vanilla-wow-addons – Blame information for rev 1

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1 office 1 --[[---------------------------------------------------------------------------------
2 This is a template for the plugin/module system for Clique.
3  
4 Plugins are typically used to tie Clique to a specific set of unit frames, but
5 can also be used to add functionality to the system through a manner of hooks.
6  
7 Plugins are registered with Clique with a shortname that is used for all slash
8 commands. In addition they are required to have a fullname parameter that is
9 used in all display messages
10 ----------------------------------------------------------------------------------]]
11  
12 -- Create a new plugin for Clique, with the shortname "test"
13 local Plugin = Clique:NewModule("resurrection")
14 Plugin.fullname = "Click-to-resurrect"
15  
16 -- Plugin:Test() is called anytime the mod tries to enable. It is optional
17 -- but it will be checked if it exists. Will typically be based off some global
18 -- or the state of the addon itself.
19 local DEAD_UNIT = "Click on Dead Unit"
20  
21 function Plugin:Test()
22 local _,class = UnitClass("player")
23 return class == "SHAMAN" or class == "PALADIN" or class == "DRUID" or class == "PRIEST"
24 end
25  
26 function Plugin:OnEnable()
27 Clique.db.char[DEAD_UNIT] = Clique.db.char[DEAD_UNIT] or {}
28 end
29  
30 function Plugin:_OnClick(button, unit)
31 self:LevelDebug(3, "_OnClick hook being called")
32 if UnitIsDead(unit) then
33 self:LevelDebug(3, "Found that unit %s is dead.", unit)
34 Clique.set = DEAD_UNIT
35 return true
36 end
37 end