vanilla-wow-addons – Blame information for rev 1
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1 | office | 1 | ------------------------------------------------------ |
2 | -- localization.lua |
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3 | -- for Hunter's Helper |
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4 | -- English strings by default; localizations override with their own. |
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5 | ------------------------------------------------------ |
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6 | |||
7 | -- We treat all five resistances as the same spell, because they're identical in all ways that we care about. |
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8 | FHH_ARCANE_RESIST = "Arcane Resistance"; |
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9 | FHH_FIRE_RESIST = "Fire Resistance"; |
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10 | FHH_FROST_RESIST = "Frost Resistance"; |
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11 | FHH_NATURE_RESIST = "Nature Resistance"; |
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12 | FHH_SHADOW_RESIST = "Shadow Resistance"; |
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13 | -- So, our reverse mapping represents any of the five resistances. |
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14 | FHH_ALL_RESISTS = "Arcane/Fire/Frost/Nature/Shadow Resistance"; |
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15 | |||
16 | -- Other spell names |
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17 | FHH_STAMINA = "Great Stamina"; |
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18 | FHH_ARMOR = "Natural Armor"; |
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19 | FHH_BITE = "Bite"; |
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20 | FHH_CLAW = "Claw"; |
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21 | FHH_COWER = "Cower"; |
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22 | FHH_DASH = "Dash"; |
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23 | FHH_DIVE = "Dive"; |
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24 | FHH_GROWL = "Growl"; |
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25 | FHH_HOWL = "Furious Howl"; |
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26 | FHH_LIGHTNING = "Lightning Breath"; |
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27 | FHH_POISON = "Scorpid Poison"; |
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28 | FHH_PROWL = "Prowl"; |
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29 | FHH_SCREECH = "Screech"; |
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30 | FHH_CHARGE = "Charge"; |
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31 | FHH_SHELL = "Shell Shield"; |
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32 | FHH_THUNDERSTOMP = "Thunderstomp"; |
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33 | |||
34 | -- Beast family names |
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35 | FHH_BAT = "Bat"; |
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36 | FHH_BEAR = "Bear"; |
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37 | FHH_BOAR = "Boar"; |
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38 | FHH_CARRION_BIRD = "Carrion Bird"; |
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39 | FHH_CAT = "Cat"; |
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40 | FHH_CRAB = "Crab"; |
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41 | FHH_CROCOLISK = "Crocolisk"; |
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42 | FHH_GORILLA = "Gorilla"; |
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43 | FHH_HYENA = "Hyena"; |
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44 | FHH_OWL = "Owl"; |
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45 | FHH_RAPTOR = "Raptor"; |
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46 | FHH_SCORPID = "Scorpid"; |
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47 | FHH_SPIDER = "Spider"; |
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48 | FHH_TALLSTRIDER = "Tallstrider"; |
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49 | FHH_TURTLE = "Turtle"; |
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50 | FHH_WIND_SERPENT = "Wind Serpent"; |
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51 | FHH_WOLF = "Wolf"; |
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52 | |||
53 | -- Other strings used in tables |
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54 | FHH_ALL_FAMILIES = "all beast families"; |
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55 | FHH_PET_TRAINER = "Pet Trainers (found in major cities and some towns)"; |
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56 | |||
57 | if ( GetLocale() == "deDE" ) then |
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58 | |||
59 | -- We treat all five resistances as the same spell, because they're identical in all ways that we care about. |
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60 | FHH_ARCANE_RESIST = "Arkanwiderstand"; |
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61 | FHH_FIRE_RESIST = "Feuerwiderstand"; |
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62 | FHH_FROST_RESIST = "Frostwiderstand"; |
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63 | FHH_NATURE_RESIST = "Naturwiderstand"; |
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64 | FHH_SHADOW_RESIST = "Schattenwiderstand"; |
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65 | -- So, our reverse mapping represents any of the five resistances. |
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66 | FHH_ALL_RESISTS = "Arkan/Feuer/Frost/Natur/Schatten Widerstand"; |
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67 | |||
68 | -- Other spell names |
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69 | FHH_STAMINA = "Große Ausdauer"; |
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70 | FHH_ARMOR = "Natürliche Rüstung"; |
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71 | FHH_BITE = "Beißen"; |
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72 | FHH_CLAW = "Klaue"; |
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73 | FHH_COWER = "Ducken"; |
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74 | FHH_DASH = "Spurt"; |
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75 | FHH_DIVE = "Sturzflug"; |
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76 | FHH_GROWL = "Knurren"; |
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77 | FHH_HOWL = "Wutgeheul"; |
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78 | FHH_LIGHTNING = "Blitzschlagatem"; |
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79 | FHH_POISON = "Skorpidgift"; |
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80 | FHH_PROWL = "Schleichen"; |
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81 | FHH_SCREECH = "Schrei"; |
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82 | |||
83 | -- Beast family names |
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84 | FHH_BAT = "Fledermaus"; |
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85 | FHH_BEAR = "Bär"; |
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86 | FHH_BOAR = "Eber"; |
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87 | FHH_CARRION_BIRD = "Aasvogel"; |
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88 | FHH_CAT = "Katze"; |
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89 | FHH_CRAB = "Krebs"; |
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90 | FHH_CROCOLISK = "Krokilisk"; |
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91 | -- FHH_GORILLA = "Gorilla"; -- same as enUS |
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92 | FHH_HYENA = "Hyäne"; |
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93 | FHH_OWL = "Eule"; |
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94 | -- FHH_RAPTOR = "Raptor"; -- same as enUS |
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95 | FHH_SCORPID = "Skorpid"; |
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96 | FHH_SPIDER = "Spinne"; |
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97 | FHH_TALLSTRIDER = "Weitschreiter"; |
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98 | FHH_TURTLE = "Schildkröte"; |
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99 | FHH_WIND_SERPENT = "Windnatter"; |
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100 | -- FHH_WOLF = "Wolf"; -- same as enUS |
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101 | |||
102 | end |
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103 | |||
104 | if ( GetLocale() == "frFR" ) then |
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105 | |||
106 | -- We treat all five resistances as the same spell, because they're identical in all ways that we care about. |
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107 | FHH_ARCANE_RESIST = "Résistance aux arcanes"; |
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108 | FHH_FIRE_RESIST = "Résistance au feu"; |
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109 | FHH_FROST_RESIST = "Résistance au givre"; |
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110 | FHH_NATURE_RESIST = "Résistance à la nature"; |
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111 | FHH_SHADOW_RESIST = "Résistance à l'ombre"; |
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112 | -- So, our reverse mapping represents any of the five resistances. |
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113 | FHH_ALL_RESISTS = "Résistance arcanes/feu/givre/nature/ombre"; |
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114 | |||
115 | -- Other spell names |
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116 | FHH_STAMINA = "Endurance supérieure"; |
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117 | FHH_ARMOR = "Armure naturelle"; |
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118 | FHH_BITE = "Morsure"; |
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119 | FHH_CLAW = "Griffe"; |
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120 | FHH_COWER = "Tremblements"; |
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121 | FHH_DASH = "Célérité"; |
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122 | FHH_DIVE = "Plongeon"; |
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123 | FHH_GROWL = "Grondement"; |
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124 | FHH_HOWL = "Hurlement furieux"; |
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125 | FHH_LIGHTNING = "Souffle de foudre"; |
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126 | FHH_POISON = "Poison de scorpide"; |
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127 | FHH_PROWL = "Rôder"; |
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128 | FHH_SCREECH = "Hurlement"; |
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129 | |||
130 | -- Beast family names |
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131 | FHH_BAT = "Chauve-souris"; |
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132 | FHH_BEAR = "Ours"; |
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133 | FHH_BOAR = "Sanglier"; |
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134 | FHH_CARRION_BIRD = "Charognard"; |
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135 | FHH_CAT = "Félin"; |
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136 | FHH_CRAB = "Crabe"; |
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137 | FHH_CROCOLISK = "Crocilisque"; |
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138 | FHH_GORILLA = "Gorille"; |
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139 | FHH_HYENA = "Hyène"; |
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140 | FHH_OWL = "Chouette"; |
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141 | FHH_RAPTOR = "Raptor"; |
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142 | FHH_SCORPID = "Scorpide"; |
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143 | FHH_SPIDER = "Araignée"; |
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144 | FHH_TALLSTRIDER = "Haut-trotteur"; |
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145 | FHH_TURTLE = "Tortue"; |
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146 | FHH_WIND_SERPENT = "Serpent des vents"; |
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147 | FHH_WOLF = "Loup"; |
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148 | |||
149 | -- Other strings used in tables |
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150 | FHH_ALL_FAMILIES = "Toutes les familles animales"; |
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151 | FHH_PET_TRAINER = "Maîtres des familiers (trouvés dans les cités et certaines villes)"; |
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152 | |||
153 | end |
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154 | |||
155 | if ( GetLocale() == "koKR" ) then |
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156 | |||
157 | |||
158 | end |
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159 | |||
160 | if ( GetLocale() == "zhCN" ) then |
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161 | |||
162 | -- We treat all five resistances as the same spell, because they're identical in all ways that we care about. |
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163 | FHH_ARCANE_RESIST = "奥术抗性"; |
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164 | FHH_FIRE_RESIST = "火焰抗性"; |
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165 | FHH_FROST_RESIST = "冰霜抗性"; |
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166 | FHH_NATURE_RESIST = "自然抗性"; |
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167 | FHH_SHADOW_RESIST = "暗影抗性"; |
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168 | -- So, our reverse mapping represents any of the five resistances. |
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169 | FHH_ALL_RESISTS = "奥术/火焰/冰霜/自然/暗影 抗性"; |
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170 | |||
171 | -- Other spell names |
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172 | FHH_STAMINA = "增强耐力"; |
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173 | FHH_ARMOR = "自然护甲"; |
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174 | FHH_BITE = "撕咬"; |
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175 | FHH_CLAW = "爪击"; |
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176 | FHH_COWER = "畏缩"; |
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177 | FHH_DASH = "突进"; |
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178 | FHH_DIVE = "俯冲"; |
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179 | FHH_GROWL = "低吼"; |
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180 | FHH_HOWL = "狂怒之嚎"; |
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181 | FHH_LIGHTNING = "闪电吐息"; |
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182 | FHH_POISON = "蝎毒"; |
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183 | FHH_PROWL = "潜伏"; |
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184 | FHH_SCREECH = "尖啸"; |
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185 | FHH_CHARGE = "冲锋"; |
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186 | FHH_SHELL = "龟壳护盾"; |
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187 | FHH_THUNDERSTOMP = "雷霆践踏"; |
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188 | |||
189 | -- Beast family names |
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190 | FHH_BAT = "蝙蝠"; |
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191 | FHH_BEAR = "熊"; |
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192 | FHH_BOAR = "野猪"; |
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193 | FHH_CARRION_BIRD = "食腐鸟"; |
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194 | FHH_CAT = "猫"; |
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195 | FHH_CRAB = "螃蟹"; |
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196 | FHH_CROCOLISK = "鳄鱼"; |
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197 | FHH_GORILLA = "猩猩"; |
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198 | FHH_HYENA = "土狼"; |
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199 | FHH_OWL = "猫头鹰"; |
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200 | FHH_RAPTOR = "迅猛龙"; |
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201 | FHH_SCORPID = "蝎"; |
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202 | FHH_SPIDER = "蜘蛛"; |
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203 | FHH_TALLSTRIDER = "陆行鸟"; |
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204 | FHH_TURTLE = "海龟"; |
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205 | FHH_WIND_SERPENT = "风蛇"; |
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206 | FHH_WOLF = "狼"; |
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207 | |||
208 | -- Other strings used in tables |
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209 | FHH_ALL_FAMILIES = "全部野兽"; |
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210 | FHH_PET_TRAINER = "宠物训练师(位于各大主城和某些城镇)"; |
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211 | |||
212 | end |