vanilla-wow-addons – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | office | 1 | local GREY = "|cff999999"; |
2 | local RED = "|cffff0000"; |
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3 | local WHITE = "|cffFFFFFF"; |
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4 | local GREEN = "|cff1eff00"; |
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5 | local PURPLE = "|cff9F3FFF"; |
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6 | local BLUE = "|cff0070dd"; |
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7 | local ORANGE = "|cffFF8400"; |
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8 | |||
9 | -------------------------------------------------------------------------------- |
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10 | -- Item OnEnter |
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11 | -- Called when a loot item is moused over |
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12 | -------------------------------------------------------------------------------- |
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13 | function AtlasLootItem_OnEnter() |
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14 | local yOffset; |
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15 | if(this.itemID ~= 0 and this.itemID ~= "" and this.itemID ~= nil) then |
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16 | Identifier = "Item"..this.itemID; |
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17 | DKP = AtlasLootDKPValues[Identifier]; |
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18 | priority = AtlasLootClassPriority[Identifier]; |
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19 | else |
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20 | DKP = nil; |
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21 | priority = nil; |
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22 | end |
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23 | --Lootlink tooltips |
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24 | if( AtlasLootOptions.LootlinkTT ) then |
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25 | --If we have seen the item, use the game tooltip to minimise same name item problems |
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26 | if(GetItemInfo(this.itemID) ~= nil) then |
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27 | AtlasLootTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 24); |
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28 | AtlasLootTooltip:SetHyperlink("item:"..this.itemID..":0:0:0"); |
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29 | if( this.droprate ~= nil) then |
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30 | AtlasLootTooltip:AddLine(ATLASLOOT_DROP_RATE..this.droprate, 1, 1, 0); |
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31 | end |
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32 | if( DKP ~= nil and DKP ~= "" ) then |
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33 | AtlasLootTooltip:AddLine(RED..DKP.." "..ATLASLOOT_DKP, 1, 1, 0); |
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34 | end |
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35 | if( priority ~= nil and priority ~= "" ) then |
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36 | AtlasLootTooltip:AddLine(GREEN..ATLASLOOT_PRIORITY.." "..priority, 1, 1, 0); |
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37 | end |
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38 | AtlasLootTooltip:Show(); |
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39 | else |
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40 | AtlasLootTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 24); |
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41 | LootLink_SetTooltip(AtlasLootTooltip, strsub(getglobal("AtlasLootItem_"..this:GetID().."_Name"):GetText(), 11), 1); |
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42 | if( this.droprate ~= nil) then |
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43 | AtlasLootTooltip:AddLine(ATLASLOOT_DROP_RATE..this.droprate, 1, 1, 0); |
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44 | end |
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45 | if( DKP ~= nil and DKP ~= "" ) then |
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46 | AtlasLootTooltip:AddLine(RED..DKP.." "..ATLASLOOT_DKP, 1, 1, 0); |
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47 | end |
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48 | if( priority ~= nil and priority ~= "" ) then |
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49 | AtlasLootTooltip:AddLine(GREEN..ATLASLOOT_PRIORITY.." "..priority, 1, 1, 0); |
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50 | end |
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51 | AtlasLootTooltip:Show(); |
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52 | end |
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53 | --Item Sync tooltips |
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54 | elseif( AtlasLootOptions.ItemSyncTT ) then |
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55 | ISync:ButtonEnter(); |
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56 | if( this.droprate ~= nil) then |
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57 | GameTooltip:AddLine(ATLASLOOT_DROP_RATE..this.droprate, 1, 1, 0); |
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58 | GameTooltip:Show(); |
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59 | end |
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60 | if( DKP ~= nil and DKP ~= "" ) then |
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61 | AtlasLootTooltip:AddLine(RED..DKP.." "..ATLASLOOT_DKP, 1, 1, 0); |
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62 | end |
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63 | if( priority ~= nil and priority ~= "" ) then |
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64 | AtlasLootTooltip:AddLine(GREEN..ATLASLOOT_PRIORITY.." "..priority, 1, 1, 0); |
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65 | end |
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66 | --Default game tooltips |
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67 | else |
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68 | if(this.itemID ~= nil) then |
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69 | if(GetItemInfo(this.itemID) ~= nil) then |
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70 | AtlasLootTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 24); |
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71 | AtlasLootTooltip:SetHyperlink("item:"..this.itemID..":0:0:0"); |
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72 | if( this.droprate ~= nil) then |
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73 | AtlasLootTooltip:AddLine(ATLASLOOT_DROP_RATE..this.droprate, 1, 1, 0); |
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74 | end |
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75 | if( DKP ~= nil and DKP ~= "" ) then |
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76 | AtlasLootTooltip:AddLine(RED..DKP.." "..ATLASLOOT_DKP, 1, 1, 0); |
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77 | end |
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78 | if( priority ~= nil and priority ~= "" ) then |
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79 | AtlasLootTooltip:AddLine(GREEN..ATLASLOOT_PRIORITY.." "..priority, 1, 1, 0); |
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80 | end |
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81 | AtlasLootTooltip:Show(); |
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82 | else |
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83 | AtlasLootTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 24); |
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84 | AtlasLootTooltip:ClearLines(); |
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85 | AtlasLootTooltip:AddLine(RED..ATLASLOOT_ERRORTOOLTIP_L1); |
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86 | AtlasLootTooltip:AddLine(BLUE..ATLASLOOT_ERRORTOOLTIP_L2.." "..this.itemID); |
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87 | AtlasLootTooltip:AddLine(ATLASLOOT_ERRORTOOLTIP_L3); |
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88 | AtlasLootTooltip:Show(); |
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89 | end |
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90 | end |
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91 | end |
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92 | end |
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93 | |||
94 | -------------------------------------------------------------------------------- |
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95 | -- Item OnLeave |
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96 | -- Called when the mouse cursor leaves a loot item |
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97 | -------------------------------------------------------------------------------- |
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98 | function AtlasLootItem_OnLeave() |
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99 | --Hide the necessary tooltips |
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100 | if( AtlasLootOptions.LootlinkTT ) then |
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101 | AtlasLootTooltip:Hide(); |
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102 | elseif( AtlasLootOptions.ItemSyncTT ) then |
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103 | if(GameTooltip:IsVisible()) then |
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104 | GameTooltip:Hide(); |
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105 | end |
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106 | else |
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107 | if(this.itemID ~= nil) then |
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108 | AtlasLootTooltip:Hide(); |
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109 | GameTooltip:Hide(); |
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110 | end |
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111 | end |
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112 | end |
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113 | |||
114 | -------------------------------------------------------------------------------- |
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115 | -- Item OnClick |
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116 | -- Called when a loot item is clicked on |
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117 | -------------------------------------------------------------------------------- |
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118 | function AtlasLootItem_OnClick() |
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119 | local color = strsub(getglobal("AtlasLootItem_"..this:GetID().."_Name"):GetText(), 1, 10); |
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120 | local id = this:GetID(); |
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121 | local name = strsub(getglobal("AtlasLootItem_"..this:GetID().."_Name"):GetText(), 11); |
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122 | local iteminfo = GetItemInfo(this.itemID); |
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123 | --If shift-clicked, link in the chat window |
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124 | if(ChatFrameEditBox:IsVisible() and IsShiftKeyDown() and iteminfo and (AtlasLootOptions.SafeLinks or AtlasLootOptions.AllLinks)) then |
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125 | ChatFrameEditBox:Insert(color.."|Hitem:"..this.itemID..":0:0:0|h["..name.."]|h|r"); |
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126 | elseif(ChatFrameEditBox:IsVisible() and IsShiftKeyDown() and AtlasLootOptions.AllLinks) then |
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127 | ChatFrameEditBox:Insert(color.."|Hitem:"..this.itemID..":0:0:0|h["..name.."]|h|r"); |
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128 | elseif(ChatFrameEditBox:IsVisible()) then |
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129 | ChatFrameEditBox:Insert(name); |
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130 | --If control-clicked, use the dressing room |
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131 | elseif(IsControlKeyDown() and iteminfo) then |
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132 | DressUpItemLink(this.itemID); |
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133 | end |
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134 | end |