vanilla-wow-addons – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | office | 1 | -- Storage of Quest levels... |
2 | -- All credits go to Elkano for his addon Quest Level |
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3 | |||
4 | |||
5 | -- ---------------------- -- |
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6 | -- hooking game functions -- |
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7 | -- ---------------------- -- |
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8 | local QuestLevel_original_GetTitleText = GetTitleText; |
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9 | |||
10 | -- GossipFrame |
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11 | -- local QuestLevel_original_GossipFrameUpdate = GossipFrameUpdate; |
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12 | local QuestLevel_original_GetGossipAvailableQuests = GetGossipAvailableQuests; |
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13 | local QuestLevel_original_GetGossipActiveQuests = GetGossipActiveQuests; |
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14 | |||
15 | -- QuestFrame |
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16 | -- local QuestLevel_original_QuestFrameGreetingPanel_OnShow = QuestFrameGreetingPanel_OnShow; |
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17 | local QuestLevel_original_GetActiveTitle = GetActiveTitle; |
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18 | local QuestLevel_original_GetAvailableTitle = GetAvailableTitle; |
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19 | |||
20 | |||
21 | -- -------------- -- |
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22 | -- storage system -- |
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23 | -- -------------- -- |
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24 | |||
25 | QuestLevel_StorageKeys = { }; |
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26 | QuestLevel_StorageKeys["levelmin"] = "<"; |
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27 | QuestLevel_StorageKeys["levelmax"] = ">"; |
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28 | QuestLevel_StorageKeys["elite"] = "@"; |
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29 | |||
30 | function QuestLevel_StorageSet(storage, key, value) |
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31 | if (not QuestLevel_StorageKeys[key]) then |
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32 | return storage; |
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33 | end |
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34 | if (storage == nil) then |
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35 | storage = ""; |
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36 | end |
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37 | local storagearray = {}; |
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38 | for storagekey, storagevalue in QuestLevel_StorageKeys do |
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39 | s1, s2, storagearray[storagekey] = string.find(storage, storagevalue.."(.-)¤"); |
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40 | end |
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41 | storagearray[key] = value; |
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42 | local newstorage = ""; |
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43 | for storagekey, storagevalue in storagearray do |
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44 | newstorage = newstorage..QuestLevel_StorageKeys[storagekey]..storagevalue.."¤"; |
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45 | end |
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46 | return newstorage; |
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47 | end |
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48 | |||
49 | function QuestLevel_StorageGet(storage, key) |
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50 | if (not QuestLevel_StorageKeys[key]) then |
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51 | return nil; |
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52 | end |
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53 | if (storage == nil) then |
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54 | storage = ""; |
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55 | end |
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56 | s1, s2, value = string.find(storage, QuestLevel_StorageKeys[key].."(.-)¤"); |
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57 | if ( value ) then |
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58 | return value; |
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59 | else |
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60 | return nil; |
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61 | end |
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62 | end |
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63 | |||
64 | |||
65 | -- -------------- -- |
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66 | -- main functions -- |
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67 | -- -------------- -- |
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68 | |||
69 | local function QuestLevel_VariablesLoaded() |
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70 | if( not QuestLevel_Quest2Level ) then |
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71 | QuestLevel_Quest2Level = { }; |
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72 | end |
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73 | |||
74 | -- convert to now storage -- beta2 |
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75 | for quest, data in QuestLevel_Quest2Level do |
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76 | if ( type(data) == "table" or string.find(data, QuestLevel_StorageKeys["levelmin"]) == nil ) then |
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77 | if ( type(data) == "table" ) then |
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78 | local queststorage = ""; |
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79 | queststorage = QuestLevel_StorageSet(queststorage, "levelmin", data["min"]); |
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80 | queststorage = QuestLevel_StorageSet(queststorage, "levelmax", data["max"]); |
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81 | QuestLevel_Quest2Level[quest] = queststorage; |
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82 | else |
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83 | local queststorage = ""; |
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84 | queststorage = QuestLevel_StorageSet(queststorage, "levelmin", data); |
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85 | QuestLevel_Quest2Level[quest] = queststorage; |
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86 | end |
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87 | else |
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88 | break; -- data is validstorage -> table had been converted before |
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89 | end |
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90 | end |
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91 | |||
92 | -- convert to now storage -- beta3 |
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93 | for quest, data in QuestLevel_Quest2Level do |
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94 | local levelmin = QuestLevel_StorageGet(data, "levelmin"); |
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95 | local levelmax = QuestLevel_StorageGet(data, "levelmax"); |
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96 | if ( levelmax == nil ) then |
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97 | break; -- data is validstorage -> table had been converted before |
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98 | end |
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99 | if ( tonumber(levelmin) >= tonumber(levelmax) ) then |
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100 | data = QuestLevel_StorageSet(data, "levelmax", nil); |
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101 | QuestLevel_Quest2Level[quest] = data; |
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102 | end |
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103 | end |
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104 | end |
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105 | |||
106 | function QuestLevel_OnLoad() |
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107 | this:RegisterEvent("VARIABLES_LOADED"); |
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108 | |||
109 | if( DEFAULT_CHAT_FRAME ) then |
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110 | DEFAULT_CHAT_FRAME:AddMessage("Elkano's QuestLevel AddOn v2.0 loaded"); |
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111 | end |
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112 | end |
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113 | |||
114 | function QuestLevel_OnEvent() |
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115 | if( event == "VARIABLES_LOADED" ) then |
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116 | QuestLevel_VariablesLoaded(); |
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117 | end |
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118 | end |
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119 | |||
120 | local function QuestLevel_AddLevelFromTable(questname) |
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121 | if ( QuestLevel_Quest2Level[questname] ) then |
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122 | local levelmin = tonumber(QuestLevel_StorageGet(QuestLevel_Quest2Level[questname], "levelmin")); |
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123 | local levelmax = QuestLevel_StorageGet(QuestLevel_Quest2Level[questname], "levelmax"); |
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124 | if ( levelmax == nil ) then |
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125 | levelmax = levelmin; |
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126 | else |
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127 | levelmax = tonumber(levelmax); |
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128 | end |
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129 | local leveltag = ""; |
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130 | if ( levelmin < levelmax ) then |
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131 | leveltag = leveltag..levelmin.."-"..levelmax; |
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132 | else |
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133 | leveltag = leveltag..levelmin; |
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134 | end |
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135 | if (QuestLevel_StorageGet(QuestLevel_Quest2Level[questname], "elite") ~= nil) then |
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136 | leveltag = leveltag.."+"; |
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137 | end |
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138 | return "["..leveltag.."] "..questname; |
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139 | end |
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140 | return "[?] "..questname; |
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141 | end |
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142 | |||
143 | function GetTitleText() |
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144 | if ( QuestlogOptions[EQL3_Player].ShowQuestLevels == 1 and QuestlogOptions[EQL3_Player].OnlyLevelsInLog == 0 ) then |
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145 | local titletext = QuestLevel_original_GetTitleText(); |
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146 | -- if( DEFAULT_CHAT_FRAME ) then |
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147 | -- DEFAULT_CHAT_FRAME:AddMessage("[QuestLevel] DEBUG: GetTitleText -> "..titletext); |
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148 | -- end |
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149 | return QuestLevel_AddLevelFromTable(titletext); |
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150 | else |
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151 | -- still stor the quests.. |
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152 | local titletext = QuestLevel_original_GetTitleText(); |
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153 | QuestLevel_AddLevelFromTable(titletext); |
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154 | |||
155 | return QuestLevel_original_GetTitleText(); |
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156 | end |
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157 | end |
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158 | |||
159 | local function QuestLevel_table2args(intable) |
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160 | if ( intable.n == 0 ) then |
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161 | return; |
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162 | elseif ( intable.n == 1 ) then |
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163 | return intable[1]; |
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164 | else |
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165 | return table.remove(intable, 1), QuestLevel_table2args(intable); |
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166 | end |
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167 | end |
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168 | |||
169 | local function QuestLevel_addLevelGossip(...) |
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170 | if ( arg.n == 0) then |
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171 | return |
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172 | end |
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173 | for i=1, arg.n, 2 do |
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174 | -- if( DEFAULT_CHAT_FRAME ) then |
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175 | -- DEFAULT_CHAT_FRAME:AddMessage("[QuestLevel] DEBUG: arg["..i.."] -> "..arg[i]); |
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176 | -- end |
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177 | arg[i] = QuestLevel_AddLevelFromTable(arg[i]); |
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178 | end |
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179 | return QuestLevel_table2args(arg); |
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180 | end |
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181 | |||
182 | -- function GossipFrameUpdate() |
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183 | -- if( DEFAULT_CHAT_FRAME ) then |
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184 | -- DEFAULT_CHAT_FRAME:AddMessage("[QuestLevel] DEBUG: |cffffff00GossipFrameUpdate|r called"); |
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185 | -- end |
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186 | -- return QuestLevel_original_GossipFrameUpdate(); |
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187 | -- end |
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188 | |||
189 | function GetGossipAvailableQuests() |
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190 | -- if( DEFAULT_CHAT_FRAME ) then |
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191 | -- DEFAULT_CHAT_FRAME:AddMessage("[QuestLevel] DEBUG: |cffffff00GetGossipAvailableQuests|r called"); |
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192 | -- end |
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193 | if ( QuestlogOptions[EQL3_Player].ShowQuestLevels == 1 and QuestlogOptions[EQL3_Player].OnlyLevelsInLog == 0 ) then |
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194 | return QuestLevel_addLevelGossip(QuestLevel_original_GetGossipAvailableQuests()); |
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195 | else |
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196 | return QuestLevel_original_GetGossipAvailableQuests(); |
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197 | end |
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198 | end |
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199 | |||
200 | function GetGossipActiveQuests() |
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201 | -- if( DEFAULT_CHAT_FRAME ) then |
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202 | -- DEFAULT_CHAT_FRAME:AddMessage("[QuestLevel] DEBUG: |cffffff00GetGossipActiveQuests|r called"); |
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203 | -- end |
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204 | if ( QuestlogOptions[EQL3_Player].ShowQuestLevels == 1 and QuestlogOptions[EQL3_Player].OnlyLevelsInLog == 0 ) then |
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205 | return QuestLevel_addLevelGossip(QuestLevel_original_GetGossipActiveQuests()); |
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206 | else |
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207 | return QuestLevel_original_GetGossipActiveQuests(); |
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208 | end |
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209 | end |
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210 | |||
211 | -- function QuestFrameGreetingPanel_OnShow() |
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212 | -- if( DEFAULT_CHAT_FRAME ) then |
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213 | -- DEFAULT_CHAT_FRAME:AddMessage("[QuestLevel] DEBUG: |cffffff00QuestFrameGreetingPanel_OnShow|r called"); |
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214 | -- end |
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215 | -- return QuestLevel_original_QuestFrameGreetingPanel_OnShow(); |
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216 | -- end |
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217 | |||
218 | function GetActiveTitle(i) |
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219 | -- if( DEFAULT_CHAT_FRAME ) then |
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220 | -- DEFAULT_CHAT_FRAME:AddMessage("[QuestLevel] DEBUG: |cffffff00GetActiveTitle("..i..")|r called"); |
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221 | -- end |
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222 | if ( QuestlogOptions[EQL3_Player].ShowQuestLevels == 1 and QuestlogOptions[EQL3_Player].OnlyLevelsInLog == 0 ) then |
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223 | return QuestLevel_AddLevelFromTable(QuestLevel_original_GetActiveTitle(i)); |
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224 | else |
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225 | return QuestLevel_original_GetActiveTitle(i); |
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226 | end |
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227 | end |
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228 | |||
229 | function GetAvailableTitle(i) |
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230 | -- if( DEFAULT_CHAT_FRAME ) then |
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231 | -- DEFAULT_CHAT_FRAME:AddMessage("[QuestLevel] DEBUG: |cffffff00GetAvailableTitle("..i..")|r called"); |
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232 | -- end |
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233 | if ( QuestlogOptions[EQL3_Player].ShowQuestLevels == 1 and QuestlogOptions[EQL3_Player].OnlyLevelsInLog == 0 ) then |
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234 | return QuestLevel_AddLevelFromTable(QuestLevel_original_GetAvailableTitle(i)); |
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235 | else |
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236 | return QuestLevel_original_GetAvailableTitle(i); |
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237 | end |
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238 | end |