vanilla-wow-addons – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | office | 1 | --[[ |
2 | |||
3 | Utility Class Version 1.02 |
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4 | Command Class Version 1.03 |
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5 | Timer Class Version 1.03 |
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6 | |||
7 | Mairelon's Utility Classes |
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8 | Place me in your mod directory. |
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9 | In your XML file, load me prior to any scripts. |
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10 | |||
11 | Version checking occurs - if there is a later |
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12 | version of one of these classes alread available, |
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13 | it won't overwrite it. |
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14 | |||
15 | Utility_Class just provides 2 methods at the |
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16 | moment (And isn't technically an object as there is no |
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17 | state maintained). Echo displays a message over your |
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18 | character's head, Print displays the message in the |
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19 | chat box. |
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20 | |||
21 | Command_Class simplifies the addition of sophisticated |
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22 | slash commands. It replaces large if-then-elseif-else-end |
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23 | constructs with a callback function system. It also |
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24 | encapsulates basic usage messages and limited parameter |
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25 | parsing. |
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26 | |||
27 | Timer_Class encapsulates a basic timer, capable of displaying |
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28 | end of timer messages, playing sounds or calling a callback. |
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29 | Timers can be one-shot or recurring, be paused, restarted and |
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30 | reset. |
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31 | |||
32 | Last Modified |
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33 | 01/13/2005 |
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34 | Fixed mac crash in Timer_Class |
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35 | 01/16/2005 |
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36 | added parameter checking to command class |
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37 | 03/31/2005 |
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38 | added ability to specify command text to command class |
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39 | 02/06/2005 |
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40 | Added stack class 1.0 |
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41 | 04/14/2005 |
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42 | Fixed bug in timer class that was eating memory |
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43 | 08/21/2005 |
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44 | Fixed potential bug - %%qt changed to %&qt in GetParameters for consistancy |
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45 | --]] |
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46 | -- Class declarations |
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47 | |||
48 | -- Utility class provides print (to the chat box) and echo (displays over your character's head). |
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49 | -- Instantiate it and use the colon syntax. |
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50 | -- Color is an optional argument. You can either use one of 7 named colors |
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51 | -- "red", "green", "blue", "yellow", "cyan", "magenta", "white" or |
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52 | -- a table with the r, g, b values. |
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53 | -- IE foo:Print("some text", {r = 1.0, g=1.0, b=.5}) |
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54 | |||
55 | -- Version 1.02 has a new table copy function. |
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56 | |||
57 | -- Since the class is global, ensure that we have the latest version available. If you make changes |
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58 | -- to this class RENAME IT. Do not change the interface and leave the name the same, as that |
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59 | -- can break other mods using the class. |
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60 | if not Utility_Class or (not Utility_Class.version) or (Utility_Class.version < 1.02) then |
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61 | Utility_Class = {}; |
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62 | Utility_Class.version = 1.02 |
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63 | function Utility_Class:New () |
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64 | local o = {} -- create object |
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65 | setmetatable(o, self) |
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66 | self.__index = self |
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67 | return o |
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68 | end |
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69 | |||
70 | function Utility_Class:Print(msg, color) |
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71 | -- the work for these is done in get-color, otherwise it's just adding |
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72 | -- the text to the chat frame. |
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73 | if msg == nil then return end; |
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74 | local r, g, b; |
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75 | if msg == nil then return; end |
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76 | if color == nil then color = "white"; end |
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77 | r, g, b = self:GetColor(color); |
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78 | |||
79 | if( DEFAULT_CHAT_FRAME ) then |
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80 | DEFAULT_CHAT_FRAME:AddMessage(msg,r,g,b); |
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81 | end |
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82 | |||
83 | end |
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84 | |||
85 | function Utility_Class:Echo(msg, color) |
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86 | -- the work for these is done in get-color, otherwise it's just adding |
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87 | -- the text to the UIERRORS frame. |
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88 | if msg == nil then return end; |
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89 | local r, g, b; |
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90 | if msg == nil then return; end |
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91 | if color == nil then color = "white"; end |
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92 | r, g, b = self:GetColor(color); |
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93 | |||
94 | UIErrorsFrame:AddMessage(msg, r, g, b, 1.0, UIERRORS_HOLD_TIME); |
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95 | |||
96 | end |
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97 | |||
98 | function Utility_Class:GetColor(color) |
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99 | -- Turn any string color into its rgb, check any table arg for |
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100 | -- being in-bounds, return the appropriate RGB values. |
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101 | if color == nil then color = self end |
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102 | if color == nil then return 1, 1, 1 end |
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103 | |||
104 | if type(color) == "string" then |
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105 | color = Utility_Class.ColorList[string.lower(color)]; |
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106 | end |
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107 | |||
108 | if type(color) == "table" then |
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109 | if color.r == nil then color.r = 0.0 end |
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110 | if color.g == nil then color.g = 0.0 end |
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111 | if color.b == nil then color.b = 0.0 end |
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112 | else |
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113 | return 1, 1, 1 |
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114 | end |
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115 | |||
116 | if color.r < 0 then color.r = 0.0 end |
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117 | if color.g < 0 then color.g = 0.0 end |
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118 | if color.b < 0 then color.g = 0.0 end |
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119 | |||
120 | if color.r > 1 then color.r = 1.0 end |
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121 | if color.g > 1 then color.g = 1.0 end |
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122 | if color.b > 1 then color.g = 1.0 end |
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123 | |||
124 | return color.r, color.g, color.b |
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125 | |||
126 | end |
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127 | |||
128 | -- Straight forward list of primary/complement colors and their r, g, b values. |
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129 | Utility_Class.ColorList = {} |
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130 | Utility_Class.ColorList["red"] = { r = 1.0, g = 0.0, b = 0.0 } |
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131 | Utility_Class.ColorList["green"] = { r = 0.0, g = 1.0, b = 0.0 } |
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132 | Utility_Class.ColorList["blue"] = { r = 0.0, g = 0.0, b = 1.0 } |
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133 | Utility_Class.ColorList["white"] = { r = 1.0, g = 1.0, b = 1.0 } |
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134 | Utility_Class.ColorList["magenta"] = { r = 1.0, g = 0.0, b = 1.0 } |
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135 | Utility_Class.ColorList["yellow"] = { r = 1.0, g = 1.0, b = 0.0 } |
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136 | Utility_Class.ColorList["cyan"] = { r = 0.0, g = 1.0, b = 1.0 } |
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137 | |||
138 | -- Recursive table copy function. Copies by value |
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139 | function Utility_Class:TableCopy(table1) |
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140 | local table2 = {}; |
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141 | if table1 == nil then return table2 end |
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142 | local index, value |
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143 | for index, value in pairs(table1) do |
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144 | local text = index .. " " |
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145 | if type(value) == "table" then |
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146 | table2[index] = Utility_Class:TableCopy(value) |
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147 | else |
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148 | table2[index] = value |
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149 | end |
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150 | end |
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151 | return table2; |
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152 | end |
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153 | |||
154 | end |
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155 | |||
156 | |||
157 | -- Command_Class provides an easy way to handle slash commands and their associated |
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158 | -- sub-commands, parameters and usage statements. |
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159 | -- Instantiate a Command_Class variable with Command_Class:New(modname) instead of |
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160 | -- SlashCmdList[modname] = Slash_Command_Callback. |
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161 | -- After that, use :AddCommand("command", callback, "group", "usage") to add new |
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162 | -- sub-commands. |
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163 | |||
164 | -- If the command on the command line does not match one of the added commands, |
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165 | -- displayusage() will be called for the main group. Use seperate groups to partition |
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166 | -- your usage statements into manageable sets. |
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167 | |||
168 | -- Version 1.01 - fixed error in dispatch code. |
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169 | -- Version 1.02 - add parameter checking methods |
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170 | -- Version 1.03 - added command text |
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171 | |||
172 | -- Since the class is global, ensure that we have the latest version available. If you make changes |
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173 | -- to this class RENAME IT. Do not change the interface and leave the name the same, as that |
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174 | -- can break other mods using the class. |
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175 | |||
176 | if (not Command_Class) or (not Command_Class.version) or (Command_Class.version < 1.03) then |
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177 | Command_Class = {} |
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178 | Command_Class.version=1.03 |
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179 | |||
180 | -- Instantiate the new object - for more on OO in Lua see the book |
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181 | -- Programming in Lua at Lua.org. |
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182 | function Command_Class:New(modname,command) |
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183 | if (modname == nil) then return nil end |
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184 | if (command == nil) then command = "/" .. string.lower(modname) end |
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185 | local o = {} |
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186 | o.CommandList = {} |
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187 | o.UsageList = {} |
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188 | o.UsageList.n=0 |
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189 | o.GroupList = {} |
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190 | o.ParamList = {} |
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191 | SlashCmdList[modname .. "COMMAND"] = function(msg) o:Dispatch(msg) end |
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192 | setglobal("SLASH_" .. modname .. "COMMAND1", command) |
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193 | setmetatable(o, self) |
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194 | self.__index = self |
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195 | return o |
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196 | end |
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197 | |||
198 | -- This the instance method that will be assigned to the slash command. |
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199 | -- this replaces the huge if/then/elseif structures common to my mods so far. |
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200 | -- msg is the text passed to the command by the WoW environment |
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201 | -- command is the text of the command we are looking for |
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202 | -- dispatch is the function to call on that command. |
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203 | function Command_Class:Dispatch(msg) |
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204 | -- first, pull off the first token to compare against the command text |
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205 | if msg == nil then msg = "" end |
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206 | local token |
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207 | local firsti, lasti = string.find(msg, " ") |
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208 | if firsti then |
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209 | token = string.sub(msg, 1, firsti-1) |
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210 | else |
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211 | token = msg |
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212 | end |
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213 | -- the command function will expect the remainder of msg as an argument |
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214 | if lasti then |
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215 | msg = string.sub(msg, lasti+1) |
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216 | else |
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217 | msg = "" |
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218 | end |
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219 | -- ensure it gets the empty string rather than nil |
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220 | if msg == nil then msg = "" end; |
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221 | -- if command exists - dispatch it. |
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222 | if self.CommandList[string.lower(token)] then |
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223 | local dispatch = self.CommandList[string.lower(token)] |
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224 | dispatch(msg) |
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225 | else |
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226 | -- no match found - display the usage message. |
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227 | self:DisplayUsage() |
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228 | end |
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229 | end |
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230 | |||
231 | -- Method to display the optional usage message attached to the command |
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232 | -- if no group is specified, the main group usage is displayed. To partition |
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233 | -- large command lists, seperate them into groups and add commands to |
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234 | -- display non-main groups. |
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235 | function Command_Class:DisplayUsage(group) |
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236 | -- Simply iterate through and display the usage line for each command in group |
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237 | local util = Utility_Class:New() |
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238 | local index, usage |
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239 | if group == nil then group = "main" end |
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240 | for index, usage in ipairs(self.UsageList) do |
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241 | if self.GroupList[index] == group then |
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242 | util:Print(self.UsageList[index]) |
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243 | end |
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244 | end |
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245 | end |
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246 | |||
247 | -- Method to add commands to the recoginized command list. |
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248 | -- Arguments are: |
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249 | -- command: The text we are searching for in the slash command line |
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250 | -- (case insensitive) |
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251 | -- dispatch: The name of the function that will handle this command |
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252 | -- group: Optional (will default to main) used in display usage |
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253 | -- usage Optional (will default to command) used in display usage |
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254 | function Command_Class:AddCommand(command, dispatch, group, usage) |
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255 | self.CommandList[command]=dispatch |
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256 | if usage == nil then usage =command end |
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257 | self.UsageList.n = self.UsageList.n + 1 |
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258 | self.UsageList[self.UsageList.n]=usage |
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259 | if group == nil then group = "main" end |
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260 | group = string.lower(group) |
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261 | self.GroupList[self.UsageList.n]=group |
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262 | self.ParamList[command]={} |
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263 | end |
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264 | |||
265 | -- Method to parse msg for name=value pairs |
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266 | -- handles the following types: |
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267 | -- name=<number> where <number> is any whole number |
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268 | -- returns <number> in return["name"] |
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269 | |||
270 | -- name=<number>-<number> where number1 and number2 are any whole number |
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271 | -- returns a table in return["name"] containing all the numbers from |
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272 | -- number1 to number 2 (inclusive) |
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273 | |||
274 | -- name=[<number> <number> .... <number>] where number is a whole number. |
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275 | -- returns the table with all the numbers in return["name"] |
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276 | |||
277 | -- name='<string with spaces>' returns the arbitrary string in return["name"], all |
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278 | -- characters allowed except ' |
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279 | |||
280 | |||
281 | function Command_Class:GetParameters(msg) |
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282 | if msg == nil then return {} end |
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283 | -- pattern to return name= |
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284 | msg = string.gsub(msg,"\\'","%&qt") |
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285 | local pattern = "([%a_][%w_]*)=" |
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286 | local index = 1 |
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287 | local params = {} |
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288 | local firsti, lasti, capture = string.find(msg,pattern) |
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289 | -- while we have a name=, process the info after it. |
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290 | while capture do |
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291 | local varname=string.lower(capture) |
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292 | index = index+lasti |
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293 | firsti, lasti, capture = string.find(string.sub(msg, index),pattern) |
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294 | if not firsti then firsti=string.len(msg) else firsti=firsti-2 end |
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295 | local str = string.sub(msg,index, index+firsti) |
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296 | -- if the start is ', we have a string |
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297 | if string.sub(str,1,1) == "'" then |
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298 | local location = string.find(string.sub(str,2),"'") |
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299 | if location and (location>1) then |
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300 | params[varname]=string.gsub(string.sub(str,2,location),"%&qt","'") |
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301 | end |
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302 | -- we have a table |
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303 | elseif string.sub(str,1,1) == "[" then |
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304 | local table1={} |
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305 | local element |
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306 | local index = 1 |
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307 | for element in string.gfind(str,"'([^']+)'") do |
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308 | table1[index] = string.gsub(element,"%&qt","'") |
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309 | index = index+1 |
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310 | end |
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311 | if not (index > 1) then |
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312 | -- no strings in table - look for numbers |
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313 | for element in string.gfind(str,"([-]?%d+)") do |
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314 | table1[index] = element+0 |
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315 | index = index+1 |
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316 | end |
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317 | end |
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318 | if index > 1 then |
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319 | params[varname] = table1 |
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320 | end |
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321 | -- we have a range of values |
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322 | elseif string.find(str,"([-]?%d+)-([-]?%d+)") then |
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323 | local firsti, lasti, startrange, endrange = string.find(str,"([-]?%d+)-([-]?%d+)") |
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324 | local index = 1 |
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325 | local table = {} |
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326 | local value; |
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327 | if firsti then |
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328 | for value = startrange+0, endrange+0 do |
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329 | table[index]=value |
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330 | index=index+1 |
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331 | end |
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332 | end |
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333 | if index>1 then |
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334 | params[varname]=table |
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335 | end |
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336 | -- Not a string, range or table, so extract a number from it |
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337 | else |
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338 | local firsti, lasti, value = string.find(str,"([-]?%d+)") |
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339 | if value then |
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340 | params[varname]=value+0 |
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341 | end |
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342 | end |
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343 | end |
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344 | return params |
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345 | end |
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346 | |||
347 | -- Method to add a parameter to a command for automatic checking. |
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348 | -- Inputs: |
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349 | -- command = the command this parameter is for (string) |
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350 | -- param = the parameter name (string) |
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351 | -- required = whether the parameter is required or optional (true or nil) |
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352 | -- strict = if strict is true, error if values are not in allowed values and return false |
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353 | -- = otherwise show a warning on values not in allowed range and return true |
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354 | -- types = what types are allowed for this param - needs to be a table of strings. |
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355 | -- if "string" is in the table then type string is allowed |
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356 | -- if "number" is in the table then type number is allowed |
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357 | -- if "table" is in the table then tables are allowed BUT - if either of the |
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358 | -- previous 2 are specified, only tables of that type. |
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359 | -- EG {"string"} allows only strings |
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360 | -- {"number"} allows only numbers |
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361 | -- {"table"} allows only tables (no restriction on contents) |
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362 | -- {"string" "table"} allows strings or tables of strings |
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363 | -- {"number" "table"} allows numbers or tables of numbers |
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364 | -- {"number" "string" "table"} allows any value my command class can parse, |
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365 | -- equivalent to {} or nil |
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366 | -- allowed Values that are allowed for this parameter. Must be a table. |
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367 | -- if lowerbound or upperbound are set, it will check numeric values against them: |
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368 | -- eg { lowerbound=5, upperbound=10 } will only allow values that are >= 5 and <=10 |
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369 | -- but will be ignored if the value is non-numeric. Enforce that with types |
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370 | -- if lowerbound and upperbound are both omitted, it is simply a list of allowed values |
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371 | -- eg { 'true', 'false' } will only allow those 2 strings and IS case sensitive |
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372 | -- default default value to assign in the case this item is optional and nil |
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373 | |||
374 | function Command_Class:AddParam(command, param, required, strict, types, allowed, default) |
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375 | if not self.CommandList[command] then return end |
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376 | self.ParamList[command][param] = {} |
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377 | local p = self.ParamList[command][param] |
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378 | |||
379 | p["required"] = required |
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380 | p["strict"] = strict |
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381 | p["types"] = types |
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382 | p["default"] = default |
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383 | p["allowed"] = allowed |
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384 | end |
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385 | |||
386 | -- Method to actually verify the params against the paramlist |
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387 | -- return true if they are valid, false otherwise |
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388 | function Command_Class:CheckParameters(command, args) |
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389 | local util = Utility_Class:New() |
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390 | local plist = self.ParamList[command] |
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391 | local index, param |
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392 | -- first check for existence. If required and nil, raise error |
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393 | -- if optional and nil assign default value |
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394 | for index, param in pairs(plist) do |
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395 | if not args[index] and param["required"] then |
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396 | util:Print("Error: " .. index .. " is required") |
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397 | return false |
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398 | elseif not args[index] and not param["required"] then |
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399 | args[index] = param["default"] |
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400 | end |
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401 | |||
402 | -- next - check types |
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403 | if param["types"] and args[index] then |
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404 | local types={} -- used to simplify type checking |
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405 | local index2 |
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406 | for index2=1,3 do |
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407 | if param["types"][index2] then |
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408 | types[param["types"][index2]]=true |
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409 | end |
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410 | end |
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411 | |||
412 | -- basic type checking |
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413 | if not types[type(args[index])] then |
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414 | util:Print("Error: " .. index .. " type mismatch " .. type(args[index]) .. " not allowed") |
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415 | return false |
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416 | end |
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417 | |||
418 | -- if the argument was a table, and tables are allowed then check each value in the table. |
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419 | -- since tables of tables will not be parsed by Command_Class we can explicitly check one level down |
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420 | -- without needing recursion |
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421 | if type(args[index]) == "table" then |
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422 | local index3, value |
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423 | for index3, value in ipairs(args[index]) do |
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424 | if not types[type(value)] then |
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425 | util:Print("Error: " .. index .. " type mismatch " .. type(value) .. " not allowed") |
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426 | return false |
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427 | end |
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428 | end |
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429 | end |
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430 | end |
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431 | |||
432 | -- if allowed values were specified, check against them |
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433 | if param["allowed"] and (args[index]) then |
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434 | local vals = param["allowed"] |
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435 | -- first, check for lower and upper bounds |
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436 | if vals.lowerbound or vals.upperbound then |
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437 | -- simple bounds checking for non-table types |
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438 | if type(args[index]) == "number" then |
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439 | if vals.lowerbound and args[index] < vals.lowerbound then |
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440 | if param["strict"] then |
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441 | util:Print("Error: " .. index .. " must be higher than (or equal to)" .. vals.lowerbound) |
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442 | else |
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443 | util:Print("Warning: " .. index .. " should be higher than (or equal to)" .. vals.lowerbound) |
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444 | end |
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445 | elseif vals.upperbound and args[index] > vals.upperbound then |
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446 | if param["strict"] then |
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447 | util:Print("Error: " .. index .. " must be lower than (or equal to)" .. vals.upperbound) |
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448 | return false |
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449 | else |
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450 | util:Print("Warning: " .. index .. " should be lower than (or equal to) " .. vals.upperbound) |
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451 | end |
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452 | end |
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453 | -- bounds checking for each individual value for table types |
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454 | elseif (type(args[index]) == "table" and type(args[index][1]) == "number") then |
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455 | local index5, value |
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456 | for index5, value in ipairs(args[index]) do |
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457 | if vals.lowerbound and value < vals.lowerbound then |
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458 | if param["strict"] then |
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459 | util:Print("Error: " .. index .. " must be higher than (or equal to)" .. vals.lowerbound) |
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460 | else |
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461 | util:Print("Warning: " .. index .. " should be higher than (or equal to)" .. vals.lowerbound) |
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462 | end |
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463 | elseif vals.upperbound and value > vals.upperbound then |
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464 | if param["strict"] then |
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465 | util:Print("Error: " .. index .. " must be lower than (or equal to)" .. vals.upperbound) |
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466 | return false |
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467 | else |
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468 | util:Print("Warning: " .. index .. " should be lower than (or equal to) " .. vals.upperbound) |
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469 | end |
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470 | end |
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471 | end |
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472 | end |
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473 | else |
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474 | -- without bounds, we just check against each individual element of allowed |
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475 | local valid = false |
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476 | -- check arg against each element in allowed |
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477 | if type(args[index]) ~= "table" then |
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478 | local index6, allowedvalue |
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479 | for index6, allowedvalue in ipairs(vals) do |
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480 | if args[index] == allowedvalue then |
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481 | valid = true |
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482 | end |
||
483 | end |
||
484 | else |
||
485 | -- if it's a table, we compare each element of the table against the elements of allowed |
||
486 | local index7, value |
||
487 | for index7, value in ipairs(args[index]) do |
||
488 | local index6, allowedvalue |
||
489 | for index6, allowedvalue in ipairs(vals) do |
||
490 | if value == allowedvalue then |
||
491 | valid = true |
||
492 | end |
||
493 | end |
||
494 | end |
||
495 | end |
||
496 | if (not valid) and param["strict"] then |
||
497 | util:Print("Error: " .. index .. " not in range of allowed values") |
||
498 | return false |
||
499 | elseif (not valid) then |
||
500 | util:Print("Warning: " .. index .. " has an unrecognized value -- errors may result") |
||
501 | end |
||
502 | end |
||
503 | end |
||
504 | end |
||
505 | return true |
||
506 | end |
||
507 | end |
||
508 | |||
509 | -- A simple timer class. Timers can be one shot or recurring, they can be paused, reset and restarted |
||
510 | -- Timers can echo a message over head, play a sound file or execute a function at the end of their |
||
511 | -- run |
||
512 | |||
513 | -- Version 1.01 fixed Mac crash. |
||
514 | -- Version 1.03 altered code so the timer is disposed of at the end of it's run |
||
515 | |||
516 | -- Since the class is global, ensure that we have the latest version available. If you make changes |
||
517 | -- to this class RENAME IT. Do not change the interface and leave the name the same, as that |
||
518 | -- can break other mods using the class. |
||
519 | |||
520 | if (not Timer_Class) or (not Timer_Class.version) or (Timer_Class.version < 1.03) then |
||
521 | Timer_Class = {} |
||
522 | Timer_Class.version=1.03 |
||
523 | Timer_Class.Util = Utility_Class:New() |
||
524 | -- Create a new timer. Arguments are: |
||
525 | -- duration How long (in seconds) the timer should run) |
||
526 | -- recurring Whether the timer should reset after finishing |
||
527 | -- message What message to display overhead at the end of the timer |
||
528 | -- sound Soundfile to play at the end of the timer***** |
||
529 | -- **** The soundfile MUST be in your World of Warcraft/Data directory BEFORE UI load |
||
530 | -- callback A function to be called at the end of the timer. |
||
531 | |||
532 | -- Duration must exist and be non-negative, or it returns nil |
||
533 | -- at least one of message, sound, callback must be non-nil |
||
534 | -- the timer defaults to running. If you need it paused, call timer:Pause() after creating it. |
||
535 | |||
536 | function Timer_Class:New (duration, recurring, message, sound, callback) |
||
537 | if duration == nil or type(duration) ~= "number" or duration < 0 then return nil end |
||
538 | if message == nil and sound == nil and callback == nil then return nil end |
||
539 | -- if message == nil then message = ""; end |
||
540 | -- if sound == nil then sound = ""; end |
||
541 | -- if callback == nil then callback = function() end end |
||
542 | local o = {} -- create object |
||
543 | setmetatable(o, self) |
||
544 | self.__index = self |
||
545 | o.duration = duration |
||
546 | o.message = message |
||
547 | o.recurring = recurring |
||
548 | o.sound = sound |
||
549 | o.callback = callback |
||
550 | o.running = true |
||
551 | o.currenttime = o.duration |
||
552 | return o |
||
553 | end |
||
554 | |||
555 | -- Method to call in the mod's OnUpdate function. Pass OnUpdate's arg1 to the method. |
||
556 | -- The timer is disposed of when it finishes it's run |
||
557 | |||
558 | function Timer_Class:Update(elapsed) |
||
559 | if self.running then |
||
560 | self.currenttime = self.currenttime - elapsed |
||
561 | if self.currenttime <= 0 then |
||
562 | if self.recurring then |
||
563 | self.currenttime = self.duration |
||
564 | else |
||
565 | self.running = false |
||
566 | end |
||
567 | if self.message then Timer_Class.Util:Echo(self.message) end |
||
568 | if self.sound then PlaySoundFile(self.sound) end |
||
569 | if self.callback then self.callback() end |
||
570 | end |
||
571 | end |
||
572 | end |
||
573 | |||
574 | -- Helper methods to pause a running timer, start a paused timer and reset the timer. |
||
575 | function Timer_Class:Pause() |
||
576 | self.running = nil |
||
577 | end |
||
578 | |||
579 | function Timer_Class:Start() |
||
580 | self.running = true; |
||
581 | end |
||
582 | |||
583 | function Timer_Class:Reset() |
||
584 | self.currenttime = self.duration |
||
585 | end |
||
586 | |||
587 | -- Helper methods to return time currently left on the timer, max duration and running state. |
||
588 | function Timer_Class:GetTimeLeft() |
||
589 | return self.currenttime; |
||
590 | end |
||
591 | |||
592 | function Timer_Class:GetDuration() |
||
593 | return self.duration |
||
594 | end |
||
595 | |||
596 | function Timer_Class:GetRunning() |
||
597 | if self.running then return true else return false end |
||
598 | end |
||
599 | end |
||
600 | |||
601 | |||
602 | -- A simple Stack class. |
||
603 | |||
604 | -- Since the class is global, ensure that we have the latest version available. If you make changes |
||
605 | -- to this class RENAME IT. Do not change the interface and leave the name the same, as that |
||
606 | -- can break other mods using the class. |
||
607 | |||
608 | if (not Stack_Class) or (not Stack_Class.version) or (Stack_Class.version < 1.02) then |
||
609 | Stack_Class = {} |
||
610 | Stack_Class.version=1.02 |
||
611 | |||
612 | function Stack_Class:New () |
||
613 | local o = {} -- create object |
||
614 | setmetatable(o, self) |
||
615 | self.__index = self |
||
616 | o.n = 0 |
||
617 | return o |
||
618 | end |
||
619 | |||
620 | function Stack_Class:IsEmpty() |
||
621 | if self.n == 0 then |
||
622 | return true |
||
623 | else |
||
624 | return false |
||
625 | end |
||
626 | end |
||
627 | |||
628 | function Stack_Class:Top() |
||
629 | if not self:IsEmpty() then |
||
630 | return self[self.n] |
||
631 | else |
||
632 | return nil |
||
633 | end |
||
634 | end |
||
635 | |||
636 | function Stack_Class:Pop() |
||
637 | if not self:IsEmpty() then |
||
638 | local value = self:Top() |
||
639 | self.n = self.n - 1 |
||
640 | return value |
||
641 | else |
||
642 | return nil |
||
643 | end |
||
644 | end |
||
645 | |||
646 | function Stack_Class:Push(value) |
||
647 | if value ~= nil then |
||
648 | self.n = self.n + 1 |
||
649 | self[self.n] = value |
||
650 | end |
||
651 | end |
||
652 | end |