vanilla-wow-addons – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | office | 1 | --[[ |
2 | Auctioneer Addon for World of Warcraft(tm). |
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3 | Version: 3.9.0.1000 (Kangaroo) |
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4 | Revision: $Id: AucBidManager.lua 927 2006-07-06 02:15:28Z mentalpower $ |
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5 | |||
6 | BidManager - manages bid requests in the AH |
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7 | |||
8 | License: |
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9 | This program is free software; you can redistribute it and/or |
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10 | modify it under the terms of the GNU General Public License |
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11 | as published by the Free Software Foundation; either version 2 |
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12 | of the License, or (at your option) any later version. |
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13 | |||
14 | This program is distributed in the hope that it will be useful, |
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15 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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16 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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17 | GNU General Public License for more details. |
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18 | |||
19 | You should have received a copy of the GNU General Public License |
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20 | along with this program(see GPL.txt); if not, write to the Free Software |
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21 | Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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22 | --]] |
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23 | |||
24 | ------------------------------------------------------------------------------- |
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25 | -- Data Members |
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26 | ------------------------------------------------------------------------------- |
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27 | |||
28 | -- Queue of bid requests to be worked on |
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29 | local LastRequest; |
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30 | local RequestQueue = {}; |
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31 | local ProcessingRequestQueue = false; |
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32 | |||
33 | -- Bid queue actions |
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34 | local BID_AUCTION = "bid"; |
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35 | local BUYOUT_AUCTION = "buyout"; |
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36 | |||
37 | -- Parameters of QueryAuctionItems() last time it was called. |
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38 | local CurrentSearchParams = |
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39 | { |
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40 | name = nil; |
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41 | minLevel = nil; |
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42 | maxLevel = nil; |
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43 | invTypeIndex = nil; |
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44 | classIndex = nil; |
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45 | subclassIndex = nil; |
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46 | page = nil; |
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47 | isUsable = nil; |
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48 | qualityIndex = nil; |
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49 | queryTime = nil; -- Time that the query was made or the last response was received |
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50 | queryResponse = true; -- Flag indicates if any response has been received |
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51 | queryComplete = true; -- Flag indicates if the entire response has been received |
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52 | targetCountForPage = nil; -- Number of items expected on the page (nil for unknown) |
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53 | }; |
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54 | |||
55 | -- Queue of bids submitted to the server, but not yet accepted or rejected |
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56 | local PendingBids = {}; |
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57 | |||
58 | -- Function hooks that are used when processing requests |
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59 | local Original_CanSendAuctionQuery; |
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60 | local Original_AuctionFrameBrowse_OnEvent; |
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61 | local Original_AuctionFrameBrowse_Update; |
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62 | |||
63 | -- Result codes for bid requests. |
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64 | BidResultCodes = {} |
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65 | BidResultCodes["BidAccepted"] = 0; |
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66 | BidResultCodes["ItemNotFound"] = 1; |
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67 | BidResultCodes["NotEnoughMoney"] = 2; |
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68 | BidResultCodes["OwnAuction"] = 3; |
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69 | BidResultCodes["AlreadyHigherBid"] = 4; |
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70 | BidResultCodes["AlreadyHighBidder"] = 5; |
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71 | BidResultCodes["CurrentBidLower"] = 6; |
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72 | BidResultCodes["MaxBidsReached"] = 7; |
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73 | |||
74 | ------------------------------------------------------------------------------- |
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75 | -- Function Prototypes |
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76 | ------------------------------------------------------------------------------- |
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77 | local addPlayerToAccount; |
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78 | local isPlayerOnAccount; |
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79 | local isBidInProgress; |
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80 | local addPendingBid; |
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81 | local removePendingBid; |
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82 | local placeAuctionBidHook; |
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83 | local onBidResponse; |
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84 | local isQueryInProgress; |
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85 | local queryAuctionItemsHook; |
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86 | local checkQueryComplete; |
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87 | local addRequestToQueue; |
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88 | local removeRequestFromQueue; |
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89 | local isProcessingRequest; |
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90 | local getRequestCount; |
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91 | local beginProcessingRequestQueue; |
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92 | local endProcessingRequestQueue; |
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93 | local processRequestQueue; |
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94 | local processPage; |
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95 | local nilSafe; |
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96 | local boolString; |
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97 | local chatPrint; |
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98 | local debugPrint; |
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99 | local bidAuction; |
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100 | local dumpState; |
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101 | |||
102 | ------------------------------------------------------------------------------- |
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103 | ------------------------------------------------------------------------------- |
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104 | function AucBidManagerFrame_OnLoad() |
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105 | this:RegisterEvent("ADDON_LOADED"); |
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106 | this:RegisterEvent("AUCTION_ITEM_LIST_UPDATE"); |
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107 | this:RegisterEvent("AUCTION_HOUSE_CLOSED"); |
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108 | |||
109 | Stubby.RegisterFunctionHook("PlaceAuctionBid", -50, placeAuctionBidHook) |
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110 | Stubby.RegisterFunctionHook("QueryAuctionItems", -50, queryAuctionItemsHook) |
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111 | end |
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112 | |||
113 | ------------------------------------------------------------------------------- |
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114 | ------------------------------------------------------------------------------- |
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115 | function AucBidManagerFrame_OnEvent(event) |
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116 | if (event == "ADDON_LOADED" and string.lower(arg1) == "auctioneer") then |
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117 | addPlayerToAccount(UnitName("player")); |
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118 | this:UnregisterEvent("ADDON_LOADED"); |
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119 | elseif (event == "AUCTION_ITEM_LIST_UPDATE") then |
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120 | debugPrint(event); |
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121 | checkQueryComplete(); |
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122 | elseif (event == "CHAT_MSG_SYSTEM" and arg1) then |
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123 | debugPrint(event); |
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124 | if (arg1) then debugPrint(" "..arg1) end; |
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125 | if (arg1 == ERR_AUCTION_BID_PLACED) then |
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126 | onBidResponse(BidResultCodes["BidAccepted"]); |
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127 | end |
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128 | elseif (event == "UI_ERROR_MESSAGE" and arg1) then |
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129 | debugPrint(event); |
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130 | if (arg1) then debugPrint(" "..arg1) end; |
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131 | if (arg1 == ERR_ITEM_NOT_FOUND) then |
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132 | onBidResponse(BidResultCodes["ItemNotFound"]); |
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133 | elseif (arg1 == ERR_NOT_ENOUGH_MONEY) then |
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134 | onBidResponse(BidResultCodes["NotEnoughMoney"]); |
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135 | elseif (arg1 == ERR_AUCTION_BID_OWN) then |
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136 | onBidResponse(BidResultCodes["OwnAuction"]); |
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137 | elseif (arg1 == ERR_AUCTION_HIGHER_BID) then |
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138 | onBidResponse(BidResultCodes["AlreadyHigherBid"]); |
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139 | end |
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140 | elseif (event == "AUCTION_HOUSE_CLOSED") then |
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141 | endProcessingRequestQueue(); |
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142 | end |
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143 | end |
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144 | |||
145 | ------------------------------------------------------------------------------- |
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146 | ------------------------------------------------------------------------------- |
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147 | function AucBidManagerFrame_OnUpdate() |
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148 | processRequestQueue(); |
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149 | end |
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150 | |||
151 | ------------------------------------------------------------------------------- |
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152 | ------------------------------------------------------------------------------- |
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153 | function AucBidManager_CanSendAuctionQuery() |
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154 | -- Intentionally empty; don't allow the auction UI to update while we're processing requests |
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155 | return false; |
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156 | end |
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157 | |||
158 | ------------------------------------------------------------------------------- |
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159 | ------------------------------------------------------------------------------- |
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160 | function AucBidManager_AuctionFrameBrowse_OnEvent() |
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161 | -- Intentionally empty; don't allow the auction UI to update while we're processing requests |
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162 | end |
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163 | |||
164 | ------------------------------------------------------------------------------- |
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165 | ------------------------------------------------------------------------------- |
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166 | function AucBidManager_AuctionFrameBrowse_Update() |
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167 | -- Intentionally empty; don't allow the auction UI to update while we're processing requests |
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168 | end |
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169 | |||
170 | ------------------------------------------------------------------------------- |
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171 | -- Adds a player to the list of players on the current account. |
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172 | ------------------------------------------------------------------------------- |
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173 | function addPlayerToAccount(player) |
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174 | -- List of players on the same account as the current player (including the |
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175 | -- current player). Auctions owned by these players cannot be bid on. |
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176 | if (not AuctionConfig.players) then AuctionConfig.players = {}; end |
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177 | if (not isPlayerOnAccount(player)) then |
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178 | table.insert(AuctionConfig.players, player); |
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179 | end |
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180 | end |
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181 | |||
182 | ------------------------------------------------------------------------------- |
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183 | -- Checks if a player is on the same account as the current player. |
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184 | ------------------------------------------------------------------------------- |
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185 | function isPlayerOnAccount(player) |
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186 | if (not AuctionConfig.players) then AuctionConfig.players = {}; end |
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187 | for _, p in pairs(AuctionConfig.players) do |
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188 | if (p == player) then |
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189 | return true; |
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190 | end |
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191 | end |
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192 | return false; |
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193 | end |
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194 | |||
195 | ------------------------------------------------------------------------------- |
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196 | -- Returns true if a bid request is in flight to the server |
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197 | ------------------------------------------------------------------------------- |
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198 | function isBidInProgress() |
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199 | return (table.getn(PendingBids) > 0); |
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200 | end |
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201 | |||
202 | ------------------------------------------------------------------------------- |
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203 | -- Adds a pending bid to the queue. |
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204 | ------------------------------------------------------------------------------- |
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205 | function addPendingBid(name, count, bid, owner, request) |
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206 | -- Add a pending bid to the queue. |
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207 | local pendingBid = {}; |
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208 | pendingBid.name = name; |
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209 | pendingBid.count = count; |
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210 | pendingBid.bid = bid; |
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211 | pendingBid.owner = owner; |
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212 | pendingBid.request = request; |
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213 | table.insert(PendingBids, pendingBid); |
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214 | debugPrint("addPendingBid() - Added pending bid"); |
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215 | if (request) then |
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216 | debugPrint("addPendingBid() - Associated request with pending bid "..table.getn(PendingBids)); |
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217 | end |
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218 | |||
219 | -- Register for the response events if this is the first pending bid. |
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220 | if (table.getn(PendingBids) == 1) then |
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221 | debugPrint("addPendingBid() - Registering for CHAT_MSG_SYSTEM and UI_ERROR_MESSAGE"); |
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222 | AucBidManagerFrame:RegisterEvent("CHAT_MSG_SYSTEM"); |
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223 | AucBidManagerFrame:RegisterEvent("UI_ERROR_MESSAGE"); |
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224 | end |
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225 | end |
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226 | |||
227 | ------------------------------------------------------------------------------- |
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228 | -- Removes the pending bid from the queue. |
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229 | ------------------------------------------------------------------------------- |
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230 | function removePendingBid() |
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231 | if (table.getn(PendingBids) > 0) then |
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232 | -- Remove the first pending bid. |
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233 | local bid = PendingBids[1]; |
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234 | table.remove(PendingBids, 1); |
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235 | debugPrint("removePendingBid() - Removed pending bid"); |
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236 | |||
237 | -- Unregister for the response events if this is the last pending bid. |
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238 | if (table.getn(PendingBids) == 0) then |
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239 | debugPrint("removePendingBid() - Unregistering for CHAT_MSG_SYSTEM and UI_ERROR_MESSAGE"); |
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240 | AucBidManagerFrame:UnregisterEvent("CHAT_MSG_SYSTEM"); |
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241 | AucBidManagerFrame:UnregisterEvent("UI_ERROR_MESSAGE"); |
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242 | end |
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243 | |||
244 | return bid; |
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245 | end |
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246 | |||
247 | -- No pending bid to remove! |
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248 | return nil; |
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249 | end |
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250 | |||
251 | ------------------------------------------------------------------------------- |
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252 | -- Called before PlaceAuctionBid() |
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253 | ------------------------------------------------------------------------------- |
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254 | function placeAuctionBidHook(_, _, listType, index, bid, request) |
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255 | local name, texture, count, quality, canUse, level, minBid, minIncrement, buyoutPrice, bidAmount, highBidder, owner = GetAuctionItemInfo(listType, index); |
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256 | if (name and count and bid) then |
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257 | addPendingBid(name, count, bid, owner, request); |
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258 | return "setparams", {listType, index, bid}; |
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259 | else |
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260 | debugPrint("PlaceAuctionBid() - Ignoring bid"); |
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261 | return "abort"; |
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262 | end |
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263 | end |
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264 | |||
265 | ------------------------------------------------------------------------------- |
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266 | -- Called whenever a response to a bid is received |
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267 | ------------------------------------------------------------------------------- |
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268 | function onBidResponse(result) |
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269 | if (table.getn(PendingBids) > 0) then |
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270 | -- We always assume the bid response is for the next bid in PendingBids. |
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271 | local bid = removePendingBid(); |
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272 | |||
273 | -- If there is an associated request, add our result to it. |
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274 | local request = bid.request; |
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275 | if (request) then |
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276 | debugPrint("Found request associated with bid"); |
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277 | if (result == BidResultCodes["BidAccepted"]) then |
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278 | table.insert(request.results, result); |
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279 | if (request.bid == request.buyout) then |
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280 | local output = string.format(_AUCT('FrmtBoughtAuction'), request.name, request.count); |
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281 | chatPrint(output); |
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282 | |||
283 | else |
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284 | local output = string.format(_AUCT('FrmtBidAuction'), request.name, request.count); |
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285 | chatPrint(output); |
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286 | end |
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287 | |||
288 | elseif (result == BidResultCodes["ItemNotFound"]) then |
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289 | -- nothing to do |
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290 | |||
291 | elseif (result == BidResultCodes["NotEnoughMoney"]) then |
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292 | table.insert(request.results, result); |
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293 | local output = string.format(_AUCT('FrmtNotEnoughMoney'), request.name, request.count); |
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294 | chatPrint(output); |
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295 | |||
296 | elseif (result == BidResultCodes["OwnAuction"]) then |
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297 | table.insert(request.results, result); |
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298 | local output = string.format(_AUCT('FrmtSkippedBiddingOnOwnAuction'), request.name, request.count); |
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299 | chatPrint(output); |
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300 | |||
301 | elseif (result == BidResultCodes["AlreadyHigherBid"]) then |
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302 | if (request.bid ~= request.buyout) then |
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303 | table.insert(request.results, result); |
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304 | local output = string.format(_AUCT('FrmtSkippedAuctionWithHigherBid'), request.name, request.count); |
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305 | chatPrint(output); |
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306 | else |
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307 | debugPrint("Attempted to buyout the same auction"); |
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308 | end |
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309 | end |
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310 | else |
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311 | debugPrint("Did not find request associated with bid"); |
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312 | end |
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313 | |||
314 | -- Process the bid result . |
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315 | if (result == BidResultCodes["BidAccepted"] and request) then |
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316 | -- Check if there is a corresponding request and upate it to |
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317 | -- reflect the successful bid. |
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318 | if (request) then |
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319 | request.bidCount = request.bidCount + 1; |
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320 | |||
321 | -- Increment the request's current index if the auction was not bought out. |
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322 | if (request.bid ~= request.buyout) then |
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323 | request.currentIndex = request.currentIndex + 1; |
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324 | debugPrint("Incrementing the request's currentIndex to "..request.currentIndex); |
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325 | |||
326 | end |
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327 | end |
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328 | |||
329 | elseif (result ~= BidResultCodes["BidAccepted"]) then |
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330 | -- We were expecting the list to update after our bid/buyout, but |
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331 | -- our bid/buyout failed so we won't be getting an update. |
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332 | CurrentSearchParams.queryComplete = true; |
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333 | CurrentSearchParams.queryResponse = true; |
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334 | CurrentSearchParams.targetCountForPage = nil; |
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335 | |||
336 | -- Skip over the auction we failed to bid on. |
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337 | if (request) then |
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338 | request.currentIndex = request.currentIndex + 1; |
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339 | debugPrint("Incrementing the request's currentIndex to "..request.currentIndex); |
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340 | end |
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341 | |||
342 | if (result == BidResultCodes["OwnAuction"] and bid.owner) then |
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343 | -- We tried bidding on our own auction! Blizzard doesn't |
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344 | -- allow bids from any player on the account that posted |
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345 | -- the auction. Therefore we keep a dynamic list of all |
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346 | -- of these failures so we can avoid these auctions in the |
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347 | -- future. |
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348 | addPlayerToAccount(bid.owner); |
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349 | end |
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350 | end |
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351 | |||
352 | else |
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353 | -- We got out of sync somehow... this indicates a bug in how we determine |
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354 | -- the results of bid requests. |
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355 | chatPrint(_AUCT('FrmtBidQueueOutOfSync')); |
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356 | end |
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357 | end |
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358 | |||
359 | ------------------------------------------------------------------------------- |
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360 | -- Returns true if a query is in progress |
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361 | ------------------------------------------------------------------------------- |
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362 | function isQueryInProgress() |
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363 | return (not CurrentSearchParams.queryComplete); |
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364 | end |
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365 | |||
366 | ------------------------------------------------------------------------------- |
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367 | -- Wrapper around CanSendAuctionQuery() that always calls the Blizzard version. |
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368 | ------------------------------------------------------------------------------- |
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369 | function canSendAuctionQuery() |
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370 | if (Original_CanSendAuctionQuery) then |
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371 | return Original_CanSendAuctionQuery(); |
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372 | end |
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373 | return CanSendAuctionQuery(); |
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374 | end |
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375 | |||
376 | ------------------------------------------------------------------------------- |
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377 | -- Called before QueryAuctionItems() |
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378 | ------------------------------------------------------------------------------- |
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379 | function queryAuctionItemsHook(_, _, name, minLevel, maxLevel, invTypeIndex, classIndex, subclassIndex, page, isUsable, qualityIndex) |
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380 | if (not Auctioneer.Scanning.IsScanningRequested and canSendAuctionQuery()) then |
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381 | CurrentSearchParams.name = name; |
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382 | CurrentSearchParams.minLevel = minLevel; |
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383 | CurrentSearchParams.maxLevel = maxLevel; |
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384 | CurrentSearchParams.invTypeIndex = invTypeIndex; |
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385 | CurrentSearchParams.classIndex = classIndex; |
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386 | CurrentSearchParams.subclassIndex = subclassIndex; |
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387 | CurrentSearchParams.page = page; |
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388 | CurrentSearchParams.isUsable = isUsable; |
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389 | CurrentSearchParams.qualityIndex = qualityIndex; |
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390 | CurrentSearchParams.queryTime = time(); |
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391 | CurrentSearchParams.queryResponse = false; |
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392 | CurrentSearchParams.queryComplete = false; |
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393 | CurrentSearchParams.targetCountForPage = nil; |
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394 | debugPrint("queryAuctionItemsHook()"); |
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395 | |||
396 | else |
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397 | CurrentSearchParams.name = nil; |
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398 | CurrentSearchParams.minLevel = nil; |
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399 | CurrentSearchParams.maxLevel = nil; |
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400 | CurrentSearchParams.invTypeIndex = nil; |
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401 | CurrentSearchParams.classIndex = nil; |
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402 | CurrentSearchParams.subclassIndex = nil; |
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403 | CurrentSearchParams.page = nil; |
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404 | CurrentSearchParams.isUsable = nil; |
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405 | CurrentSearchParams.qualityIndex = nil; |
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406 | CurrentSearchParams.queryTime = time(); |
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407 | CurrentSearchParams.queryResponse = true; |
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408 | CurrentSearchParams.queryComplete = true; |
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409 | CurrentSearchParams.targetCountForPage = nil; |
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410 | debugPrint("queryAuctionItemsHook() - ignoring"); |
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411 | end |
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412 | |||
413 | -- Toss the information about the last request processed. |
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414 | LastRequest = nil; |
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415 | end |
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416 | |||
417 | ------------------------------------------------------------------------------- |
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418 | -- Checks a query to see if its complete. Often times the owner information |
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419 | -- of auctions are missing at first. Asking for it triggers another update |
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420 | -- of the auction list. |
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421 | ------------------------------------------------------------------------------- |
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422 | function checkQueryComplete() |
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423 | if (not CurrentSearchParams.queryComplete) then |
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424 | -- Get the number of auctions on the page. |
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425 | local lastIndexOnPage, totalAuctions = GetNumAuctionItems("list"); |
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426 | debugPrint("LastIndexOnPage = "..lastIndexOnPage); |
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427 | debugPrint("TotalAuctions = "..totalAuctions); |
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428 | |||
429 | if (CurrentSearchParams.targetCountForPage == nil or CurrentSearchParams.targetCountForPage == lastIndexOnPage) then |
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430 | -- Assume true until otherwise proven false. |
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431 | CurrentSearchParams.queryTime = time(); |
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432 | CurrentSearchParams.queryResponse = true; |
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433 | CurrentSearchParams.queryComplete = true; |
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434 | for indexOnPage = 1, lastIndexOnPage do |
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435 | local _,_,_,_,_,_,_,_,_,_,_, owner = GetAuctionItemInfo("list", indexOnPage); |
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436 | if (owner == nil) then |
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437 | -- No dice... there are more updates coming... |
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438 | CurrentSearchParams.queryComplete = false; |
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439 | break; |
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440 | end |
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441 | end |
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442 | if (CurrentSearchParams.queryComplete) then |
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443 | debugPrint("checkQueryComplete() - true"); |
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444 | else |
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445 | debugPrint("checkQueryComplete() - false (waiting for owner information on auctions)"); |
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446 | end |
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447 | else |
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448 | debugPrint("checkQueryComplete() - false (waiting for "..CurrentSearchParams.targetCountForPage.." auctions on page)"); |
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449 | end |
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450 | end |
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451 | end |
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452 | |||
453 | ------------------------------------------------------------------------------- |
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454 | -- Adds a request to the queue. |
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455 | ------------------------------------------------------------------------------- |
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456 | function addRequestToQueue(request) |
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457 | -- Add the request state information |
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458 | request.bidAttempts = 0; |
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459 | request.bidCount = 0; |
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460 | request.currentPage = 0; |
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461 | request.currentIndex = 1; |
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462 | request.continuation = false; |
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463 | request.results = {}; |
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464 | |||
465 | -- Check if the previous request is the same as this request. If so we |
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466 | -- want to pickup where the last request left off. |
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467 | if (table.getn(RequestQueue) == 0 and |
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468 | LastRequest ~= nil and |
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469 | LastRequest.id == request.id and |
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470 | LastRequest.rprop == request.rprop and |
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471 | LastRequest.enchant == request.enchant and |
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472 | LastRequest.name == request.name and |
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473 | LastRequest.count == request.count and |
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474 | LastRequest.min == request.min and |
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475 | LastRequest.buyout == request.buyout and |
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476 | LastRequest.unique == request.unique and |
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477 | LastRequest.bid == request.bid) then |
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478 | request.currentPage = LastRequest.currentPage; |
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479 | request.currentIndex = LastRequest.currentIndex; |
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480 | request.continuation = true; |
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481 | end |
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482 | |||
483 | -- Add the request to the queue. |
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484 | table.insert(RequestQueue, request); |
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485 | debugPrint("Added request to queue: "..request.name..", "..request.count..", "..nilSafe(request.buyout)..", "..nilSafe(request.bid)); |
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486 | end |
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487 | |||
488 | ------------------------------------------------------------------------------- |
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489 | -- Removes a request at the head of the queue. |
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490 | ------------------------------------------------------------------------------- |
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491 | function removeRequestFromQueue() |
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492 | if (table.getn(RequestQueue) > 0) then |
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493 | -- Remove the request from the queue. |
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494 | local request = RequestQueue[1]; |
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495 | table.remove(RequestQueue, 1); |
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496 | debugPrint("Removed request from queue: "..request.name..", "..request.count..", "..nilSafe(request.buyout)..", "..nilSafe(request.bid)); |
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497 | |||
498 | -- Make the callback, if requested. |
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499 | local callback = request.callback; |
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500 | if (callback and callback.func) then |
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501 | callback.func(callback.param, request); |
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502 | end |
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503 | |||
504 | -- Inform the user if no auctions were found. |
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505 | if (table.getn(request.results) == 0) then |
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506 | if (request.continuation) then |
||
507 | local output = string.format(_AUCT('FrmtNoMoreAuctionsFound'), request.name, request.count); |
||
508 | chatPrint(output); |
||
509 | else |
||
510 | local output = string.format(_AUCT('FrmtNoAuctionsFound'), request.name, request.count); |
||
511 | chatPrint(output); |
||
512 | end |
||
513 | end |
||
514 | |||
515 | -- Check if the next request is the same as the previous. If so we |
||
516 | -- want to pickup where the last request left off. |
||
517 | if (LastRequest ~= nil and table.getn(RequestQueue) > 0) then |
||
518 | local nextRequest = RequestQueue[1]; |
||
519 | if (LastRequest.id == nextRequest.id and |
||
520 | LastRequest.rprop == nextRequest.rprop and |
||
521 | LastRequest.enchant == nextRequest.enchant and |
||
522 | LastRequest.name == nextRequest.name and |
||
523 | LastRequest.count == nextRequest.count and |
||
524 | LastRequest.min == nextRequest.min and |
||
525 | LastRequest.buyout == nextRequest.buyout and |
||
526 | LastRequest.unique == nextRequest.unique and |
||
527 | LastRequest.bid == nextRequest.bid) then |
||
528 | nextRequest.currentPage = LastRequest.currentPage; |
||
529 | nextRequest.currentIndex = LastRequest.currentIndex; |
||
530 | nextRequest.continuation = true; |
||
531 | end |
||
532 | end |
||
533 | end |
||
534 | end |
||
535 | |||
536 | ------------------------------------------------------------------------------- |
||
537 | -- Checks if the BidManager is currently working on a request. |
||
538 | ------------------------------------------------------------------------------- |
||
539 | function isProcessingRequest() |
||
540 | return ProcessingRequestQueue; |
||
541 | end |
||
542 | |||
543 | ------------------------------------------------------------------------------- |
||
544 | -- Gets the number of pending requests. |
||
545 | ------------------------------------------------------------------------------- |
||
546 | function getRequestCount() |
||
547 | return table.getn(RequestQueue); |
||
548 | end |
||
549 | |||
550 | ------------------------------------------------------------------------------- |
||
551 | -- Starts processing the request queue if possible. Returns true if started. |
||
552 | ------------------------------------------------------------------------------- |
||
553 | function beginProcessingRequestQueue() |
||
554 | if (not ProcessingRequestQueue and |
||
555 | AuctionFrame and AuctionFrame:IsVisible() and |
||
556 | table.getn(RequestQueue) > 0 and |
||
557 | not Auctioneer.Scanning.IsScanningRequested and |
||
558 | not isQueryInProgress() and |
||
559 | not isBidInProgress()) then |
||
560 | |||
561 | ProcessingRequestQueue = true; |
||
562 | AucBidManagerFrame:Show(); |
||
563 | debugPrint("Begin processing the bid queue"); |
||
564 | |||
565 | -- Hook the functions to disable the Browse UI |
||
566 | if (not Original_CanSendAuctionQuery) then |
||
567 | Original_CanSendAuctionQuery = CanSendAuctionQuery; |
||
568 | CanSendAuctionQuery = AucBidManager_CanSendAuctionQuery; |
||
569 | end |
||
570 | if (not Original_AuctionFrameBrowse_OnEvent) then |
||
571 | Original_AuctionFrameBrowse_OnEvent = AuctionFrameBrowse_OnEvent; |
||
572 | AuctionFrameBrowse_OnEvent = AucBidManager_AuctionFrameBrowse_OnEvent; |
||
573 | end |
||
574 | if (not Original_AuctionFrameBrowse_Update) then |
||
575 | Original_AuctionFrameBrowse_Update = AuctionFrameBrowse_Update; |
||
576 | AuctionFrameBrowse_Update = AucBidManager_AuctionFrameBrowse_Update; |
||
577 | end |
||
578 | |||
579 | -- Hide the UI from any current results, show the no results text so we can use it |
||
580 | BrowseNoResultsText:Show(); |
||
581 | BrowseNoResultsText:SetText(_AUCT('UiProcessingBidRequests')); |
||
582 | for iButton = 1, NUM_BROWSE_TO_DISPLAY do |
||
583 | button = getglobal("BrowseButton"..iButton); |
||
584 | button:Hide(); |
||
585 | end |
||
586 | BrowsePrevPageButton:Hide(); |
||
587 | BrowseNextPageButton:Hide(); |
||
588 | BrowseSearchCountText:Hide(); |
||
589 | BrowseBidButton:Disable(); |
||
590 | BrowseBuyoutButton:Disable(); |
||
591 | end |
||
592 | return ProcessingRequestQueue; |
||
593 | end |
||
594 | |||
595 | ------------------------------------------------------------------------------- |
||
596 | -- Ends processing the request queue |
||
597 | ------------------------------------------------------------------------------- |
||
598 | function endProcessingRequestQueue() |
||
599 | if (ProcessingRequestQueue) then |
||
600 | ProcessingRequestQueue = false; |
||
601 | AucBidManagerFrame:Hide(); |
||
602 | debugPrint("End processing the bid queue"); |
||
603 | |||
604 | -- Unhook the functions |
||
605 | if( Original_CanSendAuctionQuery ) then |
||
606 | CanSendAuctionQuery = Original_CanSendAuctionQuery; |
||
607 | Original_CanSendAuctionQuery = nil; |
||
608 | end |
||
609 | if( Original_AuctionFrameBrowse_OnEvent ) then |
||
610 | AuctionFrameBrowse_OnEvent = Original_AuctionFrameBrowse_OnEvent; |
||
611 | Original_AuctionFrameBrowse_OnEvent = nil; |
||
612 | end |
||
613 | if( Original_AuctionFrameBrowse_Update ) then |
||
614 | AuctionFrameBrowse_Update = Original_AuctionFrameBrowse_Update; |
||
615 | Original_AuctionFrameBrowse_Update = nil; |
||
616 | end |
||
617 | |||
618 | -- Update the Browse UI. |
||
619 | BrowseNoResultsText:Hide(); |
||
620 | BrowseNoResultsText:SetText(""); |
||
621 | AuctionFrameBrowse_Update(); |
||
622 | end |
||
623 | end |
||
624 | |||
625 | ------------------------------------------------------------------------------- |
||
626 | -- Attempt to process the request queue. Based on the current state, this |
||
627 | -- method performs the next action needed to process the queue. |
||
628 | ------------------------------------------------------------------------------- |
||
629 | function processRequestQueue() |
||
630 | -- Check if we should toss the results of the last query. Sometimes |
||
631 | -- Blizzard never updates all the owner information. We give it 20 |
||
632 | -- seconds, then give up and try again. |
||
633 | if (CurrentSearchParams.queryResponse == true and |
||
634 | CurrentSearchParams.queryComplete == false and |
||
635 | CurrentSearchParams.queryTime and |
||
636 | time() - CurrentSearchParams.queryTime >= 20) then |
||
637 | -- Discard the results of the search and try again. |
||
638 | CurrentSearchParams.name = nil; |
||
639 | CurrentSearchParams.minLevel = nil; |
||
640 | CurrentSearchParams.maxLevel = nil; |
||
641 | CurrentSearchParams.invTypeIndex = nil; |
||
642 | CurrentSearchParams.classIndex = nil; |
||
643 | CurrentSearchParams.subclassIndex = nil; |
||
644 | CurrentSearchParams.page = nil; |
||
645 | CurrentSearchParams.isUsable = nil; |
||
646 | CurrentSearchParams.qualityIndex = nil; |
||
647 | CurrentSearchParams.queryTime = nil; |
||
648 | CurrentSearchParams.queryResponse = true; |
||
649 | CurrentSearchParams.queryComplete = true; |
||
650 | CurrentSearchParams.targetCountForPage = nil; |
||
651 | Auctioneer.Util.ChatPrint(string.format(_AUCT('AuctionScanRedo'), 20)); |
||
652 | end |
||
653 | |||
654 | -- Process the bid queue! |
||
655 | if (beginProcessingRequestQueue()) then |
||
656 | while (table.getn(RequestQueue) > 0 and not isQueryInProgress() and not isBidInProgress()) do |
||
657 | local request = RequestQueue[1]; |
||
658 | --debugPrint("Processing bid queue: "..request.name..", "..request.count..", "..nilSafe(request.owner)..", "..nilSafe(request.bid)..", "..nilSafe(request.buyout)); |
||
659 | --debugPrint("CurrentSearchParams: "); |
||
660 | --debugPrint(" name: "..nilSafe(CurrentSearchParams.name)); |
||
661 | --debugPrint(" minLevel: "..nilSafe(CurrentSearchParams.minLevel)); |
||
662 | --debugPrint(" maxLevel: "..nilSafe(CurrentSearchParams.maxLevel)); |
||
663 | |||
664 | if (CurrentSearchParams.name and |
||
665 | CurrentSearchParams.name == request.name and |
||
666 | CurrentSearchParams.minLevel == "" and |
||
667 | CurrentSearchParams.maxLevel == "" and |
||
668 | CurrentSearchParams.invTypeIndex == nil and |
||
669 | CurrentSearchParams.classIndex == nil and |
||
670 | CurrentSearchParams.page == request.currentPage and |
||
671 | CurrentSearchParams.isUsable == nil and |
||
672 | CurrentSearchParams.qualityIndex == nil) then |
||
673 | processPage(); |
||
674 | |||
675 | elseif (canSendAuctionQuery()) then |
||
676 | QueryAuctionItems(request.name, "", "", nil, nil, nil, request.currentPage, nil, nil); |
||
677 | |||
678 | else |
||
679 | -- We gotta wait to be able to send a query. |
||
680 | break; |
||
681 | |||
682 | end |
||
683 | end |
||
684 | |||
685 | -- If we've emptied the RequestQueue, then end the processing |
||
686 | if (table.getn(RequestQueue) == 0) then |
||
687 | endProcessingRequestQueue(); |
||
688 | end |
||
689 | end |
||
690 | end |
||
691 | |||
692 | ------------------------------------------------------------------------------- |
||
693 | -- Searches the current page for an auction matching the first request in |
||
694 | -- the request queue. If it finds the auction, it carries out the specified |
||
695 | -- action (bid/buyout). |
||
696 | ------------------------------------------------------------------------------- |
||
697 | function processPage() |
||
698 | local request = RequestQueue[1]; |
||
699 | |||
700 | -- Iterate through each item on the page, searching for a match |
||
701 | local lastIndexOnPage, totalAuctions = GetNumAuctionItems("list"); |
||
702 | debugPrint("Processing page "..request.currentPage.." starting at index "..request.currentIndex.." ("..lastIndexOnPage.." on page; "..totalAuctions.." in total)"); |
||
703 | debugPrint("Searching for item: "..request.id..", "..request.rprop..", "..request.enchant..", "..request.name..", "..request.count..", "..request.min..", "..request.buyout..", "..request.unique..", "..request.bid); |
||
704 | |||
705 | local foundMatchingAuction = false; |
||
706 | for indexOnPage = request.currentIndex, lastIndexOnPage do |
||
707 | -- Check if this item matches |
||
708 | local name, texture, count, quality, canUse, level, minBid, minIncrement, buyoutPrice, bidAmount, highBidder, owner = GetAuctionItemInfo("list", indexOnPage); |
||
709 | local link = GetAuctionItemLink("list", indexOnPage); |
||
710 | local id, rprop, enchant, unique = EnhTooltip.BreakLink(link); |
||
711 | debugPrint("Processing item "..indexOnPage..": "..id..", "..rprop..", "..enchant..", "..name..", "..count..", "..minBid..", "..buyoutPrice..", "..unique..", "..bidAmount); |
||
712 | |||
713 | if ((request.id == id) and |
||
714 | (request.rprop == rprop) and |
||
715 | (request.enchant == enchant) and |
||
716 | (request.name == name) and |
||
717 | (request.count == count) and |
||
718 | (request.min == minBid) and |
||
719 | (request.buyout == buyoutPrice) and |
||
720 | (request.unique == unique)) then |
||
721 | |||
722 | local bid = nil; |
||
723 | |||
724 | -- Check if the auction is owned by the player. |
||
725 | if (isPlayerOnAccount(owner)) then |
||
726 | table.insert(request.results, BidResultCodes["OwnAuction"]); |
||
727 | local output = string.format(_AUCT('FrmtSkippedBiddingOnOwnAuction'), request.name, request.count); |
||
728 | chatPrint(output); |
||
729 | |||
730 | -- Check for a buyout request |
||
731 | elseif (request.buyout == request.bid) then |
||
732 | bid = request.buyout; |
||
733 | |||
734 | -- Otherwise it must be a bid request |
||
735 | else |
||
736 | -- Check if we are already the high bidder |
||
737 | if (highBidder) then |
||
738 | table.insert(request.results, BidResultCodes["AlreadyHighBidder"]); |
||
739 | local output = string.format(_AUCT('FrmtAlreadyHighBidder'), request.name, request.count); |
||
740 | chatPrint(output); |
||
741 | |||
742 | -- Check if the item has been bid on |
||
743 | elseif (bidAmount ~= 0) then |
||
744 | -- Check the bid matches what we are looking for |
||
745 | if (bidAmount == request.bid) then |
||
746 | bid = bidAmount + minIncrement; |
||
747 | |||
748 | -- Check if there is already a higher bidder |
||
749 | elseif (bidAmount > request.bid) then |
||
750 | table.insert(request.results, BidResultCodes["AlreadyHigherBid"]); |
||
751 | local output = string.format(_AUCT('FrmtSkippedAuctionWithHigherBid'), request.name, request.count); |
||
752 | chatPrint(output); |
||
753 | |||
754 | -- Otherwise the bid must be lower... |
||
755 | else |
||
756 | table.insert(request.results, BidResultCodes["CurrentBidLower"]); |
||
757 | local output = string.format(_AUCT('FrmtSkippedAuctionWithLowerBid'), request.name, request.count); |
||
758 | chatPrint(output); |
||
759 | end |
||
760 | |||
761 | -- Otherwise the item hasn't been bid on |
||
762 | else |
||
763 | -- Check the bid matches what we are looking for |
||
764 | if (minBid == request.bid) then |
||
765 | bid = minBid; |
||
766 | |||
767 | -- Otherwise the min bid is lower... |
||
768 | else |
||
769 | table.insert(request.results, BidResultCodes["CurrentBidLower"]); |
||
770 | local output = string.format(_AUCT('FrmtSkippedAuctionWithLowerBid'), request.name, request.count); |
||
771 | chatPrint(output); |
||
772 | end |
||
773 | end |
||
774 | end |
||
775 | |||
776 | -- If we've settled on a bid, do it now! |
||
777 | if (bid) then |
||
778 | foundMatchingAuction = true; |
||
779 | |||
780 | -- Check if we've reached the bid limit on this request. |
||
781 | if (request.bidCount == request.maxBids) then |
||
782 | -- Report that the maximum number of bids has been reached. |
||
783 | local output = string.format(_AUCT('FrmtMaxBidsReached'), request.name, request.count, request.maxBids); |
||
784 | chatPrint(output); |
||
785 | debugPrint("Reached max bids!"); |
||
786 | |||
787 | -- Add the bid result to the request. |
||
788 | table.insert(request.results, BidResultCodes["MaxBidsReached"]); |
||
789 | |||
790 | -- Since this request didn't fully completed due to bid |
||
791 | -- limits, update the currentIndex and save it as the |
||
792 | -- last request. If the next request is for the same item, |
||
793 | -- it will pickup where this request left off. |
||
794 | LastRequest = request; |
||
795 | request.currentIndex = indexOnPage; |
||
796 | removeRequestFromQueue(); |
||
797 | |||
798 | else |
||
799 | -- Successful bid/buyouts result in the query results being |
||
800 | -- updated. To prevent additional queries from being sent |
||
801 | -- until the list is updated, we flip the complete flag |
||
802 | -- back to false. If the bid fails we'll manually flip |
||
803 | -- the flag back to true again. |
||
804 | CurrentSearchParams.queryTime = time(); |
||
805 | CurrentSearchParams.queryResponse = false; |
||
806 | CurrentSearchParams.queryComplete = false; |
||
807 | if (bid == buyoutPrice) then |
||
808 | CurrentSearchParams.targetCountForPage = lastIndexOnPage - 1; |
||
809 | end |
||
810 | |||
811 | -- Update the starting point for this page |
||
812 | request.currentIndex = indexOnPage; |
||
813 | request.bidAttempts = request.bidAttempts + 1; |
||
814 | |||
815 | -- Place the bid! This MUST be done last since the response |
||
816 | -- can be received during the call to PlaceAuctionBid. |
||
817 | debugPrint("Placing bid on "..name.. " at "..bid.." (index "..indexOnPage..")"); |
||
818 | PlaceAuctionBid("list", indexOnPage, bid, request); |
||
819 | |||
820 | end |
||
821 | |||
822 | break; |
||
823 | end |
||
824 | end |
||
825 | end |
||
826 | |||
827 | -- If an item was not found to bid on... |
||
828 | if (not foundMatchingAuction) then |
||
829 | -- When an item is bought out on the page, the item is not replaced |
||
830 | -- with an item from a subsequent page. Nor is the item removed from |
||
831 | -- the total count. Thus if there were 7 items total before the buyout, |
||
832 | -- GetNumAuctionItems() will report 6 items on the page and but still |
||
833 | -- 7 total after the buyout. |
||
834 | if (lastIndexOnPage == 0 or |
||
835 | request.currentPage * NUM_AUCTION_ITEMS_PER_PAGE + lastIndexOnPage == totalAuctions) then |
||
836 | -- Reached the end of the line for this item, remove it from the queue |
||
837 | request.currentIndex = lastIndexOnPage + 1; |
||
838 | removeRequestFromQueue(); |
||
839 | |||
840 | else |
||
841 | -- Continue looking for items on the next page. |
||
842 | request.currentPage = request.currentPage + 1; |
||
843 | request.currentIndex = 1; |
||
844 | end |
||
845 | end |
||
846 | end |
||
847 | |||
848 | ------------------------------------------------------------------------------- |
||
849 | -- Adds a bid request to the queue. For bids, the bid parameter should be the |
||
850 | -- current bid (or minimum bid in the case the item isn't bid on). For buyouts, |
||
851 | -- the bid parameter should be the buyout price. |
||
852 | ------------------------------------------------------------------------------- |
||
853 | function bidAuction(bid, signature, maxBids, callbackFunc, callbackParam) |
||
854 | debugPrint("BidAuction("..bid..", "..signature..")"); |
||
855 | local id,rprop,enchant,name,count,min,buyout,unique = Auctioneer.Core.GetItemSignature(signature); |
||
856 | if (bid and id and rprop and enchant and name and count and min and buyout and unique) then |
||
857 | -- Make sure we have a valid maxBids |
||
858 | if (maxBids == nil or maxBids < 1) then |
||
859 | maxBids = 25; |
||
860 | end |
||
861 | |||
862 | -- Create a bid request. |
||
863 | local request = {}; |
||
864 | request.id = id; |
||
865 | request.rprop = rprop; |
||
866 | request.enchant = enchant; |
||
867 | request.name = name; |
||
868 | request.count = count; |
||
869 | request.min = min; |
||
870 | request.buyout = buyout; |
||
871 | request.unique = unique; |
||
872 | request.bid = bid; |
||
873 | request.maxBids = maxBids; |
||
874 | request.callback = { func = callbackFunc, param = callbackParam }; |
||
875 | |||
876 | -- Queue the bid request and kick off request processing! |
||
877 | addRequestToQueue(request); |
||
878 | processRequestQueue(); |
||
879 | end |
||
880 | end |
||
881 | |||
882 | ------------------------------------------------------------------------------- |
||
883 | -- Dumps the state of the BidManager to the chat window. |
||
884 | ------------------------------------------------------------------------------- |
||
885 | function dumpState() |
||
886 | chatPrint("BidManager State:"); |
||
887 | chatPrint(" IsBidInProgress: "..boolString(isBidInProgress())); |
||
888 | chatPrint(" IsQueryInProgress: "..boolString(isQueryInProgress())); |
||
889 | chatPrint(" RequestQueue ("..table.getn(RequestQueue).."):"); |
||
890 | chatPrint(" PendingBids ("..table.getn(PendingBids).."):"); |
||
891 | chatPrint(" CurrentSearchParams:"); |
||
892 | chatPrint(" name: "..nilSafe(CurrentSearchParams.name)); |
||
893 | chatPrint(" minLevel: "..nilSafe(CurrentSearchParams.minLevel)); |
||
894 | chatPrint(" maxLevel: "..nilSafe(CurrentSearchParams.maxLevel)); |
||
895 | chatPrint(" invTypeIndex: "..nilSafe(CurrentSearchParams.invTypeIndex)); |
||
896 | chatPrint(" classIndex: "..nilSafe(CurrentSearchParams.classIndex)); |
||
897 | chatPrint(" subclassIndex: "..nilSafe(CurrentSearchParams.subclassIndex)); |
||
898 | chatPrint(" page: "..nilSafe(CurrentSearchParams.page)); |
||
899 | chatPrint(" isUsable: "..boolString(CurrentSearchParams.isUsable)); |
||
900 | chatPrint(" qualityIndex: "..nilSafe(CurrentSearchParams.qualityIndex)); |
||
901 | chatPrint(" queryResponse: "..boolString(CurrentSearchParams.queryResponse)); |
||
902 | chatPrint(" queryComplete: "..boolString(CurrentSearchParams.queryComplete)); |
||
903 | chatPrint(" targetCountForPage: "..nilSafe(CurrentSearchParams.targetCountForPage)); |
||
904 | end |
||
905 | |||
906 | ------------------------------------------------------------------------------- |
||
907 | ------------------------------------------------------------------------------- |
||
908 | function nilSafe(string) |
||
909 | if (string) then |
||
910 | return string; |
||
911 | end |
||
912 | return "<nil>"; |
||
913 | end |
||
914 | |||
915 | ------------------------------------------------------------------------------- |
||
916 | ------------------------------------------------------------------------------- |
||
917 | function boolString(value) |
||
918 | if (value) then |
||
919 | return "true"; |
||
920 | end |
||
921 | return "false"; |
||
922 | end |
||
923 | |||
924 | ------------------------------------------------------------------------------- |
||
925 | ------------------------------------------------------------------------------- |
||
926 | chatPrint = Auctioneer.Util.ChatPrint; |
||
927 | |||
928 | ------------------------------------------------------------------------------- |
||
929 | ------------------------------------------------------------------------------- |
||
930 | debugPrint = EnhTooltip.DebugPrint; |
||
931 | |||
932 | ------------------------------------------------------------------------------- |
||
933 | -- Public API |
||
934 | ------------------------------------------------------------------------------- |
||
935 | AucBidManager = |
||
936 | { |
||
937 | -- Exported functions |
||
938 | BidAuction = bidAuction; |
||
939 | IsProcessingRequest = isProcessingRequest; |
||
940 | GetRequestCount = getRequestCount; |
||
941 | DumpState = dumpState; |
||
942 | }; |