vanilla-wow-addons – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | office | 1 | --===========================================================================-- |
2 | ---------------------------- LootTracker by PNB ---------------------------- |
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3 | --===========================================================================-- |
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4 | -- LootTrackerPlayerDetailsUI.lua |
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5 | -- |
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6 | -- Code behind the player details UI |
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7 | --===========================================================================-- |
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8 | |||
9 | |||
10 | ------------------------------------------------------------------------------ |
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11 | -- SetPlayer |
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12 | ------------------------------------------------------------------------------ |
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13 | |||
14 | function LT_SetPlayer(player) |
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15 | |||
16 | LT_DebugMessage(2, string.format("Viewing player %s", player.Name)); |
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17 | |||
18 | LT_PlayerDetails:Show(); |
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19 | LT_ItemDetails:Hide(); |
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20 | LT_KillDetails:Hide(); |
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21 | LT_SettingsFrame:Hide(); |
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22 | |||
23 | local description = player.Name; |
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24 | description = description .. string.format("\nLevel %d", player.Level); |
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25 | description = description .. string.format("\n%s %s %s", player.Gender, player.Race, player.Class); |
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26 | |||
27 | if (player.TimesKilled ~= nil) then |
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28 | local deaths = getn(player.TimesKilled); |
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29 | if (deaths == 1) then |
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30 | description = description .. string.format("\n%d death", deaths); |
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31 | else |
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32 | description = description .. string.format("\n%d deaths", deaths); |
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33 | end |
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34 | end |
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35 | |||
36 | LT_Player_DescriptionText:SetText(description); |
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37 | |||
38 | |||
39 | local totalValue = 0; |
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40 | local items = LT_GetItems(); |
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41 | foreach(player.Loot, function(k,v) |
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42 | |||
43 | local item = items[k]; |
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44 | if (item.Value) then |
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45 | totalValue = totalValue + (item.Value * v); |
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46 | end |
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47 | |||
48 | end); |
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49 | |||
50 | local totalValueString = LT_GetValueString(totalValue, true); |
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51 | LT_Player_ValueText:SetText(totalValueString); |
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52 | |||
53 | |||
54 | LT_Player_GearList.Data = player; |
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55 | LT_Player_LootList.Data = player; |
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56 | LT_PlayerDetails.Data = player; |
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57 | |||
58 | LT_UpdateGenericScroller(LT_Player_GearList); |
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59 | LT_UpdateGenericScroller(LT_Player_LootList); |
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60 | |||
61 | end |
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62 | |||
63 | |||
64 | ------------------------------------------------------------------------------ |
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65 | -- Player_Update |
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66 | ------------------------------------------------------------------------------ |
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67 | |||
68 | function LT_Player_Update() |
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69 | |||
70 | local player = LT_PlayerDetails.Data; |
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71 | LT_UpdatePlayer(player); |
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72 | |||
73 | LT_UpdateGenericScroller(LT_Player_GearList); |
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74 | |||
75 | end |
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76 | |||
77 | |||
78 | ------------------------------------------------------------------------------ |
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79 | -- Player_Loot_GetTotal |
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80 | ------------------------------------------------------------------------------ |
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81 | |||
82 | function LT_Player_Loot_GetTotal(scroller) |
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83 | |||
84 | if (scroller.Data == nil) then |
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85 | LT_DebugMessage(1, "No player: Unable to get Loot total"); |
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86 | return 0; |
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87 | end |
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88 | |||
89 | if (scroller.Data.Loot == nil) then |
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90 | LT_DebugMessage(1, "No loot list: Unable to get Loot total"); |
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91 | return 0; |
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92 | end |
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93 | |||
94 | local uniqueCount = 0; |
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95 | local totalCount = 0; |
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96 | foreach(scroller.Data.Loot, function(k,v) |
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97 | |||
98 | uniqueCount = uniqueCount + 1; |
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99 | totalCount = totalCount + v; |
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100 | |||
101 | end); |
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102 | |||
103 | scroller.TotalCount = totalCount; |
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104 | |||
105 | return uniqueCount; |
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106 | |||
107 | end |
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108 | |||
109 | ------------------------------------------------------------------------------ |
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110 | -- Player_Loot_GetItemLabel |
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111 | ------------------------------------------------------------------------------ |
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112 | |||
113 | function LT_Player_Loot_GetItemLabel(scroller, index) |
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114 | |||
115 | if (scroller.Data == nil) then |
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116 | return "Unknown"; |
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117 | end |
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118 | |||
119 | local label, data = LT_GetItemLabel(scroller, scroller.Data.Loot, index, LT_Player_Loot_GetItemLabelWorker); |
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120 | return label, data; |
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121 | |||
122 | end |
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123 | |||
124 | |||
125 | ------------------------------------------------------------------------------ |
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126 | -- Player_Loot_GetItemLabelWorker |
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127 | ------------------------------------------------------------------------------ |
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128 | |||
129 | function LT_Player_Loot_GetItemLabelWorker(scroller, k, v) |
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130 | |||
131 | local items = LT_GetItems(); |
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132 | local item = items[k]; |
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133 | |||
134 | if (item == nil) then |
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135 | return "Unknown", k; |
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136 | end |
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137 | |||
138 | local count = v; |
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139 | |||
140 | local qualityColor = LT_QualityColors[tostring(item.Quality)]; |
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141 | local description = LT_ColorText(item.Name, qualityColor); |
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142 | |||
143 | local valueString = ""; |
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144 | if (item.Value) then |
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145 | valueString = "(" .. LT_GetValueString(item.Value, true) .. ")"; |
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146 | end |
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147 | |||
148 | local label = string.format("%s: %d %s", description, count, valueString); |
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149 | local data = k; |
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150 | |||
151 | return label, data; |
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152 | |||
153 | end |
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154 | |||
155 | |||
156 | ------------------------------------------------------------------------------ |
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157 | -- Player_Gear_GetTotal |
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158 | ------------------------------------------------------------------------------ |
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159 | |||
160 | function LT_Player_Gear_GetTotal(scroller) |
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161 | |||
162 | if (scroller.Data == nil) then |
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163 | LT_DebugMessage(1, "No player: Unable to get Gear total"); |
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164 | return 0; |
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165 | end |
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166 | |||
167 | if (scroller.Data.Gear == nil) then |
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168 | LT_DebugMessage(1, "No gear list: Unable to get Gear total"); |
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169 | return 0; |
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170 | end |
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171 | |||
172 | local uniqueCount = 0; |
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173 | local totalCount = 0; |
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174 | foreach(scroller.Data.Gear, function(k,v) |
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175 | |||
176 | uniqueCount = uniqueCount + 1; |
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177 | |||
178 | end); |
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179 | |||
180 | scroller.TotalCount = uniqueCount; |
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181 | |||
182 | return uniqueCount; |
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183 | |||
184 | end |
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185 | |||
186 | ------------------------------------------------------------------------------ |
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187 | -- Player_Gear_GetItemLabel |
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188 | ------------------------------------------------------------------------------ |
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189 | |||
190 | function LT_Player_Gear_GetItemLabel(scroller, index) |
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191 | |||
192 | if (scroller.Data == nil) then |
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193 | return "Unknown"; |
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194 | end |
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195 | |||
196 | local label, data = LT_GetItemLabel(scroller, scroller.Data.Gear, index, LT_Player_Gear_GetItemLabelWorker); |
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197 | return label, data; |
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198 | |||
199 | end |
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200 | |||
201 | |||
202 | ------------------------------------------------------------------------------ |
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203 | -- Player_Gear_GetItemLabelWorker |
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204 | ------------------------------------------------------------------------------ |
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205 | |||
206 | function LT_Player_Gear_GetItemLabelWorker(scroller, k, v) |
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207 | |||
208 | local item = v; |
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209 | |||
210 | local qualityColor = LT_QualityColors[tostring(item.Quality)]; |
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211 | local description = LT_ColorText(item.Name, qualityColor); |
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212 | |||
213 | return description, item.Name; |
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214 | |||
215 | end |
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216 | |||
217 | |||
218 | ------------------------------------------------------------------------------ |
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219 | -- OnPlayerButtonClicked |
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220 | ------------------------------------------------------------------------------ |
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221 | |||
222 | function LT_OnPlayerButtonClicked(button) |
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223 | |||
224 | local name = button.Data; |
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225 | |||
226 | LT_DebugMessage(2, string.format("Clicked %s", name)); |
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227 | |||
228 | local players = LT_GetPlayers(); |
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229 | local player = players[name]; |
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230 | |||
231 | LT_SetPlayer(player); |
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232 | |||
233 | end |