scratch – Blame information for rev 126

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Rev Author Line No. Line
58 office 1 define( [
2 "../core",
3 "../var/document"
4 ], function( jQuery, document ) {
5  
6 "use strict";
7  
8 var readyCallbacks = [],
9 whenReady = function( fn ) {
10 readyCallbacks.push( fn );
11 },
12 executeReady = function( fn ) {
13  
14 // Prevent errors from freezing future callback execution (gh-1823)
15 // Not backwards-compatible as this does not execute sync
16 window.setTimeout( function() {
17 fn.call( document, jQuery );
18 } );
19 };
20  
21 jQuery.fn.ready = function( fn ) {
22 whenReady( fn );
23 return this;
24 };
25  
26 jQuery.extend( {
27  
28 // Is the DOM ready to be used? Set to true once it occurs.
29 isReady: false,
30  
31 // A counter to track how many items to wait for before
32 // the ready event fires. See #6781
33 readyWait: 1,
34  
35 // Hold (or release) the ready event
36 holdReady: function( hold ) {
37 if ( hold ) {
38 jQuery.readyWait++;
39 } else {
40 jQuery.ready( true );
41 }
42 },
43  
44 ready: function( wait ) {
45  
46 // Abort if there are pending holds or we're already ready
47 if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) {
48 return;
49 }
50  
51 // Remember that the DOM is ready
52 jQuery.isReady = true;
53  
54 // If a normal DOM Ready event fired, decrement, and wait if need be
55 if ( wait !== true && --jQuery.readyWait > 0 ) {
56 return;
57 }
58  
59 whenReady = function( fn ) {
60 readyCallbacks.push( fn );
61  
62 while ( readyCallbacks.length ) {
63 fn = readyCallbacks.shift();
64 if ( jQuery.isFunction( fn ) ) {
65 executeReady( fn );
66 }
67 }
68 };
69  
70 whenReady();
71 }
72 } );
73  
74 // Make jQuery.ready Promise consumable (gh-1778)
75 jQuery.ready.then = jQuery.fn.ready;
76  
77 /**
78 * The ready event handler and self cleanup method
79 */
80 function completed() {
81 document.removeEventListener( "DOMContentLoaded", completed );
82 window.removeEventListener( "load", completed );
83 jQuery.ready();
84 }
85  
86 // Catch cases where $(document).ready() is called
87 // after the browser event has already occurred.
88 // Support: IE9-10 only
89 // Older IE sometimes signals "interactive" too soon
90 if ( document.readyState === "complete" ||
91 ( document.readyState !== "loading" && !document.documentElement.doScroll ) ) {
92  
93 // Handle it asynchronously to allow scripts the opportunity to delay ready
94 window.setTimeout( jQuery.ready );
95  
96 } else {
97  
98 // Use the handy event callback
99 document.addEventListener( "DOMContentLoaded", completed );
100  
101 // A fallback to window.onload, that will always work
102 window.addEventListener( "load", completed );
103 }
104  
105 } );