vanilla-wow-addons – Blame information for rev 1
?pathlinks?
Rev | Author | Line No. | Line |
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1 | office | 1 | -- Gems, a silly gems-based minigame to kill time. |
2 | -- Use /gems to bring up the game. |
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3 | |||
4 | local Gems_GameIsOver = false; |
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5 | |||
6 | local Gems_Paused = false; |
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7 | local Gems_TimerOn = false; |
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8 | local Gems_TimerFunction; |
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9 | local Gems_Tick; |
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10 | local Gems_TimerEnd = 0; |
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11 | local Gems_PulseTime = 0.5; |
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12 | local Gems_Score = 0; |
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13 | |||
14 | local Gems_GemTypes = 10; |
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15 | |||
16 | local Gems_FallingX = -1; |
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17 | local Gems_FallingY = 0; |
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18 | |||
19 | local Gems_GemTextures = { |
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20 | "", |
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21 | "Interface\\Icons\\INV_Misc_Gem_Topaz_01", |
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22 | "Interface\\Icons\\INV_Misc_Gem_Diamond_01", |
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23 | "Interface\\Icons\\INV_Misc_Gem_Opal_01", |
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24 | "Interface\\Icons\\INV_Misc_Gem_Ruby_01", |
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25 | "Interface\\Icons\\INV_Misc_Gem_Amethyst_01", |
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26 | "Interface\\Icons\\INV_Misc_Gem_Bloodstone_01", |
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27 | "Interface\\Icons\\INV_Misc_Gem_Crystal_01", |
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28 | "Interface\\Icons\\INV_Misc_Gem_Emerald_01", |
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29 | "Interface\\Icons\\INV_Misc_Gem_Sapphire_01", |
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30 | "Interface\\Icons\\INV_Misc_Gem_Stone_01", |
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31 | "Interface\\Icons\\INV_Misc_Gem_Variety_01", |
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32 | "Interface\\Icons\\INV_Misc_Gem_01", |
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33 | "Interface\\Icons\\INV_Misc_Gear_01", |
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34 | "Interface\\Icons\\INV_Misc_Rune_01", |
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35 | "Interface\\Icons\\INV_Ore_Arcanite_01", |
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36 | "Interface\\Icons\\INV_Ore_Copper_01", |
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37 | "Interface\\Icons\\INV_Ore_Iron_01", |
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38 | "Interface\\Icons\\INV_Ore_Mithril_01", |
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39 | "Interface\\Icons\\INV_Ore_Thorium_01", |
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40 | "Interface\\Icons\\INV_Ore_Tin_01", |
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41 | "Interface\\Icons\\INV_Ore_TrueSilver_01" |
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42 | } |
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43 | |||
44 | -- some strings for the key bindings |
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45 | BINDING_HEADER_GEMS = "Val's Gems"; |
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46 | BINDING_NAME_GEMS_LEFT = "Move Left"; |
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47 | BINDING_NAME_GEMS_RIGHT = "Move Right"; |
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48 | BINDING_NAME_GEMS_DOWN = "Move Down"; |
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49 | |||
50 | |||
51 | function Gems_OnLoad() |
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52 | -- Register the slash command |
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53 | SLASH_GEMS1 = "/gems"; |
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54 | SlashCmdList["GEMS"] = function(msg) |
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55 | Gems_SlashCommand(msg); |
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56 | end |
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57 | |||
58 | -- hide the frame when escape is pressed |
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59 | tinsert(UISpecialFrames,"Gems_Frame"); |
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60 | |||
61 | Gems_Write("Val's Gems loaded. Type |cffff0000/gems|r to play or |cffff0000/gems help|r for instructions."); |
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62 | Gems_NewGame(); |
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63 | end |
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64 | |||
65 | function Gems_SlashCommand(msg) |
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66 | if(msg == nil or msg == "") then |
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67 | Gems_Toggle(); |
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68 | elseif(msg == "help") then |
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69 | Gems_Help(); |
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70 | end |
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71 | end |
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72 | |||
73 | function Gems_Help() |
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74 | Gems_Write("Help for Val's Gems"); |
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75 | Gems_Write("================="); |
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76 | Gems_Write("The premise of this game is easy - connect 4 of the same gem horizontally, vertically, or diagonally."); |
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77 | Gems_Write("Use the < and > buttons to move the falling gems left or right, and the v button to drop the gem to the bottom."); |
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78 | end |
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79 | |||
80 | function Gems_Toggle() |
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81 | if(getglobal("Gems_Frame"):IsShown()) then |
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82 | getglobal("Gems_Frame"):Hide(); |
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83 | else |
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84 | getglobal("Gems_Frame"):Show(); |
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85 | end |
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86 | end |
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87 | |||
88 | function Gems_NewGame() |
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89 | |||
90 | Gems_GameIsOver = false; |
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91 | |||
92 | Gems_TimerEnd = 0; |
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93 | Gems_Paused = false; |
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94 | |||
95 | Gems_FallingX = -1; |
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96 | Gems_FallingY = 0; |
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97 | Gems_Score = 0; |
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98 | Gems_UpdateScore(Gems_Score); |
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99 | |||
100 | getglobal("Gems_PauseButton"):UnlockHighlight(); |
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101 | |||
102 | for i = 1,64 do |
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103 | getglobal("Gems_Cell" .. i).gem = 0; |
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104 | Gems_DrawCell(i); |
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105 | end |
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106 | |||
107 | Gems_ScheduleTimer(Gems_PulseTime, Gems_Pulse); |
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108 | end |
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109 | |||
110 | function Gems_Pulse() |
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111 | |||
112 | if(Gems_FallingX == -1) then |
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113 | Gems_SpawnGem(); |
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114 | else |
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115 | local gemcell = Gems_FallingX * 8 + Gems_FallingY; |
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116 | |||
117 | if(gemcell > 56) then |
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118 | Gems_CheckMatch(Gems_FallingX, Gems_FallingY); |
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119 | Gems_FallingX = -1; |
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120 | |||
121 | elseif(getglobal("Gems_Cell" .. gemcell+8).gem > 0) then |
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122 | Gems_CheckMatch(Gems_FallingX, Gems_FallingY); |
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123 | Gems_FallingX = -1 |
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124 | |||
125 | else |
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126 | --Gems_Write("gemcell is " .. gemcell); |
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127 | local gemval = getglobal("Gems_Cell" .. gemcell).gem; |
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128 | getglobal("Gems_Cell" .. gemcell).gem = 0; |
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129 | getglobal("Gems_Cell" .. gemcell+8).gem = gemval; |
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130 | Gems_DrawCell(gemcell); |
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131 | Gems_DrawCell(gemcell+8); |
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132 | Gems_FallingX = Gems_FallingX + 1; |
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133 | end |
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134 | end |
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135 | |||
136 | Gems_ScheduleTimer(Gems_PulseTime, Gems_Pulse); |
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137 | end |
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138 | |||
139 | function Gems_DrawCell(cellnum) |
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140 | local i = getglobal("Gems_Cell" .. cellnum).gem + 1; |
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141 | --getglobal("Gems_Cell" .. cellnum):SetBackdropColor(Gems_GemColors[i]["r"], Gems_GemColors[i]["g"], Gems_GemColors[i]["b"]); |
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142 | if(i == 1) then |
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143 | getglobal("Gems_Cell" .. cellnum):Hide(); |
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144 | else |
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145 | getglobal("Gems_Cell" .. cellnum):Show(); |
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146 | getglobal("Gems_Cell" .. cellnum):SetNormalTexture(Gems_GemTextures[i]); |
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147 | end |
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148 | end |
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149 | |||
150 | function Gems_SpawnGem() |
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151 | local column = 4; |
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152 | local gemval = math.random(1,Gems_GemTypes); |
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153 | |||
154 | Gems_FallingX = 0; |
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155 | Gems_FallingY = column; |
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156 | |||
157 | --Gems_Write("spawning in " .. column); |
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158 | |||
159 | getglobal("Gems_Cell" .. Gems_FallingY).gem = gemval; |
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160 | Gems_DrawCell(Gems_FallingY); |
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161 | end |
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162 | |||
163 | function Gems_MoveLeft() |
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164 | local gemcell = Gems_FallingX * 8 + Gems_FallingY; |
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165 | if(Gems_FallingY > 1) then |
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166 | if(Gems_FallingX == -1 or Gems_FallingX > 6 or getglobal("Gems_Cell" .. gemcell-1).gem > 0) then return end; |
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167 | Gems_FallingY = Gems_FallingY - 1; |
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168 | local gemval = getglobal("Gems_Cell" .. gemcell).gem; |
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169 | getglobal("Gems_Cell" .. gemcell).gem = 0; |
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170 | getglobal("Gems_Cell" .. gemcell-1).gem = gemval; |
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171 | Gems_DrawCell(gemcell); |
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172 | Gems_DrawCell(gemcell-1); |
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173 | end |
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174 | end |
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175 | |||
176 | function Gems_MoveRight() |
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177 | local gemcell = Gems_FallingX * 8 + Gems_FallingY; |
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178 | if(Gems_FallingY < 8) then |
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179 | if(Gems_FallingX == -1 or Gems_FallingX > 6 or getglobal("Gems_Cell" .. gemcell+1).gem > 0) then return end; |
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180 | Gems_FallingY = Gems_FallingY + 1; |
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181 | local gemval = getglobal("Gems_Cell" .. gemcell).gem; |
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182 | getglobal("Gems_Cell" .. gemcell).gem = 0; |
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183 | getglobal("Gems_Cell" .. gemcell+1).gem = gemval; |
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184 | Gems_DrawCell(gemcell); |
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185 | Gems_DrawCell(gemcell+1); |
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186 | end |
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187 | end |
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188 | |||
189 | function Gems_MoveDown() |
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190 | if(Gems_FallingX == -1) then |
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191 | return; |
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192 | end |
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193 | local gemcell = Gems_FallingX * 8 + Gems_FallingY; |
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194 | local gemval = getglobal("Gems_Cell" .. gemcell).gem; |
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195 | |||
196 | while(gemcell <= 56 and getglobal("Gems_Cell" .. gemcell+8).gem == 0) do |
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197 | getglobal("Gems_Cell" .. gemcell).gem = 0; |
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198 | getglobal("Gems_Cell" .. gemcell+8).gem = gemval; |
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199 | Gems_DrawCell(gemcell); |
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200 | Gems_DrawCell(gemcell+8); |
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201 | gemcell = gemcell + 8; |
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202 | Gems_FallingX = Gems_FallingX + 1; |
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203 | end |
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204 | end |
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205 | |||
206 | function Gems_Collapse() |
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207 | local didcollapse = false; |
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208 | for y = 1,8 do |
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209 | for x = 7,1,-1 do |
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210 | --Gems_Write("checking " .. x .. "," .. y .. " (" .. (x*8 + y) .. " - " .. getglobal("Gems_Cell" .. (x*8 + y)).gem); |
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211 | if(getglobal("Gems_Cell" .. (x*8 + y)).gem == 0) then |
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212 | -- Gems_Write("collapsing"); |
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213 | getglobal("Gems_Cell" .. (x*8 + y)).gem = getglobal("Gems_Cell" .. ((x-1)*8 + y)).gem; |
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214 | getglobal("Gems_Cell" .. ((x-1)*8 + y)).gem = 0; |
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215 | Gems_DrawCell(x*8 + y); |
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216 | Gems_DrawCell((x-1)*8 + y); |
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217 | didcollapse = true; |
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218 | -- else |
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219 | -- Gems_Write("breaking"); |
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220 | -- break; |
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221 | end |
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222 | end |
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223 | end |
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224 | |||
225 | if(didcollapse) then |
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226 | for y = 1,8 do |
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227 | for x = 7,1,-1 do |
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228 | if(getglobal("Gems_Cell" .. (x*8 + y)).gem > 0) then |
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229 | Gems_CheckMatch(x,y); |
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230 | end |
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231 | end |
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232 | end |
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233 | end |
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234 | end |
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235 | |||
236 | function Gems_CheckMatch(x, y) |
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237 | local gemcell = x * 8 + y; |
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238 | local gemval = getglobal("Gems_Cell" .. gemcell).gem; |
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239 | |||
240 | if(gemval == 0) then return end |
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241 | |||
242 | local htotal = Gems_ScanLeft(x, y, gemval) + Gems_ScanRight(x, y, gemval) - 1; |
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243 | local dtotal1 = Gems_ScanUpLeft(x, y, gemval) + Gems_ScanDownRight(x, y, gemval) - 1; |
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244 | local dtotal2 = Gems_ScanDownLeft(x, y, gemval) + Gems_ScanUpRight(x, y, gemval) - 1; |
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245 | local vtotal = Gems_ScanUp(x, y, gemval) + Gems_ScanDown(x, y, gemval) -1; |
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246 | |||
247 | local scoreval = 0; |
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248 | |||
249 | if(htotal >= 4) then |
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250 | if(y > 1) then |
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251 | Gems_DelLeft(x, y-1, gemval); |
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252 | end |
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253 | |||
254 | if(y < 8) then |
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255 | Gems_DelRight(x, y+1, gemval); |
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256 | end |
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257 | scoreval = scoreval + (htotal - 3) * 5; |
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258 | end |
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259 | |||
260 | if(vtotal >= 4) then |
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261 | if(x > 0) then |
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262 | Gems_DelUp(x-1, y, gemval); |
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263 | end |
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264 | |||
265 | if(x < 7) then |
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266 | Gems_DelDown(x+1, y, gemval); |
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267 | end |
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268 | scoreval = scoreval + (vtotal - 3) * 5; |
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269 | end |
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270 | |||
271 | if(dtotal2 >= 4) then |
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272 | if(x < 7 and y > 1) then |
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273 | Gems_DelDownLeft(x+1, y-1, gemval); |
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274 | end |
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275 | |||
276 | if(x > 0 and y < 8) then |
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277 | Gems_DelUpRight(x-1, y+1, gemval); |
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278 | end |
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279 | scoreval = scoreval + (dtotal2 - 3) * 5; |
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280 | end |
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281 | |||
282 | if(dtotal1 >= 4) then |
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283 | if(x > 0 and y > 1) then |
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284 | Gems_DelUpLeft(x-1, y-1, gemval); |
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285 | end |
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286 | |||
287 | if(x < 7 and y < 8) then |
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288 | Gems_DelDownRight(x+1, y+1, gemval); |
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289 | end |
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290 | scoreval = scoreval + (dtotal1 - 3) * 5; |
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291 | end |
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292 | |||
293 | if(htotal >= 4 or vtotal >=4 or dtotal1 >= 4 or dtotal2 >= 4) then |
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294 | getglobal("Gems_Cell" .. gemcell).gem = 0; |
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295 | Gems_DrawCell(gemcell); |
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296 | Gems_Collapse(); |
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297 | Gems_UpdateScore(Gems_Score + scoreval); |
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298 | end |
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299 | end |
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300 | |||
301 | function Gems_ScanLeft(x, y, gemval) |
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302 | local total = 0; |
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303 | local gemcell = x * 8 + y; |
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304 | if(getglobal("Gems_Cell" .. gemcell).gem == gemval) then |
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305 | total = 1; |
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306 | |||
307 | if(y > 1) then |
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308 | total = total + Gems_ScanLeft(x, y-1, gemval); |
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309 | end |
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310 | end |
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311 | return total; |
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312 | end |
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313 | |||
314 | function Gems_ScanRight(x, y, gemval) |
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315 | local total = 0; |
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316 | local gemcell = x * 8 + y; |
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317 | if(getglobal("Gems_Cell" .. gemcell).gem == gemval) then |
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318 | total = 1; |
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319 | |||
320 | if(y < 8) then |
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321 | total = total + Gems_ScanRight(x, y+1, gemval); |
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322 | end |
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323 | end |
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324 | |||
325 | return total; |
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326 | end |
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327 | |||
328 | function Gems_ScanUp(x, y, gemval) |
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329 | local total = 0; |
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330 | local gemcell = x * 8 + y; |
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331 | if(getglobal("Gems_Cell" .. gemcell).gem == gemval) then |
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332 | total = 1; |
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333 | |||
334 | if(x > 0) then |
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335 | total = total + Gems_ScanUp(x-1, y, gemval); |
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336 | end |
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337 | end |
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338 | return total; |
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339 | end |
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340 | |||
341 | function Gems_ScanDown(x, y, gemval) |
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342 | local total = 0; |
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343 | local gemcell = x * 8 + y; |
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344 | if(getglobal("Gems_Cell" .. gemcell).gem == gemval) then |
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345 | total = 1; |
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346 | |||
347 | if(x < 7) then |
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348 | total = total + Gems_ScanDown(x+1, y, gemval); |
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349 | end |
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350 | end |
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351 | return total; |
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352 | end |
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353 | |||
354 | function Gems_ScanUpLeft(x, y, gemval) |
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355 | local total = 0; |
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356 | local gemcell = x * 8 + y; |
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357 | if(getglobal("Gems_Cell" .. gemcell).gem == gemval) then |
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358 | total = 1; |
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359 | |||
360 | if(x > 0 and y > 1) then |
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361 | total = total + Gems_ScanUpLeft(x-1, y-1, gemval); |
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362 | end |
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363 | end |
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364 | return total; |
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365 | end |
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366 | |||
367 | function Gems_ScanUpRight(x, y, gemval) |
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368 | local total = 0; |
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369 | local gemcell = x * 8 + y; |
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370 | if(getglobal("Gems_Cell" .. gemcell).gem == gemval) then |
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371 | total = 1; |
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372 | |||
373 | if(x > 0 and y < 8) then |
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374 | total = total + Gems_ScanUpRight(x-1, y+1, gemval); |
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375 | end |
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376 | end |
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377 | return total; |
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378 | end |
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379 | |||
380 | function Gems_ScanDownLeft(x, y, gemval) |
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381 | local total = 0; |
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382 | local gemcell = x * 8 + y; |
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383 | if(getglobal("Gems_Cell" .. gemcell).gem == gemval) then |
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384 | total = 1; |
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385 | |||
386 | if(x < 7 and y > 1) then |
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387 | total = total + Gems_ScanDownLeft(x+1, y-1, gemval); |
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388 | end |
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389 | end |
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390 | return total; |
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391 | end |
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392 | |||
393 | function Gems_ScanDownRight(x, y, gemval) |
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394 | local total = 0; |
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395 | local gemcell = x * 8 + y; |
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396 | if(getglobal("Gems_Cell" .. gemcell).gem == gemval) then |
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397 | total = 1; |
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398 | |||
399 | if(x < 7 and y < 8) then |
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400 | total = total + Gems_ScanDownRight(x+1, y+1, gemval); |
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401 | end |
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402 | end |
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403 | return total; |
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404 | end |
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405 | |||
406 | function Gems_DelLeft(x, y, gemval) |
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407 | local gemcell = x * 8 + y; |
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408 | if(getglobal("Gems_Cell" .. gemcell).gem == gemval) then |
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409 | getglobal("Gems_Cell" .. gemcell).gem = 0; |
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410 | Gems_DrawCell(gemcell); |
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411 | |||
412 | if(y > 1) then |
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413 | Gems_DelLeft(x, y-1, gemval); |
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414 | end |
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415 | end |
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416 | end |
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417 | |||
418 | function Gems_DelRight(x, y, gemval) |
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419 | local gemcell = x * 8 + y; |
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420 | if(getglobal("Gems_Cell" .. gemcell).gem == gemval) then |
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421 | getglobal("Gems_Cell" .. gemcell).gem = 0; |
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422 | Gems_DrawCell(gemcell); |
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423 | |||
424 | if(y < 8) then |
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425 | Gems_DelRight(x, y+1, gemval); |
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426 | end |
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427 | end |
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428 | end |
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429 | |||
430 | function Gems_DelUp(x, y, gemval) |
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431 | local gemcell = x * 8 + y; |
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432 | if(getglobal("Gems_Cell" .. gemcell).gem == gemval) then |
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433 | getglobal("Gems_Cell" .. gemcell).gem = 0; |
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434 | Gems_DrawCell(gemcell); |
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435 | |||
436 | if(x > 0) then |
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437 | Gems_DelUp(x-1, y, gemval); |
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438 | end |
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439 | end |
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440 | end |
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441 | |||
442 | function Gems_DelDown(x, y, gemval) |
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443 | local gemcell = x * 8 + y; |
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444 | if(getglobal("Gems_Cell" .. gemcell).gem == gemval) then |
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445 | getglobal("Gems_Cell" .. gemcell).gem = 0; |
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446 | Gems_DrawCell(gemcell); |
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447 | |||
448 | if(x < 7) then |
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449 | Gems_DelDown(x+1, y, gemval); |
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450 | end |
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451 | end |
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452 | end |
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453 | |||
454 | function Gems_DelUpLeft(x, y, gemval) |
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455 | local gemcell = x * 8 + y; |
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456 | if(getglobal("Gems_Cell" .. gemcell).gem == gemval) then |
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457 | getglobal("Gems_Cell" .. gemcell).gem = 0; |
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458 | Gems_DrawCell(gemcell); |
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459 | |||
460 | if(x > 0 and y > 1) then |
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461 | Gems_DelUpLeft(x-1, y-1, gemval); |
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462 | end |
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463 | end |
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464 | |||
465 | end |
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466 | |||
467 | function Gems_DelUpRight(x, y, gemval) |
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468 | local gemcell = x * 8 + y; |
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469 | if(getglobal("Gems_Cell" .. gemcell).gem == gemval) then |
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470 | getglobal("Gems_Cell" .. gemcell).gem = 0; |
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471 | Gems_DrawCell(gemcell); |
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472 | |||
473 | if(x > 0 and y < 8) then |
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474 | Gems_DelUpRight(x-1, y+1, gemval); |
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475 | end |
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476 | end |
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477 | end |
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478 | |||
479 | function Gems_DelDownLeft(x, y, gemval) |
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480 | local gemcell = x * 8 + y; |
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481 | if(getglobal("Gems_Cell" .. gemcell).gem == gemval) then |
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482 | getglobal("Gems_Cell" .. gemcell).gem = 0; |
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483 | Gems_DrawCell(gemcell); |
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484 | |||
485 | if(x < 7 and y > 1) then |
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486 | Gems_DelDownLeft(x+1, y-1, gemval); |
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487 | end |
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488 | end |
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489 | end |
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490 | |||
491 | function Gems_DelDownRight(x, y, gemval) |
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492 | local gemcell = x * 8 + y; |
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493 | if(getglobal("Gems_Cell" .. gemcell).gem == gemval) then |
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494 | getglobal("Gems_Cell" .. gemcell).gem = 0; |
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495 | Gems_DrawCell(gemcell); |
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496 | |||
497 | if(x < 7 and y < 8) then |
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498 | Gems_DelDownRight(x+1, y+1, gemval); |
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499 | end |
||
500 | end |
||
501 | end |
||
502 | |||
503 | function Gems_UpdateScore(newscore) |
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504 | Gems_Score = newscore; |
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505 | --Gems_Write("Score is now " .. Gems_Score); |
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506 | getglobal("Gems_ScoreString"):SetText(Gems_Score); |
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507 | end |
||
508 | |||
509 | function Gems_PauseToggle() |
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510 | if(Gems_Paused == false) then |
||
511 | Gems_Paused = true; |
||
512 | Gems_TimerOn = false; |
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513 | this:LockHighlight(); |
||
514 | else |
||
515 | Gems_Paused = false; |
||
516 | Gems_TimerOn = true; |
||
517 | this:UnlockHighlight(); |
||
518 | end |
||
519 | end |
||
520 | |||
521 | function Gems_ScheduleTimer(time, func) |
||
522 | Gems_TimerFunction = func; |
||
523 | Gems_TimerEnd = GetTime() + time; |
||
524 | Gems_TimerOn = true; |
||
525 | end |
||
526 | |||
527 | function Gems_OnUpdate() |
||
528 | if (not Gems_TimerOn) then return end |
||
529 | local Gems_Tick = GetTime(); |
||
530 | if (Gems_TimerEnd - Gems_Tick < 0) then |
||
531 | Gems_TimerOn = false; |
||
532 | Gems_TimerFunction(); |
||
533 | end |
||
534 | end |
||
535 | |||
536 | function Gems_Difficulty_Initialize() |
||
537 | local info; |
||
538 | info = { |
||
539 | text = "Easy"; |
||
540 | func = Gems_Difficulty_OnClick; |
||
541 | }; |
||
542 | UIDropDownMenu_AddButton(info); |
||
543 | |||
544 | info = { |
||
545 | text = "Medium"; |
||
546 | func = Gems_Difficulty_OnClick; |
||
547 | }; |
||
548 | UIDropDownMenu_AddButton(info); |
||
549 | |||
550 | info = { |
||
551 | text = "Hard"; |
||
552 | func = Gems_Difficulty_OnClick; |
||
553 | }; |
||
554 | UIDropDownMenu_AddButton(info); |
||
555 | |||
556 | info = { |
||
557 | text = "Crazy"; |
||
558 | func = Gems_Difficulty_OnClick; |
||
559 | }; |
||
560 | UIDropDownMenu_AddButton(info); |
||
561 | |||
562 | end |
||
563 | |||
564 | function Gems_Difficulty_OnLoad() |
||
565 | UIDropDownMenu_Initialize(Gems_Difficulty, Gems_Difficulty_Initialize); |
||
566 | UIDropDownMenu_SetSelectedID(Gems_Difficulty, 1); |
||
567 | UIDropDownMenu_SetWidth(60); |
||
568 | end |
||
569 | |||
570 | function Gems_Difficulty_OnClick() |
||
571 | local oldID = UIDropDownMenu_GetSelectedID(Gems_Difficulty); |
||
572 | UIDropDownMenu_SetSelectedID(Gems_Difficulty, this:GetID()); |
||
573 | if(oldID ~= this:GetID()) then |
||
574 | Gems_ChangeDifficulty(); |
||
575 | end |
||
576 | end |
||
577 | |||
578 | function Gems_Write(msg) |
||
579 | if (DEFAULT_CHAT_FRAME) then |
||
580 | DEFAULT_CHAT_FRAME:AddMessage(msg); |
||
581 | end |
||
582 | end |
||
583 | |||
584 | function Gems_ChangeDifficulty() |
||
585 | local id = UIDropDownMenu_GetSelectedID(Gems_Difficulty); |
||
586 | if(id == 1) then |
||
587 | Gems_GemTypes = 10 |
||
588 | elseif(id == 2) then |
||
589 | Gems_GemTypes = 13 |
||
590 | elseif(id == 3) then |
||
591 | Gems_GemTypes = 15 |
||
592 | elseif(id == 4) then |
||
593 | Gems_GemTypes = 20 |
||
594 | end |
||
595 | |||
596 | Gems_NewGame(); |
||
597 | end |