vanilla-wow-addons – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | office | 1 | -- Log Script file for Extended Questlog 3.5 |
2 | -- Copyright © 2006 Daniel Rehn |
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3 | |||
4 | function EQL3_Maximize() |
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5 | EQL3_QuestLogFrameCloseButton:Hide(); |
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6 | EQL3_QuestLogFrameMaximizeButton:Hide(); |
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7 | EQL3_QuestLogCountRight:SetPoint("TOPRIGHT", -28, -43); |
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8 | EQL3_QuestLogTitleText:SetPoint("TOP", 48, -16); |
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9 | EQL3_QuestLogVersionText:SetPoint("TOPRIGHT", -67, -16); |
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10 | EQL3_QuestFrameOptionsButton:SetPoint("BOTTOMRIGHT", -25, 5); |
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11 | |||
12 | EQL3_Top_Switch_On:Show(); |
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13 | EQL3_Bottom_Switch_On:Show(); |
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14 | EQL3_Top_Switch_Off:Hide(); |
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15 | EQL3_Bottom_Switch_Off:Hide(); |
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16 | -- EQL3_Top_Switch:SetTexture("Interface\Addons\EQL3\Images\EQL3_TopSwitchOn.tga"); |
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17 | -- EQL3_Bottom_Switch:SetTexture("Interface\Addons\EQL3\Images\EQL3_BottomSwitchOn.tga"); |
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18 | |||
19 | QuestlogOptions[EQL3_Player].WindowState = 1; |
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20 | ShowUIPanel(EQL3_QuestLogFrame_Description); |
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21 | end |
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22 | |||
23 | function EQL3_Minimize() |
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24 | EQL3_QuestLogFrameCloseButton:Show(); |
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25 | EQL3_QuestLogFrameMaximizeButton:Show(); |
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26 | EQL3_QuestLogCountRight:SetPoint("TOPRIGHT", -356, -43); |
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27 | EQL3_QuestLogTitleText:SetPoint("TOP", -114, -16); |
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28 | EQL3_QuestLogVersionText:SetPoint("TOPRIGHT", -395, -16); |
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29 | EQL3_QuestFrameOptionsButton:SetPoint("BOTTOMRIGHT", -354, 5); |
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30 | |||
31 | EQL3_Top_Switch_On:Hide(); |
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32 | EQL3_Bottom_Switch_On:Hide(); |
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33 | EQL3_Top_Switch_Off:Show(); |
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34 | EQL3_Bottom_Switch_Off:Show(); |
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35 | -- EQL3_Top_Switch:SetTexture("Interface\Addons\EQL3\Images\EQL3_TopSwitchOff"); |
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36 | -- EQL3_Bottom_Switch:SetTexture("Interface\Addons\EQL3\Images\EQL3_BottomSwitchOff"); |
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37 | |||
38 | QuestlogOptions[EQL3_Player].WindowState = 0; |
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39 | HideUIPanel(EQL3_QuestLogFrame_Description); |
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40 | end |
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41 | |||
42 | -- Toggle |
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43 | local old_ToggleQuestLog = ToggleQuestLog; |
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44 | function ToggleQuestLog() |
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45 | if ( EQL3_QuestLogFrame:IsVisible() ) then |
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46 | HideUIPanel(EQL3_QuestLogFrame); |
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47 | else |
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48 | ShowUIPanel(EQL3_QuestLogFrame); |
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49 | end |
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50 | end |
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51 | |||
52 | |||
53 | |||
54 | -- ::::::::::::::::::: On Functions ::::::::::::::::::: -- |
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55 | |||
56 | -- OnLoad |
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57 | function EQL_QuestLog_OnLoad() |
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58 | this:RegisterEvent("VARIABLES_LOADED"); |
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59 | this:RegisterEvent("QUEST_PROGRESS"); |
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60 | this:RegisterEvent("QUEST_COMPLETE"); |
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61 | end |
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62 | |||
63 | -- OnEvent |
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64 | function EQL_QuestLog_OnEvent(event) |
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65 | if (event == "VARIABLES_LOADED") then |
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66 | EQL3_Player = UnitName("player").."-"..GetRealmName(); |
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67 | |||
68 | DEFAULT_CHAT_FRAME:AddMessage("Extended QuestLog "..EQL3_QUESTLOG_VERSION.." Loaded for "..UnitName("player").. " of "..GetRealmName()..".", 1, 1, 1, 1); |
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69 | |||
70 | if(QuestlogOptions == nil) then |
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71 | QuestlogOptions = {}; |
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72 | end |
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73 | if(QuestlogOptions[EQL3_Player] == nil) then |
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74 | QuestlogOptions[EQL3_Player] = {}; |
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75 | end |
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76 | |||
77 | -- Organizer |
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78 | |||
79 | if (QuestlogOptions[EQL3_Player].OrganizerSettings == nil) then |
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80 | QuestlogOptions[EQL3_Player].OrganizerSettings = {}; |
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81 | end |
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82 | |||
83 | if (QuestlogOptions[EQL3_Player].WindowState == nil) then |
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84 | QuestlogOptions[EQL3_Player].WindowState = 0; |
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85 | end |
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86 | if(QuestlogOptions[EQL3_Player].WindowState == 1) then |
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87 | EQL3_Maximize(); |
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88 | end |
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89 | |||
90 | if(QuestlogOptions[EQL3_Player].QuestWatches == nil) then |
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91 | QuestlogOptions[EQL3_Player].QuestWatches = {}; |
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92 | end |
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93 | |||
94 | if(QuestlogOptions[EQL3_Player].ShowQuestLevels == nil) then |
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95 | QuestlogOptions[EQL3_Player].ShowQuestLevels = 1; |
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96 | end |
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97 | |||
98 | if(QuestlogOptions[EQL3_Player].RestoreUponSelect == nil) then |
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99 | QuestlogOptions[EQL3_Player].RestoreUponSelect = 1; |
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100 | end |
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101 | |||
102 | if(QuestlogOptions[EQL3_Player].MinimizeUponClose == nil) then |
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103 | QuestlogOptions[EQL3_Player].MinimizeUponClose = 1; |
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104 | end |
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105 | |||
106 | if(QuestlogOptions[EQL3_Player].LockQuestLog == nil) then |
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107 | QuestlogOptions[EQL3_Player].LockQuestLog = 1; |
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108 | end |
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109 | -- Make It movable if so... |
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110 | if(QuestlogOptions[EQL3_Player].LockQuestLog == 1) then |
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111 | EQL3_QuestLogFrame:RegisterForDrag(0); |
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112 | EQL3_QuestLogFrame_Description:RegisterForDrag(0); |
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113 | else |
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114 | EQL3_QuestLogFrame:RegisterForDrag("LeftButton"); |
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115 | EQL3_QuestLogFrame_Description:RegisterForDrag("LeftButton"); |
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116 | end |
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117 | |||
118 | if (QuestlogOptions[EQL3_Player].LogLockPoints and |
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119 | QuestlogOptions[EQL3_Player].LogLockPoints.pointone and |
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120 | QuestlogOptions[EQL3_Player].LogLockPoints.pointtwo) then |
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121 | EQL3_QuestLogFrame:ClearAllPoints(); |
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122 | EQL3_QuestLogFrame:SetPoint("TOPLEFT","UIParent","BOTTOMLEFT",QuestlogOptions[EQL3_Player].LogLockPoints.pointone,QuestlogOptions[EQL3_Player].LogLockPoints.pointtwo); |
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123 | end |
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124 | |||
125 | if(QuestlogOptions[EQL3_Player].LogOpacity == nil) then |
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126 | QuestlogOptions[EQL3_Player].LogOpacity = 1.0; |
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127 | end |
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128 | EQL3_QuestLogFrame:SetAlpha(QuestlogOptions[EQL3_Player].LogOpacity); |
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129 | |||
130 | if(QuestlogOptions[EQL3_Player].ShowZonesInTracker == nil) then |
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131 | QuestlogOptions[EQL3_Player].ShowZonesInTracker = 1; |
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132 | end |
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133 | |||
134 | if(QuestlogOptions[EQL3_Player].SortTrackerItems == nil) then |
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135 | QuestlogOptions[EQL3_Player].SortTrackerItems = 0; |
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136 | end |
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137 | |||
138 | if(QuestlogOptions[EQL3_Player].CustomZoneColor == nil) then |
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139 | QuestlogOptions[EQL3_Player].CustomZoneColor = 0; |
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140 | end |
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141 | |||
142 | if(QuestlogOptions[EQL3_Player].CustomHeaderColor == nil) then |
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143 | QuestlogOptions[EQL3_Player].CustomHeaderColor = 0; |
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144 | end |
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145 | |||
146 | if(QuestlogOptions[EQL3_Player].CustomObjetiveColor == nil) then |
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147 | QuestlogOptions[EQL3_Player].CustomObjetiveColor = 0; |
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148 | end |
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149 | |||
150 | if(QuestlogOptions[EQL3_Player].FadeHeaderColor == nil) then |
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151 | QuestlogOptions[EQL3_Player].FadeHeaderColor = 0; |
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152 | end |
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153 | |||
154 | if(QuestlogOptions[EQL3_Player].FadeObjectiveColor == nil) then |
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155 | QuestlogOptions[EQL3_Player].FadeObjectiveColor = 0; |
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156 | end |
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157 | |||
158 | if(QuestlogOptions[EQL3_Player].CustomTrackerBGColor == nil) then |
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159 | QuestlogOptions[EQL3_Player].CustomTrackerBGColor = 0; |
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160 | end |
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161 | |||
162 | if(QuestlogOptions[EQL3_Player].UseTrackerListing == nil) then |
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163 | QuestlogOptions[EQL3_Player].UseTrackerListing = 0; |
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164 | end |
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165 | |||
166 | if(QuestlogOptions[EQL3_Player].TrackerList == nil) then |
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167 | QuestlogOptions[EQL3_Player].TrackerList = 0; |
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168 | end |
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169 | |||
170 | if(QuestlogOptions[EQL3_Player].TrackerSymbol == nil) then |
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171 | QuestlogOptions[EQL3_Player].TrackerSymbol = 0; |
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172 | end |
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173 | |||
174 | if(QuestlogOptions[EQL3_Player].Color == nil) then |
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175 | QuestlogOptions[EQL3_Player].Color = {}; |
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176 | end |
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177 | |||
178 | -- Colors |
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179 | |||
180 | if(QuestlogOptions[EQL3_Player].Color["TrackerBG"] == nil) then |
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181 | QuestlogOptions[EQL3_Player].Color["TrackerBG"] = { r = TOOLTIP_DEFAULT_BACKGROUND_COLOR.r, |
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182 | g = TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, |
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183 | b = TOOLTIP_DEFAULT_BACKGROUND_COLOR.b, |
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184 | a = 0.0}; |
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185 | end |
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186 | |||
187 | if(QuestlogOptions[EQL3_Player].Color["TrackerBG"].a == nil) then |
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188 | QuestlogOptions[EQL3_Player].Color["TrackerBG"].a = 0.0; |
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189 | end |
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190 | |||
191 | if(QuestlogOptions[EQL3_Player].Color["Zone"] == nil) then |
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192 | QuestlogOptions[EQL3_Player].Color["Zone"] = {r = 1.0, g = 1.0, b = 1.0}; |
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193 | end |
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194 | |||
195 | if(QuestlogOptions[EQL3_Player].Color["HeaderEmpty"] == nil) then |
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196 | QuestlogOptions[EQL3_Player].Color["HeaderEmpty"] = {r = 0.75, g = 0.61, b = 0.0}; |
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197 | end |
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198 | |||
199 | if(QuestlogOptions[EQL3_Player].Color["HeaderComplete"] == nil) then |
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200 | QuestlogOptions[EQL3_Player].Color["HeaderComplete"] = {r = NORMAL_FONT_COLOR.r, |
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201 | g = NORMAL_FONT_COLOR.g, |
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202 | b = NORMAL_FONT_COLOR.b}; |
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203 | end |
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204 | |||
205 | if(QuestlogOptions[EQL3_Player].Color["ObjectiveEmpty"] == nil) then |
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206 | QuestlogOptions[EQL3_Player].Color["ObjectiveEmpty"] = {r = 0.8, g = 0.8, b = 0.8}; |
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207 | end |
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208 | |||
209 | if(QuestlogOptions[EQL3_Player].Color["ObjectiveComplete"] == nil) then |
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210 | QuestlogOptions[EQL3_Player].Color["ObjectiveComplete"] = {r = HIGHLIGHT_FONT_COLOR.r, |
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211 | g = HIGHLIGHT_FONT_COLOR.g, |
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212 | b = HIGHLIGHT_FONT_COLOR.b}; |
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213 | end |
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214 | |||
215 | |||
216 | |||
217 | if(QuestlogOptions[EQL3_Player].LockTracker == nil) then |
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218 | QuestlogOptions[EQL3_Player].LockTracker = 0; |
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219 | end |
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220 | if(QuestlogOptions[EQL3_Player].LockPoints == nil) then |
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221 | QuestlogOptions[EQL3_Player].LockPoints = {}; |
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222 | end |
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223 | |||
224 | if(QuestlogOptions[EQL3_Player].AddNew == nil) then |
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225 | QuestlogOptions[EQL3_Player].AddNew = 0; |
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226 | end |
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227 | if(QuestlogOptions[EQL3_Player].RemoveFinished == nil) then |
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228 | QuestlogOptions[EQL3_Player].RemoveFinished = 0; |
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229 | end |
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230 | if(QuestlogOptions[EQL3_Player].MinimizeFinished == nil) then |
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231 | QuestlogOptions[EQL3_Player].MinimizeFinished = 0; |
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232 | end |
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233 | if(QuestlogOptions[EQL3_Player].AddUntracked == nil) then |
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234 | QuestlogOptions[EQL3_Player].AddUntracked = 0; |
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235 | end |
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236 | |||
237 | |||
238 | if(QuestlogOptions[EQL3_Player].TrackerFontHeight == nil) then |
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239 | QuestlogOptions[EQL3_Player].TrackerFontHeight = 12; |
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240 | end |
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241 | |||
242 | if(QuestlogOptions[EQL3_Player].TrackerShowMinimizer == nil) then |
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243 | QuestlogOptions[EQL3_Player].TrackerShowMinimizer = 0; |
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244 | end |
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245 | if(QuestlogOptions[EQL3_Player].TrackerIsMinimized == nil) then |
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246 | QuestlogOptions[EQL3_Player].TrackerIsMinimized = 0; |
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247 | end |
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248 | |||
249 | -- 3.5.6b |
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250 | if( QuestlogOptions[EQL3_Player].AutoCompleteQuests == nil ) then |
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251 | QuestlogOptions[EQL3_Player].AutoCompleteQuests = 0; |
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252 | end |
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253 | if( QuestlogOptions[EQL3_Player].RemoveCompletedObjectives == nil ) then |
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254 | QuestlogOptions[EQL3_Player].RemoveCompletedObjectives = 0; |
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255 | end |
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256 | if( QuestlogOptions[EQL3_Player].ShowObjectiveMarkers == nil ) then |
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257 | QuestlogOptions[EQL3_Player].ShowObjectiveMarkers = 1; |
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258 | end |
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259 | if( QuestlogOptions[EQL3_Player].OnlyLevelsInLog == nil ) then |
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260 | QuestlogOptions[EQL3_Player].OnlyLevelsInLog = 0; |
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261 | end |
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262 | |||
263 | -- 3.5.9 |
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264 | if( QuestlogOptions[EQL3_Player].ItemTooltip == nil ) then |
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265 | QuestlogOptions[EQL3_Player].ItemTooltip = 0; |
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266 | end |
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267 | if( QuestlogOptions[EQL3_Player].MobTooltip == nil ) then |
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268 | QuestlogOptions[EQL3_Player].MobTooltip = 0; |
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269 | end |
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270 | if( QuestlogOptions[EQL3_Player].InfoOnQuestCompletion == nil ) then |
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271 | QuestlogOptions[EQL3_Player].InfoOnQuestCompletion = 0; |
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272 | end |
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273 | |||
274 | |||
275 | if(QuestlogOptions[EQL3_Player].Color["Tooltip"] == nil) then |
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276 | QuestlogOptions[EQL3_Player].Color["Tooltip"] = {r = 1.0, g = 0.8, b = 0.0}; |
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277 | end |
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278 | |||
279 | if(QuestlogOptions[EQL3_Player].CustomTooltipColor == nil) then |
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280 | QuestlogOptions[EQL3_Player].CustomTooltipColor = 0; |
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281 | end |
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282 | |||
283 | |||
284 | |||
285 | elseif ( event == "QUEST_PROGRESS" ) then |
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286 | if ( QuestlogOptions[EQL3_Player].AutoCompleteQuests == 1 ) then |
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287 | if ( IsQuestCompletable() ) then |
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288 | CompleteQuest(); |
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289 | end |
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290 | end |
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291 | elseif ( event == "QUEST_COMPLETE" ) then |
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292 | if ( QuestlogOptions[EQL3_Player].AutoCompleteQuests == 1 and GetNumQuestChoices() == 0 ) then |
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293 | GetQuestReward(QuestFrameRewardPanel.itemChoice); |
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294 | end |
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295 | end |
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296 | end |
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297 | |||
298 | local old_QuestLog_OnEvent = QuestLog_OnEvent; |
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299 | function QuestLog_OnEvent(event) |
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300 | if ( event == "QUEST_LOG_UPDATE" or event == "UPDATE_FACTION" or (event == "UNIT_QUEST_LOG_CHANGED" and arg1 == "player") ) then |
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301 | QuestLog_Update(); |
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302 | QuestWatch_Update(); |
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303 | if ( EQL3_QuestLogFrame:IsVisible() ) then |
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304 | QuestLog_UpdateQuestDetails(1); |
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305 | end |
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306 | |||
307 | if(event == "QUEST_LOG_UPDATE") then |
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308 | if(QuestlogOptions[EQL3_Player].InfoOnQuestCompletion == 1) then |
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309 | LookForCompletedQuests(); |
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310 | end |
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311 | end |
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312 | else |
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313 | QuestLog_Update(); |
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314 | if ( event == "PARTY_MEMBERS_CHANGED" ) then |
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315 | -- Determine whether the selected quest is pushable or not |
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316 | if ( GetQuestLogPushable() and GetNumPartyMembers() > 0 ) then |
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317 | EQL3_QuestFramePushQuestButton:Enable(); |
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318 | else |
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319 | EQL3_QuestFramePushQuestButton:Disable(); |
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320 | end |
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321 | end |
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322 | end |
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323 | end |
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324 | |||
325 | |||
326 | -- OnShow |
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327 | local old_QuestLog_OnShow = QuestLog_OnShow; |
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328 | function QuestLog_OnShow() |
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329 | -- fix for crash with gypsy causing blank log and error |
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330 | if ( Gypsy_ShowQuestLevels and Gypsy_ShowQuestLevels == 1 ) then Gypsy_ShowQuestLevels = 0 end |
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331 | |||
332 | if(QuestLogFrame:IsVisible()) then |
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333 | QuestLogFrame:Hide(); |
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334 | end |
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335 | |||
336 | ShowUIPanel(EQL3_QuestLogFrame); |
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337 | |||
338 | if (QuestlogOptions[EQL3_Player].LogLockPoints and |
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339 | QuestlogOptions[EQL3_Player].LogLockPoints.pointone and |
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340 | QuestlogOptions[EQL3_Player].LogLockPoints.pointtwo) then |
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341 | EQL3_QuestLogFrame:ClearAllPoints(); |
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342 | EQL3_QuestLogFrame:SetPoint("TOPLEFT", "UIParent", "BOTTOMLEFT", QuestlogOptions[EQL3_Player].LogLockPoints.pointone,QuestlogOptions[EQL3_Player].LogLockPoints.pointtwo); |
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343 | end |
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344 | |||
345 | UpdateMicroButtons(); |
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346 | PlaySound("igQuestLogOpen"); |
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347 | QuestLog_SetSelection(GetQuestLogSelection()); |
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348 | QuestLog_Update(); |
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349 | end |
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350 | |||
351 | -- OnHide |
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352 | local old_QuestLog_OnHide = QuestLog_OnHide; |
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353 | function QuestLog_OnHide() |
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354 | HideUIPanel(EQL3_QuestLogFrame); |
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355 | UpdateMicroButtons(); |
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356 | PlaySound("igQuestLogClose"); |
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357 | EQL3_Organize_Popup:Hide(); |
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358 | EQL3_OptionsFrame:Hide(); |
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359 | if ( QuestlogOptions[EQL3_Player].MinimizeUponClose == 1 ) then |
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360 | EQL3_Minimize(); |
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361 | end |
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362 | end |
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363 | |||
364 | -- OnUpdate |
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365 | local old_QuestLog_OnUpdate = QuestLog_OnUpdate; |
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366 | function QuestLog_OnUpdate(elapsed) |
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367 | if ( EQL3_QuestLogFrame.hasTimer ) then |
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368 | EQL3_QuestLogFrame.timePassed = EQL3_QuestLogFrame.timePassed + elapsed; |
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369 | if ( EQL3_QuestLogFrame.timePassed > UPDATE_DELAY ) then |
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370 | EQL3_QuestLogTimerText:SetText(TEXT(TIME_REMAINING).." "..SecondsToTime(GetQuestLogTimeLeft())); |
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371 | EQL3_QuestLogFrame.timePassed = 0; |
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372 | end |
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373 | end |
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374 | end |
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375 | |||
376 | |||
377 | |||
378 | local normal_QuestLog_Update = QuestLog_Update; |
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379 | |||
380 | function QuestLog_Update() |
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381 | local numEntries, numQuests = GetNumQuestLogEntries(); |
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382 | if ( numEntries == 0 ) then |
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383 | EQL3_EmptyQuestLogFrame:Show(); |
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384 | EQL3_QuestLogFrameAbandonButton:Disable(); |
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385 | QuestLogFrame.hasTimer = nil; |
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386 | EQL3_QuestLogDetailScrollFrame:Hide(); |
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387 | EQL3_QuestLogExpandButtonFrame:Hide(); |
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388 | else |
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389 | EQL3_EmptyQuestLogFrame:Hide(); |
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390 | EQL3_QuestLogFrameAbandonButton:Enable(); |
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391 | EQL3_QuestLogDetailScrollFrame:Show(); |
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392 | EQL3_QuestLogExpandButtonFrame:Show(); |
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393 | end |
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394 | |||
395 | -- Update Quest Count |
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396 | EQL3_QuestLogQuestCount:SetText(format(QUEST_LOG_COUNT_TEMPLATE, numQuests, MAX_QUESTLOG_QUESTS)); |
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397 | EQL3_QuestLogCountMiddle:SetWidth(EQL3_QuestLogQuestCount:GetWidth()); |
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398 | |||
399 | -- ScrollFrame update |
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400 | FauxScrollFrame_Update(EQL3_QuestLogListScrollFrame, numEntries, EQL3_QUESTS_DISPLAYED, QUESTLOG_QUEST_HEIGHT, nil, nil, nil, EQL3_QuestLogHighlightFrame, 293, 316 ) |
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401 | |||
402 | -- Update the quest listing |
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403 | EQL3_QuestLogHighlightFrame:Hide(); |
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404 | |||
405 | local questIndex, questLogTitle, questTitleTag, questNumGroupMates, questNormalText, questHighlightText, questDisabledText, questHighlight, questCheck; |
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406 | local questLogTitleText, level, questTag, isHeader, isCollapsed, isComplete, color; |
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407 | local numPartyMembers, partyMembersOnQuest, tempWidth, textWidth, tempLevel; |
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408 | for i=1, EQL3_QUESTS_DISPLAYED, 1 do |
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409 | questIndex = i + FauxScrollFrame_GetOffset(EQL3_QuestLogListScrollFrame); |
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410 | questLogTitle = getglobal("EQL3_QuestLogTitle"..i); |
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411 | questTitleTag = getglobal("EQL3_QuestLogTitle"..i.."Tag"); |
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412 | questNumGroupMates = getglobal("EQL3_QuestLogTitle"..i.."GroupMates"); |
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413 | questCheck = getglobal("EQL3_QuestLogTitle"..i.."Check"); |
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414 | questNormalText = getglobal("EQL3_QuestLogTitle"..i.."NormalText"); |
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415 | questHighlightText = getglobal("EQL3_QuestLogTitle"..i.."NormalText"); |
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416 | questDisabledText = getglobal("EQL3_QuestLogTitle"..i.."NormalText"); |
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417 | questHighlight = getglobal("EQL3_QuestLogTitle"..i.."Highlight"); |
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418 | if ( questIndex <= numEntries ) then |
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419 | questLogTitleText, level, questTag, isHeader, isCollapsed, isComplete = GetQuestLogTitle(questIndex); |
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420 | if(not questLogTitleText) then questLogTitleText = "Please report this error!" end |
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421 | if ( isHeader ) then |
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422 | if ( questLogTitleText ) then |
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423 | questLogTitle:SetText(questLogTitleText); |
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424 | else |
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425 | questLogTitle:SetText(""); |
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426 | end |
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427 | |||
428 | --[[ |
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429 | if ( isCollapsed ) then |
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430 | questLogTitle:SetNormalTexture("Interface\\Buttons\\UI-PlusButton-Up"); |
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431 | else |
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432 | questLogTitle:SetNormalTexture("Interface\\Buttons\\UI-MinusButton-Up"); |
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433 | end |
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434 | ]]-- |
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435 | |||
436 | questLogTitle:SetNormalTexture("Interface\\Addons\\EQL3\\Images\\EQL3_Header_Icon"); |
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437 | |||
438 | questHighlight:SetTexture("Interface\\Buttons\\UI-PlusButton-Hilight"); |
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439 | questNumGroupMates:SetText(""); |
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440 | questCheck:Hide(); |
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441 | else |
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442 | |||
443 | if(QuestlogOptions[EQL3_Player].ShowQuestLevels == 1) then |
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444 | tempLevel = level; |
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445 | if (questTag ~= NIL) then |
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446 | tempLevel = tempLevel.."+"; |
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447 | end |
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448 | questLogTitle:SetText(" ".."["..tempLevel.."] "..questLogTitleText); |
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449 | else |
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450 | questLogTitle:SetText(" "..questLogTitleText); |
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451 | end |
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452 | |||
453 | |||
454 | -- Set Dummy text to get text width *SUPER HACK* |
||
455 | QuestLogDummyText:SetText(questLogTitle:GetText()); |
||
456 | |||
457 | questLogTitle:SetNormalTexture(""); |
||
458 | questHighlight:SetTexture(""); |
||
459 | |||
460 | -- If not a header see if any nearby group mates are on this quest |
||
461 | numPartyMembers = GetNumPartyMembers(); |
||
462 | if ( numPartyMembers == 0 ) then |
||
463 | --return; |
||
464 | end |
||
465 | partyMembersOnQuest = 0; |
||
466 | for j=1, numPartyMembers do |
||
467 | if ( IsUnitOnQuest(questIndex, "party"..j) ) then |
||
468 | partyMembersOnQuest = partyMembersOnQuest + 1; |
||
469 | end |
||
470 | end |
||
471 | if ( partyMembersOnQuest > 0 ) then |
||
472 | questNumGroupMates:SetText("["..partyMembersOnQuest.."]"); |
||
473 | else |
||
474 | questNumGroupMates:SetText(""); |
||
475 | end |
||
476 | end |
||
477 | -- Save if its a header or not |
||
478 | questLogTitle.isHeader = isHeader; |
||
479 | |||
480 | -- Set the quest tag |
||
481 | if ( isComplete and isComplete < 0 ) then |
||
482 | questTag = FAILED; |
||
483 | elseif ( isComplete and isComplete > 0 ) then |
||
484 | questTag = COMPLETE; |
||
485 | end |
||
486 | if ( questTag ) then |
||
487 | questTitleTag:SetText("("..questTag..")"); |
||
488 | -- Shrink text to accomdate quest tags without wrapping |
||
489 | tempWidth = 275 - 15 - questTitleTag:GetWidth(); |
||
490 | |||
491 | if ( QuestLogDummyText:GetWidth() > tempWidth ) then |
||
492 | textWidth = tempWidth; |
||
493 | else |
||
494 | textWidth = QuestLogDummyText:GetWidth(); |
||
495 | end |
||
496 | |||
497 | questNormalText:SetWidth(tempWidth); |
||
498 | questHighlightText:SetWidth(tempWidth); |
||
499 | questDisabledText:SetWidth(tempWidth); |
||
500 | |||
501 | -- If there's quest tag position check accordingly |
||
502 | questCheck:Hide(); |
||
503 | if ( IsQuestWatched(questIndex) ) then |
||
504 | questCheck:SetPoint("LEFT", questLogTitle, "LEFT", textWidth+24, 0); |
||
505 | questCheck:Show(); |
||
506 | end |
||
507 | else |
||
508 | questTitleTag:SetText(""); |
||
509 | -- Reset to max text width |
||
510 | questNormalText:SetWidth(275); |
||
511 | questHighlightText:SetWidth(275); |
||
512 | questDisabledText:SetWidth(275); |
||
513 | |||
514 | -- Show check if quest is being watched |
||
515 | questCheck:Hide(); |
||
516 | if ( IsQuestWatched(questIndex) ) then |
||
517 | questCheck:SetPoint("LEFT", questLogTitle, "LEFT", QuestLogDummyText:GetWidth()+24, 0); |
||
518 | questCheck:Show(); |
||
519 | end |
||
520 | end |
||
521 | |||
522 | |||
523 | |||
524 | -- Color the quest title and highlight according to the difficulty level |
||
525 | |||
526 | if(not level) then level = 0; end |
||
527 | |||
528 | local playerLevel = UnitLevel("player"); |
||
529 | if ( isHeader ) then |
||
530 | color = QuestDifficultyColor["header"]; |
||
531 | else |
||
532 | color = GetDifficultyColor(level); |
||
533 | end |
||
534 | questTitleTag:SetTextColor(color.r, color.g, color.b); |
||
535 | questLogTitle:SetTextColor(color.r, color.g, color.b); |
||
536 | questNumGroupMates:SetTextColor(color.r, color.g, color.b); |
||
537 | questLogTitle.r = color.r; |
||
538 | questLogTitle.g = color.g; |
||
539 | questLogTitle.b = color.b; |
||
540 | questLogTitle:Show(); |
||
541 | |||
542 | -- Place the highlight and lock the highlight state |
||
543 | if ( EQL3_QuestLogFrame.selectedButtonID and GetQuestLogSelection() == questIndex ) then |
||
544 | EQL3_QuestLogHighlightFrame:SetPoint("TOPLEFT", "EQL3_QuestLogTitle"..i, "TOPLEFT", 0, 0); |
||
545 | EQL3_QuestLogHighlightFrame:Show(); |
||
546 | questTitleTag:SetTextColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b); |
||
547 | questLogTitle:LockHighlight(); |
||
548 | else |
||
549 | questLogTitle:UnlockHighlight(); |
||
550 | end |
||
551 | else |
||
552 | questLogTitle:Hide(); |
||
553 | end |
||
554 | end |
||
555 | |||
556 | -- Set the expand/collapse all button texture |
||
557 | local numHeaders = 0; |
||
558 | local notExpanded = 0; |
||
559 | -- Somewhat redundant loop, but cleaner than the alternatives |
||
560 | for i=1, numEntries, 1 do |
||
561 | local index = i; |
||
562 | local questLogTitleText, level, questTag, isHeader, isCollapsed = GetQuestLogTitle(i); |
||
563 | if ( questLogTitleText and isHeader ) then |
||
564 | numHeaders = numHeaders + 1; |
||
565 | if ( isCollapsed ) then |
||
566 | notExpanded = notExpanded + 1; |
||
567 | end |
||
568 | end |
||
569 | end |
||
570 | -- If all headers are not expanded then show collapse button, otherwise show the expand button |
||
571 | if ( notExpanded ~= numHeaders ) then |
||
572 | EQL3_QuestLogCollapseAllButton.collapsed = nil; |
||
573 | EQL3_QuestLogCollapseAllButton:SetNormalTexture("Interface\\Buttons\\UI-MinusButton-Up"); |
||
574 | else |
||
575 | EQL3_QuestLogCollapseAllButton.collapsed = 1; |
||
576 | EQL3_QuestLogCollapseAllButton:SetNormalTexture("Interface\\Buttons\\UI-PlusButton-Up"); |
||
577 | end |
||
578 | |||
579 | -- Update Quest Count |
||
580 | EQL3_QuestLogQuestCount:SetText(format(QUEST_LOG_COUNT_TEMPLATE, numQuests, MAX_QUESTLOG_QUESTS)); |
||
581 | EQL3_QuestLogCountMiddle:SetWidth(EQL3_QuestLogQuestCount:GetWidth()); |
||
582 | |||
583 | -- If no selection then set it to the first available quest |
||
584 | if ( GetQuestLogSelection() == 0 ) then |
||
585 | QuestLog_SetFirstValidSelection(); |
||
586 | end |
||
587 | |||
588 | -- Determine whether the selected quest is pushable or not |
||
589 | if ( numEntries == 0 ) then |
||
590 | EQL3_QuestFramePushQuestButton:Disable(); |
||
591 | elseif ( GetQuestLogPushable() and GetNumPartyMembers() > 0 ) then |
||
592 | EQL3_QuestFramePushQuestButton:Enable(); |
||
593 | else |
||
594 | EQL3_QuestFramePushQuestButton:Disable(); |
||
595 | end |
||
596 | end |
||
597 | |||
598 | |||
599 | |||
600 | local normal_QuestLog_SetSelection = QuestLog_SetSelection; |
||
601 | |||
602 | function QuestLog_SetSelection(questID) |
||
603 | local selectedQuest; |
||
604 | if ( questID == 0 ) then |
||
605 | EQL3_QuestLogDetailScrollFrame:Hide(); |
||
606 | return 0; |
||
607 | end |
||
608 | |||
609 | -- Get xml id |
||
610 | local id = questID - FauxScrollFrame_GetOffset(EQL3_QuestLogListScrollFrame); |
||
611 | |||
612 | SelectQuestLogEntry(questID); |
||
613 | local titleButton = getglobal("EQL3_QuestLogTitle"..id); |
||
614 | local titleButtonTag = getglobal("EQL3_QuestLogTitle"..id.."Tag"); |
||
615 | |||
616 | local questLogTitleText, level, questTag, isHeader, isCollapsed = GetQuestLogTitle(questID); |
||
617 | if ( isHeader ) then |
||
618 | if ( isCollapsed ) then |
||
619 | ExpandQuestHeader(questID); |
||
620 | MakeQuestHeaderList(); |
||
621 | return 0; |
||
622 | else |
||
623 | CollapseQuestHeader(questID); |
||
624 | MakeQuestHeaderList(); |
||
625 | return 0; |
||
626 | end |
||
627 | else |
||
628 | -- Set newly selected quest and highlight it |
||
629 | EQL3_QuestLogFrame.selectedButtonID = questID; |
||
630 | local scrollFrameOffset = FauxScrollFrame_GetOffset(EQL3_QuestLogListScrollFrame); |
||
631 | if ( questID > scrollFrameOffset and questID <= (scrollFrameOffset + EQL3_QUESTS_DISPLAYED) and questID <= GetNumQuestLogEntries() ) then |
||
632 | titleButton:LockHighlight(); |
||
633 | titleButtonTag:SetTextColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b); |
||
634 | |||
635 | EQL3_QuestLogSkillHighlight:SetVertexColor(titleButton.r, titleButton.g, titleButton.b); |
||
636 | EQL3_QuestLogHighlightFrame:SetPoint("TOPLEFT", "EQL3_QuestLogTitle"..id, "TOPLEFT", 5, 0); |
||
637 | EQL3_QuestLogHighlightFrame:Show(); |
||
638 | end |
||
639 | end |
||
640 | if ( GetQuestLogSelection() > GetNumQuestLogEntries() ) then |
||
641 | return 0; |
||
642 | end |
||
643 | QuestLog_UpdateQuestDetails(); |
||
644 | return 1; |
||
645 | end |
||
646 | |||
647 | |||
648 | local normal_QuestLog_UpdateQuestDetails = QuestLog_UpdateQuestDetails; |
||
649 | |||
650 | function QuestLog_UpdateQuestDetails(doNotScroll) |
||
651 | local questID = GetQuestLogSelection(); |
||
652 | local questTitle = GetQuestLogTitle(questID); |
||
653 | if ( not questTitle ) then |
||
654 | questTitle = ""; |
||
655 | end |
||
656 | if ( IsCurrentQuestFailed() ) then |
||
657 | questTitle = questTitle.." - ("..TEXT(FAILED)..")"; |
||
658 | end |
||
659 | EQL3_QuestLogQuestTitle:SetText(questTitle); |
||
660 | |||
661 | local questDescription; |
||
662 | local questObjectives; |
||
663 | questDescription, questObjectives = GetQuestLogQuestText(); |
||
664 | EQL3_QuestLogObjectivesText:SetText(questObjectives); |
||
665 | |||
666 | local questTimer = GetQuestLogTimeLeft(); |
||
667 | if ( questTimer ) then |
||
668 | EQL3_QuestLogFrame.hasTimer = 1; |
||
669 | EQL3_QuestLogFrame.timePassed = 0; |
||
670 | EQL3_QuestLogTimerText:Show(); |
||
671 | EQL3_QuestLogTimerText:SetText(TEXT(TIME_REMAINING).." "..SecondsToTime(questTimer)); |
||
672 | EQL3_QuestLogObjective1:SetPoint("TOPLEFT", "EQL3_QuestLogTimerText", "BOTTOMLEFT", 0, -10); |
||
673 | else |
||
674 | EQL3_QuestLogFrame.hasTimer = nil; |
||
675 | EQL3_QuestLogTimerText:Hide(); |
||
676 | EQL3_QuestLogObjective1:SetPoint("TOPLEFT", "EQL3_QuestLogObjectivesText", "BOTTOMLEFT", 0, -10); |
||
677 | end |
||
678 | |||
679 | -- Show Quest Watch if track quest is checked |
||
680 | local numObjectives = GetNumQuestLeaderBoards(); |
||
681 | |||
682 | for i=1, numObjectives, 1 do |
||
683 | local string = getglobal("EQL3_QuestLogObjective"..i); |
||
684 | local text; |
||
685 | local type; |
||
686 | local finished; |
||
687 | text, type, finished = GetQuestLogLeaderBoard(i); |
||
688 | if ( not text or strlen(text) == 0 ) then |
||
689 | text = type; |
||
690 | end |
||
691 | if ( finished ) then |
||
692 | string:SetTextColor(0.2, 0.2, 0.2); |
||
693 | text = text.." ("..TEXT(COMPLETE)..")"; |
||
694 | else |
||
695 | string:SetTextColor(0, 0, 0); |
||
696 | end |
||
697 | string:SetText(text); |
||
698 | string:Show(); |
||
699 | QuestFrame_SetAsLastShown(string); |
||
700 | end |
||
701 | |||
702 | for i=numObjectives + 1, MAX_OBJECTIVES, 1 do |
||
703 | getglobal("EQL3_QuestLogObjective"..i):Hide(); |
||
704 | end |
||
705 | |||
706 | -- If there's money required then anchor and display it |
||
707 | if ( GetQuestLogRequiredMoney() > 0 ) then |
||
708 | if ( numObjectives > 0 ) then |
||
709 | EQL3_QuestLogRequiredMoneyText:SetPoint("TOPLEFT", "EQL3_QuestLogObjective"..numObjectives, "BOTTOMLEFT", 0, -4); |
||
710 | else |
||
711 | EQL3_QuestLogRequiredMoneyText:SetPoint("TOPLEFT", "EQL3_QuestLogObjectivesText", "BOTTOMLEFT", 0, -10); |
||
712 | end |
||
713 | |||
714 | MoneyFrame_Update("EQL3_QuestLogRequiredMoneyFrame", GetQuestLogRequiredMoney()); |
||
715 | |||
716 | if ( GetQuestLogRequiredMoney() > GetMoney() ) then |
||
717 | -- Not enough money |
||
718 | EQL3_QuestLogRequiredMoneyText:SetTextColor(0, 0, 0); |
||
719 | SetMoneyFrameColor("EQL3_QuestLogRequiredMoneyFrame", 1.0, 0.1, 0.1); |
||
720 | else |
||
721 | EQL3_QuestLogRequiredMoneyText:SetTextColor(0.2, 0.2, 0.2); |
||
722 | SetMoneyFrameColor("EQL3_QuestLogRequiredMoneyFrame", 1.0, 1.0, 1.0); |
||
723 | end |
||
724 | EQL3_QuestLogRequiredMoneyText:Show(); |
||
725 | EQL3_QuestLogRequiredMoneyFrame:Show(); |
||
726 | else |
||
727 | EQL3_QuestLogRequiredMoneyText:Hide(); |
||
728 | EQL3_QuestLogRequiredMoneyFrame:Hide(); |
||
729 | end |
||
730 | |||
731 | if ( GetQuestLogRequiredMoney() > 0 ) then |
||
732 | EQL3_QuestLogDescriptionTitle:SetPoint("TOPLEFT", "EQL3_QuestLogRequiredMoneyText", "BOTTOMLEFT", 0, -10); |
||
733 | elseif ( numObjectives > 0 ) then |
||
734 | EQL3_QuestLogDescriptionTitle:SetPoint("TOPLEFT", "EQL3_QuestLogObjective"..numObjectives, "BOTTOMLEFT", 0, -10); |
||
735 | else |
||
736 | if ( questTimer ) then |
||
737 | EQL3_QuestLogDescriptionTitle:SetPoint("TOPLEFT", "EQL3_QuestLogTimerText", "BOTTOMLEFT", 0, -10); |
||
738 | else |
||
739 | EQL3_QuestLogDescriptionTitle:SetPoint("TOPLEFT", "EQL3_QuestLogObjectivesText", "BOTTOMLEFT", 0, -10); |
||
740 | end |
||
741 | end |
||
742 | if ( questDescription ) then |
||
743 | EQL3_QuestLogQuestDescription:SetText(questDescription); |
||
744 | QuestFrame_SetAsLastShown(EQL3_QuestLogQuestDescription); |
||
745 | end |
||
746 | local numRewards = GetNumQuestLogRewards(); |
||
747 | local numChoices = GetNumQuestLogChoices(); |
||
748 | local money = GetQuestLogRewardMoney(); |
||
749 | |||
750 | if ( (numRewards + numChoices + money) > 0 ) then |
||
751 | EQL3_QuestLogRewardTitleText:Show(); |
||
752 | QuestFrame_SetAsLastShown(EQL3_QuestLogRewardTitleText); |
||
753 | else |
||
754 | EQL3_QuestLogRewardTitleText:Hide(); |
||
755 | end |
||
756 | |||
757 | QuestFrameItems_Update("QuestLog"); |
||
758 | if ( not doNotScroll ) then |
||
759 | EQL3_QuestLogDetailScrollFrameScrollBar:SetValue(0); |
||
760 | end |
||
761 | EQL3_QuestLogDetailScrollFrame:UpdateScrollChildRect(); |
||
762 | end |
||
763 | |||
764 | |||
765 | |||
766 | local normal_QuestFrame_SetAsLastShown = QuestFrame_SetAsLastShown; |
||
767 | function QuestFrame_SetAsLastShown(frame, spacerFrame) |
||
768 | if ( not spacerFrame ) then |
||
769 | spacerFrame = EQL3_QuestLogSpacerFrame; |
||
770 | end |
||
771 | spacerFrame:SetPoint("TOP", frame, "BOTTOM", 0, 0); |
||
772 | end |
||
773 | |||
774 | |||
775 | |||
776 | local normal_QuestLogTitleButton_OnClick = QuestLogTitleButton_OnClick; |
||
777 | function QuestLogTitleButton_OnClick(button) |
||
778 | local questName = this:GetText(); |
||
779 | local questIndex = this:GetID() + FauxScrollFrame_GetOffset(EQL3_QuestLogListScrollFrame); |
||
780 | |||
781 | if(button == "LeftButton") then |
||
782 | if ( IsShiftKeyDown() ) then |
||
783 | if( IsControlKeyDown() ) then |
||
784 | if ( this.isHeader ) then |
||
785 | return; |
||
786 | end |
||
787 | if ( not ChatFrameEditBox:IsVisible() ) then |
||
788 | EQL3_ClearTracker(); |
||
789 | AddQuestWatch(questIndex); |
||
790 | QuestWatch_Update(); |
||
791 | end |
||
792 | else |
||
793 | -- If header then return |
||
794 | local questLogTitleText, isHeader, isCollapsed, firstTrackable, lastTrackable, numTracked, numUntracked; |
||
795 | lastTrackable = -1; |
||
796 | numTracked = 0; |
||
797 | numUntracked = 0; |
||
798 | local track = false; |
||
799 | if ( this.isHeader ) then |
||
800 | |||
801 | for i=1, GetNumQuestLogEntries(), 1 do |
||
802 | questLogTitleText, _, _, isHeader, isCollapsed, _ = GetQuestLogTitle(i); |
||
803 | if ( questLogTitleText == questName ) then |
||
804 | track = true; |
||
805 | firstTrackable = i+1; |
||
806 | elseif ( track ) then |
||
807 | if ( not isHeader ) then |
||
808 | if( IsQuestWatched(i) ) then |
||
809 | numTracked = numTracked+1; |
||
810 | RemoveQuestWatch(i); |
||
811 | else |
||
812 | numUntracked = numUntracked+1; |
||
813 | RemoveQuestWatch(i); |
||
814 | end; |
||
815 | end |
||
816 | if ( isHeader and questLogTitleText ~= questName ) then |
||
817 | lastTrackable = i-1; |
||
818 | break; |
||
819 | end |
||
820 | end |
||
821 | end |
||
822 | if ( lastTrackable == -1 ) then |
||
823 | lastTrackable = GetNumQuestLogEntries(); |
||
824 | end |
||
825 | if ( numUntracked == 0 ) then |
||
826 | -- Untrack all |
||
827 | for i=firstTrackable, lastTrackable, 1 do |
||
828 | RemoveQuestWatch(i); |
||
829 | end |
||
830 | QuestWatch_Update(); |
||
831 | else |
||
832 | -- Track all |
||
833 | for i=firstTrackable, lastTrackable, 1 do |
||
834 | AddQuestWatch(i); |
||
835 | end |
||
836 | QuestWatch_Update(); |
||
837 | end |
||
838 | QuestLog_Update(); |
||
839 | return; |
||
840 | end |
||
841 | |||
842 | -- Otherwise try to track it or put it into chat |
||
843 | if ( ChatFrameEditBox:IsVisible() ) then |
||
844 | -- Trim leading whitespace |
||
845 | ChatFrameEditBox:Insert(gsub(this:GetText(), " *(.*)", "%1")); |
||
846 | else |
||
847 | -- Shift-click toggles quest-watch on this quest. |
||
848 | if ( IsQuestWatched(questIndex) ) then |
||
849 | RemoveQuestWatch(questIndex); |
||
850 | QuestWatch_Update(); |
||
851 | else |
||
852 | --[[ Set error if no objectives |
||
853 | if ( GetNumQuestLeaderBoards(questIndex) == 0 ) then |
||
854 | UIErrorsFrame:AddMessage(QUEST_WATCH_NO_OBJECTIVES, 1.0, 0.1, 0.1, 1.0, UIERRORS_HOLD_TIME); |
||
855 | return; |
||
856 | end]]-- |
||
857 | -- Set an error message if trying to show too many quests |
||
858 | if ( GetNumQuestWatches() >= MAX_WATCHABLE_QUESTS ) then |
||
859 | UIErrorsFrame:AddMessage(format(QUEST_WATCH_TOO_MANY, MAX_WATCHABLE_QUESTS), 1.0, 0.1, 0.1, 1.0, UIERRORS_HOLD_TIME); |
||
860 | return; |
||
861 | end |
||
862 | AddQuestWatch(questIndex); |
||
863 | QuestWatch_Update(); |
||
864 | end |
||
865 | end |
||
866 | end |
||
867 | end |
||
868 | |||
869 | if(this.isHeader) then |
||
870 | if ( EQL3_OrganizeFrame:IsVisible() ) then |
||
871 | EQL3_OrganizeFrame_Text:SetText(questName); |
||
872 | EQL3_OrganizeFrame_Text:ClearFocus(); |
||
873 | |||
874 | EQL3_OrganizeFunctions(questName); |
||
875 | EQL3_OrganizeFrame:Hide(); |
||
876 | end |
||
877 | end |
||
878 | |||
879 | end |
||
880 | |||
881 | if(QuestLog_SetSelection(questIndex) == 1) then |
||
882 | if(not EQL3_QuestLogFrame_Description:IsVisible() and not IsShiftKeyDown() and not IsControlKeyDown() and QuestlogOptions[EQL3_Player].RestoreUponSelect == 1) then |
||
883 | EQL3_Maximize(); |
||
884 | end |
||
885 | end |
||
886 | |||
887 | |||
888 | if(button == "LeftButton") then |
||
889 | if( not IsShiftKeyDown() and IsControlKeyDown() ) then |
||
890 | if ( ChatFrameEditBox:IsVisible() ) then |
||
891 | AddQuestStatusToChatFrame(questIndex, questName); |
||
892 | end |
||
893 | end |
||
894 | else |
||
895 | if ( not this.isHeader ) then |
||
896 | if ( EQL3_IsQuestWatched(questIndex) ) then |
||
897 | EQL3_Organize_Popup_Track_Text:SetText(EQL3_POPUP_UNTRACK); |
||
898 | else |
||
899 | EQL3_Organize_Popup_Track_Text:SetText(EQL3_POPUP_TRACK); |
||
900 | end |
||
901 | EQL3_Organize_Popup:ClearAllPoints(); |
||
902 | EQL3_Organize_Popup:SetPoint("TOPLEFT", this, "TOPLEFT", 24, 0); |
||
903 | EQL3_Organize_Popup:Raise(); |
||
904 | EQL3_Organize_Popup:Show(); |
||
905 | end |
||
906 | end |
||
907 | |||
908 | QuestLog_Update(); |
||
909 | end |
||
910 | |||
911 | |||
912 | function AddQuestStatusToChatFrame(questIndex, questName) |
||
913 | local text, type, finished; |
||
914 | if ( ChatFrameEditBox:IsVisible() ) then |
||
915 | local questLogTitleText, level, questTag, isHeader, isCollapsed, isComplete = GetQuestLogTitle(questIndex); |
||
916 | |||
917 | if(isComplete) then |
||
918 | ChatFrameEditBox:Insert("(Complete) "); |
||
919 | end |
||
920 | |||
921 | ChatFrameEditBox:Insert(questLogTitleText); |
||
922 | |||
923 | local numObjectives = GetNumQuestLeaderBoards(); |
||
924 | if (numObjectives>0) then |
||
925 | ChatFrameEditBox:Insert(": "); |
||
926 | for i=1, numObjectives, 1 do |
||
927 | text, type, finished = GetQuestLogLeaderBoard(i); |
||
928 | if(not text or strlen(text) == 0) then |
||
929 | text = type; |
||
930 | end |
||
931 | ChatFrameEditBox:Insert(text); |
||
932 | if(i < numObjectives) then |
||
933 | ChatFrameEditBox:Insert(", "); |
||
934 | end |
||
935 | end |
||
936 | end |
||
937 | end |
||
938 | end |
||
939 | |||
940 | |||
941 | -- Only called on load |
||
942 | function ManageQuestHeaders() |
||
943 | QuestLog_SetSelection(GetQuestLogSelection()); |
||
944 | EQL3_Temp.hasManaged = true; |
||
945 | if(QuestlogOptions[EQL3_Player].HeaderList) then |
||
946 | |||
947 | local questLogTitleText, isHeader, isCollapsed; |
||
948 | local numHeaders = table.getn(QuestlogOptions[EQL3_Player].HeaderList); |
||
949 | local numEntries = GetNumQuestLogEntries(); |
||
950 | |||
951 | if(numHeaders > 0) then |
||
952 | |||
953 | for i=numEntries, 1, -1 do |
||
954 | questLogTitleText, _, _, isHeader, isCollapsed = GetQuestLogTitle(i); |
||
955 | |||
956 | if(isHeader) then |
||
957 | for j=1, numHeaders, 1 do |
||
958 | if(questLogTitleText == QuestlogOptions[EQL3_Player].HeaderList[j]) then |
||
959 | CollapseQuestHeader(i); |
||
960 | end |
||
961 | end |
||
962 | end |
||
963 | |||
964 | end |
||
965 | |||
966 | end |
||
967 | end |
||
968 | end |
||
969 | |||
970 | function MakeQuestHeaderList() |
||
971 | QuestlogOptions[EQL3_Player].HeaderList = {}; |
||
972 | |||
973 | local numEntries = GetNumQuestLogEntries(); |
||
974 | local questLogTitleText, isHeader, isCollapsed; |
||
975 | |||
976 | for j=numEntries, 1, -1 do |
||
977 | questLogTitleText, _, _, isHeader, isCollapsed = GetQuestLogTitle(j); |
||
978 | if (isHeader and isCollapsed) then |
||
979 | table.insert(QuestlogOptions[EQL3_Player].HeaderList, questLogTitleText); |
||
980 | end |
||
981 | end |
||
982 | end |
||
983 | |||
984 | |||
985 | |||
986 | |||
987 | local normal_QuestLog_UpdatePartyInfoTooltip = QuestLog_UpdatePartyInfoTooltip; |
||
988 | |||
989 | function QuestLog_UpdatePartyInfoTooltip() |
||
990 | local index = this:GetID() + FauxScrollFrame_GetOffset(EQL3_QuestLogListScrollFrame); |
||
991 | local numPartyMembers = GetNumPartyMembers(); |
||
992 | if ( numPartyMembers == 0 or this.isHeader ) then |
||
993 | return; |
||
994 | end |
||
995 | GameTooltip_SetDefaultAnchor(GameTooltip, this); |
||
996 | |||
997 | local questLogTitleText = GetQuestLogTitle(index); |
||
998 | GameTooltip:SetText(questLogTitleText); |
||
999 | |||
1000 | local partyMemberOnQuest; |
||
1001 | for i=1, numPartyMembers do |
||
1002 | if ( IsUnitOnQuest(index, "party"..i) ) then |
||
1003 | if ( not partyMemberOnQuest ) then |
||
1004 | GameTooltip:AddLine(HIGHLIGHT_FONT_COLOR_CODE..PARTY_QUEST_STATUS_ON..FONT_COLOR_CODE_CLOSE); |
||
1005 | partyMemberOnQuest = 1; |
||
1006 | end |
||
1007 | GameTooltip:AddLine(LIGHTYELLOW_FONT_COLOR_CODE..UnitName("party"..i)..FONT_COLOR_CODE_CLOSE); |
||
1008 | end |
||
1009 | end |
||
1010 | if ( not partyMemberOnQuest ) then |
||
1011 | GameTooltip:AddLine(HIGHLIGHT_FONT_COLOR_CODE..PARTY_QUEST_STATUS_NONE..FONT_COLOR_CODE_CLOSE); |
||
1012 | end |
||
1013 | GameTooltip:Show(); |
||
1014 | end |
||
1015 | |||
1016 | |||
1017 | local normal_QuestLogCollapseAllButton_OnClick = QuestLogCollapseAllButton_OnClick; |
||
1018 | function QuestLogCollapseAllButton_OnClick() |
||
1019 | if (this.collapsed) then |
||
1020 | this.collapsed = nil; |
||
1021 | ExpandQuestHeader(0); |
||
1022 | MakeQuestHeaderList(); |
||
1023 | else |
||
1024 | this.collapsed = 1; |
||
1025 | EQL3_QuestLogListScrollFrameScrollBar:SetValue(0); |
||
1026 | CollapseQuestHeader(0); |
||
1027 | MakeQuestHeaderList(); |
||
1028 | end |
||
1029 | end |
||
1030 | |||
1031 | |||
1032 | old_GetQuestLogTitle = GetQuestLogTitle; |
||
1033 | function GetQuestLogTitle(questIndex) |
||
1034 | local questLogTitleText, level, questTag, isHeader, isCollapsed, isComplete; |
||
1035 | |||
1036 | |||
1037 | if (not EQL3_UpdateDB()) then |
||
1038 | questLogTitleText, level, questTag, isHeader, isCollapsed, isComplete = old_GetQuestLogTitle(questIndex); |
||
1039 | end |
||
1040 | if(EQL3_Temp.savedQuestIDMap and EQL3_Temp.savedQuestIDMap[questIndex]) then |
||
1041 | if(EQL3_Temp.savedQuestIDMap[questIndex].questID) then |
||
1042 | questLogTitleText, level, questTag, isHeader, isCollapsed, isComplete = old_GetQuestLogTitle(EQL3_Temp.savedQuestIDMap[questIndex].questID); |
||
1043 | else |
||
1044 | return EQL3_Temp.savedQuestIDMap[questIndex].header, 0, nil, true, nil, nil; |
||
1045 | end |
||
1046 | end |
||
1047 | |||
1048 | if ( isHeader or not questLogTitleText ) then |
||
1049 | else |
||
1050 | if ( not QuestLevel_Quest2Level[questLogTitleText] ) then |
||
1051 | local queststorage = ""; |
||
1052 | queststorage = QuestLevel_StorageSet(queststorage, "levelmin", level); |
||
1053 | if (questTag ~= NIL) then |
||
1054 | queststorage = QuestLevel_StorageSet(queststorage, "elite", "x"); |
||
1055 | end |
||
1056 | QuestLevel_Quest2Level[questLogTitleText] = queststorage; |
||
1057 | else |
||
1058 | local queststorage = QuestLevel_Quest2Level[questLogTitleText]; |
||
1059 | local levelmin = tonumber(QuestLevel_StorageGet(queststorage, "levelmin")); |
||
1060 | local levelmax = QuestLevel_StorageGet(queststorage, "levelmax"); |
||
1061 | if ( levelmax == nil ) then |
||
1062 | levelmax = levelmin; |
||
1063 | else |
||
1064 | levelmax = tonumber(levelmax); |
||
1065 | end |
||
1066 | if (levelmin > level) then |
||
1067 | queststorage = QuestLevel_StorageSet(queststorage, "levelmin", level); |
||
1068 | queststorage = QuestLevel_StorageSet(queststorage, "levelmax", levelmax); |
||
1069 | end |
||
1070 | if (levelmax < level) then |
||
1071 | queststorage = QuestLevel_StorageSet(queststorage, "levelmax", level); |
||
1072 | end |
||
1073 | if (questTag ~= NIL and QuestLevel_StorageGet(queststorage, "elite") == nil) then |
||
1074 | queststorage = QuestLevel_StorageSet(queststorage, "elite", ""); |
||
1075 | end |
||
1076 | QuestLevel_Quest2Level[questLogTitleText] = queststorage; |
||
1077 | end |
||
1078 | end |
||
1079 | |||
1080 | return questLogTitleText, level, questTag, isHeader, isCollapsed, isComplete; |
||
1081 | end |
||
1082 | |||
1083 | |||
1084 | |||
1085 | |||
1086 | local old_QuestFrameItems_Update = QuestFrameItems_Update; |
||
1087 | function QuestFrameItems_Update(questState) |
||
1088 | local isQuestLog = 0; |
||
1089 | if ( questState == "QuestLog" ) then |
||
1090 | isQuestLog = 1; |
||
1091 | questState = "EQL3_QuestLog"; |
||
1092 | end |
||
1093 | local numQuestRewards; |
||
1094 | local numQuestChoices; |
||
1095 | local numQuestSpellRewards = 0; |
||
1096 | local money; |
||
1097 | local spacerFrame; |
||
1098 | if ( isQuestLog == 1 ) then |
||
1099 | numQuestRewards = GetNumQuestLogRewards(); |
||
1100 | numQuestChoices = GetNumQuestLogChoices(); |
||
1101 | if ( GetQuestLogRewardSpell() ) then |
||
1102 | numQuestSpellRewards = 1; |
||
1103 | end |
||
1104 | money = GetQuestLogRewardMoney(); |
||
1105 | spacerFrame = EQL3_QuestLogSpacerFrame; |
||
1106 | else |
||
1107 | numQuestRewards = GetNumQuestRewards(); |
||
1108 | numQuestChoices = GetNumQuestChoices(); |
||
1109 | if ( GetRewardSpell() ) then |
||
1110 | numQuestSpellRewards = 1; |
||
1111 | end |
||
1112 | money = GetRewardMoney(); |
||
1113 | spacerFrame = QuestSpacerFrame; |
||
1114 | end |
||
1115 | |||
1116 | local totalRewards = numQuestRewards + numQuestChoices + numQuestSpellRewards; |
||
1117 | local questItemName = questState.."Item"; |
||
1118 | local material = QuestFrame_GetMaterial(); |
||
1119 | local questItemReceiveText = getglobal(questState.."ItemReceiveText") |
||
1120 | if ( totalRewards == 0 and money == 0 ) then |
||
1121 | getglobal(questState.."RewardTitleText"):Hide(); |
||
1122 | else |
||
1123 | getglobal(questState.."RewardTitleText"):Show(); |
||
1124 | QuestFrame_SetTitleTextColor(getglobal(questState.."RewardTitleText"), material); |
||
1125 | QuestFrame_SetAsLastShown(getglobal(questState.."RewardTitleText"), spacerFrame); |
||
1126 | end |
||
1127 | if ( money == 0 ) then |
||
1128 | getglobal(questState.."MoneyFrame"):Hide(); |
||
1129 | else |
||
1130 | getglobal(questState.."MoneyFrame"):Show(); |
||
1131 | QuestFrame_SetAsLastShown(getglobal(questState.."MoneyFrame"), spacerFrame); |
||
1132 | MoneyFrame_Update(questState.."MoneyFrame", money); |
||
1133 | end |
||
1134 | |||
1135 | for i=totalRewards + 1, MAX_NUM_ITEMS, 1 do |
||
1136 | getglobal(questItemName..i):Hide(); |
||
1137 | end |
||
1138 | local questItem, name, texture, quality, isUsable, numItems = 1; |
||
1139 | if ( numQuestChoices > 0 ) then |
||
1140 | getglobal(questState.."ItemChooseText"):Show(); |
||
1141 | QuestFrame_SetTextColor(getglobal(questState.."ItemChooseText"), material); |
||
1142 | QuestFrame_SetAsLastShown(getglobal(questState.."ItemChooseText"), spacerFrame); |
||
1143 | for i=1, numQuestChoices, 1 do |
||
1144 | questItem = getglobal(questItemName..i); |
||
1145 | questItem.type = "choice"; |
||
1146 | numItems = 1; |
||
1147 | if ( isQuestLog == 1 ) then |
||
1148 | name, texture, numItems, quality, isUsable = GetQuestLogChoiceInfo(i); |
||
1149 | else |
||
1150 | name, texture, numItems, quality, isUsable = GetQuestItemInfo(questItem.type, i); |
||
1151 | end |
||
1152 | questItem:SetID(i) |
||
1153 | questItem:Show(); |
||
1154 | -- For the tooltip |
||
1155 | questItem.rewardType = "item" |
||
1156 | QuestFrame_SetAsLastShown(questItem, spacerFrame); |
||
1157 | getglobal(questItemName..i.."Name"):SetText(name); |
||
1158 | SetItemButtonCount(questItem, numItems); |
||
1159 | SetItemButtonTexture(questItem, texture); |
||
1160 | if ( isUsable ) then |
||
1161 | SetItemButtonTextureVertexColor(questItem, 1.0, 1.0, 1.0); |
||
1162 | SetItemButtonNameFrameVertexColor(questItem, 1.0, 1.0, 1.0); |
||
1163 | else |
||
1164 | SetItemButtonTextureVertexColor(questItem, 0.9, 0, 0); |
||
1165 | SetItemButtonNameFrameVertexColor(questItem, 0.9, 0, 0); |
||
1166 | end |
||
1167 | if ( i > 1 ) then |
||
1168 | if ( mod(i,2) == 1 ) then |
||
1169 | questItem:SetPoint("TOPLEFT", questItemName..(i - 2), "BOTTOMLEFT", 0, -2); |
||
1170 | else |
||
1171 | questItem:SetPoint("TOPLEFT", questItemName..(i - 1), "TOPRIGHT", 1, 0); |
||
1172 | end |
||
1173 | else |
||
1174 | questItem:SetPoint("TOPLEFT", questState.."ItemChooseText", "BOTTOMLEFT", -3, -5); |
||
1175 | end |
||
1176 | |||
1177 | end |
||
1178 | else |
||
1179 | getglobal(questState.."ItemChooseText"):Hide(); |
||
1180 | end |
||
1181 | local rewardsCount = 0; |
||
1182 | if ( numQuestRewards > 0 or money > 0 or numQuestSpellRewards > 0) then |
||
1183 | QuestFrame_SetTextColor(questItemReceiveText, material); |
||
1184 | -- Anchor the reward text differently if there are choosable rewards |
||
1185 | if ( numQuestChoices > 0 ) then |
||
1186 | questItemReceiveText:SetText(TEXT(REWARD_ITEMS)); |
||
1187 | local index = numQuestChoices; |
||
1188 | if ( mod(index, 2) == 0 ) then |
||
1189 | index = index - 1; |
||
1190 | end |
||
1191 | questItemReceiveText:SetPoint("TOPLEFT", questItemName..index, "BOTTOMLEFT", 3, -5); |
||
1192 | else |
||
1193 | questItemReceiveText:SetText(TEXT(REWARD_ITEMS_ONLY)); |
||
1194 | questItemReceiveText:SetPoint("TOPLEFT", questState.."RewardTitleText", "BOTTOMLEFT", 3, -5); |
||
1195 | end |
||
1196 | questItemReceiveText:Show(); |
||
1197 | QuestFrame_SetAsLastShown(questItemReceiveText, spacerFrame); |
||
1198 | -- Setup mandatory rewards |
||
1199 | for i=1, numQuestRewards, 1 do |
||
1200 | questItem = getglobal(questItemName..(i + numQuestChoices)); |
||
1201 | questItem.type = "reward"; |
||
1202 | numItems = 1; |
||
1203 | if ( isQuestLog == 1 ) then |
||
1204 | name, texture, numItems, quality, isUsable = GetQuestLogRewardInfo(i); |
||
1205 | else |
||
1206 | name, texture, numItems, quality, isUsable = GetQuestItemInfo(questItem.type, i); |
||
1207 | end |
||
1208 | questItem:SetID(i) |
||
1209 | questItem:Show(); |
||
1210 | -- For the tooltip |
||
1211 | questItem.rewardType = "item"; |
||
1212 | QuestFrame_SetAsLastShown(questItem, spacerFrame); |
||
1213 | getglobal(questItemName..(i + numQuestChoices).."Name"):SetText(name); |
||
1214 | SetItemButtonCount(questItem, numItems); |
||
1215 | SetItemButtonTexture(questItem, texture); |
||
1216 | if ( isUsable ) then |
||
1217 | SetItemButtonTextureVertexColor(questItem, 1.0, 1.0, 1.0); |
||
1218 | SetItemButtonNameFrameVertexColor(questItem, 1.0, 1.0, 1.0); |
||
1219 | else |
||
1220 | SetItemButtonTextureVertexColor(questItem, 0.5, 0, 0); |
||
1221 | SetItemButtonNameFrameVertexColor(questItem, 1.0, 0, 0); |
||
1222 | end |
||
1223 | |||
1224 | if ( i > 1 ) then |
||
1225 | if ( mod(i,2) == 1 ) then |
||
1226 | questItem:SetPoint("TOPLEFT", questItemName..((i + numQuestChoices) - 2), "BOTTOMLEFT", 0, -2); |
||
1227 | else |
||
1228 | questItem:SetPoint("TOPLEFT", questItemName..((i + numQuestChoices) - 1), "TOPRIGHT", 1, 0); |
||
1229 | end |
||
1230 | else |
||
1231 | questItem:SetPoint("TOPLEFT", questState.."ItemReceiveText", "BOTTOMLEFT", -3, -5); |
||
1232 | end |
||
1233 | rewardsCount = rewardsCount + 1; |
||
1234 | end |
||
1235 | -- Setup spell reward |
||
1236 | if ( numQuestSpellRewards > 0 ) then |
||
1237 | if ( isQuestLog == 1 ) then |
||
1238 | texture, name = GetQuestLogRewardSpell(); |
||
1239 | else |
||
1240 | texture, name = GetRewardSpell(); |
||
1241 | end |
||
1242 | questItem = getglobal(questItemName..(rewardsCount + numQuestChoices + 1)); |
||
1243 | questItem:Show(); |
||
1244 | -- For the tooltip |
||
1245 | questItem.rewardType = "spell"; |
||
1246 | SetItemButtonCount(questItem, 0); |
||
1247 | SetItemButtonTexture(questItem, texture); |
||
1248 | getglobal(questItemName..(rewardsCount + numQuestChoices + 1).."Name"):SetText(name); |
||
1249 | if ( rewardsCount > 0 ) then |
||
1250 | if ( mod(rewardsCount,2) == 0 ) then |
||
1251 | questItem:SetPoint("TOPLEFT", questItemName..((rewardsCount + numQuestChoices) - 1), "BOTTOMLEFT", 0, -2); |
||
1252 | else |
||
1253 | questItem:SetPoint("TOPLEFT", questItemName..((rewardsCount + numQuestChoices)), "TOPRIGHT", 1, 0); |
||
1254 | end |
||
1255 | else |
||
1256 | questItem:SetPoint("TOPLEFT", questState.."ItemReceiveText", "BOTTOMLEFT", -3, -5); |
||
1257 | end |
||
1258 | end |
||
1259 | else |
||
1260 | questItemReceiveText:Hide(); |
||
1261 | end |
||
1262 | if ( questState == "QuestReward" ) then |
||
1263 | QuestFrameCompleteQuestButton:Enable(); |
||
1264 | QuestFrameRewardPanel.itemChoice = 0; |
||
1265 | QuestRewardItemHighlight:Hide(); |
||
1266 | end |
||
1267 | end |
||
1268 | |||
1269 | |||
1270 | function QuestLogFrame_LockCorner() |
||
1271 | local Left = EQL3_QuestLogFrame:GetLeft(); |
||
1272 | local Top = EQL3_QuestLogFrame:GetTop(); |
||
1273 | if (Left and Top) then |
||
1274 | EQL3_QuestLogFrame:ClearAllPoints(); |
||
1275 | EQL3_QuestLogFrame:SetPoint("TOPLEFT", "UIParent", "BOTTOMLEFT", Left , Top); |
||
1276 | QuestlogOptions[EQL3_Player].LogLockPoints = {}; |
||
1277 | QuestlogOptions[EQL3_Player].LogLockPoints.pointone = Left; |
||
1278 | QuestlogOptions[EQL3_Player].LogLockPoints.pointtwo = Top; |
||
1279 | elseif (QuestlogOptions[EQL3_Player].LogLockPoints and |
||
1280 | QuestlogOptions[EQL3_Player].LogLockPoints.pointone and |
||
1281 | QuestlogOptions[EQL3_Player].LogLockPoints.pointtwo) then |
||
1282 | EQL3_QuestLogFrame:ClearAllPoints(); |
||
1283 | EQL3_QuestLogFrame:SetPoint("TOPLEFT", "UIParent", "BOTTOMLEFT", QuestlogOptions[EQL3_Player].LogLockPoints.pointone,QuestlogOptions[EQL3_Player].LogLockPoints.pointtwo); |
||
1284 | end |
||
1285 | end |
||
1286 | |||
1287 | |||
1288 | |||
1289 | function LookForCompletedQuests(ding) |
||
1290 | if ( not QuestlogOptions[EQL3_Player].CompletedQuests ) then |
||
1291 | QuestlogOptions[EQL3_Player].CompletedQuests = {}; |
||
1292 | end |
||
1293 | |||
1294 | local questID; |
||
1295 | local numEntries = GetNumQuestLogEntries(); |
||
1296 | local questTitle, isComplete, isHeader; |
||
1297 | |||
1298 | for i=1, numEntries, 1 do |
||
1299 | questID = i; |
||
1300 | questTitle, _, _, isHeader, _, isComplete = GetQuestLogTitle(questID); |
||
1301 | |||
1302 | if(QuestlogOptions[EQL3_Player].CompletedQuests[questTitle]) then |
||
1303 | QuestlogOptions[EQL3_Player].CompletedQuests[questTitle].isOk = true; |
||
1304 | else |
||
1305 | QuestlogOptions[EQL3_Player].CompletedQuests[questTitle] = {}; |
||
1306 | QuestlogOptions[EQL3_Player].CompletedQuests[questTitle].isOk = true; |
||
1307 | end |
||
1308 | |||
1309 | if ( (not isHeader) and isComplete and ( not QuestlogOptions[EQL3_Player].CompletedQuests[questTitle].isCompleted ) ) then |
||
1310 | QuestlogOptions[EQL3_Player].CompletedQuests[questTitle].isCompleted = true; |
||
1311 | if( (ding == nil) or (ding~=false)) then |
||
1312 | UIErrorsFrame:AddMessage(questTitle.." Completed!", 1.0, 0.8, 0.0, 1.0, UIERRORS_HOLD_TIME); |
||
1313 | PlaySound("GnomeExploration"); |
||
1314 | end |
||
1315 | end |
||
1316 | end |
||
1317 | |||
1318 | --clean up |
||
1319 | for quest in QuestlogOptions[EQL3_Player].CompletedQuests do |
||
1320 | if ( QuestlogOptions[EQL3_Player].CompletedQuests[quest].isOk ) then |
||
1321 | QuestlogOptions[EQL3_Player].CompletedQuests[quest].isOk = false; |
||
1322 | else |
||
1323 | QuestlogOptions[EQL3_Player].CompletedQuests[quest] = nil; |
||
1324 | end |
||
1325 | end |
||
1326 | end |