corrade-vassal – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | vero | 1 | using System; |
2 | using System.IO; |
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3 | using System.Xml; |
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4 | |||
5 | namespace OpenMetaverse.Assets |
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6 | { |
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7 | public class RegionSettings |
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8 | { |
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9 | public bool AllowDamage; |
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10 | public bool AllowLandResell; |
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11 | public bool AllowLandJoinDivide; |
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12 | public bool BlockFly; |
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13 | public bool BlockLandShowInSearch; |
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14 | public bool BlockTerraform; |
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15 | public bool DisableCollisions; |
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16 | public bool DisablePhysics; |
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17 | public bool DisableScripts; |
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18 | public int MaturityRating; |
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19 | public bool RestrictPushing; |
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20 | public int AgentLimit; |
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21 | public float ObjectBonus; |
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22 | |||
23 | public UUID TerrainDetail0; |
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24 | public UUID TerrainDetail1; |
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25 | public UUID TerrainDetail2; |
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26 | public UUID TerrainDetail3; |
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27 | public float TerrainHeightRange00; |
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28 | public float TerrainHeightRange01; |
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29 | public float TerrainHeightRange10; |
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30 | public float TerrainHeightRange11; |
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31 | public float TerrainStartHeight00; |
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32 | public float TerrainStartHeight01; |
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33 | public float TerrainStartHeight10; |
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34 | public float TerrainStartHeight11; |
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35 | |||
36 | public float WaterHeight; |
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37 | public float TerrainRaiseLimit; |
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38 | public float TerrainLowerLimit; |
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39 | public bool UseEstateSun; |
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40 | public bool FixedSun; |
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41 | |||
42 | public static RegionSettings FromStream(Stream stream) |
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43 | { |
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44 | RegionSettings settings = new RegionSettings(); |
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45 | System.Globalization.NumberFormatInfo nfi = Utils.EnUsCulture.NumberFormat; |
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46 | |||
47 | using (XmlTextReader xtr = new XmlTextReader(stream)) |
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48 | { |
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49 | xtr.ReadStartElement("RegionSettings"); |
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50 | xtr.ReadStartElement("General"); |
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51 | |||
52 | while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement) |
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53 | { |
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54 | switch (xtr.Name) |
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55 | { |
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56 | case "AllowDamage": |
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57 | settings.AllowDamage = Boolean.Parse(xtr.ReadElementContentAsString()); |
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58 | break; |
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59 | case "AllowLandResell": |
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60 | settings.AllowLandResell = Boolean.Parse(xtr.ReadElementContentAsString()); |
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61 | break; |
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62 | case "AllowLandJoinDivide": |
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63 | settings.AllowLandJoinDivide = Boolean.Parse(xtr.ReadElementContentAsString()); |
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64 | break; |
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65 | case "BlockFly": |
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66 | settings.BlockFly = Boolean.Parse(xtr.ReadElementContentAsString()); |
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67 | break; |
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68 | case "BlockLandShowInSearch": |
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69 | settings.BlockLandShowInSearch = Boolean.Parse(xtr.ReadElementContentAsString()); |
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70 | break; |
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71 | case "BlockTerraform": |
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72 | settings.BlockTerraform = Boolean.Parse(xtr.ReadElementContentAsString()); |
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73 | break; |
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74 | case "DisableCollisions": |
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75 | settings.DisableCollisions = Boolean.Parse(xtr.ReadElementContentAsString()); |
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76 | break; |
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77 | case "DisablePhysics": |
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78 | settings.DisablePhysics = Boolean.Parse(xtr.ReadElementContentAsString()); |
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79 | break; |
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80 | case "DisableScripts": |
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81 | settings.DisableScripts = Boolean.Parse(xtr.ReadElementContentAsString()); |
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82 | break; |
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83 | case "MaturityRating": |
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84 | settings.MaturityRating = Int32.Parse(xtr.ReadElementContentAsString()); |
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85 | break; |
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86 | case "RestrictPushing": |
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87 | settings.RestrictPushing = Boolean.Parse(xtr.ReadElementContentAsString()); |
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88 | break; |
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89 | case "AgentLimit": |
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90 | settings.AgentLimit = Int32.Parse(xtr.ReadElementContentAsString()); |
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91 | break; |
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92 | case "ObjectBonus": |
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93 | settings.ObjectBonus = Single.Parse(xtr.ReadElementContentAsString(), nfi); |
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94 | break; |
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95 | } |
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96 | } |
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97 | |||
98 | xtr.ReadEndElement(); |
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99 | xtr.ReadStartElement("GroundTextures"); |
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100 | |||
101 | while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement) |
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102 | { |
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103 | switch (xtr.Name) |
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104 | { |
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105 | case "Texture1": |
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106 | settings.TerrainDetail0 = UUID.Parse(xtr.ReadElementContentAsString()); |
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107 | break; |
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108 | case "Texture2": |
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109 | settings.TerrainDetail1 = UUID.Parse(xtr.ReadElementContentAsString()); |
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110 | break; |
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111 | case "Texture3": |
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112 | settings.TerrainDetail2 = UUID.Parse(xtr.ReadElementContentAsString()); |
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113 | break; |
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114 | case "Texture4": |
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115 | settings.TerrainDetail3 = UUID.Parse(xtr.ReadElementContentAsString()); |
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116 | break; |
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117 | case "ElevationLowSW": |
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118 | settings.TerrainStartHeight00 = Single.Parse(xtr.ReadElementContentAsString(), nfi); |
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119 | break; |
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120 | case "ElevationLowNW": |
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121 | settings.TerrainStartHeight01 = Single.Parse(xtr.ReadElementContentAsString(), nfi); |
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122 | break; |
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123 | case "ElevationLowSE": |
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124 | settings.TerrainStartHeight10 = Single.Parse(xtr.ReadElementContentAsString(), nfi); |
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125 | break; |
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126 | case "ElevationLowNE": |
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127 | settings.TerrainStartHeight11 = Single.Parse(xtr.ReadElementContentAsString(), nfi); |
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128 | break; |
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129 | case "ElevationHighSW": |
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130 | settings.TerrainHeightRange00 = Single.Parse(xtr.ReadElementContentAsString(), nfi); |
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131 | break; |
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132 | case "ElevationHighNW": |
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133 | settings.TerrainHeightRange01 = Single.Parse(xtr.ReadElementContentAsString(), nfi); |
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134 | break; |
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135 | case "ElevationHighSE": |
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136 | settings.TerrainHeightRange10 = Single.Parse(xtr.ReadElementContentAsString(), nfi); |
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137 | break; |
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138 | case "ElevationHighNE": |
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139 | settings.TerrainHeightRange11 = Single.Parse(xtr.ReadElementContentAsString(), nfi); |
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140 | break; |
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141 | } |
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142 | } |
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143 | |||
144 | xtr.ReadEndElement(); |
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145 | xtr.ReadStartElement("Terrain"); |
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146 | |||
147 | while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement) |
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148 | { |
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149 | switch (xtr.Name) |
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150 | { |
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151 | case "WaterHeight": |
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152 | settings.WaterHeight = Single.Parse(xtr.ReadElementContentAsString(), nfi); |
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153 | break; |
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154 | case "TerrainRaiseLimit": |
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155 | settings.TerrainRaiseLimit = Single.Parse(xtr.ReadElementContentAsString(), nfi); |
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156 | break; |
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157 | case "TerrainLowerLimit": |
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158 | settings.TerrainLowerLimit = Single.Parse(xtr.ReadElementContentAsString(), nfi); |
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159 | break; |
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160 | case "UseEstateSun": |
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161 | settings.UseEstateSun = Boolean.Parse(xtr.ReadElementContentAsString()); |
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162 | break; |
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163 | case "FixedSun": |
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164 | settings.FixedSun = Boolean.Parse(xtr.ReadElementContentAsString()); |
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165 | break; |
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166 | } |
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167 | } |
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168 | } |
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169 | |||
170 | return settings; |
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171 | } |
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172 | |||
173 | public void ToXML(string filename) |
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174 | { |
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175 | StringWriter sw = new StringWriter(); |
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176 | XmlTextWriter writer = new XmlTextWriter(sw) { Formatting = Formatting.Indented }; |
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177 | writer.WriteStartDocument(); |
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178 | |||
179 | writer.WriteStartElement(String.Empty, "RegionSettings", String.Empty); |
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180 | writer.WriteStartElement(String.Empty, "General", String.Empty); |
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181 | |||
182 | WriteBoolean(writer, "AllowDamage", AllowDamage); |
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183 | WriteBoolean(writer, "AllowLandResell", AllowLandResell); |
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184 | WriteBoolean(writer, "AllowLandJoinDivide", AllowLandJoinDivide); |
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185 | WriteBoolean(writer, "BlockFly", BlockFly); |
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186 | WriteBoolean(writer, "BlockLandShowInSearch", BlockLandShowInSearch); |
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187 | WriteBoolean(writer, "BlockTerraform", BlockTerraform); |
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188 | WriteBoolean(writer, "DisableCollisions", DisableCollisions); |
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189 | WriteBoolean(writer, "DisablePhysics", DisablePhysics); |
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190 | WriteBoolean(writer, "DisableScripts", DisableScripts); |
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191 | writer.WriteElementString("MaturityRating", MaturityRating.ToString()); |
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192 | WriteBoolean(writer, "RestrictPushing", RestrictPushing); |
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193 | writer.WriteElementString("AgentLimit", AgentLimit.ToString()); |
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194 | writer.WriteElementString("ObjectBonus", ObjectBonus.ToString()); |
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195 | writer.WriteEndElement(); |
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196 | |||
197 | writer.WriteStartElement(String.Empty, "GroundTextures", String.Empty); |
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198 | |||
199 | writer.WriteElementString("Texture1", TerrainDetail0.ToString()); |
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200 | writer.WriteElementString("Texture2", TerrainDetail1.ToString()); |
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201 | writer.WriteElementString("Texture3", TerrainDetail2.ToString()); |
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202 | writer.WriteElementString("Texture4", TerrainDetail3.ToString()); |
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203 | writer.WriteElementString("ElevationLowSW", TerrainStartHeight00.ToString()); |
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204 | writer.WriteElementString("ElevationLowNW", TerrainStartHeight01.ToString()); |
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205 | writer.WriteElementString("ElevationLowSE", TerrainStartHeight10.ToString()); |
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206 | writer.WriteElementString("ElevationLowNE", TerrainStartHeight11.ToString()); |
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207 | writer.WriteElementString("ElevationHighSW", TerrainHeightRange00.ToString()); |
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208 | writer.WriteElementString("ElevationHighNW", TerrainHeightRange01.ToString()); |
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209 | writer.WriteElementString("ElevationHighSE", TerrainHeightRange10.ToString()); |
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210 | writer.WriteElementString("ElevationHighNE", TerrainHeightRange11.ToString()); |
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211 | writer.WriteEndElement(); |
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212 | |||
213 | writer.WriteStartElement(String.Empty, "Terrain", String.Empty); |
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214 | |||
215 | writer.WriteElementString("WaterHeight", WaterHeight.ToString()); |
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216 | writer.WriteElementString("TerrainRaiseLimit", TerrainRaiseLimit.ToString()); |
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217 | writer.WriteElementString("TerrainLowerLimit", TerrainLowerLimit.ToString()); |
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218 | WriteBoolean(writer, "UseEstateSun", UseEstateSun); |
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219 | WriteBoolean(writer, "FixedSun", FixedSun); |
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220 | |||
221 | writer.WriteEndElement(); |
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222 | writer.WriteEndElement(); |
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223 | writer.Close(); |
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224 | sw.Close(); |
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225 | File.WriteAllText(filename, sw.ToString()); |
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226 | } |
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227 | |||
228 | private void WriteBoolean(XmlTextWriter writer, string name, bool value) |
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229 | { |
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230 | writer.WriteElementString(name, value ? "True" : "False"); |
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231 | } |
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232 | } |
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233 | } |