vanilla-wow-addons – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | office | 1 | local BS_PlayerName = nil; |
2 | local BS_default = 0; |
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3 | |||
4 | function BS_OnLoad() |
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5 | this:RegisterEvent("PLAYER_AURAS_CHANGED"); |
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6 | this:RegisterEvent("VARIABLES_LOADED"); |
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7 | DEFAULT_CHAT_FRAME:AddMessage("Block Salvation, by Badger", 1, 1, 0.5); |
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8 | SLASH_BS1 = "/BS"; |
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9 | SlashCmdList["BS"] = function(msg) |
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10 | BS_SlashCommand(msg); |
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11 | end |
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12 | end |
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13 | |||
14 | function BS_Init() |
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15 | BS_PlayerName = UnitName("player").." of "..GetCVar("realmName"); |
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16 | |||
17 | if (BS_CONFIG == nil) then |
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18 | BS_CONFIG = {}; |
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19 | end |
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20 | |||
21 | if (BS_CONFIG[BS_PlayerName] == nill) then |
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22 | BS_CONFIG[BS_PlayerName] = BS_default; |
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23 | end |
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24 | end |
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25 | |||
26 | function BS_OnEvent() |
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27 | |||
28 | if (event == "PLAYER_AURAS_CHANGED") then |
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29 | BS_Kill(); |
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30 | elseif (event == "VARIABLES_LOADED") then |
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31 | BS_Init(); |
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32 | end |
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33 | |||
34 | end |
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35 | |||
36 | function BS_SlashCommand(msg) |
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37 | local BS_Status = "Off"; |
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38 | if(msg == "on") then |
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39 | BS_on(); |
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40 | elseif (msg == "off") then |
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41 | BS_off() |
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42 | else |
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43 | if ( DEFAULT_CHAT_FRAME ) then |
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44 | if (BS_CONFIG[BS_PlayerName] == 1) then |
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45 | BS_Status = "On"; |
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46 | end |
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47 | DEFAULT_CHAT_FRAME:AddMessage("Block Salvation, by Badger (EU Aggramar), ", 1, 1, 0.5); |
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48 | DEFAULT_CHAT_FRAME:AddMessage("Status: "..BS_Status, 1, 1, 0.5); |
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49 | DEFAULT_CHAT_FRAME:AddMessage("Use: /bs on/off", 1, 1, 0.5); |
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50 | end |
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51 | end |
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52 | end |
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53 | |||
54 | function BS_on() |
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55 | BS_CONFIG[BS_PlayerName] = 1; |
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56 | if ( DEFAULT_CHAT_FRAME ) then |
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57 | DEFAULT_CHAT_FRAME:AddMessage("BS: Salvation will now be cancelled.", 1, 1, 0.5); |
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58 | end |
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59 | end |
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60 | |||
61 | function BS_off() |
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62 | BS_CONFIG[BS_PlayerName] = 0; |
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63 | if ( DEFAULT_CHAT_FRAME ) then |
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64 | DEFAULT_CHAT_FRAME:AddMessage("BS: Salvation will no longer be cancelled.", 1, 1, 0.5); |
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65 | end |
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66 | end |
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67 | |||
68 | function BS_Kill() |
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69 | if (BS_CONFIG[BS_PlayerName] == 0) then |
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70 | return false; |
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71 | end |
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72 | |||
73 | local i = 0; |
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74 | while not (GetPlayerBuff(i,"HELPFUL") == -1) do |
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75 | local buffIndex, untilCancelled = GetPlayerBuff(i,"HELPFUL") |
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76 | local texture = GetPlayerBuffTexture(buffIndex); |
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77 | |||
78 | if ((string.find(texture,"SealOfSalvation")) or (string.find(texture,"GreaterBlessingofSalvation"))) then |
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79 | CancelPlayerBuff(i); |
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80 | DEFAULT_CHAT_FRAME:AddMessage("BS: Salvation Blocked.", 1, 1, 0.5); |
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81 | return true; |
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82 | end |
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83 | i = i + 1; |
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84 | end |
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85 | end |