to number comparison error
290  
291 0.19 - November 14, 2005
292 - Party: Can now click anywhere on the party frame to select the unit (Thanks to Grumpey @ WoWInterface!)
293 - Party: The hide command has been reworked and now has a hide while in raid option via "/ppty hide"
294 - Party: Compact mode now takes effect instantly
295 - Party: Can now specify the spacing between the party frames via "/ppty space #" (80 is default)
296 - Player: Percents are now calculated more efficiently
297 - Target: Correctly enforces the 16 buff limit now
298 - Target: "Not specified" NPCs will not classify as "Creature"
299 - Target: Now aligns correctly with the player frame when player frame is in xp mode 3
300  
301 0.18 - November 9, 2005
302 - Party: Fixed party names not displaying correctly (Huge thanks to noraj & jbcc @ WoWInterface!)
303 - Party: Fixed class icons not displaying correctly
304  
305 0.17 - November 9, 2005
306 - Target: Changed the max buffs shown to 16 for future tweaking purposes
307 - Target: Fixed the debuffs slash command so it correctly reports its new value
308 - Target: NPCs now show their creature type instead of class
309  
310 0.16 - November 7, 2005
311 - CombatDisplay: Fixed an error that would display 0/0 on the bars upon login
312 - Player: Added current raid group number and is toggleable via "/pp raid"
313 - Target: Moved combo point frame to the right side and slid the stats frame to the left
314 - Target: Readded the PvP status icon and is toggleable via "/pt pvp"
315  
316 0.15 - November 1, 2005
317 - Party: Displays 12 buffs now
318 - Party: Added debuff stacking support
319 - Party: Compact mode no longer requires you to reload the ui via the console
320 - Party: Added the ability to hide the party frame via "/ppty hide" (note: it is still doing all the calculations)
321 - Pet: Changed the experience bar color to match the player frame
322 - Player: Changed the experience bar color so it does not get mistaken with the mana bar
323 - Player: Added the player's next level info to the experience bar tooltip
324 - Target: 0 Buffs/Debuffs now works properly again
325 - Target: Tweaked the alignment of the level frame
326  
327 0.14 - October 30, 2005
328 - Party: Tooltips on debuffs are now working
329 - Party: Now only the top party member's name is the draggable area
330 - Party: Moved debuffs up near the name frame in order to save vertical space
331 - Pet: Added an experience bar for the pet via "/ppp xp"
332 - Pet: Fixed a bug with default variables not being loaded when updating
333 - Pet: Extended name frame to match the length better
334 - Pet: The full length of the name frame is now the draggable area
335 - Player: The full length of the name frame is now the draggable area
336 - Player: Compact mode now correctly resizes the experience bar
337 - Target: Class Frame now remembers your setting when you relog
338  
339 0.13 - October 29, 2005
340 - All: Cleaned up some XML
341 - CombatDisplay: Fixed frame hiding prematurely when always show was set
342 - Party: Added the party frame
343 - Player: Added a compact mode via "/pp compact"
344 - Player: Extended name frame to align correctly in compact mode
345 - Target: Changed the "class" command to "icon"
346 - Target: Class icon was resized to fit properly in the name frame
347 - Target: Now displays the target's class in text, use "/pt class" to toggle
348  
349 0.12 - October 23, 2005
350 - CombatDisplay: No longer displays when you change forms as a druid out of combat
351 - Pet: Correctly displays warlock pet mana
352  
353 0.11 - October 23, 2005
354 - CombatDisplay: Rewrote to work much better with events
355 - CombatDisplay: Now properly saves settings
356  
357 0.10 - October 22, 2005
358 - Player: Fixed a bug with the new experience bar toggle
359 - Target: Added some missing semicolons
360 - Target: MobHealth support is now toggleable via '/pt mobhealth'
361  
362 0.09 - October 22, 2005
363 - Player: Experience bar is now toggleable, check "/pp" for usage
364 - Player: Fixed a bug where it would show you in combat after zoning
365 - Pet/Player/Target: Unset variables due to upgrading are now assigned their default value
366 - Target: Added sanity checks to the buff/debuff slash commands
367  
368 0.08 - October 20, 2005
369 - Player: Minor code optimizations
370 - Target: Minor code optimizations
371 - Target: Added debuff stacking support
372  
373 0.07 - October 20, 2005
374 - Pet: Changed Perl_Pet directory to Perl_Player_Pet (Delete the old Perl_Pet directory)
375 - Pet: Name correctly sets itself now
376 - Pet: Minor code optimizations
377 - Pet: Slash commands now work
378 - Pet: Extended the pet name frame to accommodate longer pet names
379 - Pet: Energy/Mana/Rage for your pet now updates correctly
380 - Player: No longer displays out of combat prematurely
381 - Target: Energy/Mana/Rage for pets now updates correctly
382 - Target: No longer glitches out when changing the number of buffs/debuffs while something is targeted
383 - Target: Correctly displays 0 to 20 buffs and 0 to 16 debuffs
384  
385 0.06 - October 16, 2005
386 - Target: Added MobHealth support (Thanks Neriak!)
387  
388 0.05 - October 15, 2005
389 - Pet: Made the player's pet window its own mod (also event driven now)
390 - Pet: Window is now moveable again
391 - Player: Added event driven updates
392 - Target: Fixed pvp status updates
393  
394 0.04 - October 10, 2005
395 - Target: Almost completely rewrote the target frame
396 - Target: Now 99% event driven
397 - Target: Added support for rare and rare elite mobs in the target level
398 - Target: Added the ability to toggle the class icon off for players
399  
400 0.03 - October 6, 2005
401 - All: Fixed myAddOn support in the player frame and added it for CombatDisplay
402 - CombatDisplay: Added CombatDisplay to the package after tweaking it a little to fix some bugs
403 - Target: Target window updates a little less than before so it should cause less lag
404  
405 0.02 - September 28, 2005
406 - All: Added myAddOns support
407 - All: Fixed excessive initializing messages
408 - Pet: Player Pet Frame no longer errors when you right click the pet's name
409 - Player: Added the "status" command
410 - Player: Fixed the dead zone below the player frame
411  
412 0.01 - September 25, 2005
413 - Initial release