vanilla-wow-addons – Blame information for rev 1
?pathlinks?
Rev | Author | Line No. | Line |
---|---|---|---|
1 | office | 1 | if ( CT_AddMovable ) then |
2 | CT_AddMovable("CT_TargetFrame_Drag", CT_TARGETFRAME_MOVABLE, "TOPLEFT", "TOPLEFT", "UIParent", 278, -25, function(status) |
||
3 | if ( status ) then |
||
4 | CT_TargetFrame_Drag:Show(); |
||
5 | else |
||
6 | CT_TargetFrame_Drag:Hide(); |
||
7 | end |
||
8 | end); |
||
9 | end |
||
10 | |||
11 | function CT_TargetFrameOnEvent(event) |
||
12 | |||
13 | if( ( event == "UNIT_HEALTH" or event == "UNIT_MAXHEALTH" ) and arg1 == "target" ) then |
||
14 | CT_ShowTargetHealth(); |
||
15 | return; |
||
16 | end |
||
17 | |||
18 | if( ( event == "UNIT_MANA" or event == "UNIT_RAGE" or event == "UNIT_FOCUS" or event == "UNIT_ENERGY" or event == "UPDATE_SHAPESHIFT_FORMS" or event == "UNIT_MAXMANA" or event == "UNIT_MAXRAGE" or event == "UNIT_MAXMENERGY" or event == "UNIT_MAXFOCUS" ) and arg1 == "target" ) then |
||
19 | CT_ShowTargetMana(); |
||
20 | return; |
||
21 | end |
||
22 | |||
23 | if ( event == "PLAYER_TARGET_CHANGED" or ( event == "UNIT_DISPLAYPOWER" and arg1 == "target" ) ) then |
||
24 | CT_ShowTargetHealth(); |
||
25 | CT_ShowTargetMana(); |
||
26 | end |
||
27 | end |
||
28 | |||
29 | function CT_TargetFrame_ShallDisplay(offset) |
||
30 | return CT_UnitFramesOptions.styles[3][offset][1]; |
||
31 | end |
||
32 | |||
33 | function CT_TargetFrame_GetHealth(id) |
||
34 | if ( not UnitExists("target") or not UnitExists("player") ) then |
||
35 | return ""; |
||
36 | end |
||
37 | if ( UnitHealth("target") <= 0 and UnitIsConnected("target") ) then |
||
38 | return ""; |
||
39 | end |
||
40 | if ( UnitHealthMax("target") == 100 ) then |
||
41 | id = 2; |
||
42 | end |
||
43 | if ( id == 2 ) then |
||
44 | return floor(( UnitHealth("target") or 1 ) / ( UnitHealthMax("target") or 1)*100) .. "%"; |
||
45 | elseif ( id == 3 ) then |
||
46 | local deficit = ( UnitHealth("target") or 1 ) - ( UnitHealthMax("target") or 1 ); |
||
47 | if ( deficit == 0 ) then |
||
48 | deficit = ""; |
||
49 | end |
||
50 | return deficit; |
||
51 | elseif ( id == 4 ) then |
||
52 | return ( UnitHealth("target") or "?" ) .. "/" .. ( UnitHealthMax("target") or "?" ); |
||
53 | end |
||
54 | end |
||
55 | |||
56 | function CT_TargetFrame_GetMana(id) |
||
57 | if ( not UnitExists("target") or not UnitExists("player") ) then |
||
58 | return ""; |
||
59 | end |
||
60 | if ( UnitPowerType("target") > 0 or UnitManaMax("target") == 0 or ( UnitHealth("target") <= 0 and UnitIsConnected("target") ) ) then |
||
61 | return ""; |
||
62 | end |
||
63 | if ( id == 2 ) then |
||
64 | return floor(( UnitMana("target") or 1 ) / ( UnitManaMax("target") or 1)*100) .. "%"; |
||
65 | elseif ( id == 3 ) then |
||
66 | local deficit = ( UnitMana("target") or 1 ) - ( UnitManaMax("target") or 1 ); |
||
67 | if ( deficit == 0 ) then |
||
68 | deficit = ""; |
||
69 | end |
||
70 | return deficit; |
||
71 | elseif ( id == 4 ) then |
||
72 | return ( UnitMana("target") or "?" ) .. "/" .. ( UnitManaMax("target") or "?" ); |
||
73 | end |
||
74 | end |
||
75 | |||
76 | function CT_ShowTargetHealth() |
||
77 | if ( not UnitExists("target") or not UnitExists("player") or not UnitHealth("target") or not UnitHealthMax("target") ) then |
||
78 | return; |
||
79 | end |
||
80 | local typeOnHealth = CT_TargetFrame_ShallDisplay(1); |
||
81 | if ( typeOnHealth > 1 ) then |
||
82 | CT_TargetHealthBar:Show(); |
||
83 | CT_TargetHealthBar:SetText(CT_TargetFrame_GetHealth(typeOnHealth)); |
||
84 | else |
||
85 | CT_TargetHealthBar:Hide(); |
||
86 | end |
||
87 | CT_TargetHealthBar:SetTextColor(CT_UnitFramesOptions.styles[3][1][2], CT_UnitFramesOptions.styles[3][1][3], CT_UnitFramesOptions.styles[3][1][4], CT_UnitFramesOptions.styles[3][1][5]); |
||
88 | end |
||
89 | |||
90 | -- Hack HealthBar_OnValueChanged to smoothly change the color |
||
91 | CT_TargetFrame_oldHealthBar_OnValueChanged = HealthBar_OnValueChanged; |
||
92 | function HealthBar_OnValueChanged(value, smooth) |
||
93 | CT_TargetFrame_oldHealthBar_OnValueChanged(value, 1); |
||
94 | end |
||
95 | |||
96 | function CT_ShowTargetMana() |
||
97 | if ( not UnitExists("target") or not UnitExists("player") ) then |
||
98 | return; |
||
99 | end |
||
100 | local typeOnMana = CT_TargetFrame_ShallDisplay(2); |
||
101 | if ( typeOnMana > 0 ) then |
||
102 | CT_TargetManaBar:SetText(CT_TargetFrame_GetMana(typeOnMana)); |
||
103 | CT_TargetManaBar:Show(); |
||
104 | else |
||
105 | CT_TargetManaBar:Hide(); |
||
106 | end |
||
107 | CT_TargetManaBar:SetTextColor(CT_UnitFramesOptions.styles[3][2][2], CT_UnitFramesOptions.styles[3][2][3], CT_UnitFramesOptions.styles[3][2][4], CT_UnitFramesOptions.styles[3][2][5]); |
||
108 | end |
||
109 | |||
110 | function CT_SetTargetClass() |
||
111 | if ( not CT_UnitFramesOptions.displayTargetClass ) then |
||
112 | return; |
||
113 | end |
||
114 | if ( not UnitExists("target") or not UnitExists("player") ) then return; end |
||
115 | if ( UnitIsPlayer("target") ) then |
||
116 | CT_TargetFrameClassFrameText:SetText(UnitClass("target") or ""); |
||
117 | else |
||
118 | CT_TargetFrameClassFrameText:SetText(UnitCreatureType("target") or ""); |
||
119 | end |
||
120 | end |
||
121 | |||
122 | MAX_TARGET_BUFFS = 20; |
||
123 | CT_UnitFrames_oldTargetDebuffButton_Update = TargetDebuffButton_Update; |
||
124 | function CT_UnitFrames_newTargetDebuffButton_Update() |
||
125 | CT_UnitFrames_oldTargetDebuffButton_Update(); |
||
126 | |||
127 | local numBuffs = 0; |
||
128 | while ( numBuffs < MAX_TARGET_BUFFS and UnitBuff("target", numBuffs+1) ) do |
||
129 | numBuffs = numBuffs + 1; |
||
130 | end |
||
131 | if ( UnitIsFriend("player", "target") ) then |
||
132 | TargetFrameBuff1:SetPoint("TOPLEFT", "TargetFrame", "BOTTOMLEFT", 5, 32); |
||
133 | if ( numBuffs > 6 ) then |
||
134 | TargetFrameDebuff1:SetPoint("TOPLEFT", "TargetFrameBuff7", "BOTTOMLEFT", 0, -2); |
||
135 | else |
||
136 | TargetFrameDebuff1:SetPoint("TOPLEFT", "TargetFrameBuff1", "BOTTOMLEFT", 0, -2); |
||
137 | end |
||
138 | TargetFrameBuff7:ClearAllPoints(); |
||
139 | TargetFrameBuff7:SetPoint("TOPLEFT", "TargetFrameBuff1", "BOTTOMLEFT", 0, -2); |
||
140 | TargetFrameBuff11:ClearAllPoints(); |
||
141 | TargetFrameBuff11:SetPoint("LEFT", "TargetFrameBuff10", "RIGHT", 3, 0); |
||
142 | else |
||
143 | TargetFrameBuff7:ClearAllPoints(); |
||
144 | TargetFrameBuff7:SetPoint("LEFT", "TargetFrameBuff6", "RIGHT", 3, 0); |
||
145 | TargetFrameBuff11:ClearAllPoints(); |
||
146 | TargetFrameBuff11:SetPoint("TOPLEFT", "TargetFrameBuff1", "BOTTOMLEFT", 0, -2); |
||
147 | end |
||
148 | |||
149 | local buffSize, button = 21; |
||
150 | if ( numBuffs > 5 ) then |
||
151 | buffSize = 17; |
||
152 | end |
||
153 | for i = 1, 5, 1 do |
||
154 | button = getglobal("TargetFrameBuff" .. i); |
||
155 | button:SetWidth(buffSize); |
||
156 | button:SetHeight(buffSize); |
||
157 | end |
||
158 | end |
||
159 | TargetDebuffButton_Update = CT_UnitFrames_newTargetDebuffButton_Update; |