vanilla-wow-addons – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | office | 1 | --[[ |
2 | Utility.lua |
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3 | bgn_atBank is a global completely controled by Banknon |
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4 | --]] |
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5 | |||
6 | local currentPlayer = UnitName("player"); |
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7 | |||
8 | --[[ |
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9 | Boolean functions |
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10 | --]] |
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11 | |||
12 | function IsAddOnEnabled(addon) |
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13 | local _, _, _, enabled = GetAddOnInfo(addon); |
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14 | return enabled; |
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15 | end |
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16 | |||
17 | function Bagnon_IsInventoryBag(bagID) |
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18 | return (bagID >= 0 and bagID < 5); |
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19 | end |
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20 | |||
21 | function Bagnon_IsBankBag(bagID) |
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22 | return ( bagID == -1 or (bagID > 4 and bagID < 11) ); |
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23 | end |
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24 | |||
25 | function Bagnon_FrameHasBag(frameName, bagID) |
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26 | if(not ( BagnonSets[frameName] and BagnonSets[frameName].bags ) ) then |
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27 | return false; |
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28 | end |
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29 | |||
30 | for i in BagnonSets[frameName].bags do |
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31 | if(BagnonSets[frameName].bags[i] == bagID) then |
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32 | return true; |
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33 | end |
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34 | end |
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35 | return false; |
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36 | end |
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37 | |||
38 | --returns if the given bag is an ammo bag/soul bag |
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39 | function Bagnon_IsAmmoBag(bagID) |
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40 | --bank and the main bag are never ammo bags |
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41 | if(bagID == 0 or bagID == -1) then |
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42 | return nil; |
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43 | end |
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44 | |||
45 | local link = GetInventoryItemLink("player", ContainerIDToInventoryID(bagID) ); |
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46 | |||
47 | if(link) then |
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48 | local _, _, id = string.find(link, "item:(%d+)"); |
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49 | local _, _, _, _, itemType, subType = GetItemInfo(id); |
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50 | |||
51 | return ( itemType == BAGNON_ITEMTYPE_QUIVER or subType == BAGNON_SUBTYPE_SOULBAG ); |
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52 | end |
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53 | |||
54 | return nil; |
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55 | end |
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56 | |||
57 | --returns if the given bag is a profession bag (herb bag, engineering bag, etc) |
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58 | function Bagnon_IsProfessionBag(bagID) |
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59 | if(bagID == 0 or bagID == -1) then |
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60 | return nil; |
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61 | end |
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62 | |||
63 | local link = GetInventoryItemLink("player", ContainerIDToInventoryID(bagID) ); |
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64 | |||
65 | if(link) then |
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66 | local _, _, id = string.find(link, "item:(%d+)"); |
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67 | local _, _, _, _, itemType, subType = GetItemInfo(id); |
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68 | |||
69 | return ( itemType == BAGNON_ITEMTYPE_CONTAINER and not (subType == BAGNON_SUBTYPE_BAG or subType == BAGNON_SUBTYPE_SOULBAG) ); |
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70 | end |
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71 | |||
72 | return nil; |
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73 | end |
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74 | |||
75 | --[[ |
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76 | Detection for Cached Frames |
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77 | Only enabled if BagnonForever is enabled |
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78 | --]] |
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79 | |||
80 | function Bagnon_IsCachedFrame(frame) |
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81 | if(not BagnonForever) then |
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82 | return false; |
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83 | end |
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84 | |||
85 | return ( currentPlayer ~= frame.player or (not bgn_atBank and frame:GetName() == "Banknon") ); |
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86 | end |
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87 | |||
88 | function Bagnon_IsCachedBag(player, bagID) |
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89 | if(not BagnonForever) then |
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90 | return false; |
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91 | end |
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92 | |||
93 | return ( currentPlayer ~= player or (not bgn_atBank and Bagnon_IsBankBag(bagID)) ); |
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94 | end |
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95 | |||
96 | --returns true if the item is being viewed from a cache |
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97 | function Bagnon_IsCachedItem(item) |
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98 | if(not BagnonForever) then |
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99 | return false; |
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100 | end |
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101 | --we're not looking at the current player's items |
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102 | if( currentPlayer ~= item:GetParent():GetParent().player ) then |
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103 | return true; |
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104 | end |
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105 | |||
106 | --the bank frame is visible in the normal way |
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107 | if( bgn_atBank ) then |
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108 | return false; |
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109 | end |
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110 | |||
111 | --we're looking at the player's bank away from the actual bank |
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112 | return ( Bagnon_IsBankBag( item:GetParent():GetID() ) ); |
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113 | end |
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114 | |||
115 | function Bagnon_AnchorTooltip(frame) |
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116 | GameTooltip:ClearAllPoints(); |
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117 | |||
118 | if( frame:GetLeft() < ( UIParent:GetRight() / 2) ) then |
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119 | if(frame:GetTop() < (UIParent:GetTop() / 2) ) then |
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120 | GameTooltip:SetPoint("BOTTOMLEFT", frame, "TOPLEFT"); |
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121 | else |
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122 | GameTooltip:SetPoint("TOPLEFT", frame, "BOTTOMRIGHT"); |
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123 | end |
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124 | else |
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125 | if(frame:GetTop() < (UIParent:GetTop() / 2) ) then |
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126 | GameTooltip:SetPoint("BOTTOMRIGHT", frame, "TOPRIGHT"); |
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127 | else |
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128 | GameTooltip:SetPoint("TOPRIGHT", frame, "BOTTOMLEFT"); |
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129 | end |
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130 | end |
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131 | end |
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132 | |||
133 | --[[ |
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134 | Messaging |
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135 | --]] |
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136 | |||
137 | --send a message to the player |
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138 | function BagnonMsg(msg) |
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139 | DEFAULT_CHAT_FRAME:AddMessage(msg, 0, 0.7, 1); |
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140 | end |