vanilla-wow-addons – Blame information for rev 1
?pathlinks?
Rev | Author | Line No. | Line |
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1 | office | 1 | local AceOO = AceLibrary("AceOO-2.0") |
2 | local L = AceLibrary("AceLocale-2.0"):new("ag_UnitFrames") |
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3 | |||
4 | local print = function(msg) if msg then DEFAULT_CHAT_FRAME:AddMessage(msg) end end |
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5 | |||
6 | -- UNIT CLASS |
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7 | |||
8 | ---- init |
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9 | ---- CreateFrame (creates the unit frame) |
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10 | ---- LoadPosition (loads frame position from DB) |
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11 | ---- ApplyTheme (reads and applies theme from ag_Themes.lua) |
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12 | ---- BorderBackground (sets a border and a background for the unit frame) |
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13 | |||
14 | ---- UpdateAll (calls all update methods for the unit) |
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15 | ---- UpdateName (updates the name string) |
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16 | ---- UpdateClass (updates the class string) |
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17 | ---- UpdateHealth (updates the health bar) |
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18 | ---- UpdatePower (updates the mana bar) |
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19 | |||
20 | ---- OnDragStop |
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21 | ---- OnDragStart |
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22 | |||
23 | aUF.classes = {} |
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24 | aUF.classes.aUFunit = AceOO.Class("AceEvent-2.0","AceHook-2.0") |
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25 | aUF.classes.aUFunitXP = AceOO.Class(aUF.classes.aUFunit) |
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26 | aUF.classes.aUFunitCombo = AceOO.Class(aUF.classes.aUFunit) |
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27 | aUF.classes.aUFunitMetro = AceOO.Class(aUF.classes.aUFunit) |
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28 | aUF.classes.aUFunitRaid = AceOO.Class(aUF.classes.aUFunit) |
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29 | |||
30 | aUF.hooks = {} |
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31 | |||
32 | function aUF.hooks.hookShowHide(frame) |
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33 | local show, hide = frame.Show, frame.Hide; |
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34 | frame.Show = function(self) |
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35 | if (not self.isVisibleFlag) then |
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36 | show(self); |
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37 | self.isVisibleFlag = true; |
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38 | end |
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39 | end |
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40 | frame.Hide = function(self) |
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41 | if (self.isVisibleFlag) then |
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42 | hide(self); |
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43 | self.isVisibleFlag = false; |
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44 | end |
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45 | end |
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46 | frame.WillHide = function(self) |
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47 | self.doShow = false; |
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48 | end |
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49 | frame.WillShow = function(self) |
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50 | self.doShow = true; |
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51 | end |
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52 | frame.DoShowHide = function(self) |
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53 | if (self.doShow) then self:Show() else self:Hide() end |
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54 | end |
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55 | |||
56 | frame:Show() |
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57 | end |
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58 | |||
59 | --[[function aUF.hooks.hookSetText(frame) |
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60 | local settext = frame.SetText |
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61 | frame.SetText = function(self, text) |
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62 | if (self.lasttext ~= text) then |
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63 | self.lasttext = text |
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64 | settext(self, text) |
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65 | end |
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66 | end |
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67 | end]] |
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68 | |||
69 | function aUF.hooks.hookSetTexture(frame) |
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70 | local settexture = frame.SetTexture |
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71 | frame.SetTexture = function(self, texture) |
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72 | if (self.lasttexture ~= texture) then |
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73 | self.lasttexture = texture |
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74 | settexture(self, texture) |
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75 | end |
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76 | end |
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77 | end |
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78 | |||
79 | --[[function aUF.hooks.hookSetVertexColor(frame) |
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80 | local setvertexcolor = frame.SetVertexColor; |
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81 | frame.SetVertexColor = function(self, r, g, b) |
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82 | if (self.lastr ~= r or self.lastg ~= g or self.lastb ~= b) then |
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83 | self.lastr, self.lastg, self.lastb = r, g, b |
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84 | setvertexcolor(self, r, g, b) |
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85 | end |
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86 | end |
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87 | end]] |
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88 | |||
89 | function aUF.classes.aUFunit.prototype:init(name,unit,db) |
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90 | aUF.classes.aUFunit.super.prototype.init(self) |
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91 | |||
92 | self.name = name |
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93 | self:CreateFrame() |
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94 | self:Reset(unit,db) |
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95 | self.eventsRegistered = false |
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96 | self:RegisterEvents(true) |
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97 | end |
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98 | |||
99 | function aUF.classes.aUFunit.prototype:Reset(unit,db) |
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100 | if unit then |
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101 | self.unit = unit |
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102 | if not db then |
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103 | self.type = string.gsub(unit, "%d", "") |
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104 | else |
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105 | self.type = db |
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106 | end |
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107 | _,_,self.number = string.find(unit, "(%d+)") |
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108 | if not self.number then |
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109 | self.number = 1 |
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110 | end |
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111 | if string.find(unit,"pet") then |
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112 | if self.type == "partypet" or self.type == "raidpet" then |
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113 | self.parent = string.gsub(unit,"pet","") |
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114 | else |
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115 | self.parent = "player" |
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116 | end |
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117 | end |
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118 | end |
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119 | self.flags = {} |
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120 | self.aCount = 0 |
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121 | self.database = aUF.db.profile[self.type] |
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122 | self:LoadScale() |
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123 | self:LoadPosition() |
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124 | self:ApplyTheme() |
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125 | self:BorderBackground() |
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126 | self:BarTexture() |
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127 | self:StatusBarsColor() |
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128 | self:UpdateAll() |
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129 | end |
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130 | |||
131 | function aUF.classes.aUFunit.prototype:RegisterEvents(allEvents,unregister) |
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132 | if not unregister and self.eventsRegistered == false then |
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133 | if self.unit == "player" or self.unit == "target" then |
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134 | self:RegisterEvent("UNIT_HEALTH", "UpdateHealth") |
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135 | self:RegisterEvent("UNIT_MANA", "UpdatePower") |
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136 | self:RegisterEvent("UNIT_RAGE", "UpdatePower") |
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137 | self:RegisterEvent("UNIT_FOCUS", "UpdatePower") |
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138 | self:RegisterEvent("UNIT_ENERGY", "UpdatePower") |
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139 | else |
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140 | self:RegisterBucketEvent("UNIT_HEALTH",0.3, "UpdateHealth") |
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141 | self:RegisterBucketEvent({"UNIT_MANA","UNIT_RAGE","UNIT_FOCUS","UNIT_ENERGY"},0.5, "UpdatePower") |
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142 | end |
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143 | self:RegisterEvent("UNIT_AURA", "UpdateAuras") |
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144 | self:RegisterEvent("UNIT_COMBAT","UnitCombat") |
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145 | self:RegisterEvent("UNIT_SPELLMISS","UnitSpellmiss") |
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146 | self:RegisterEvent("UNIT_LEVEL", "UpdateTextStrings") |
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147 | self:RegisterEvent("UNIT_NAME_UPDATE", "UpdateTextStrings") |
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148 | self:RegisterEvent("UPDATE_FACTION", "UpdatePvP") |
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149 | self:RegisterEvent("PLAYER_FLAGS_CHANGED", "UpdatePvP") |
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150 | self:RegisterEvent("UNIT_FACTION", "UpdatePvP") |
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151 | self:RegisterEvent("PARTY_LEADER_CHANGED", "LabelsCheckLeader") |
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152 | self:RegisterEvent("PARTY_LOOT_METHOD_CHANGED", "LabelsCheckLoot") |
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153 | self:RegisterEvent("RAID_TARGET_UPDATE", "UpdateRaidTargetIcon") |
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154 | |||
155 | -- Specific Events :( |
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156 | if self.type == "player" then |
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157 | self:RegisterEvent("PLAYER_REGEN_ENABLED", "UpdateInCombat") |
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158 | self:RegisterEvent("PLAYER_REGEN_DISABLED", "UpdateInCombat") |
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159 | self:RegisterEvent("PLAYER_UPDATE_RESTING", "UpdateResting") |
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160 | else |
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161 | if not self.inCombatSchedule then |
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162 | self.inCombatSchedule = self:ScheduleRepeatingEvent(self.UpdateInCombat, 0.5, self) |
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163 | end |
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164 | end |
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165 | if self.type == "partypet" or self.type == "pet" then |
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166 | self:RegisterEvent("UNIT_PET","UpdatePetAll") |
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167 | end |
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168 | |||
169 | if self.type == "pet" then |
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170 | self:RegisterEvent("UNIT_HAPPINESS","StatusBarsColor") |
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171 | end |
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172 | |||
173 | if allEvents == true then |
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174 | self:RegisterEvent("PLAYER_TARGET_CHANGED","UpdateHighlight") |
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175 | self:RegisterEvent("PARTY_MEMBERS_CHANGED","UpdateAll") |
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176 | self:RegisterEvent("RAID_ROSTER_UPDATE","UpdateAll") |
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177 | self:RegisterEvent("agUF_UpdateGroups", "UpdateVisibility") |
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178 | end |
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179 | self.eventsRegistered = true |
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180 | elseif self.eventsRegistered == true and unregister then |
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181 | local events = { |
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182 | "UNIT_AURA", "UNIT_HEALTH", "UNIT_MANA", "UNIT_RAGE", |
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183 | "UNIT_FOCUS", "UNIT_ENERGY", "UNIT_COMBAT", "UNIT_SPELLMISS", |
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184 | "UNIT_LEVEL", "UNIT_NAME_UPDATE", "UPDATE_FACTION", |
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185 | "PLAYER_FLAGS_CHANGED", |
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186 | "PARTY_LEADER_CHANGED", "PARTY_LOOT_METHOD_CHANGED", |
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187 | "PLAYER_REGEN_ENABLED", "PLAYER_REGEN_DISABLED", |
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188 | "PLAYER_UPDATE_RESTING", "RAID_TARGET_UPDATE", |
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189 | } |
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190 | for k,v in pairs(events) do |
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191 | if self:IsEventRegistered(v) then |
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192 | self:UnregisterEvent(v) |
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193 | end |
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194 | end |
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195 | if self.inCombatSchedule then |
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196 | self:CancelScheduledEvent(self.inCombatSchedule) |
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197 | self.inCombatSchedule = nil |
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198 | end |
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199 | self:UnregisterAllBucketEvents() |
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200 | self.eventsRegistered = false |
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201 | end |
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202 | end |
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203 | |||
204 | function aUF.classes.aUFunit.prototype:CreateFrame() |
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205 | local frameName = "aUF"..self.name |
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206 | self.framename = frameName |
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207 | |||
208 | self.frame = CreateFrame("Button",frameName,UIParent,"AGUnitTemplate") |
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209 | self.frame.name = self.name |
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210 | |||
211 | self.ClassText = getglobal(frameName.."_ClassText") |
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212 | self.NameLabel = getglobal(frameName.."_NameLabel") |
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213 | self.HitIndicator = getglobal(frameName.."_HitIndicator") |
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214 | self.HealthBar_BG = getglobal(frameName.."_HealthBar_BG") |
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215 | self.ManaBar_BG = getglobal(frameName.."_ManaBar_BG") |
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216 | self.XPBar_BG = getglobal(frameName.."_XPBar_BG") |
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217 | self.HealthBar = getglobal(frameName.."_HealthBar") |
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218 | self.HealthBar:SetScript("OnValueChanged",function() self:StatusBarsOnValueChanged(arg1) end) |
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219 | self.HealthBar:SetMinMaxValues(0,100) |
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220 | self.ManaBar = getglobal(frameName.."_ManaBar") |
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221 | self.ManaBar:SetMinMaxValues(0,100) |
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222 | self.XPBar = getglobal(frameName.."_XPBar") |
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223 | self.XPBar:SetMinMaxValues(0, 100) |
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224 | self.HealthText = getglobal(frameName.."_HealthText") |
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225 | self.ManaText = getglobal(frameName.."_ManaText") |
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226 | self.StatusText = getglobal(frameName.."_StatusText") |
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227 | self.Highlight = getglobal(frameName.."Highlight") |
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228 | self.Highlight:SetAlpha(0.5) |
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229 | self.DebuffHighlight = getglobal(frameName.."Debuff") |
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230 | self.DebuffHighlight:SetAlpha(0.7) |
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231 | self.RaidTargetIcon = getglobal(frameName.."_RaidTargetIcon") |
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232 | self.InCombatIcon = getglobal(frameName.."_InCombatIcon") |
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233 | self.PVPIcon = getglobal(frameName.."_PVPIcon") |
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234 | self.LeaderIcon = getglobal(frameName.."_LeaderIcon") |
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235 | self.MasterIcon = getglobal(frameName.."_MasterIcon") |
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236 | self.frame:SetScript("OnEnter",function() self:OnEnter() end) |
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237 | self.frame:SetScript("OnLeave",function() self:OnLeave() end) |
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238 | self.frame:SetScript("OnDragStart",function() self:OnDragStart(arg1) end) |
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239 | self.frame:SetScript("OnDragStop",function() self:OnDragStop(arg1) end) |
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240 | self.frame:SetScript("OnClick",function() self:OnClick(arg1) end) |
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241 | self.frame:SetScript("OnHide",function() this:StopMovingOrSizing() end) |
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242 | |||
243 | for i =1,20 do |
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244 | self["Aura"..i] = getglobal(frameName.."_Aura"..i) |
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245 | self["Aura"..i].Icon = getglobal(frameName.."_Aura"..i.."Icon") |
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246 | self["Aura"..i].Overlay = getglobal(frameName.."_Aura"..i.."Overlay") |
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247 | self["Aura"..i].Count = getglobal(frameName.."_Aura"..i.."Count") |
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248 | self["Aura"..i]:SetScript("OnEnter",function() self:AuraOnEnter() end) |
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249 | self["Aura"..i]:SetScript("OnLeave",function() GameTooltip:Hide() end) |
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250 | |||
251 | aUF.hooks.hookShowHide(self["Aura"..i]) |
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252 | aUF.hooks.hookSetTexture(self["Aura"..i].Icon) |
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253 | |||
254 | self["Aura"..i]:Hide() |
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255 | end |
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256 | |||
257 | if string.find(self.name,"player") then |
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258 | self.XPBar_Rest = CreateFrame("StatusBar",frameName.."_XPBar_Rest",self.frame) |
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259 | self.XPBar_Rest:SetMinMaxValues(0, 100) |
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260 | self.XPBar:SetParent(self.XPBar_Rest) |
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261 | end |
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262 | |||
263 | if AceOO.inherits(self, aUF.classes.aUFunitCombo) then |
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264 | self:CreateCombos() |
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265 | end |
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266 | |||
267 | self.frame:SetMovable(true) |
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268 | self.frame:EnableMouse(true) |
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269 | self.frame:RegisterForDrag("LeftButton") |
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270 | self.frame:RegisterForClicks("LeftButtonUp","RightButtonUp","MiddleButtonUp","Button4Up","Button5Up") |
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271 | end |
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272 | |||
273 | function aUF.classes.aUFunit.prototype:LoadScale() |
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274 | self.frame:SetScale(self.database.Scale) |
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275 | if self.subgroup then |
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276 | aUF.subgroups[self.subgroup]:LoadPosition() |
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277 | aUF.subgroups[self.subgroup]:UpdateScale() |
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278 | end |
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279 | end |
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280 | |||
281 | function aUF.classes.aUFunit.prototype:LoadPosition() |
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282 | if self.subgroup then return end |
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283 | if(aUF.db.profile.Positions[self.unit]) then |
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284 | local x = aUF.db.profile.Positions[self.unit].x |
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285 | local y = aUF.db.profile.Positions[self.unit].y |
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286 | local scale = self.frame:GetEffectiveScale() |
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287 | |||
288 | self.frame:SetPoint("TOPLEFT", UIParent,"TOPLEFT", x/scale, y/scale) |
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289 | else |
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290 | self.frame:SetPoint("CENTER", UIParent, "CENTER") |
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291 | end |
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292 | end |
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293 | |||
294 | function aUF.classes.aUFunit.prototype:SavePosition() |
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295 | local scale = self.frame:GetEffectiveScale() |
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296 | local worldscale = UIParent:GetEffectiveScale() |
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297 | |||
298 | local x,y = self.frame:GetLeft()*scale,self.frame:GetTop()*scale - (UIParent:GetTop())*worldscale |
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299 | if not aUF.db.profile.Positions[self.unit] then |
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300 | aUF.db.profile.Positions[self.unit] = {} |
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301 | end |
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302 | |||
303 | aUF.db.profile.Positions[self.unit].x = x |
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304 | aUF.db.profile.Positions[self.unit].y = y |
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305 | end |
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306 | |||
307 | function aUF.classes.aUFunit.prototype:ApplyTheme() |
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308 | local themetable = aUF.Layouts[self.database.FrameStyle] |
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309 | if not themetable then return end |
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310 | |||
311 | local hiddens = {} |
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312 | |||
313 | local manabarhide = false |
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314 | local xpbarhide = false |
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315 | local height = 0 |
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316 | local width = 0 |
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317 | |||
318 | if self.database.HideMana == true then |
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319 | manabarhide = true |
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320 | end |
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321 | |||
322 | if (self.unit ~= "player" and self.unit ~= "pet") or ((self.unit == "pet" or self.unit == "player") and self.database.ShowXP == false) then |
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323 | xpbarhide = true |
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324 | end |
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325 | |||
326 | self.flags.ResizableBar = themetable.ResizableBar |
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327 | self.flags.BackgroundBarColor = themetable.BackgroundBarColor |
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328 | self.flags.AlphaBar = themetable.AlphaBar |
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329 | self.flags.RaidColorName = themetable.RaidColorName |
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330 | self.flags.ThemeName = themetable.Name |
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331 | self.flags.PetClassName = themetable.PetClassName |
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332 | self.flags.HappinessBar = themetable.HappinessBar |
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333 | |||
334 | if self.unit == "target" then |
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335 | if themetable.ComboGFX == true then |
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336 | comboGFX = 1 |
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337 | else |
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338 | comboGFX = 0 |
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339 | end |
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340 | end |
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341 | |||
342 | height = themetable.ThemeData.all.FrameHeight |
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343 | width = themetable.ThemeData.all.FrameWidth |
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344 | |||
345 | if themetable.ThemeData[self.type] then |
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346 | if themetable.ThemeData[self.type].FrameHeight then |
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347 | height = themetable.ThemeData[self.type].FrameHeight |
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348 | end |
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349 | if themetable.ThemeData[self.type].FrameWidth then |
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350 | width = themetable.ThemeData[self.type].FrameWidth |
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351 | end |
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352 | end |
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353 | |||
354 | if manabarhide == true then |
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355 | self.flags.RaidColorName = true |
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356 | end |
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357 | |||
358 | for k,v in themetable.ThemeData.all do |
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359 | if self[k] then self[k]:ClearAllPoints() end |
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360 | end |
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361 | local index = "all" |
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362 | for j = 1,2 do |
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363 | if j == 2 then |
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364 | index = self.type |
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365 | end |
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366 | if themetable.ThemeData[index] then |
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367 | for key, value in pairs(themetable.ThemeData[index]) do |
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368 | if self[key] and value.Hidden ~= true and not (key == "ManaBar_BG" and manabarhide == true) and not (key == "XPBar_BG" and xpbarhide == true) and not hiddens[key] then |
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369 | |||
370 | if value.Hide then |
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371 | hiddens[value.Hide] = true |
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372 | end |
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373 | if value.HeightAdd then |
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374 | height = height + value.HeightAdd |
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375 | end |
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376 | if value.Width then |
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377 | self[key]:SetWidth(value.Width) |
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378 | end |
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379 | if value.Height then |
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380 | self[key]:SetHeight(value.Height) |
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381 | end |
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382 | if value.Font then |
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383 | self[key]:SetFont(value.Font,value.FontSize) |
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384 | end |
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385 | local RelativeTo |
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386 | if value.RelativeTo then |
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387 | if themetable.ThemeData[index][value.RelativeTo] and (themetable.ThemeData[index][value.RelativeTo].Hidden == true or (value.RelativeTo == "ManaBar_BG" and manabarhide)) and value.RelativeToSecondary then |
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388 | RelativeTo = self.framename.."_"..value.RelativeToSecondary |
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389 | else |
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390 | RelativeTo = self.framename.."_"..value.RelativeTo |
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391 | end |
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392 | else |
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393 | RelativeTo = self.framename |
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394 | end |
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395 | if value.x and value.y and value.Point and value.RelativePoint then |
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396 | local point |
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397 | if themetable.ResizableBar == true and self.database.LongStatusbars == false and (key == "HealthText" or key == "ManaText") then |
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398 | if value.Point == "RIGHT" then |
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399 | point = "LEFT" |
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400 | elseif value.Point == "LEFT" then |
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401 | point = "RIGHT" |
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402 | else |
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403 | point = value.Point |
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404 | end |
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405 | else |
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406 | point = value.Point |
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407 | end |
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408 | self[key]:SetPoint(point, RelativeTo, value.RelativePoint, value.x, value.y) |
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409 | end |
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410 | if value.Visibility then |
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411 | for k, v in pairs(value.Visibility) do |
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412 | if self[v] then |
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413 | self[v]:Show() |
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414 | end |
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415 | end |
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416 | end |
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417 | if value.Justify then |
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418 | self[key]:SetJustifyH(value.Justify) |
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419 | end |
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420 | elseif self[key] and (value.Hidden or (key == "ManaBar_BG" and manabarhide == true) or (key == "XPBar_BG" and xpbarhide == true) ) then |
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421 | self[key]:Hide() |
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422 | if value.Visibility then |
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423 | for k, v in pairs(value.Visibility) do |
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424 | if self[v] then |
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425 | self[v]:Hide() |
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426 | end |
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427 | end |
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428 | end |
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429 | end |
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430 | end |
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431 | end |
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432 | end |
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433 | |||
434 | for key,value in pairs(hiddens) do |
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435 | self[key]:Hide() |
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436 | end |
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437 | |||
438 | self.frame:SetHeight(height) |
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439 | self.frame:SetWidth(100) |
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440 | if self.widthAdd then |
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441 | self.database.Width = width |
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442 | end |
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443 | |||
444 | if self.flags.ResizableBar == true and self.database.LongStatusbars == false then |
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445 | self.HealthBar_BG:SetWidth(self.HealthBar_BG:GetWidth() - self.HealthText:GetWidth()) |
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446 | self.ManaBar_BG:SetWidth(self.ManaBar_BG:GetWidth() - self.ManaText:GetWidth()) |
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447 | end |
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448 | |||
449 | self.widthAdd = 0 |
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450 | self:SetWidth() |
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451 | end |
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452 | |||
453 | function aUF.classes.aUFunit.prototype:BorderBackground() |
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454 | local colortable |
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455 | local bordercolor = aUF.db.profile.FrameBorderColors |
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456 | local borderstyle = aUF.db.profile.BorderStyle |
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457 | |||
458 | if self.unit == "target" then |
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459 | colortable = aUF.db.profile.TargetFrameColors |
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460 | else |
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461 | colortable = aUF.db.profile.PartyFrameColors |
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462 | end |
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463 | |||
464 | self.frame:SetBackdrop({ |
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465 | bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, |
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466 | edgeFile = aUF.Borders[borderstyle].texture, edgeSize = aUF.Borders[borderstyle].size, |
||
467 | insets = {left = aUF.Borders[borderstyle].insets, right = aUF.Borders[borderstyle].insets, top = aUF.Borders[borderstyle].insets, bottom = aUF.Borders[borderstyle].insets}, |
||
468 | }) |
||
469 | |||
470 | self.frame:SetBackdropColor(colortable.r,colortable.g,colortable.b,colortable.a) |
||
471 | self.frame:SetBackdropBorderColor(bordercolor.r,bordercolor.g,bordercolor.b,bordercolor.a) |
||
472 | end |
||
473 | |||
474 | function aUF.classes.aUFunit.prototype:SetWidth() |
||
475 | local widthAdd = 100 |
||
476 | if self.database.Width then widthAdd = self.database.Width end |
||
477 | if not self.widthAdd then self.widthAdd = 0 end |
||
478 | widthAdd = widthAdd - 100 |
||
479 | |||
480 | widthAdd = widthAdd - self.widthAdd |
||
481 | self.widthAdd = self.widthAdd + widthAdd |
||
482 | |||
483 | self.frame:SetWidth(self.frame:GetWidth() + widthAdd) |
||
484 | self.HealthBar_BG:SetWidth(self.HealthBar_BG:GetWidth() + widthAdd) |
||
485 | self.ManaBar_BG:SetWidth(self.ManaBar_BG:GetWidth() + widthAdd) |
||
486 | self.XPBar_BG:SetWidth(self.XPBar_BG:GetWidth() + widthAdd) |
||
487 | |||
488 | if self.XPBar_Rest then |
||
489 | self.XPBar_Rest:ClearAllPoints() |
||
490 | self.XPBar_Rest:SetPoint("LEFT",self.XPBar_BG,"LEFT") |
||
491 | self.XPBar_Rest:SetHeight(self.XPBar_BG:GetHeight()) |
||
492 | self.XPBar_Rest:SetWidth(self.XPBar_BG:GetWidth()) |
||
493 | end |
||
494 | if self.XPBar then |
||
495 | self.XPBar:ClearAllPoints() |
||
496 | self.XPBar:SetPoint("LEFT",self.XPBar_BG,"LEFT") |
||
497 | self.XPBar:SetHeight(self.XPBar_BG:GetHeight()) |
||
498 | self.XPBar:SetWidth(self.XPBar_BG:GetWidth()) |
||
499 | end |
||
500 | if self.HealthBar then |
||
501 | self.HealthBar:ClearAllPoints() |
||
502 | self.HealthBar:SetPoint("LEFT",self.HealthBar_BG,"LEFT") |
||
503 | self.HealthBar:SetHeight(self.HealthBar_BG:GetHeight()) |
||
504 | self.HealthBar:SetWidth(self.HealthBar_BG:GetWidth()) |
||
505 | end |
||
506 | if self.ManaBar then |
||
507 | self.ManaBar:ClearAllPoints() |
||
508 | self.ManaBar:SetPoint("LEFT",self.ManaBar_BG,"LEFT") |
||
509 | self.ManaBar:SetHeight(self.ManaBar_BG:GetHeight()) |
||
510 | self.ManaBar:SetWidth(self.ManaBar_BG:GetWidth()) |
||
511 | end |
||
512 | self.Highlight:SetHeight(self.frame:GetHeight()-10) |
||
513 | self.Highlight:SetWidth(self.frame:GetWidth()-10) |
||
514 | self.DebuffHighlight:SetHeight(self.frame:GetHeight()-10) |
||
515 | self.DebuffHighlight:SetWidth(self.frame:GetWidth()-10) |
||
516 | |||
517 | if self.subgroup then |
||
518 | aUF.subgroups[self.subgroup]:UpdateWidth() |
||
519 | end |
||
520 | |||
521 | self:AuraPosition() |
||
522 | end |
||
523 | |||
524 | function aUF.classes.aUFunit.prototype:BarTexture() |
||
525 | local barstyle = aUF.db.profile.BarStyle |
||
526 | |||
527 | self.HealthBar:SetStatusBarTexture(aUF.Bars[barstyle]) |
||
528 | self.ManaBar:SetStatusBarTexture(aUF.Bars[barstyle]) |
||
529 | self.XPBar:SetStatusBarTexture(aUF.Bars[barstyle]) |
||
530 | if self.XPBar_Rest then |
||
531 | self.XPBar_Rest:SetStatusBarTexture(aUF.Bars[barstyle]) |
||
532 | end |
||
533 | self.HealthBar_BG:SetTexture(aUF.Bars[barstyle]) |
||
534 | self.ManaBar_BG:SetTexture(aUF.Bars[barstyle]) |
||
535 | self.XPBar_BG:SetTexture(aUF.Bars[barstyle]) |
||
536 | end |
||
537 | |||
538 | -- CLASS UPDATES |
||
539 | |||
540 | function aUF.classes.aUFunit.prototype:UpdateHighlight(entered) |
||
541 | if (UnitExists("target") and UnitName("target") == UnitName(self.unit) and not (string.find(self.unit,"target")) and aUF.db.profile.HighlightSelected == true) or (entered == true and aUF.db.profile.HighlightSelected == true) then |
||
542 | self.Highlight:Show() |
||
543 | else |
||
544 | self.Highlight:Hide() |
||
545 | end |
||
546 | end |
||
547 | |||
548 | function aUF.classes.aUFunit.prototype:UpdatePetAll() |
||
549 | if arg1 ~= self.parent then return end |
||
550 | self:UpdateAll() |
||
551 | end |
||
552 | |||
553 | function aUF.classes.aUFunit.prototype:UpdateAll() |
||
554 | if self:SetVisibility() then |
||
555 | self:GroupingUpdate() |
||
556 | self:StatusBarsColor() |
||
557 | self:UpdateHealth(true) |
||
558 | self:UpdatePower(true) |
||
559 | self:UpdatePvP(true) |
||
560 | self:UpdateAuras(true) |
||
561 | self:UpdateRaidTargetIcon(true) |
||
562 | self:UpdateResting() |
||
563 | self:UpdateInCombat() |
||
564 | self:LabelsCheckLeader() |
||
565 | self:UpdateHighlight() |
||
566 | self:UpdateTextStrings() |
||
567 | self:RegisterEvents() |
||
568 | return true |
||
569 | else |
||
570 | self:GroupingUpdate(true) |
||
571 | self:RegisterEvents(false,true) |
||
572 | return false |
||
573 | end |
||
574 | end |
||
575 | |||
576 | function aUF.classes.aUFunit.prototype:GroupingUpdate(hide) |
||
577 | local oldGroup = self.subgroup |
||
578 | |||
579 | if hide then |
||
580 | self.subgroup = nil |
||
581 | elseif string.find(self.type,"raid") then |
||
582 | |||
583 | if aUF.db.profile.RaidGrouping == "byclass" then |
||
584 | _, _, _, _, _, self.subgroup = GetRaidRosterInfo(self.number) |
||
585 | elseif aUF.db.profile.RaidGrouping == "nogroup" then |
||
586 | self.subgroup = nil |
||
587 | elseif aUF.db.profile.RaidGrouping == "onebiggroup" then |
||
588 | self.subgroup = "Raid" |
||
589 | elseif aUF.db.profile.RaidGrouping == "byrole" then |
||
590 | local _,eClass = UnitClass(self.unit) |
||
591 | self.subgroup = "Raid"..(aUF.RaidRole[eClass] or "none") |
||
592 | else |
||
593 | _,_,self.subgroup = GetRaidRosterInfo(self.number) |
||
594 | end |
||
595 | |||
596 | elseif self.type == "party" or self.type == "partypet" then |
||
597 | |||
598 | if aUF.db.profile.PartyGrouping == "withoutplayer" then |
||
599 | self.subgroup = "partyParty" |
||
600 | elseif aUF.db.profile.PartyGrouping == "nogroup" then |
||
601 | self.subgroup = nil |
||
602 | else |
||
603 | self.subgroup = "partyPlayer" |
||
604 | end |
||
605 | |||
606 | elseif self.type == "pet" then |
||
607 | |||
608 | if aUF.db.profile.PetGrouping == "nogroup" then |
||
609 | self.subgroup = nil |
||
610 | else |
||
611 | self.subgroup = "partyPlayer" |
||
612 | end |
||
613 | |||
614 | elseif self.type == "player" then |
||
615 | |||
616 | self.subgroup = "partyPlayer" |
||
617 | |||
618 | end |
||
619 | |||
620 | if oldGroup ~= self.subgroup then |
||
621 | if oldGroup then |
||
622 | aUF.changedSubgroups[oldGroup] = true |
||
623 | if aUF.subgroups[oldGroup].group[self.type] and aUF.subgroups[oldGroup].group[self.type][self.name] then |
||
624 | aUF.subgroups[oldGroup].group[self.type][self.name] = nil |
||
625 | end |
||
626 | end |
||
627 | |||
628 | if self.subgroup then |
||
629 | if not aUF.subgroups[self.subgroup] then |
||
630 | aUF.subgroups[self.subgroup] = aUF.classes.aUFgroup:new(self.subgroup) |
||
631 | end |
||
632 | if not aUF.subgroups[self.subgroup].group[self.type] then |
||
633 | aUF.subgroups[self.subgroup].group[self.type] = {} |
||
634 | end |
||
635 | aUF.subgroups[self.subgroup].group[self.type][self.name] = self |
||
636 | aUF.changedSubgroups[self.subgroup] = true |
||
637 | end |
||
638 | |||
639 | self:ScheduleEvent("UpdateGroups", function() aUF:TriggerEvent("agUF_UpdateGroups") end, 0.1, self) |
||
640 | elseif self.subgroup then |
||
641 | self:UpdateVisibility() |
||
642 | end |
||
643 | if self.subgroup == nil then |
||
644 | self:LoadPosition() |
||
645 | self:UpdateVisibility() |
||
646 | end |
||
647 | end |
||
648 | |||
649 | function aUF.classes.aUFunit.prototype:SetVisibility() |
||
650 | if aUF:CheckVisibility(self.unit) == true then |
||
651 | self.visible = true |
||
652 | return true |
||
653 | else |
||
654 | self.visible = false |
||
655 | return false |
||
656 | end |
||
657 | end |
||
658 | |||
659 | function aUF.classes.aUFunit.prototype:UpdateVisibility() |
||
660 | if self.visible == true then |
||
661 | self.frame:Show() |
||
662 | else |
||
663 | self.frame:Hide() |
||
664 | end |
||
665 | end |
||
666 | |||
667 | function aUF.classes.aUFunit.prototype:LabelsCheckLeader() |
||
668 | self.LeaderIcon:Hide() |
||
669 | if not ( self.type == "raid" or self.type == "party" or self.unit == "player") then return end |
||
670 | if aUF.db.profile.ShowGroupIcons == true then |
||
671 | if self.type == "raid" then |
||
672 | local _, rank = GetRaidRosterInfo(self.number) |
||
673 | if rank == 2 then |
||
674 | self.LeaderIcon:Show() |
||
675 | end |
||
676 | elseif self.type == "party" and tonumber(GetPartyLeaderIndex()) == tonumber(self.number) then |
||
677 | self.LeaderIcon:Show() |
||
678 | elseif self.unit == "player" and IsPartyLeader() then |
||
679 | self.LeaderIcon:Show() |
||
680 | end |
||
681 | end |
||
682 | end |
||
683 | |||
684 | function aUF.classes.aUFunit.prototype:LabelsCheckLoot() |
||
685 | self.MasterIcon:Hide() |
||
686 | if not ( self.unit == "player" or self.type == "party") then return end |
||
687 | if aUF.db.profile.ShowGroupIcons == true then |
||
688 | local _, lootMaster = GetLootMethod() |
||
689 | if lootMaster then |
||
690 | if self.unit == "player" and lootMaster == 0 then |
||
691 | self.MasterIcon:Show() |
||
692 | elseif self.unit ~= "player" and lootMaster > 0 then |
||
693 | if lootMaster == self.number and not (string.find(self.unit,"pet")) then |
||
694 | self.MasterIcon:Show() |
||
695 | end |
||
696 | end |
||
697 | end |
||
698 | end |
||
699 | end |
||
700 | |||
701 | function aUF.classes.aUFunit.prototype:UpdateRaidTargetIcon(byevent) |
||
702 | if type(byevent) == "string" and byevent ~= self.unit then return end |
||
703 | |||
704 | local index = GetRaidTargetIndex(self.unit) |
||
705 | if ( index ) and aUF.db.profile[self.type].ShowRaidTargetIcon == true then |
||
706 | SetRaidTargetIconTexture(self.RaidTargetIcon, index) |
||
707 | self.RaidTargetIcon:Show() |
||
708 | else |
||
709 | self.RaidTargetIcon:Hide() |
||
710 | end |
||
711 | end |
||
712 | |||
713 | function aUF.classes.aUFunit.prototype:UpdateInCombat() |
||
714 | if aUF.db.profile[self.type].ShowInCombatIcon == true and UnitAffectingCombat(self.unit) then |
||
715 | self.combat = true |
||
716 | -- print(self.unit) |
||
717 | else |
||
718 | self.combat = false |
||
719 | end |
||
720 | self:UpdateStatusIcon() |
||
721 | end |
||
722 | |||
723 | function aUF.classes.aUFunit.prototype:UpdateResting() |
||
724 | if self.unit ~= "player" then return end |
||
725 | if IsResting() then |
||
726 | self.resting = true |
||
727 | else |
||
728 | self.resting = false |
||
729 | end |
||
730 | self:UpdateStatusIcon() |
||
731 | end |
||
732 | |||
733 | function aUF.classes.aUFunit.prototype:UpdateStatusIcon() |
||
734 | if self.combat == true then |
||
735 | self.InCombatIcon:Show() |
||
736 | self.InCombatIcon:SetTexCoord(0.5,1,0,0.5) |
||
737 | elseif self.resting == true then |
||
738 | self.InCombatIcon:Show() |
||
739 | self.InCombatIcon:SetTexCoord(0,0.5,0,0.421875) |
||
740 | else |
||
741 | self.InCombatIcon:Hide() |
||
742 | end |
||
743 | end |
||
744 | |||
745 | function aUF.classes.aUFunit.prototype:UpdatePvP(byevent) |
||
746 | if type(byevent) == "string" and byevent ~= self.unit then return end |
||
747 | if aUF.db.profile.ShowPvPIcon == true then |
||
748 | if ( UnitIsPVPFreeForAll(self.unit) ) then |
||
749 | self.PVPIcon:SetTexture("Interface\\TargetingFrame\\UI-PVP-FFA") |
||
750 | self.PVPIcon:Show() |
||
751 | elseif ( UnitFactionGroup(self.unit) and UnitIsPVP(self.unit) ) then |
||
752 | self.PVPIcon:SetTexture("Interface\\TargetingFrame\\UI-PVP-"..UnitFactionGroup(self.unit)) |
||
753 | self.PVPIcon:Show() |
||
754 | else |
||
755 | self.PVPIcon:Hide() |
||
756 | end |
||
757 | else |
||
758 | self.PVPIcon:Hide() |
||
759 | end |
||
760 | end |
||
761 | |||
762 | function aUF.classes.aUFunit.prototype:UpdateTextStrings() |
||
763 | if self.visible then |
||
764 | if aUF.HelperFunctions[self.type] then |
||
765 | if aUF.HelperFunctions[self.type].HealthText and self.HealthText:IsShown() then |
||
766 | aUF.HelperFunctions[self.type].HealthText(self.unit,self.HealthText) |
||
767 | end |
||
768 | if aUF.HelperFunctions[self.type].ManaText and self.ManaText:IsShown() then |
||
769 | aUF.HelperFunctions[self.type].ManaText(self.unit,self.ManaText) |
||
770 | end |
||
771 | if aUF.HelperFunctions[self.type].NameText and self.NameLabel:IsShown() then |
||
772 | aUF.HelperFunctions[self.type].NameText(self.unit,self.NameLabel) |
||
773 | end |
||
774 | if aUF.HelperFunctions[self.type].ClassText and self.ClassText:IsShown() then |
||
775 | aUF.HelperFunctions[self.type].ClassText(self.unit,self.ClassText) |
||
776 | end |
||
777 | end |
||
778 | end |
||
779 | end |
||
780 | |||
781 | function aUF.classes.aUFunit.prototype:UpdateHealth(byevent) |
||
782 | if type(byevent) =="table" and not byevent[self.unit] then return end |
||
783 | local currValue,maxValue = UnitHealth(self.unit),UnitHealthMax(self.unit) |
||
784 | local perc = currValue/maxValue * 100 |
||
785 | |||
786 | if ( not UnitExists(self.unit) or UnitIsDead(self.unit) or UnitIsGhost(self.unit) or not UnitIsConnected(self.unit) or maxValue == 1) then |
||
787 | self.HealthBar:SetValue(0) |
||
788 | else |
||
789 | self.HealthBar:SetValue(perc) |
||
790 | end |
||
791 | |||
792 | self:UpdateTextStrings() |
||
793 | end |
||
794 | |||
795 | function aUF.classes.aUFunit.prototype:UpdatePower(byevent) |
||
796 | if type(byevent) =="table" and not byevent[self.unit] then return end |
||
797 | local currValue,maxValue = UnitMana(self.unit),UnitManaMax(self.unit) |
||
798 | local perc = currValue/maxValue * 100 |
||
799 | local db = aUF.db.profile |
||
800 | |||
801 | if ( not UnitExists(self.unit) or UnitIsDead(self.unit) or UnitIsGhost(self.unit) or not UnitIsConnected(self.unit) or (currValue == 1 and maxValue == 1) ) then |
||
802 | self.ManaBar:SetValue(0) |
||
803 | else |
||
804 | if maxValue == 0 then |
||
805 | self.ManaBar:SetValue(0) |
||
806 | else |
||
807 | self.ManaBar:SetValue(perc) |
||
808 | end |
||
809 | end |
||
810 | |||
811 | local powertype = UnitPowerType(self.unit) |
||
812 | if (self.powertype ~= powertype) then |
||
813 | self.powertype = powertype |
||
814 | |||
815 | local info = db.ManaColor[powertype] |
||
816 | if self.flags.AlphaBar == true then |
||
817 | self.ManaBar_BG:SetVertexColor(info.r,info.g,info.b,0.25) |
||
818 | else |
||
819 | self.ManaBar_BG:SetVertexColor(0,0,0,0.25) |
||
820 | end |
||
821 | self.ManaBar:SetStatusBarColor(info.r,info.g,info.b,0.8) |
||
822 | end |
||
823 | self:UpdateTextStrings() |
||
824 | end |
||
825 | |||
826 | function aUF.classes.aUFunit.prototype:AuraPosition() |
||
827 | local scale = (self.frame:GetWidth()/170) |
||
828 | local style,position = self.database.AuraStyle,self.database.AuraPos |
||
829 | local yadjust = 0 |
||
830 | |||
831 | for i=1,20 do |
||
832 | self["Aura"..i]:SetScale(scale) |
||
833 | end |
||
834 | |||
835 | if not (style == "OneLine") and (position == "Right" or position == "Left") then |
||
836 | yadjust = (self.Aura1:GetHeight()/2) |
||
837 | end |
||
838 | |||
839 | self.Aura1:ClearAllPoints() |
||
840 | |||
841 | if ( position == "Below" ) then |
||
842 | self.Aura1:SetPoint("TOPLEFT",self.frame,"BOTTOMLEFT",5, 0) |
||
843 | elseif ( position == "Above" ) then |
||
844 | self.Aura1:SetPoint("BOTTOMLEFT",self.frame,"TOPLEFT",5, 0) |
||
845 | elseif ( position == "Left" ) then |
||
846 | self.Aura1:SetPoint("RIGHT",self.frame,"LEFT",0, yadjust) |
||
847 | elseif ( position == "Right" ) then |
||
848 | self.Aura1:SetPoint("LEFT",self.frame,"RIGHT",0, yadjust) |
||
849 | end |
||
850 | |||
851 | if ( position == "Left" ) then |
||
852 | for i=2,20 do |
||
853 | self["Aura"..i]:ClearAllPoints() |
||
854 | if i == 11 then |
||
855 | self["Aura"..i]:SetPoint("TOP",self.Aura1,"BOTTOM",0,-1) |
||
856 | else |
||
857 | self["Aura"..i]:SetPoint("RIGHT",self["Aura"..i-1],"LEFT",1,0) |
||
858 | end |
||
859 | end |
||
860 | else |
||
861 | for i=2,20 do |
||
862 | self["Aura"..i]:ClearAllPoints() |
||
863 | if i == 11 then |
||
864 | if position == "Above" then |
||
865 | self["Aura"..i]:SetPoint("BOTTOM",self.Aura1,"TOP",0,1) |
||
866 | else |
||
867 | self["Aura"..i]:SetPoint("TOP",self.Aura1,"BOTTOM",0,-1) |
||
868 | end |
||
869 | else |
||
870 | self["Aura"..i]:SetPoint("LEFT",self["Aura"..i-1],"RIGHT",1,0) |
||
871 | end |
||
872 | end |
||
873 | end |
||
874 | end |
||
875 | |||
876 | function aUF.classes.aUFunit.prototype:UpdateAuras(byevent) |
||
877 | if type(byevent) == "string" and byevent ~= self.unit then return end |
||
878 | |||
879 | if aUF.auraUpdates > 4 then |
||
880 | aUF.auraUpdatePool[self.name] = true |
||
881 | -- print(self.name.." add to pool") |
||
882 | return |
||
883 | else |
||
884 | -- print(self.name.." update "..aUF.auraUpdates) |
||
885 | aUF.auraUpdatePool[self.name] = nil |
||
886 | aUF.auraUpdates = aUF.auraUpdates + 1 |
||
887 | end |
||
888 | |||
889 | local filter,style,AuraDebuffC = self.database.AuraFilter,self.database.AuraStyle,self.database.AuraDebuffC |
||
890 | local dbcount,bcount,lastDebuff = 0,0,0 |
||
891 | local buttons,dFound |
||
892 | |||
893 | self.DebuffHighlight:Hide() |
||
894 | local hide = style == "Hide" |
||
895 | |||
896 | for i=1,20 do |
||
897 | if (not self.hidden) then self["Aura"..i]:Hide() end |
||
898 | local debuff, _, t = aUF:UnitDebuff(self.unit,i,filter) |
||
899 | if debuff then |
||
900 | dbcount = dbcount + 1 |
||
901 | lastDebuff = i |
||
902 | if not dFound then |
||
903 | if t and AuraDebuffC == true and UnitIsFriend("player",self.unit) then |
||
904 | self.DebuffHighlight:Show() |
||
905 | self.DebuffHighlight:SetVertexColor(DebuffTypeColor[t].r, DebuffTypeColor[t].g, DebuffTypeColor[t].b) |
||
906 | dFound = true |
||
907 | end |
||
908 | end |
||
909 | end |
||
910 | if UnitBuff(self.unit,i,filter) then |
||
911 | bcount = bcount + 1 |
||
912 | end |
||
913 | end |
||
914 | |||
915 | if hide or bcount + dbcount == 0 then |
||
916 | self.hidden = true |
||
917 | return |
||
918 | end |
||
919 | self.hidden = false |
||
920 | |||
921 | local position = self.database.AuraPos |
||
922 | |||
923 | if (position == "Above" or position == "Below") and bcount + dbcount <= 10 then |
||
924 | buttons = 10 |
||
925 | elseif style == "OneLine" then |
||
926 | if (position == "Right" or position == "Left") and bcount + dbcount <= 10 then |
||
927 | buttons = bcount + dbcount |
||
928 | else |
||
929 | buttons = 10 |
||
930 | end |
||
931 | else |
||
932 | buttons = 20 |
||
933 | end |
||
934 | |||
935 | local x,z,a,borderColor |
||
936 | local b = 1 |
||
937 | |||
938 | if (buttons > 10 and dbcount <= 10) then |
||
939 | x = 11 |
||
940 | z = 1 |
||
941 | a = 10 |
||
942 | else |
||
943 | x = buttons |
||
944 | z = -1 |
||
945 | a = bcount |
||
946 | end |
||
947 | |||
948 | for i=1,max(lastDebuff,a) do |
||
949 | local buff, count, class = aUF:UnitDebuff(self.unit,i,filter) |
||
950 | local buffFrame = self["Aura"..x] |
||
951 | if buff and buffFrame then |
||
952 | buffFrame.Icon:SetTexture(buff) |
||
953 | buffFrame:Show() |
||
954 | buffFrame.buffFilter = "HARMFUL" |
||
955 | buffFrame.id = i |
||
956 | if count > 1 then |
||
957 | buffFrame.Count:SetText(count) |
||
958 | else |
||
959 | buffFrame.Count:SetText("") |
||
960 | end |
||
961 | if class then |
||
962 | borderColor = DebuffTypeColor[class] |
||
963 | else |
||
964 | borderColor = DebuffTypeColor["none"]; |
||
965 | end |
||
966 | buffFrame.Overlay:SetVertexColor(borderColor.r, borderColor.g, borderColor.b); |
||
967 | buffFrame.Overlay:Show() |
||
968 | x = x + z |
||
969 | end |
||
970 | buff, count = UnitBuff(self.unit,i,filter) |
||
971 | buffFrame = self["Aura"..b] |
||
972 | if buff and b <= a then |
||
973 | buffFrame.Icon:SetTexture(buff) |
||
974 | buffFrame:Show() |
||
975 | buffFrame.buffFilter = "HELPFUL" |
||
976 | buffFrame.id = i |
||
977 | if count > 1 then |
||
978 | buffFrame.Count:SetText(count) |
||
979 | else |
||
980 | buffFrame.Count:SetText("") |
||
981 | end |
||
982 | buffFrame.Overlay:Hide() |
||
983 | b = b + 1 |
||
984 | end |
||
985 | end |
||
986 | end |
||
987 | |||
988 | -- STATUSBAR STUFF |
||
989 | |||
990 | function aUF.classes.aUFunit.prototype:StatusBarsColor() |
||
991 | local db = aUF.db.profile |
||
992 | local healthColor |
||
993 | local _,Eclass = UnitClass(self.unit) |
||
994 | |||
995 | if string.find(self.unit,"target") and not UnitIsFriend(self.unit, "player") and (aUF.db.profile.TargetShowHostile == true ) then |
||
996 | healthColor = aUF:UtilFactionColors(self.unit) |
||
997 | self.flags.BarColor = 1 |
||
998 | elseif self.unit == "pet" and self.flags.HappinessBar == true and class ~= "WARLOCK" then |
||
999 | local happiness = GetPetHappiness() |
||
1000 | if ( happiness == 1 ) then |
||
1001 | healthColor = aUF.ManaColor[1] |
||
1002 | elseif ( happiness == 2 ) then |
||
1003 | healthColor = aUF.ManaColor[3] |
||
1004 | else |
||
1005 | healthColor = db.HealthColor |
||
1006 | end |
||
1007 | self.flags.BarColor = 2 |
||
1008 | elseif UnitIsFriend(self.unit, "player") and UnitIsPlayer(self.unit) and self.database.ClassColorBars == true and RAID_CLASS_COLORS[Eclass] then |
||
1009 | healthColor = RAID_CLASS_COLORS[Eclass] |
||
1010 | self.flags.BarColor = 3 |
||
1011 | else |
||
1012 | healthColor = db.HealthColor |
||
1013 | self.flags.BarColor = 4 |
||
1014 | end |
||
1015 | |||
1016 | self.HealthBar:SetStatusBarColor(healthColor.r,healthColor.g,healthColor.b, 1) |
||
1017 | if self.flags.BackgroundBarColor == true then |
||
1018 | self.HealthBar_BG:SetVertexColor(healthColor.r,healthColor.g,healthColor.b,0.25) |
||
1019 | else |
||
1020 | self.HealthBar_BG:SetVertexColor(0,0,0,0.25) |
||
1021 | end |
||
1022 | |||
1023 | -- mana |
||
1024 | local powertype = UnitPowerType(self.unit) |
||
1025 | local info = db.ManaColor[powertype] |
||
1026 | if self.flags.AlphaBar == true then |
||
1027 | self.ManaBar_BG:SetVertexColor(info.r,info.g,info.b,0.25) |
||
1028 | else |
||
1029 | self.ManaBar_BG:SetVertexColor(0,0,0,0.25) |
||
1030 | end |
||
1031 | self.ManaBar:SetStatusBarColor(info.r,info.g,info.b,0.8) |
||
1032 | end |
||
1033 | |||
1034 | function aUF.classes.aUFunit.prototype:StatusBarsOnValueChanged(value) |
||
1035 | if ( aUF.db.profile.SmoothHealthBars == true ) then |
||
1036 | if self.flags.BarColor == 1 then |
||
1037 | self:SmoothTargetHealthBarOnValueChanged(value,aUF:UtilFactionColors(self.unit)) |
||
1038 | elseif self.flags.BarColor == 4 then |
||
1039 | self:SmoothHealthBarOnValueChanged(value) |
||
1040 | end |
||
1041 | end |
||
1042 | end |
||
1043 | |||
1044 | function aUF.classes.aUFunit.prototype:SmoothTargetHealthBarOnValueChanged(value,colortable) |
||
1045 | if ( not value ) then |
||
1046 | return |
||
1047 | end |
||
1048 | local r, g, b |
||
1049 | local min, max = this:GetMinMaxValues() |
||
1050 | if ( (value < min) or (value > max) ) then |
||
1051 | return |
||
1052 | end |
||
1053 | if ( (max - min) > 0 ) then |
||
1054 | value = (value - min) / (max - min) |
||
1055 | else |
||
1056 | value = 0 |
||
1057 | end |
||
1058 | |||
1059 | r = colortable.r*(0.35*value+0.65) |
||
1060 | g = colortable.g*(0.35*value+0.65) |
||
1061 | b = colortable.b*(0.35*value+0.65) |
||
1062 | this:SetStatusBarColor(r, g, b) |
||
1063 | end |
||
1064 | |||
1065 | function aUF.classes.aUFunit.prototype:SmoothHealthBarOnValueChanged(value) |
||
1066 | if ( not value ) then |
||
1067 | return |
||
1068 | end |
||
1069 | local db = aUF.db.profile |
||
1070 | local r, g, b |
||
1071 | local min, max = this:GetMinMaxValues() |
||
1072 | if ( (value < min) or (value > max) ) then |
||
1073 | return |
||
1074 | end |
||
1075 | if ( (max - min) > 0 ) then |
||
1076 | value = (value - min) / (max - min) |
||
1077 | else |
||
1078 | value = 0 |
||
1079 | end |
||
1080 | if(value > 0.5) then |
||
1081 | r = (db.HealthColor.r) + (((1-value) * 2)* (1-(db.HealthColor.r))) |
||
1082 | g = db.HealthColor.g |
||
1083 | else |
||
1084 | r = 1.0 |
||
1085 | g = (db.HealthColor.g) - (0.5 - value)* 2 * (db.HealthColor.g) |
||
1086 | end |
||
1087 | b = db.HealthColor.b |
||
1088 | this:SetStatusBarColor(r, g, b) |
||
1089 | end |
||
1090 | |||
1091 | -- MOUSE INTERACTION |
||
1092 | |||
1093 | function aUF.classes.aUFunit.prototype:OnDragStart(button) |
||
1094 | if self.subgroup then |
||
1095 | aUF.subgroups[self.subgroup]:OnDragStart(button) |
||
1096 | return |
||
1097 | end |
||
1098 | if ( button == "LeftButton" ) and aUF.db.profile.Locked == false then |
||
1099 | self.frame:StartMoving() |
||
1100 | end |
||
1101 | end |
||
1102 | |||
1103 | function aUF.classes.aUFunit.prototype:OnDragStop(button) |
||
1104 | if self.subgroup then |
||
1105 | aUF.subgroups[self.subgroup]:OnDragStop(button) |
||
1106 | return |
||
1107 | end |
||
1108 | self.frame:StopMovingOrSizing() |
||
1109 | self:SavePosition() |
||
1110 | end |
||
1111 | |||
1112 | function aUF.classes.aUFunit.prototype:OnClick(button) |
||
1113 | if (IsAltKeyDown() or IsControlKeyDown()) and (button == "LeftButton" or button == "RightButton") then |
||
1114 | aUF.dewdrop:Open(self.frame, 'children', aUF:CreateDewdrop(self.type),'cursorX', true, 'cursorY', true) |
||
1115 | return |
||
1116 | end |
||
1117 | if button == "LeftButton" then |
||
1118 | if SpellIsTargeting() then |
||
1119 | SpellTargetUnit(self.unit) |
||
1120 | elseif CursorHasItem() then |
||
1121 | if UnitIsUnit(self.unit, "player") then |
||
1122 | AutoEquipCursorItem() |
||
1123 | elseif UnitIsFriend(self.unit, "player") and UnitIsPlayer(self.unit) then |
||
1124 | DropItemOnUnit("target") |
||
1125 | end |
||
1126 | else |
||
1127 | TargetUnit(self.unit) |
||
1128 | end |
||
1129 | elseif button == "RightButton" then |
||
1130 | self:DropDownUnit(self.unit) |
||
1131 | end |
||
1132 | end |
||
1133 | |||
1134 | function aUF.classes.aUFunit.prototype:OnEnter() |
||
1135 | self.frame.unit = self.unit |
||
1136 | self:UpdateHighlight(true) |
||
1137 | UnitFrame_OnEnter() |
||
1138 | end |
||
1139 | |||
1140 | function aUF.classes.aUFunit.prototype:OnLeave() |
||
1141 | self:UpdateHighlight() |
||
1142 | UnitFrame_OnLeave() |
||
1143 | end |
||
1144 | |||
1145 | function aUF.classes.aUFunit.prototype:DropDownUnit() |
||
1146 | local type = nil |
||
1147 | |||
1148 | if self.unit == "player" then |
||
1149 | type = PlayerFrameDropDown |
||
1150 | elseif self.unit == "target" then |
||
1151 | type = TargetFrameDropDown |
||
1152 | elseif self.unit == "pet" then |
||
1153 | type = PetFrameDropDown |
||
1154 | elseif self.type == "party" then |
||
1155 | type = getglobal("PartyMemberFrame"..self.number.."DropDown") |
||
1156 | elseif string.find(self.unit, "raid") then |
||
1157 | type = FriendsDropDown |
||
1158 | this.unit = self.unit |
||
1159 | this.name = UnitName(self.unit) |
||
1160 | this.id = this:GetID() |
||
1161 | FriendsDropDown.displayMode = "MENU" |
||
1162 | FriendsDropDown.initialize = RaidFrameDropDown_Initialize |
||
1163 | end |
||
1164 | |||
1165 | if self.number then this:SetID(self.number) end |
||
1166 | |||
1167 | if type then |
||
1168 | HideDropDownMenu(1); |
||
1169 | type.unit = self.unit |
||
1170 | type.name = UnitName(self.unit) |
||
1171 | ToggleDropDownMenu(1, nil, type,"cursor") |
||
1172 | return true |
||
1173 | end |
||
1174 | end |
||
1175 | |||
1176 | function aUF.classes.aUFunit.prototype:AuraOnEnter() |
||
1177 | if (not this:IsVisible()) then return end |
||
1178 | GameTooltip:SetOwner(this, "ANCHOR_BOTTOMRIGHT") |
||
1179 | if ( this.buffFilter == "HELPFUL") then |
||
1180 | GameTooltip:SetUnitBuff(self.unit, this.id, self.database.AuraFilter) |
||
1181 | elseif ( this.buffFilter == "HARMFUL") then |
||
1182 | GameTooltip:SetUnitDebuff(self.unit, this.id, 0) |
||
1183 | end |
||
1184 | end |
||
1185 | |||
1186 | function aUF.classes.aUFunit.prototype:UnitCombat(unit) |
||
1187 | if unit ~= self.unit then return end |
||
1188 | if not ( self.database.ShowCombat ) then return end |
||
1189 | self:CombatFeedback_OnCombatEvent(arg1, arg2, arg3, arg4, arg5) |
||
1190 | end |
||
1191 | |||
1192 | function aUF.classes.aUFunit.prototype:UnitSpellmiss(unit) |
||
1193 | if unit ~= self.unit then return end |
||
1194 | if not ( self.database.ShowCombat ) then return end |
||
1195 | self:CombatFeedback_OnSpellMissEvent(arg1, arg2) |
||
1196 | end |
||
1197 | |||
1198 | function aUF.classes.aUFunit.prototype:CombatFeedback_OnCombatEvent(unit, event, flags, amount, type) |
||
1199 | local fontHeight = 13 |
||
1200 | local text = "" |
||
1201 | local r,g,b = 1,1,1 |
||
1202 | if( event == "IMMUNE" ) then |
||
1203 | fontHeight = fontHeight * 0.75 |
||
1204 | text = CombatFeedbackText[event] |
||
1205 | elseif ( event == "WOUND" ) then |
||
1206 | if ( amount ~= 0 ) then |
||
1207 | if ( flags == "CRITICAL" or flags == "CRUSHING" ) then |
||
1208 | fontHeight = fontHeight * 1.5 |
||
1209 | elseif ( flags == "GLANCING" ) then |
||
1210 | fontHeight = fontHeight * 0.75 |
||
1211 | end |
||
1212 | if ( type > 0 ) then |
||
1213 | r = 1.0 |
||
1214 | g = 1.0 |
||
1215 | b = 0.0 |
||
1216 | end |
||
1217 | if UnitInParty(self.unit) or UnitInRaid(self.unit) then |
||
1218 | r = 1.0 |
||
1219 | g = 0.0 |
||
1220 | b = 0.0 |
||
1221 | end |
||
1222 | text = "-"..amount |
||
1223 | elseif ( flags == "ABSORB" ) then |
||
1224 | fontHeight = fontHeight * 0.75 |
||
1225 | text = CombatFeedbackText["ABSORB"] |
||
1226 | elseif ( flags == "BLOCK" ) then |
||
1227 | fontHeight = fontHeight * 0.75 |
||
1228 | text = CombatFeedbackText["BLOCK"] |
||
1229 | elseif ( flags == "RESIST" ) then |
||
1230 | fontHeight = fontHeight * 0.75 |
||
1231 | text = CombatFeedbackText["RESIST"] |
||
1232 | else |
||
1233 | text = CombatFeedbackText["MISS"] |
||
1234 | end |
||
1235 | elseif ( event == "BLOCK" ) then |
||
1236 | fontHeight = fontHeight * 0.75 |
||
1237 | text = CombatFeedbackText[event] |
||
1238 | elseif ( event == "HEAL" ) then |
||
1239 | text = "+"..amount |
||
1240 | r = 0.0 |
||
1241 | g = 1.0 |
||
1242 | b = 0.0 |
||
1243 | if ( flags == "CRITICAL" ) then |
||
1244 | fontHeight = fontHeight * 1.3 |
||
1245 | end |
||
1246 | elseif ( event == "ENERGIZE" ) then |
||
1247 | text = amount |
||
1248 | r = 0.41 |
||
1249 | g = 0.8 |
||
1250 | b = 0.94 |
||
1251 | if ( flags == "CRITICAL" ) then |
||
1252 | fontHeight = fontHeight * 1.3 |
||
1253 | end |
||
1254 | else |
||
1255 | text = CombatFeedbackText[event] |
||
1256 | end |
||
1257 | |||
1258 | self.feedbackStartTime = GetTime() |
||
1259 | |||
1260 | local font = self.HitIndicator:GetFont() |
||
1261 | self.HitIndicator:SetFont(font,fontHeight,"OUTLINE") |
||
1262 | self.HitIndicator:SetText(text) |
||
1263 | self.HitIndicator:SetTextColor(r, g, b) |
||
1264 | self.HitIndicator:SetAlpha(0) |
||
1265 | self.HitIndicator:Show() |
||
1266 | self.HitIndicator:SetPoint("CENTER",self.frame,"CENTER") |
||
1267 | |||
1268 | aUF.feedback[self.name] = true |
||
1269 | aUF:ScheduleRepeatingEvent("agUF_CombatSchedule",aUF.FeedbackUpdate, 0.05, aUF) |
||
1270 | end |
||
1271 | |||
1272 | -- UNITXP CLASS |
||
1273 | |||
1274 | function aUF.classes.aUFunitXP.prototype:init(name,unit) |
||
1275 | aUF.classes.aUFunitXP.super.prototype.init(self,name,unit) |
||
1276 | self:RegisterXPEvents() |
||
1277 | self:UpdateXP() |
||
1278 | self:UpdateRep() |
||
1279 | end |
||
1280 | |||
1281 | function aUF.classes.aUFunitXP.prototype:RegisterXPEvents() |
||
1282 | if self.unit == "player" then |
||
1283 | self:RegisterEvent("PLAYER_XP_UPDATE","UpdateXP") |
||
1284 | self:RegisterEvent("UPDATE_EXHAUSTION","UpdateXP") |
||
1285 | self:RegisterEvent("PLAYER_LEVEL_UP","UpdateXP") |
||
1286 | elseif self.unit == "pet" then |
||
1287 | self:RegisterEvent("UNIT_PET_EXPERIENCE","UpdateXP") |
||
1288 | end |
||
1289 | end |
||
1290 | |||
1291 | function aUF.classes.aUFunitXP.prototype:UpdateRep(newLevel) |
||
1292 | if self.hooks["ReputationWatchBar_Update"] then |
||
1293 | self.hooks["ReputationWatchBar_Update"].orig(tonumber(newLevel)) |
||
1294 | else |
||
1295 | self:Hook("ReputationWatchBar_Update", "UpdateRep") |
||
1296 | end |
||
1297 | local repname, repreaction, repmin, repmax, repvalue = GetWatchedFactionInfo() |
||
1298 | if ( repname and UnitLevel("player") == 60) then |
||
1299 | local color = aUF.RepColor[repreaction] |
||
1300 | repmax = repmax - repmin; |
||
1301 | repvalue = repvalue - repmin; |
||
1302 | repmin = 0 |
||
1303 | |||
1304 | if self.XPBar_Rest or repmax == 0 then |
||
1305 | self.XPBar_Rest:Hide() |
||
1306 | end |
||
1307 | |||
1308 | self.XPBar:SetParent(self.frame) |
||
1309 | self.XPBar:Show() |
||
1310 | if repmax ~= 0 then |
||
1311 | self.XPBar:SetValue((repvalue/repmax)*100) |
||
1312 | else |
||
1313 | self.XPBar:SetValue(0) |
||
1314 | end |
||
1315 | self.XPBar:SetStatusBarColor(color.r, color.g, color.b) |
||
1316 | self.XPBar_BG:SetVertexColor(color.r, color.g, color.b, 0.25) |
||
1317 | end |
||
1318 | self:UpdateXP() |
||
1319 | end |
||
1320 | |||
1321 | function aUF.classes.aUFunitXP.prototype:UpdateXP() |
||
1322 | local _,eClass = UnitClass("player") |
||
1323 | if self.unit == "pet" and eClass == "HUNTER" then |
||
1324 | return |
||
1325 | end |
||
1326 | local repname, repreaction, repmin, repmax, repvalue = GetWatchedFactionInfo(); |
||
1327 | if ( self.database.ShowXP == true ) then |
||
1328 | if ((( UnitLevel("player") < MAX_PLAYER_LEVEL ) or not repname) and self.unit == "player") or (self.unit == "pet") then |
||
1329 | local priorXP = self.XPBar:GetValue() |
||
1330 | local restXP |
||
1331 | local currXP, nextXP |
||
1332 | |||
1333 | if self.unit == "player" then |
||
1334 | self.XPBar:SetParent(self.XPBar_Rest) |
||
1335 | currXP = UnitXP(self.unit) |
||
1336 | nextXP = UnitXPMax(self.unit) |
||
1337 | restXP = GetXPExhaustion() |
||
1338 | else |
||
1339 | currXP, nextXP = GetPetExperience() |
||
1340 | end |
||
1341 | |||
1342 | if nextXP ~= 0 then |
||
1343 | self.XPBar:SetValue((currXP/nextXP)*100) |
||
1344 | else |
||
1345 | self.XPBar:SetValue(0) |
||
1346 | end |
||
1347 | |||
1348 | if self.XPBar_Rest then |
||
1349 | if ( restXP and self.unit == "player" ) then |
||
1350 | self.XPBar_Rest:Show() |
||
1351 | if nextXP ~= 0 then |
||
1352 | self.XPBar_Rest:SetValue(((currXP+restXP)/nextXP)*100) |
||
1353 | else |
||
1354 | self.XPBar_Rest:SetValue(0) |
||
1355 | end |
||
1356 | else |
||
1357 | self.XPBar:SetParent(self.frame) |
||
1358 | self.XPBar:Show() |
||
1359 | self.XPBar_Rest:Hide() |
||
1360 | end |
||
1361 | end |
||
1362 | |||
1363 | self.XPBar:SetStatusBarColor(0.8, 0, 0.7) |
||
1364 | if self.flags.BackgroundBarColor == true then |
||
1365 | self.XPBar_BG:SetVertexColor(0.8, 0, 0.7, 0.25) |
||
1366 | else |
||
1367 | self.XPBar_BG:SetVertexColor(0, 0, 0, 0.25) |
||
1368 | end |
||
1369 | end |
||
1370 | else |
||
1371 | self.XPBar:Hide() |
||
1372 | self.XPBar_BG:Hide() |
||
1373 | if self.XPBar_Rest then |
||
1374 | self.XPBar_Rest:Hide() |
||
1375 | end |
||
1376 | end |
||
1377 | end |
||
1378 | |||
1379 | function aUF.classes.aUFunitCombo.prototype:init(name,unit) |
||
1380 | aUF.classes.aUFunitCombo.super.prototype.init(self,name,unit) |
||
1381 | self:RegisterComboEvents() |
||
1382 | end |
||
1383 | |||
1384 | function aUF.classes.aUFunitCombo.prototype:RegisterComboEvents() |
||
1385 | self:RegisterEvent("PLAYER_COMBO_POINTS","UpdateComboPoints") |
||
1386 | end |
||
1387 | |||
1388 | function aUF.classes.aUFunitCombo.prototype:CreateCombos() |
||
1389 | for i=1,5 do |
||
1390 | self["Combo"..i] = self.frame:CreateTexture(nil,"OVERLAY") |
||
1391 | self["Combo"..i]:SetTexture(aUF.imagePath.."combo.tga") |
||
1392 | self["Combo"..i]:SetHeight(10) |
||
1393 | self["Combo"..i]:SetWidth(10) |
||
1394 | self["Combo"..i]:Hide() |
||
1395 | if i > 1 then |
||
1396 | self["Combo"..i]:SetPoint("BOTTOMRIGHT",self["Combo"..i-1],"BOTTOMLEFT") |
||
1397 | end |
||
1398 | end |
||
1399 | end |
||
1400 | |||
1401 | function aUF.classes.aUFunitCombo.prototype:UpdateComboPoints() |
||
1402 | local points = GetComboPoints() |
||
1403 | for i=0,4 do |
||
1404 | if points > i then |
||
1405 | self["Combo"..i+1]:Show() |
||
1406 | else |
||
1407 | self["Combo"..i+1]:Hide() |
||
1408 | end |
||
1409 | end |
||
1410 | end |
||
1411 | |||
1412 | function aUF.classes.aUFunitMetro.prototype:init(name,unit) |
||
1413 | aUF.classes.aUFunitMetro.super.prototype.init(self,name,unit) |
||
1414 | end |
||
1415 | |||
1416 | function aUF.classes.aUFunitMetro.prototype:UpdateMetro() |
||
1417 | if self:SetVisibility() then |
||
1418 | self:UpdateHealth(true) |
||
1419 | self:UpdatePower(true) |
||
1420 | self:UpdateAuras(true) |
||
1421 | self:UpdateRaidTargetIcon(true) |
||
1422 | self:StatusBarsColor() |
||
1423 | self:UpdateTextStrings() |
||
1424 | end |
||
1425 | self:UpdateVisibility() |
||
1426 | end |
||
1427 | |||
1428 | function aUF.classes.aUFunitMetro.prototype:Start() |
||
1429 | if not self.database.HideFrame == true then |
||
1430 | self:UpdateMetro() |
||
1431 | if not self.schedule then |
||
1432 | self.schedule = self:ScheduleRepeatingEvent(self.UpdateMetro, 0.8, self) |
||
1433 | end |
||
1434 | end |
||
1435 | end |
||
1436 | |||
1437 | function aUF.classes.aUFunitMetro.prototype:Stop() |
||
1438 | if self.schedule and self:IsEventScheduled(self.schedule) then |
||
1439 | self:CancelScheduledEvent(self.schedule) |
||
1440 | self.schedule = nil |
||
1441 | end |
||
1442 | self:UpdateMetro() |
||
1443 | end |
||
1444 | |||
1445 | -- UNITRAID CLASS |
||
1446 | |||
1447 | function aUF.classes.aUFunitRaid.prototype:init(name,unit) |
||
1448 | aUF.classes.aUFunitRaid.super.prototype.init(self,name,unit) |
||
1449 | self:RegisterEvent("RAID_ROSTER_UPDATE","RosterUpdate") |
||
1450 | self:RosterUpdate() |
||
1451 | end |
||
1452 | |||
1453 | function aUF.classes.aUFunitRaid.prototype:RosterUpdate() |
||
1454 | if aUF:CheckVisibility(self.unit) then |
||
1455 | self.inRaid = true |
||
1456 | end |
||
1457 | if self.inRaid == true then |
||
1458 | if self:UpdateAll() == true then |
||
1459 | self.inRaid = true |
||
1460 | else |
||
1461 | self.inRaid = false |
||
1462 | end |
||
1463 | end |
||
1464 | end |
||
1465 | |||
1466 | |||
1467 | -- Group class |
||
1468 | |||
1469 | aUF.classes.aUFgroup = AceOO.Class("AceEvent-2.0","AceHook-2.0") |
||
1470 | |||
1471 | function aUF.classes.aUFgroup.prototype:init(objectName) |
||
1472 | aUF.classes.aUFgroup.super.prototype.init(self) |
||
1473 | |||
1474 | self.name = objectName |
||
1475 | self.variableName = self.name.."_aUFgroup" |
||
1476 | self.index = {} |
||
1477 | self.group = {} |
||
1478 | self.raid = true |
||
1479 | |||
1480 | self:CreateFrame() |
||
1481 | self:BorderBackground() |
||
1482 | self:UpdateTitle() |
||
1483 | end |
||
1484 | |||
1485 | function aUF.classes.aUFgroup.prototype:CreateFrame() |
||
1486 | local frameName = "aUFgroup"..self.name |
||
1487 | self.anchor = CreateFrame("Button",frameName,UIParent,"AGraidAnchorTemplate") |
||
1488 | self.anchor:SetScript("OnDragStart",function() self:OnDragStart(arg1) end) |
||
1489 | self.anchor:SetScript("OnDragStop",function() self:OnDragStop(arg1) end) |
||
1490 | self.anchor:SetScript("OnClick",function() self:OnClick(arg1) end) |
||
1491 | self.anchor:SetMovable(true) |
||
1492 | self.anchor:EnableMouse(true) |
||
1493 | self.anchor:RegisterForDrag("LeftButton") |
||
1494 | self.anchor:RegisterForClicks("LeftButtonUp","RightButtonUp","MiddleButtonUp","Button4Up","Button5Up") |
||
1495 | |||
1496 | self.title = getglobal("aUFgroup"..self.name.."Title") |
||
1497 | end |
||
1498 | |||
1499 | function aUF.classes.aUFgroup.prototype:Reset() |
||
1500 | self:UpdateTitle() |
||
1501 | self:LoadPosition() |
||
1502 | end |
||
1503 | |||
1504 | function aUF.classes.aUFgroup.prototype:UpdateTitle(player) |
||
1505 | if self.raid then |
||
1506 | if player == true then |
||
1507 | self.title:SetText("Group "..self.name.." *") |
||
1508 | else |
||
1509 | self.title:SetText("Group "..self.name) |
||
1510 | end |
||
1511 | else |
||
1512 | self.title:SetText("Group "..self.name) |
||
1513 | end |
||
1514 | end |
||
1515 | |||
1516 | --[[ |
||
1517 | function aUF.classes.aUFgroup.prototype.groupSortClosure() |
||
1518 | local unitIdIndex = { |
||
1519 | ["player"] = 1, |
||
1520 | ["playerpet"] = 2, |
||
1521 | ["party1"] = 3, |
||
1522 | ["party1pet"] = 4, |
||
1523 | ["party2"] = 5, |
||
1524 | ["party2pet"] = 6, |
||
1525 | ["party3"] = 7, |
||
1526 | ["party3pet"] = 8, |
||
1527 | ["party4"] = 9, |
||
1528 | ["party4pet"] = 10, |
||
1529 | } |
||
1530 | |||
1531 | return function (a, b) |
||
1532 | return (unitIdIndex[a.unit] or 99) < (unitIdIndex[b.unit] or 99) |
||
1533 | end |
||
1534 | end |
||
1535 | |||
1536 | function aUF.classes.aUFgroup.prototype:EachMember(group) |
||
1537 | local i = 0 |
||
1538 | local sortedGroup = {} |
||
1539 | |||
1540 | for _,member in pairs(group) do |
||
1541 | table.insert(sortedGroup, member) |
||
1542 | end |
||
1543 | |||
1544 | if not self.groupSort then |
||
1545 | self.groupSort = self.groupSortClosure() |
||
1546 | end |
||
1547 | |||
1548 | if self.groupSort then |
||
1549 | table.sort(sortedGroup, self.groupSort) |
||
1550 | end |
||
1551 | |||
1552 | return function () |
||
1553 | i = i + 1 |
||
1554 | return sortedGroup[i] |
||
1555 | end |
||
1556 | end ]] |
||
1557 | |||
1558 | function aUF.classes.aUFgroup.prototype:Update() |
||
1559 | if self.lastFrame then |
||
1560 | self.lastFrame:StopMovingOrSizing() |
||
1561 | end |
||
1562 | self.lastFrame = nil |
||
1563 | |||
1564 | local grow = "down" |
||
1565 | local relation1, relation2,x,y |
||
1566 | local space = 5 |
||
1567 | local player = false |
||
1568 | |||
1569 | if grow == "up" then |
||
1570 | relation1 = "BOTTOMLEFT" |
||
1571 | relation2 = "TOPLEFT" |
||
1572 | x = 0 |
||
1573 | y = -(space) |
||
1574 | elseif grow == "down" then |
||
1575 | relation1 = "TOPLEFT" |
||
1576 | relation2 = "BOTTOMLEFT" |
||
1577 | x = 0 |
||
1578 | y = space |
||
1579 | elseif grow == "left" then |
||
1580 | relation1 = "TOPRIGHT" |
||
1581 | relation2 = "TOPLEFT" |
||
1582 | x = space |
||
1583 | y = 0 |
||
1584 | elseif grow == "right" then |
||
1585 | relation1 = "TOPLEFT" |
||
1586 | relation2 = "TOPRIGHT" |
||
1587 | x = -(space) |
||
1588 | y = 0 |
||
1589 | end |
||
1590 | |||
1591 | self.index = {} |
||
1592 | |||
1593 | if self.group.player and self.group.player.player then |
||
1594 | table.insert(self.index, self.group.player.player) |
||
1595 | end |
||
1596 | if self.group.pet and self.group.pet.pet then |
||
1597 | table.insert(self.index, self.group.pet.pet) |
||
1598 | end |
||
1599 | |||
1600 | if self.group.party then |
||
1601 | for _,unitObject in self.group.party do |
||
1602 | table.insert(self.index, unitObject) |
||
1603 | if self.group.partypet then |
||
1604 | for _, unitPetObject in self.group.partypet do |
||
1605 | if unitPetObject.parent and unitPetObject.parent == unitObject.unit then |
||
1606 | table.insert(self.index, unitPetObject) |
||
1607 | end |
||
1608 | end |
||
1609 | end |
||
1610 | end |
||
1611 | end |
||
1612 | if self.group.raid then |
||
1613 | for _,unitObject in self.group.raid do |
||
1614 | table.insert(self.index, unitObject) |
||
1615 | if UnitName(unitObject.unit) == UnitName("player") then |
||
1616 | player = true |
||
1617 | end |
||
1618 | if self.group.raidpet then |
||
1619 | for _, unitPetObject in self.group.raidpet do |
||
1620 | if unitPetObject.parent and unitPetObject.parent == unitObject.unit then |
||
1621 | table.insert(self.index, unitPetObject) |
||
1622 | end |
||
1623 | end |
||
1624 | end |
||
1625 | end |
||
1626 | end |
||
1627 | |||
1628 | -- print("---"..self.name) |
||
1629 | local empty = true |
||
1630 | for k,v in ipairs(self.index) do |
||
1631 | -- print(UnitName(v.unit)) |
||
1632 | v.frame:ClearAllPoints() |
||
1633 | if self.index[k-1] then |
||
1634 | v.frame:SetPoint(relation1, self.index[k-1].frame,relation2,x,y) |
||
1635 | else |
||
1636 | empty = false |
||
1637 | self.lastFrame = v.frame |
||
1638 | self:LoadPosition() |
||
1639 | if self.raid then |
||
1640 | self.anchor:ClearAllPoints() |
||
1641 | self.anchor:SetPoint(relation2, self.lastFrame,relation1,-x,-y) |
||
1642 | self.anchor:Show() |
||
1643 | end |
||
1644 | end |
||
1645 | end |
||
1646 | if self.lastFrame then |
||
1647 | self.anchor:SetHeight(20) |
||
1648 | self:UpdateWidth() |
||
1649 | self:UpdateScale() |
||
1650 | self:UpdateTitle(player) |
||
1651 | end |
||
1652 | if empty == true or not self.lastFrame then |
||
1653 | self.anchor:Hide() |
||
1654 | end |
||
1655 | end |
||
1656 | |||
1657 | function aUF.classes.aUFgroup.prototype:UpdateWidth() |
||
1658 | local width = 0 |
||
1659 | local scale = 0 |
||
1660 | if self.index then |
||
1661 | for _,unitObject in ipairs(self.index) do |
||
1662 | local lwidth = unitObject.frame:GetWidth() |
||
1663 | local swidth = unitObject.frame:GetWidth()*unitObject.frame:GetWidth() |
||
1664 | if lwidth > width then |
||
1665 | width = lwidth |
||
1666 | scale = unitObject.frame:GetScale() |
||
1667 | end |
||
1668 | end |
||
1669 | end |
||
1670 | self.anchor:SetWidth(width) |
||
1671 | if scale > 0 then |
||
1672 | self.anchor:SetScale(scale) |
||
1673 | end |
||
1674 | end |
||
1675 | |||
1676 | function aUF.classes.aUFgroup.prototype:UpdateScale() |
||
1677 | self:UpdateWidth() |
||
1678 | end |
||
1679 | |||
1680 | function aUF.classes.aUFgroup.prototype:BorderBackground() |
||
1681 | local colortable |
||
1682 | local borderstyle = aUF.db.profile.BorderStyle |
||
1683 | |||
1684 | colortable = aUF.db.profile.PartyFrameColors |
||
1685 | |||
1686 | self.anchor:SetBackdrop({ |
||
1687 | bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, |
||
1688 | edgeFile = aUF.Borders[borderstyle].texture, edgeSize = aUF.Borders[borderstyle].size, |
||
1689 | insets = {left = aUF.Borders[borderstyle].insets, right = aUF.Borders[borderstyle].insets, top = aUF.Borders[borderstyle].insets, bottom = aUF.Borders[borderstyle].insets}, |
||
1690 | }) |
||
1691 | |||
1692 | self.anchor:SetBackdropColor(colortable.r,colortable.g,colortable.b,colortable.a) |
||
1693 | self.anchor:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r,TOOLTIP_DEFAULT_COLOR.g,TOOLTIP_DEFAULT_COLOR.b,colortable.a) |
||
1694 | end |
||
1695 | |||
1696 | function aUF.classes.aUFgroup.prototype:OnClick(button) |
||
1697 | for k,v in self.index do |
||
1698 | -- print(v.name) |
||
1699 | end |
||
1700 | end |
||
1701 | |||
1702 | function aUF.classes.aUFgroup.prototype:OnDragStart(button) |
||
1703 | if ( button == "LeftButton" ) and aUF.db.profile.Locked == false then |
||
1704 | self.lastFrame:StartMoving() |
||
1705 | end |
||
1706 | end |
||
1707 | |||
1708 | function aUF.classes.aUFgroup.prototype:OnDragStop(button) |
||
1709 | if self.lastFrame then |
||
1710 | self.lastFrame:StopMovingOrSizing() |
||
1711 | self:SavePosition() |
||
1712 | end |
||
1713 | end |
||
1714 | |||
1715 | function aUF.classes.aUFgroup.prototype:LoadPosition() |
||
1716 | if self.lastFrame then |
||
1717 | if (aUF.db.profile.Positions[self.variableName]) then |
||
1718 | local x = aUF.db.profile.Positions[self.variableName].x |
||
1719 | local y = aUF.db.profile.Positions[self.variableName].y |
||
1720 | local scale = self.lastFrame:GetEffectiveScale() |
||
1721 | |||
1722 | self.lastFrame:SetPoint("TOPLEFT", UIParent,"TOPLEFT", x/scale, y/scale) |
||
1723 | else |
||
1724 | self.lastFrame:SetPoint("CENTER", UIParent, "CENTER") |
||
1725 | end |
||
1726 | end |
||
1727 | end |
||
1728 | |||
1729 | function aUF.classes.aUFgroup.prototype:SavePosition() |
||
1730 | local scale = self.lastFrame:GetEffectiveScale() |
||
1731 | local worldscale = UIParent:GetEffectiveScale() |
||
1732 | |||
1733 | local x,y = self.lastFrame:GetLeft()*scale,self.lastFrame:GetTop()*scale - (UIParent:GetTop())*worldscale |
||
1734 | |||
1735 | if not aUF.db.profile.Positions[self.variableName] then |
||
1736 | aUF.db.profile.Positions[self.variableName] = {} |
||
1737 | end |
||
1738 | |||
1739 | aUF.db.profile.Positions[self.variableName].x = x |
||
1740 | aUF.db.profile.Positions[self.variableName].y = y |
||
1741 | end |