vanilla-wow-addons – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | office | 1 | --[[ |
2 | button.lua |
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3 | Scripts for Bongos Action Buttons, which add more features to blizzard action buttons |
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4 | |||
5 | Changes over the normal action buttons: |
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6 | Colored red when out of range |
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7 | Selfcast can be enabled |
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8 | Altcast can be enabled |
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9 | Hotkeys are shortened |
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10 | Added the abiliy to skip pages when paging. |
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11 | GetPagedID is flexible |
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12 | --]] |
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13 | |||
14 | --local constants |
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15 | local MAX_BUTTONS = 120; --the current maximum amount of action buttons |
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16 | |||
17 | local function ReuseAndRename(oldName, newName, newParent) |
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18 | local button = getglobal(oldName); |
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19 | button:SetParent(newParent); |
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20 | button:SetAlpha(newParent:GetAlpha()); |
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21 | button:SetFrameLevel(0); |
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22 | setglobal(newName, button); |
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23 | |||
24 | return button; |
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25 | end |
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26 | |||
27 | BActionButton = { |
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28 | --[[ Constructor Functions ]]-- |
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29 | |||
30 | --Create an Action Button with the given ID and parent |
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31 | Create = function(id, parent) |
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32 | local name = "BActionButton" .. id; |
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33 | local button; |
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34 | if BongosSets.dontReuse then |
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35 | button = CreateFrame("CheckButton", name, parent, "ActionButtonTemplate"); |
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36 | else |
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37 | if id <= 12 then |
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38 | button = ReuseAndRename("ActionButton" .. id, name, parent) |
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39 | elseif id <= 24 then |
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40 | button = ReuseAndRename("MultiBarBottomLeftButton" .. id-12, name, parent) |
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41 | elseif id <= 36 then |
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42 | button = ReuseAndRename("MultiBarBottomRightButton" .. id-24, name, parent) |
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43 | elseif id <= 48 then |
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44 | button = ReuseAndRename("MultiBarRightButton" .. id-36, name, parent) |
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45 | elseif id <= 60 then |
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46 | button = ReuseAndRename("MultiBarLeftButton" .. id-48, name, parent) |
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47 | else |
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48 | button = CreateFrame("CheckButton", name, parent, "ActionButtonTemplate"); |
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49 | end |
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50 | end |
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51 | button:SetID(id) |
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52 | |||
53 | getglobal(button:GetName() .. "Icon"):SetTexCoord(0.06,0.94,0.06,0.94); |
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54 | |||
55 | getglobal(button:GetName() .. "Border"):SetVertexColor(0, 1, 0, 0.6); |
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56 | |||
57 | if not BActionSets_HotkeysShown() then |
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58 | getglobal(button:GetName() .. "HotKey"):Hide(); |
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59 | end |
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60 | |||
61 | if not BActionSets_MacrosShown() then |
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62 | getglobal(button:GetName() .. "Name"):Hide(); |
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63 | end |
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64 | |||
65 | BActionButton.UpdateHotkey(button); |
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66 | BActionButton.SetScripts(button); |
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67 | |||
68 | return button; |
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69 | end, |
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70 | |||
71 | --Called after the button is created, sets all scripts and listeners |
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72 | SetScripts = function(button) |
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73 | button.flashing = 0; |
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74 | button.flashtime = 0; |
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75 | |||
76 | button:RegisterForDrag("LeftButton", "RightButton"); |
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77 | button:RegisterForClicks("LeftButtonUp", "RightButtonUp"); |
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78 | |||
79 | button:SetScript("OnUpdate", BActionButton.OnUpdate); |
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80 | button:SetScript("OnClick", BActionButton.OnClick); |
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81 | button:SetScript("OnDragStart", BActionButton.OnDragStart); |
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82 | button:SetScript("OnReceiveDrag", BActionButton.OnReceiveDrag); |
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83 | button:SetScript("OnEnter", BActionButton.OnEnter); |
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84 | button:SetScript("OnLeave", BActionButton.OnLeave); |
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85 | end, |
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86 | |||
87 | --[[ OnX Functions ]]-- |
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88 | |||
89 | OnClick = function() |
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90 | local pagedID = BActionButton.GetPagedID(this:GetID()); |
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91 | |||
92 | if BActionSets_IsQuickMoveKeyDown() or bg_showGrid then |
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93 | PickupAction(pagedID); |
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94 | else |
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95 | if MacroFrame_SaveMacro then |
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96 | MacroFrame_SaveMacro(); |
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97 | end |
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98 | |||
99 | local selfCast; |
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100 | if arg1 == "RightButton" then |
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101 | selfCast = 1; |
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102 | end |
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103 | UseAction(pagedID, 0, selfCast); |
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104 | end |
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105 | BActionButton.UpdateState(this); |
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106 | end, |
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107 | |||
108 | OnDragStart = function() |
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109 | if not BActionSets_ButtonsLocked() or BActionSets_IsQuickMoveKeyDown() or bg_showGrid then |
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110 | PickupAction(BActionButton.GetPagedID(this:GetID())); |
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111 | BActionButton.UpdateState(this); |
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112 | end |
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113 | end, |
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114 | |||
115 | OnReceiveDrag = function() |
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116 | PlaceAction(BActionButton.GetPagedID(this:GetID())); |
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117 | BActionButton.UpdateState(this); |
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118 | end, |
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119 | |||
120 | OnEnter = function() |
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121 | BActionButton.UpdateTooltip(this); |
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122 | end, |
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123 | |||
124 | OnLeave = function() |
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125 | this.updateTooltip = nil; |
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126 | GameTooltip:Hide(); |
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127 | end, |
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128 | |||
129 | --OnUpdate |
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130 | OnUpdate = function() |
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131 | --update flashing |
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132 | if this.flashing == 1 then |
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133 | this.flashtime = this.flashtime - arg1; |
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134 | if this.flashtime <= 0 then |
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135 | local overtime = -this.flashtime; |
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136 | if overtime >= ATTACK_BUTTON_FLASH_TIME then |
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137 | overtime = 0; |
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138 | end |
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139 | this.flashtime = ATTACK_BUTTON_FLASH_TIME - overtime; |
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140 | |||
141 | local flashTexture = getglobal(this:GetName().."Flash"); |
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142 | if flashTexture:IsShown() then |
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143 | flashTexture:Hide(); |
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144 | else |
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145 | flashTexture:Show(); |
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146 | end |
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147 | end |
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148 | end |
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149 | |||
150 | -- Handle range indicator |
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151 | if this.rangeTimer then |
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152 | if this.rangeTimer < 0 then |
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153 | local pagedID = BActionButton.GetPagedID(this:GetID()); |
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154 | local hotkey = getglobal(this:GetName().."HotKey"); |
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155 | |||
156 | if IsActionInRange(pagedID) == 0 then |
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157 | hotkey:SetVertexColor(1, 0.1, 0.1); |
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158 | if BActionSets_ColorOutOfRange() and IsUsableAction(pagedID) then |
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159 | local rangeColor = BActionSets_GetRangeColor(); |
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160 | getglobal(this:GetName() .. "Icon"):SetVertexColor(rangeColor.r, rangeColor.g, rangeColor.b); |
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161 | end |
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162 | else |
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163 | hotkey:SetVertexColor(0.6, 0.6, 0.6); |
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164 | if IsUsableAction(pagedID) then |
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165 | getglobal(this:GetName() .. "Icon"):SetVertexColor(1, 1, 1); |
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166 | end |
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167 | end |
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168 | this.rangeTimer = TOOLTIP_UPDATE_TIME; |
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169 | else |
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170 | this.rangeTimer = this.rangeTimer - arg1; |
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171 | end |
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172 | end |
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173 | |||
174 | --Tooltip stuff, probably for the cooldown timer |
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175 | if this.updateTooltip then |
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176 | this.updateTooltip = this.updateTooltip - arg1; |
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177 | if this.updateTooltip <= 0 then |
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178 | if GameTooltip:IsOwned(this) then |
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179 | BActionButton.UpdateTooltip(this); |
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180 | else |
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181 | this.updateTooltip = nil; |
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182 | end |
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183 | end |
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184 | end |
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185 | end, |
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186 | |||
187 | --[[ Update Functions ]]-- |
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188 | |||
189 | --Updates the icon, count, cooldown, usability color, if the button is flashing, if the button is equipped, and macro text. |
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190 | Update = function(button) |
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191 | local pagedID = BActionButton.GetPagedID(button:GetID()); |
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192 | local buttonName = button:GetName(); |
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193 | |||
194 | --if the button's not empty, then show the icon, else show an empty button |
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195 | local texture = GetActionTexture(pagedID); |
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196 | local icon = getglobal(buttonName.."Icon"); |
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197 | local buttonCooldown = getglobal(buttonName.."Cooldown"); |
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198 | |||
199 | if texture then |
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200 | icon:SetTexture(texture); |
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201 | icon:Show(); |
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202 | button.rangeTimer = TOOLTIP_UPDATE_TIME; |
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203 | button:SetNormalTexture("Interface\\Buttons\\UI-Quickslot2"); |
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204 | getglobal(buttonName.."NormalTexture"):SetVertexColor(1, 1, 1, 1); |
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205 | else |
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206 | icon:Hide(); |
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207 | buttonCooldown:Hide(); |
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208 | button.rangeTimer = nil; |
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209 | getglobal(buttonName.."HotKey"):SetVertexColor(0.6, 0.6, 0.6); |
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210 | button:SetNormalTexture("Interface\\Buttons\\UI-Quickslot"); |
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211 | getglobal(buttonName.."NormalTexture"):SetVertexColor(1, 1, 1, 0.4); |
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212 | end |
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213 | |||
214 | --update count |
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215 | if IsConsumableAction(pagedID) then |
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216 | getglobal(buttonName.."Count"):SetText(GetActionCount(pagedID)); |
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217 | else |
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218 | getglobal(buttonName.."Count"):SetText(""); |
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219 | end |
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220 | |||
221 | --update cooldown/usability if there's an action |
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222 | if HasAction(pagedID) then |
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223 | button:Show(); |
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224 | BActionButton.UpdateUsable(button); |
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225 | BActionButton.UpdateCooldown(button); |
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226 | elseif not (bg_showGrid or BActionSets_ShowGrid()) then |
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227 | button:Hide(); |
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228 | else |
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229 | button:Show(); |
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230 | buttonCooldown:Hide(); |
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231 | end |
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232 | |||
233 | --Update if the button is flashing or not |
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234 | BActionButton.UpdateFlash(button); |
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235 | |||
236 | -- Add a green border if the button is an equipped ite |
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237 | local border = getglobal(buttonName.."Border"); |
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238 | if IsEquippedAction(pagedID) then |
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239 | border:Show(); |
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240 | else |
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241 | border:Hide(); |
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242 | end |
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243 | |||
244 | if GameTooltip:IsOwned(button) then |
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245 | BActionButton.UpdateTooltip(button); |
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246 | else |
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247 | button.updateTooltip = nil; |
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248 | end |
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249 | |||
250 | -- Update Macro Text |
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251 | getglobal(buttonName.."Name"):SetText(GetActionText(pagedID)); |
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252 | end, |
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253 | |||
254 | --colors the action button if out of mana, out of range, etc |
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255 | UpdateUsable = function(button) |
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256 | local pagedID = BActionButton.GetPagedID(button:GetID()); |
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257 | local icon = getglobal(button:GetName().."Icon"); |
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258 | |||
259 | local isUsable, notEnoughMana = IsUsableAction(pagedID); |
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260 | if isUsable then |
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261 | if BActionSets_ColorOutOfRange() and IsActionInRange(pagedID) == 0 then |
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262 | local rangeColor = BActionSets_GetRangeColor(); |
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263 | icon:SetVertexColor(rangeColor.r, rangeColor.g, rangeColor.b); |
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264 | else |
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265 | icon:SetVertexColor(1,1,1); |
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266 | end |
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267 | elseif notEnoughMana then |
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268 | --Make the icon blue if out of mana |
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269 | icon:SetVertexColor(0.5, 0.5, 1); |
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270 | else |
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271 | --Skill unusable |
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272 | icon:SetVertexColor(0.3, 0.3, 0.3); |
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273 | end |
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274 | end, |
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275 | |||
276 | --Update the cooldown timer |
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277 | UpdateCooldown = function(button) |
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278 | local start, duration, enable = GetActionCooldown(BActionButton.GetPagedID(button:GetID())); |
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279 | CooldownFrame_SetTimer(getglobal(button:GetName().."Cooldown"), start, duration, enable); |
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280 | end, |
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281 | |||
282 | --Update if a button is checked or not |
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283 | UpdateState = function(button) |
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284 | local pagedID = BActionButton.GetPagedID(button:GetID()); |
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285 | button:SetChecked(IsCurrentAction(pagedID) or IsAutoRepeatAction(pagedID)); |
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286 | end, |
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287 | |||
288 | --Update a a flashing button |
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289 | UpdateFlash = function(button) |
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290 | local pagedID = BActionButton.GetPagedID(button:GetID()); |
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291 | if (IsCurrentAction(pagedID) and IsAttackAction(pagedID)) or IsAutoRepeatAction(pagedID) then |
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292 | button.flashing = 1; |
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293 | button.flashtime = 0; |
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294 | else |
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295 | button.flashing = nil; |
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296 | getglobal(button:GetName().."Flash"):Hide(); |
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297 | end |
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298 | BActionButton.UpdateState(button); |
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299 | end, |
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300 | |||
301 | UpdateTooltip = function(button) |
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302 | if BActionSets_TooltipsShown() then |
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303 | if GetCVar("UberTooltips") == "1" then |
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304 | GameTooltip_SetDefaultAnchor(GameTooltip, button); |
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305 | else |
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306 | GameTooltip:SetOwner(button, "ANCHOR_RIGHT"); |
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307 | end |
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308 | |||
309 | if GameTooltip:SetAction(BActionButton.GetPagedID(button:GetID())) then |
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310 | button.updateTooltip = TOOLTIP_UPDATE_TIME; |
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311 | else |
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312 | button.updateTooltip = nil; |
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313 | end |
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314 | end |
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315 | end, |
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316 | |||
317 | UpdateHotkey = BBasicActionButton.UpdateHotkey, |
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318 | |||
319 | --next two are basically wrapper functions for use with ForAllButtons |
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320 | UpdateUsableAndCooldown = function(button) |
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321 | BActionButton.UpdateUsable(button); |
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322 | BActionButton.UpdateCooldown(button); |
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323 | end, |
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324 | |||
325 | UpdateAll = function(button) |
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326 | BActionButton.Update(button); |
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327 | BActionButton.UpdateState(button); |
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328 | end, |
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329 | |||
330 | --hides a button, if its currently not attached to any actionbar |
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331 | ShowIfUsed = function(button) |
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332 | if button:GetParent() then |
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333 | BActionButton.UpdateAll(button); |
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334 | if not button:GetParent():IsShown() then |
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335 | button:Hide(); |
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336 | end |
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337 | else |
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338 | button:Hide(); |
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339 | end |
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340 | end, |
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341 | |||
342 | --[[ Toggles ]]-- |
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343 | |||
344 | --Show Empty Buttons |
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345 | ShowGrid = function(button) |
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346 | button:Show(); |
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347 | end, |
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348 | |||
349 | --Hide Empty Buttons |
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350 | HideGrid = function(button) |
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351 | if not HasAction(BActionButton.GetPagedID(button:GetID())) then |
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352 | button:Hide(); |
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353 | end |
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354 | end, |
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355 | |||
356 | ShowMacroText = function(button, enable) |
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357 | if enable then |
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358 | getglobal(button:GetName().."Name"):Show(); |
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359 | else |
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360 | getglobal(button:GetName().."Name"):Hide(); |
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361 | end |
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362 | end, |
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363 | |||
364 | --[[ Action ID Functions ]]-- |
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365 | |||
366 | --returns the barID of the button's parent |
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367 | GetParent = function(buttonID) |
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368 | local button = getglobal("BActionButton" .. buttonID); |
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369 | if button and button:GetParent() then |
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370 | return button:GetParent().id; |
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371 | end |
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372 | |||
373 | local numActionBars = BActionBar.GetNumber(); |
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374 | local maxButtonsPerBar = math.floor(MAX_BUTTONS / numActionBars); |
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375 | for i = 1, numActionBars do |
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376 | if buttonID <= maxButtonsPerBar * i then |
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377 | return i; |
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378 | end |
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379 | end |
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380 | |||
381 | return nil; |
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382 | end, |
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383 | |||
384 | --Paging, this extends it to page 10 and allows page skipping |
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385 | GetPagedID = function(buttonID, barID) |
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386 | if not barID then |
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387 | barID = BActionButton.GetParent(buttonID); |
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388 | if not barID then |
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389 | return buttonID; |
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390 | end |
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391 | end |
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392 | |||
393 | --normal paging |
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394 | local pageOffset = BActionBar.GetPage(barID); |
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395 | if pageOffset ~= 0 then |
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396 | local pagedID = mod(buttonID + pageOffset * BActionBar.GetSize(barID), MAX_BUTTONS); |
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397 | if pagedID == 0 then |
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398 | return MAX_BUTTONS; |
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399 | end |
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400 | return pagedID; |
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401 | end |
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402 | |||
403 | --stance paging - (bear form, fury stance, etc) |
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404 | local stanceOffset = BActionBar.GetStance(barID); |
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405 | if stanceOffset ~= 0 then |
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406 | local pagedID = mod(buttonID + stanceOffset * BActionBar.GetSize(barID), MAX_BUTTONS); |
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407 | if pagedID == 0 then |
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408 | return MAX_BUTTONS; |
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409 | end |
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410 | return pagedID; |
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411 | end |
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412 | |||
413 | --Contextual paging - targeting a friendly unit or something |
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414 | local contextOffset = BActionBar.GetContext(barID) |
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415 | if contextOffset ~= 0 then |
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416 | local pagedID = mod(buttonID + contextOffset * BActionBar.GetSize(barID), MAX_BUTTONS); |
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417 | if pagedID == 0 then |
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418 | return MAX_BUTTONS; |
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419 | end |
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420 | return pagedID; |
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421 | end |
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422 | |||
423 | return buttonID; |
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424 | end, |
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425 | } |
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426 | |||
427 | --[[ Function Hooks and Overrides ]]-- |
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428 | |||
429 | local oUseAction = UseAction; |
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430 | UseAction = function(id, s, onSelf) |
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431 | if BActionSets_IsSelfCastHotkeyDown() then |
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432 | oUseAction(id, s, 1); |
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433 | if SpellIsTargeting() then |
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434 | SpellTargetUnit("player"); |
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435 | end |
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436 | else |
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437 | oUseAction(id, s, onSelf); |
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438 | if SpellIsTargeting() and onSelf then |
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439 | SpellTargetUnit("player"); |
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440 | end |
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441 | end |
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442 | end |
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443 | |||
444 | --Release button, do action |
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445 | ActionButtonUp = function(id, onSelf) |
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446 | local button = getglobal("BActionButton".. id); |
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447 | |||
448 | -- Used to save a macro |
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449 | if MacroFrame_SaveMacro then |
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450 | MacroFrame_SaveMacro(); |
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451 | end |
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452 | |||
453 | local pagedID = BActionButton.GetPagedID(id); |
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454 | |||
455 | if button and button:GetButtonState() == "PUSHED" then |
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456 | button:SetButtonState("NORMAL"); |
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457 | button:SetChecked(IsCurrentAction(pagedID)); |
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458 | end |
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459 | UseAction(pagedID, 0, onSelf); |
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460 | end |
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461 | |||
462 | --Press button |
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463 | ActionButtonDown = function(id) |
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464 | local button = getglobal("BActionButton".. id); |
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465 | |||
466 | if button and button:GetButtonState() == "NORMAL" then |
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467 | button:SetButtonState("PUSHED"); |
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468 | end |
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469 | end |