corrade-vassal – Blame information for rev 1
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| 1 | vero | 1 | /* |
| 2 | * Copyright (c) 2006-2014, openmetaverse.org |
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| 3 | * All rights reserved. |
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| 4 | * |
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| 5 | * - Redistribution and use in source and binary forms, with or without |
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| 6 | * modification, are permitted provided that the following conditions are met: |
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| 7 | * |
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| 8 | * - Redistributions of source code must retain the above copyright notice, this |
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| 9 | * list of conditions and the following disclaimer. |
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| 10 | * - Neither the name of the openmetaverse.org nor the names |
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| 11 | * of its contributors may be used to endorse or promote products derived from |
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| 12 | * this software without specific prior written permission. |
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| 13 | * |
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| 14 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
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| 15 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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| 16 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
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| 17 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
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| 18 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
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| 19 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
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| 20 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
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| 21 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
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| 22 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
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| 23 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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| 24 | * POSSIBILITY OF SUCH DAMAGE. |
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| 25 | */ |
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| 26 | |||
| 27 | using System; |
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| 28 | using System.Collections.Generic; |
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| 29 | using System.IO; |
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| 30 | using System.Reflection; |
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| 31 | using System.Xml; |
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| 32 | using OpenMetaverse; |
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| 33 | |||
| 34 | namespace OpenMetaverse.Assets |
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| 35 | { |
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| 36 | /// <summary> |
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| 37 | /// Archives assets |
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| 38 | /// </summary> |
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| 39 | public class AssetsArchiver |
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| 40 | { |
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| 41 | ///// <value> |
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| 42 | ///// Post a message to the log every x assets as a progress bar |
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| 43 | ///// </value> |
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| 44 | //static int LOG_ASSET_LOAD_NOTIFICATION_INTERVAL = 50; |
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| 45 | |||
| 46 | /// <summary> |
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| 47 | /// Archive assets |
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| 48 | /// </summary> |
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| 49 | protected IDictionary<UUID, Asset> m_assets; |
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| 50 | |||
| 51 | public AssetsArchiver(IDictionary<UUID, Asset> assets) |
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| 52 | { |
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| 53 | m_assets = assets; |
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| 54 | } |
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| 55 | |||
| 56 | /// <summary> |
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| 57 | /// Archive the assets given to this archiver to the given archive. |
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| 58 | /// </summary> |
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| 59 | /// <param name="archive"></param> |
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| 60 | public void Archive(TarArchiveWriter archive) |
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| 61 | { |
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| 62 | //WriteMetadata(archive); |
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| 63 | WriteData(archive); |
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| 64 | } |
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| 65 | |||
| 66 | /// <summary> |
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| 67 | /// Write an assets metadata file to the given archive |
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| 68 | /// </summary> |
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| 69 | /// <param name="archive"></param> |
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| 70 | protected void WriteMetadata(TarArchiveWriter archive) |
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| 71 | { |
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| 72 | StringWriter sw = new StringWriter(); |
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| 73 | using (XmlTextWriter xtw = new XmlTextWriter(sw)) |
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| 74 | { |
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| 75 | xtw.Formatting = Formatting.Indented; |
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| 76 | xtw.WriteStartDocument(); |
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| 77 | |||
| 78 | xtw.WriteStartElement("assets"); |
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| 79 | |||
| 80 | foreach (UUID uuid in m_assets.Keys) |
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| 81 | { |
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| 82 | Asset asset = m_assets[uuid]; |
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| 83 | |||
| 84 | if (asset != null) |
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| 85 | { |
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| 86 | xtw.WriteStartElement("asset"); |
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| 87 | |||
| 88 | string extension = string.Empty; |
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| 89 | |||
| 90 | if (ArchiveConstants.ASSET_TYPE_TO_EXTENSION.ContainsKey(asset.AssetType)) |
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| 91 | { |
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| 92 | extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.AssetType]; |
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| 93 | } |
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| 94 | |||
| 95 | xtw.WriteElementString("filename", uuid.ToString() + extension); |
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| 96 | |||
| 97 | xtw.WriteElementString("name", uuid.ToString()); |
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| 98 | xtw.WriteElementString("description", String.Empty); |
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| 99 | xtw.WriteElementString("asset-type", asset.AssetType.ToString()); |
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| 100 | |||
| 101 | xtw.WriteEndElement(); |
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| 102 | } |
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| 103 | } |
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| 104 | |||
| 105 | xtw.WriteEndElement(); |
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| 106 | xtw.WriteEndDocument(); |
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| 107 | archive.WriteFile("assets.xml", sw.ToString()); |
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| 108 | } |
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| 109 | } |
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| 110 | |||
| 111 | /// <summary> |
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| 112 | /// Write asset data files to the given archive |
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| 113 | /// </summary> |
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| 114 | /// <param name="archive"></param> |
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| 115 | protected void WriteData(TarArchiveWriter archive) |
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| 116 | { |
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| 117 | // It appears that gtar, at least, doesn't need the intermediate directory entries in the tar |
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| 118 | //archive.AddDir("assets"); |
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| 119 | |||
| 120 | int assetsAdded = 0; |
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| 121 | |||
| 122 | foreach (UUID uuid in m_assets.Keys) |
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| 123 | { |
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| 124 | Asset asset = m_assets[uuid]; |
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| 125 | |||
| 126 | string extension = string.Empty; |
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| 127 | |||
| 128 | if (ArchiveConstants.ASSET_TYPE_TO_EXTENSION.ContainsKey(asset.AssetType)) |
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| 129 | { |
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| 130 | extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.AssetType]; |
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| 131 | } |
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| 132 | else |
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| 133 | { |
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| 134 | Logger.Log(String.Format( |
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| 135 | "Unrecognized asset type {0} with uuid {1}. This asset will be saved but not reloaded", |
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| 136 | asset.AssetType, asset.AssetID), Helpers.LogLevel.Warning); |
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| 137 | } |
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| 138 | |||
| 139 | asset.Encode(); |
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| 140 | |||
| 141 | archive.WriteFile( |
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| 142 | ArchiveConstants.ASSETS_PATH + uuid.ToString() + extension, |
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| 143 | asset.AssetData); |
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| 144 | |||
| 145 | assetsAdded++; |
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| 146 | } |
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| 147 | } |
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| 148 | } |
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| 149 | } |