clockwerk-opensim-stable – Blame information for rev 1
?pathlinks?
Rev | Author | Line No. | Line |
---|---|---|---|
1 | vero | 1 | ;; |
2 | ;; Please don't change this file. |
||
3 | ;; All optional settings are in StandaloneCommon.ini.example, |
||
4 | ;; which you can copy and change. |
||
5 | ;; |
||
6 | |||
7 | [Modules] |
||
8 | AssetServices = "LocalAssetServicesConnector" |
||
9 | InventoryServices = "LocalInventoryServicesConnector" |
||
10 | NeighbourServices = "LocalNeighbourServicesConnector" |
||
11 | AuthenticationServices = "LocalAuthenticationServicesConnector" |
||
12 | AuthorizationServices = "LocalAuthorizationServicesConnector" |
||
13 | GridServices = "LocalGridServicesConnector" |
||
14 | PresenceServices = "LocalPresenceServicesConnector" |
||
15 | UserAccountServices = "LocalUserAccountServicesConnector" |
||
16 | GridUserServices = "LocalGridUserServicesConnector" |
||
17 | SimulationServices = "LocalSimulationConnectorModule" |
||
18 | AvatarServices = "LocalAvatarServicesConnector" |
||
19 | EntityTransferModule = "BasicEntityTransferModule" |
||
20 | InventoryAccessModule = "BasicInventoryAccessModule" |
||
21 | MapImageService = "MapImageServiceModule" |
||
22 | SearchModule = "BasicSearchModule" |
||
23 | |||
24 | LibraryModule = true |
||
25 | LLLoginServiceInConnector = true |
||
26 | GridInfoServiceInConnector = true |
||
27 | MapImageServiceInConnector = true |
||
28 | |||
29 | [SimulationService] |
||
30 | ; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport |
||
31 | ; It is used to control the teleport handoff process. |
||
32 | ; Valid values are |
||
33 | ; "SIMULATION/0.2" |
||
34 | ; - this is the default. A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol |
||
35 | ; - this protocol is more efficient than "SIMULATION/0.1" |
||
36 | ; "SIMULATION/0.1" |
||
37 | ; - this is an older teleport protocol used in OpenSimulator 0.7.5 and before. |
||
38 | ConnectorProtocolVersion = "SIMULATION/0.2" |
||
39 | |||
40 | [SimulationDataStore] |
||
41 | LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService" |
||
42 | |||
43 | [EstateDataStore] |
||
44 | LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataService" |
||
45 | |||
46 | [AssetService] |
||
47 | LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService" |
||
48 | |||
49 | [InventoryService] |
||
50 | LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService" |
||
51 | |||
52 | [LibraryService] |
||
53 | LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService" |
||
54 | LibraryName = "OpenSim Library" |
||
55 | DefaultLibrary = "./inventory/Libraries.xml" |
||
56 | |||
57 | [AvatarService] |
||
58 | LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService" |
||
59 | |||
60 | [AuthenticationService] |
||
61 | LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" |
||
62 | |||
63 | [GridService] |
||
64 | LocalServiceModule = "OpenSim.Services.GridService.dll:GridService" |
||
65 | Realm = "regions" |
||
66 | StorageProvider = "OpenSim.Data.Null.dll" |
||
67 | |||
68 | [PresenceService] |
||
69 | LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService" |
||
70 | StorageProvider = "OpenSim.Data.Null.dll" |
||
71 | |||
72 | [UserAccountService] |
||
73 | LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService" |
||
74 | |||
75 | ;; These are for creating new accounts |
||
76 | AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" |
||
77 | GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" |
||
78 | GridService = "OpenSim.Services.GridService.dll:GridService" |
||
79 | InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" |
||
80 | AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" |
||
81 | |||
82 | ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud. |
||
83 | CreateDefaultAvatarEntries = true |
||
84 | |||
85 | [GridUserService] |
||
86 | LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService" |
||
87 | |||
88 | [FriendsService] |
||
89 | LocalServiceModule = "OpenSim.Services.FriendsService.dll" |
||
90 | |||
91 | [Friends] |
||
92 | Connector = "OpenSim.Services.FriendsService.dll" |
||
93 | |||
94 | [LoginService] |
||
95 | LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService" |
||
96 | UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" |
||
97 | GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" |
||
98 | AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" |
||
99 | InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" |
||
100 | PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" |
||
101 | GridService = "OpenSim.Services.GridService.dll:GridService" |
||
102 | AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" |
||
103 | FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService" |
||
104 | |||
105 | WelcomeMessage = "Welcome, Avatar!" |
||
106 | |||
107 | ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time" |
||
108 | ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time |
||
109 | ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not. |
||
110 | ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids. |
||
111 | ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST. |
||
112 | ;; Options are |
||
113 | ;; "none" no DST |
||
114 | ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour. |
||
115 | ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings. |
||
116 | ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows |
||
117 | DSTZone = "America/Los_Angeles;Pacific Standard Time" |
||
118 | |||
119 | [MapImageService] |
||
120 | LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService" |
||
121 | |||
122 | ; in minutes |
||
123 | RefreshTime = 60 |
||
124 | |||
125 | ;; This should always be the very last thing on this file |
||
126 | [Includes] |
||
127 | Include-Common = "config-include/StandaloneCommon.ini" |