vanilla-wow-addons – Blame information for rev 1
?pathlinks?
Rev | Author | Line No. | Line |
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1 | office | 1 | --German translation (turboPasqual) |
2 | --Last updated 1/23/06 |
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3 | |||
4 | if ( GetLocale() == "deDE" ) then |
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5 | CCLocale.UI = { |
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6 | rank = "(Rang %d)", |
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7 | |||
8 | text = { |
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9 | loaded = "%s geladen, klicke auf den Link oder gib /chatcast, /cc f\195\188r die Optionen ein.", |
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10 | options_on = "[ON|off]", |
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11 | options_off = "[on|OFF]", |
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12 | options_list = "%s Optionen:", |
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13 | options_color = " \"/cc color [reset]\" Farbauswahl f\195\188r den Link.", |
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14 | options_brackets = " \"/cc brackets %s\" Klammern um Links an-/ausschalten.", |
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15 | options_sound = " \"/cc sound %s\" Link-Klick-Sound an-/ausschalten.", |
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16 | options_feedback = " \"/cc feedback %s\" Zauber-Feedback an-/ausschalten.", |
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17 | options_invites = " \"/cc invites %s\" Erstellung von 'Einladen'-Links an-/ausschalten.", |
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18 | options_autosend = " \"/cc autosend %s\" Bei 'Mitglieder-Such'-Links direkt anfl\195\188stern, oder Text zum Editieren \195\182ffnen.", |
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19 | options_LFM = " \"/cc lfm <message>\" Festlegen der Fl\195\188sternachricht f\195\188r die 'Mitglieder-Such'-Links. Benutze $c f\195\188r deine Klasse und $l f\195\188r deinen Level. Derzeitiger Text: \"%s\"", |
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20 | options_lastlink = " \"/cc lastlink\" Welche letzten Links sollen durch einen Tastendruck ausgel\195\182st werden: Nur Verst\195\164rkungszauber oder alle?", |
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21 | |||
22 | slash_color = "^color", |
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23 | slash_brackets = "^brackets", |
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24 | slash_sound = "^sound", |
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25 | slash_feedback = "^feedback", |
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26 | slash_invites = "^invites", |
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27 | slash_arg_on = "on", |
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28 | slash_arg_off = "off", |
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29 | slash_arg_reset = "reset", |
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30 | slash_arg_reset2 = "default", |
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31 | slash_lfm = "^autosend", |
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32 | slash_lfmtext = "^lfm", |
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33 | slash_lastlink = "^lastlink", |
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34 | |||
35 | invites_on = "%s verlinkt jetzt Einladungen.", |
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36 | invites_off = "%s verlinkt jetzt keine Einladungen.", |
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37 | feedback_on = "%s Feedback angeschaltet.", |
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38 | feedback_off = "%s Feedback ausgeschaltet.", |
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39 | brackets_on = "%s Klammern angeschaltet.", |
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40 | brackets_off = "%s Klammern ausgeschaltet.", |
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41 | sound_on = "%s Sound angeschaltet.", |
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42 | sound_off = "%s Sound ausgeschaltet.", |
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43 | color_current = "%s Derzeitige Farbe: %s", |
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44 | color_reset = "%s Farbe wird zur\195\188ckgesetzt auf %s", |
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45 | color_changed = "%s Farbe ist jetzt %s", |
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46 | LFM_set = "%s 'Mitglieder-Such'-Nachricht gesetzt auf: \"%s\"", |
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47 | LFMalt_on = "%s Ein Klick auf 'Mitglieder-Such'-Links \195\182ffnet einen Text zum Editieren.", |
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48 | LFMalt_off = "%s Ein Klick auf 'Mitglieder-Such'-Links sendet eine automatische Fl\195\188sternachricht.", |
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49 | LFM_default = "Ich bin dabei. $c, Level $l.", -- Default whisper to send when clicking a 'LFM' link |
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50 | lastlink_on = "%s Tastendruck f\195\188r den letzten Link l\195\182st nur Verst\195\164rkungszauber aus.", |
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51 | lastlink_off = "%s Tastendruck f\195\188r den letzten Link l\195\182st alle Links aus.", |
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52 | |||
53 | tell_prefix = "Zu |Hplayer:", --Should match the format when you send a tell to someone, such as "To [Thrall]: you there?", note that only 'To' should be translated, the '|Hplayer:' is the beginning of a link for the player's name and shouldn't need to be changed. |
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54 | trade_channel = "%[%d%. Handel%]", --Should match the format for the trade channel prefix. This matches [2. Trade] |
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55 | |||
56 | fb_createfail = "Erstellung des Gegenstandes fehlgeschlagen, Handel abgebrochen.", |
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57 | fb_creating = "Erstelle %s.", |
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58 | fb_tradefail = "Handel mit %s nicht m\195\182glich.", |
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59 | fb_castfail = "Zaubern fehlgeschlagen. Zauber: %s , Ziel: %s , Fehlermeldung: %s", --Spell name, target name, spell error message |
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60 | fb_casting = "Zaubere %s auf %s.", --Spell name, target name |
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61 | fb_targetfail = "Kann %s nich ausw\195\164hlen.", |
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62 | fb_unknownspell = "Ihr kennt diesen Zauber nicht." |
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63 | |||
64 | } |
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65 | } |
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66 | |||
67 | if CCClass == "PRIEST" then |
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68 | CCLocale.PRIEST = {} |
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69 | CCLocale.PRIEST.Power_Word_Fortitude = "Machtwort: Seelenst\195\164rke" |
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70 | CCLocale.PRIEST.Power_Word_Fortitude_trigger = { "seelenst\195\164rke", "machtwort", "ausdauer", "stamina", "buffs?" } |
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71 | CCLocale.PRIEST.Prayer_of_Fortitude = "Gebet der Seelenst\195\164rke" |
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72 | CCLocale.PRIEST.Prayer_of_Fortitude_trigger = { "gruppe.?%d? [^%p]- seelenst\195\164rke", "gruppe.?%d? [^%p]- ausdauer", "seelenst\195\164rke [^%p]- gruppe.?%d?", "ausdauer [^%p]- gruppe.?%d?", "gebet" } |
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73 | CCLocale.PRIEST.Shadow_Protection = "Schattenschutz" |
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74 | CCLocale.PRIEST.Shadow_Protection_trigger = { "schatten", "schattenschutz" } |
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75 | CCLocale.PRIEST.Divine_Spirit = "G\195\182ttlicher Willen" |
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76 | CCLocale.PRIEST.Divine_Spirit_trigger = { "willen", "weisheit" } |
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77 | CCLocale.PRIEST.Power_Word_Shield = "Machtwort: Schild" |
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78 | CCLocale.PRIEST.Power_Word_Shield_trigger = { "schild" } |
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79 | CCLocale.PRIEST.Dispel_Magic = "Magiebannung" |
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80 | CCLocale.PRIEST.Dispel_Magic_trigger = { "bannen", "magie" } |
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81 | CCLocale.PRIEST.Abolish_Disease = "Krankheit aufheben" |
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82 | CCLocale.PRIEST.Abolish_Disease_trigger = { "krankheit", "krank" } |
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83 | CCLocale.PRIEST.Cure_Disease = "Krankheit heilen" |
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84 | CCLocale.PRIEST.Cure_Disease_trigger = { "krankheit", "krank" } |
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85 | CCLocale.PRIEST.Resurrection = "Wiederbelebung" |
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86 | CCLocale.PRIEST.Resurrection_trigger = { "%a-beleben", "rez", "ress?", "tot" } |
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87 | CCLocale.PRIEST.Heal = "Blitzheilung" |
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88 | CCLocale.PRIEST.Heal_trigger = { "heil%a-" } |
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89 | if CCRace == "Dwarf" then --Do not translate 'Dwarf' |
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90 | CCLocale.PRIEST.Fear_Ward = "Furcht-Zauberschutz" |
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91 | CCLocale.PRIEST.Fear_Ward_trigger = { "furcht", "zauberschutz", "furchtbarriere", "barriere", "furchtschutz" } |
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92 | end |
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93 | |||
94 | elseif CCClass == "MAGE" then |
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95 | CCLocale.MAGE = {} |
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96 | CCLocale.MAGE.Arcane_Intellect = "Arkane Intelligenz" |
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97 | CCLocale.MAGE.Arcane_Intellect_trigger = { "ai", "int", "intelligen%a?", "buffs?" } |
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98 | CCLocale.MAGE.Arcane_Brilliance = "Arkane Brillanz" |
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99 | CCLocale.MAGE.Arcane_Brilliance_trigger = { "ab", "gruppen ai", "gruppen int", "gruppe.?%d? [^%p]- int", "gruppe.?%d? [^%p]- intelligen%a?", "int [^%p]- gruppe%d?", "intelligen%a? [^%p]- gruppe%d?" } |
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100 | CCLocale.MAGE.Dampen_Magic = "Magied\195\164mpfer" |
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101 | CCLocale.MAGE.Dampen_Magic_trigger = { "magied\195\164mpfer" } |
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102 | CCLocale.MAGE.Amplify_Magic = "Magie verst\195\164rken" |
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103 | CCLocale.MAGE.Amplify_Magic_trigger = { "verst\195\164rken" } |
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104 | CCLocale.MAGE.Remove_Lesser_Curse = "Geringen Fluch aufheben" |
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105 | CCLocale.MAGE.Remove_Lesser_Curse_trigger = { "fluch" } |
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106 | CCLocale.MAGE.Conjure_Water = "ChatCast_InitiateTrade(\"$p\", \"_Water\", 10)" --do not localize |
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107 | CCLocale.MAGE.Conjure_Water_trigger = { "wasser" } |
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108 | CCLocale.MAGE.Conjure_Water_rankitem = { "Herbeigezaubertes Wasser", "Herbeigezaubertes frisches Wasser", "Herbeigezaubertes gel\195\164utertes Wasser", "Herbeigezaubertes Quellwasser", "Herbeigezaubertes Mineralwasser", "Herbeigezaubertes Sprudelwasser", "Herbeigezaubertes Kristallwasser" } |
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109 | CCLocale.MAGE.Conjure_Water_spellname = "Wasser herbeizaubern" |
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110 | |||
111 | elseif CCClass == "DRUID" then |
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112 | CCLocale.DRUID = {} |
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113 | CCLocale.DRUID.Mark_of_the_Wild = "Mal der Wildnis" |
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114 | CCLocale.DRUID.Mark_of_the_Wild_trigger = { "mal", "mdw", "buffs?" } |
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115 | CCLocale.DRUID.Gift_of_the_Wild = "Gabe der Wildnis" |
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116 | CCLocale.DRUID.Gift_of_the_Wild_trigger = { "gdw", "gabe", "gruppe.?%d? [^%p]- mdw", "mdw [^%p]- gruppe%d?" } |
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117 | CCLocale.DRUID.Thorns = "Dornen" |
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118 | CCLocale.DRUID.Thorns_trigger = { "dornen" } |
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119 | CCLocale.DRUID.Innervate = "Anregen" |
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120 | CCLocale.DRUID.Innervate_trigger = { "anregen" } |
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121 | CCLocale.DRUID.Remove_Curse = "Fluch aufheben" |
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122 | CCLocale.DRUID.Remove_Curse_trigger = { "fluch" } |
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123 | CCLocale.DRUID.Abolish_Poison = "Vergiftung aufheben" |
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124 | CCLocale.DRUID.Abolish_Poison_trigger = { "gift" } |
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125 | CCLocale.DRUID.Cure_Poison = "Vergiftung heilen" |
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126 | CCLocale.DRUID.Cure_Poison_trigger = { "gift" } |
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127 | CCLocale.DRUID.Rebirth = "Wiedergeburt" |
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128 | CCLocale.DRUID.Rebirth_trigger = { "%a-beleben", "rez", "ress?", "tot" } |
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129 | CCLocale.DRUID.Heal = "Nachwachsen" |
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130 | CCLocale.DRUID.Heal_trigger = { "heil%a-" } |
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131 | |||
132 | elseif CCClass == "PALADIN" then |
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133 | CCLocale.PALADIN = {} |
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134 | CCLocale.PALADIN.Blessing_of_Might = "Segen der Macht" |
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135 | CCLocale.PALADIN.Blessing_of_Might_trigger = { "macht", "sdm" } |
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136 | CCLocale.PALADIN.Blessing_of_Wisdom = "Segen der Weisheit" |
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137 | CCLocale.PALADIN.Blessing_of_Wisdom_trigger = { "weisheit", "sdw" } |
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138 | CCLocale.PALADIN.Blessing_of_Freedom = "Segen der Freiheit" |
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139 | CCLocale.PALADIN.Blessing_of_Freedom_trigger = { "freiheit", "sdf" } |
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140 | CCLocale.PALADIN.Blessing_of_Light = "Segen des Lichts" |
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141 | CCLocale.PALADIN.Blessing_of_Light_trigger = { "licht", "sdl" } |
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142 | CCLocale.PALADIN.Blessing_of_Sacrifice = "Segen der Opferung" |
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143 | CCLocale.PALADIN.Blessing_of_Sacrifice_trigger = { "opferung", "opfer", "opfern", "sdo" } |
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144 | CCLocale.PALADIN.Blessing_of_Kings = "Segen der K\195\182nige" |
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145 | CCLocale.PALADIN.Blessing_of_Kings_trigger = { "k\195\182nige?", "sdk" } |
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146 | CCLocale.PALADIN.Blessing_of_Salvation = "Segen der Rettung" |
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147 | CCLocale.PALADIN.Blessing_of_Salvation_trigger = { "rettung", "sdr" } |
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148 | CCLocale.PALADIN.Blessing_of_Sanctuary = "Segen des Refugiums" |
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149 | CCLocale.PALADIN.Blessing_of_Sanctuary_trigger = { "refugium", "ref", "sdref" } |
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150 | CCLocale.PALADIN.Blessing_of_Protection = "Segen des Schutzes" |
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151 | CCLocale.PALADIN.Blessing_of_Protection_trigger = { "schutz", "sds" } |
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152 | CCLocale.PALADIN.Cleanse = "Reinigung des Glaubens" |
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153 | CCLocale.PALADIN.Cleanse_trigger = { "bannen", "magie" } |
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154 | CCLocale.PALADIN.Purify = "L\195\164utern" |
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155 | CCLocale.PALADIN.Purify_trigger = { "gift", "krankheit", "krank", "l\195\164utern?" } |
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156 | CCLocale.PALADIN.Redemption = { "Erl\195\182sung" } |
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157 | CCLocale.PALADIN.Redemption_trigger = { "%a-beleben", "rez", "ress?", "tot" } |
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158 | CCLocale.PALADIN.Heal = "Lichtblitz" |
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159 | CCLocale.PALADIN.Heal_trigger = { "heil%a-" } |
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160 | CCLocale.PALADIN.Greater_Blessing_of_Might = "Gro\195\159er Segen der Macht" |
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161 | CCLocale.PALADIN.Greater_Blessing_of_Might_trigger = { "gsdm", "gro\195\159er sdm" } |
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162 | CCLocale.PALADIN.Greater_Blessing_of_Kings = "Gro\195\159er Segen der K\195\182nige" |
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163 | CCLocale.PALADIN.Greater_Blessing_of_Kings_trigger = { "gsdk", "gro\195\159er sdk" } |
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164 | CCLocale.PALADIN.Greater_Blessing_of_Wisdom = "Gro\195\159er Segen der Weisheit" |
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165 | CCLocale.PALADIN.Greater_Blessing_of_Wisdom_trigger = { "gsdw", "gro\195\159er sdw" } |
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166 | CCLocale.PALADIN.Greater_Blessing_of_Light = "Gro\195\159er Segen des Lichts" |
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167 | CCLocale.PALADIN.Greater_Blessing_of_Light_trigger = { "gsdl", "gro\195\159er sdl" } |
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168 | CCLocale.PALADIN.Greater_Blessing_of_Salvation = "Gro\195\159er Segen der Rettung" |
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169 | CCLocale.PALADIN.Greater_Blessing_of_Salvation_trigger = { "gsdr", "gro\195\159er sdr" } |
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170 | CCLocale.PALADIN.Greater_Blessing_of_Sanctuary = "Gro\195\159er Segen des Refugiums" |
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171 | CCLocale.PALADIN.Greater_Blessing_of_Sanctuary_trigger = { "gsdref", "gro\195\159er sdref" } |
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172 | |||
173 | |||
174 | elseif CCClass == "SHAMAN" then |
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175 | CCLocale.SHAMAN = {} |
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176 | CCLocale.SHAMAN.Cure_Poison = "Vergiftung heilen" |
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177 | CCLocale.SHAMAN.Cure_Poison_trigger = { "gift" } |
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178 | CCLocale.SHAMAN.Cure_Disease = "Krankheit heilen" |
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179 | CCLocale.SHAMAN.Cure_Disease_trigger = { "krankheit", "krank" } |
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180 | CCLocale.SHAMAN.Water_Breathing = "Wasseratmung" |
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181 | CCLocale.SHAMAN.Water_Breathing_trigger = { "%a-atmung", "%a-atem", "tauchen" } |
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182 | CCLocale.SHAMAN.Ancestral_Spirit = "Reinkarnation" |
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183 | CCLocale.SHAMAN.Ancestral_Spirit_trigger = { "%a-beleben", "rez", "ress?", "tot" } |
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184 | CCLocale.SHAMAN.Heal = "Geringe Welle der Heilung" |
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185 | CCLocale.SHAMAN.Heal_trigger = { "heil%a-" } |
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186 | |||
187 | elseif CCClass == "WARLOCK" then |
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188 | CCLocale.WARLOCK = {} |
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189 | CCLocale.WARLOCK.Unending_Breath = "Unendlicher Atem" |
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190 | CCLocale.WARLOCK.Unending_Breath_trigger = { "%a-atmung", "%a-atem", "tauchen" } |
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191 | CCLocale.WARLOCK.Detect_Greater_Invisibility = "Gro\195\159e Unsichtbarkeit entdecken" |
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192 | CCLocale.WARLOCK.Detect_Greater_Invisibility_trigger = { "unsichtbar%a-" } |
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193 | CCLocale.WARLOCK.Ritual_of_Summoning = "Ritual der Beschw\195\182rung" |
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194 | CCLocale.WARLOCK.Ritual_of_Summoning_trigger = { "portet? $w", "$w porten", "portest du $w", "portes?t", "porte?n?" } --$w triggers have to come before any similar non-$w triggers or the link will have already been made |
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195 | CCLocale.WARLOCK.Healthstone = "ChatCast_InitiateTrade(\"$p\", \"_Healthstone\", 1)" --do not localize this line |
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196 | CCLocale.WARLOCK.Healthstone_trigger = { "heilstein", "stein", "gesundheitsstein" } |
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197 | CCLocale.WARLOCK.Healthstone_rankitem = { "Schwacher Gesundheitsstein", "Geringer Gesundheitsstein", "Gesundheitsstein", "Gro\195\159er Gesundheitsstein", "Erheblicher Gesundheitsstein" } |
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198 | CCLocale.WARLOCK.Healthstone_spellname = { "Gesundheitsstein herstellen (schwach)", "Gesundheitsstein herstellen (gering)", "Gesundheitsstein herstellen", "Gesundheitsstein herstellen (gro\195\159)", "Gesundheitsstein herstellen (erheblich)" } |
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199 | CCLocale.WARLOCK.Soulstone = "ChatCast_Soulstone(\"$p\")" |
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200 | CCLocale.WARLOCK.Soulstone_trigger = { "seelenstein", "seele" } |
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201 | CCLocale.WARLOCK.Soulstone_rankitem = { "Schwacher Seelenstein", "Geringer Seelenstein", "Seelenstein", "Gro\195\159er Seelenstein", "Erheblicher Seelenstein" } |
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202 | CCLocale.WARLOCK.Soulstone_spellname = { "Seelenstein herstellen (schwach)", "Seelenstein herstellen (gering)", "Seelenstein herstellen", "Seelenstein herstellen (gro\195\159)", "Seelenstein herstellen (erheblich)" } |
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203 | end |
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204 | |||
205 | CCLocale.GENERAL.AskInvite = "SendChatMessage(\"einladen\", \"WHISPER\", nil, \"$p\")" |
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206 | CCLocale.GENERAL.AskInvite_trigger = { "autos", "for [^%p]-invites?", "auto.-invites?", "tell [^%p]-invites?", "pst [^%p]-invites?", "msg [^%p]-invites?", "[\"']invite[\"']" } |
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207 | CCLocale.GENERAL.Invite_Target = "InviteByName(\"$w\")" |
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208 | CCLocale.GENERAL.Invite_Target_trigger = { "$w einladen" } |
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209 | CCLocale.GENERAL.Invite = "InviteByName(\"$p\")" |
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210 | CCLocale.GENERAL.Invite_trigger = { "lfg", "einladen", "l\195\164dt ein", "ladet", "l\195\164dst", "anschluss", "anschlu\195\159", "suchen? [^%p]-gruppe", "suchen? [^%p]-raid", "sucht [^%p]-gruppe", "sucht [^%p]-raid", "[^%p]-gruppe gesucht", "suchen? [^%p]-grp", "sucht [^%p]-grp", "[^%p]-grp gesucht" } |
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211 | CCLocale.GENERAL.ChatCast = "ChatCast_Options()" |
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212 | CCLocale.GENERAL.ChatCast_trigger = { "chatcast" } |
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213 | CCLocale.GENERAL.PST = "ChatFrame_SendTell(\"$p\")" |
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214 | CCLocale.GENERAL.PST_trigger = { "/?wm", "/?w me", "whisper", "anfl\195\188stern?", "fl\195\188ster[^%p]- an", "melde[^%p]-" } |
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215 | CCLocale.GENERAL.LFM_alt = "ChatFrame_OpenChat(\"/w $p \" .. gsub(gsub(ChatCast.LFM,\"$l\", UnitLevel(\"player\")), \"$c\", CCClassl))" |
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216 | CCLocale.GENERAL.LFM = "SendChatMessage(gsub(gsub(ChatCast.LFM,\"$l\", UnitLevel(\"player\")), \"$c\", CCClassl), \"WHISPER\", nil, \"$p\")" |
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217 | CCLocale.GENERAL.LFM_trigger = { "lf%d?m", "mitst?reiter", "mitschreiter", "mitglieder", "gruppe sucht", "f\195\188r [^%p]-gruppe", "suchen? [^%p]-leute", string.lower(string.sub (CCClassl, 1, 4)) .. "%a-" } |
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218 | |||
219 | CCLocale.DoNotAllow = "bitte,mich,schnell,eben," --words not to allow for the $w capture, keep the trailing comma for functionality, automatically ignores words 3 characters or less |
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220 | end |