vanilla-wow-addons – Blame information for rev 1

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1 office 1  
2  
3 if ACETIMER then return end
4 ACETIMER = {}
5  
6 --<< ====================================================================== >>--
7 -- Section Defaults: Optionals, Able to be localizd --
8 --<< ====================================================================== >>--
9 ACETIMER.NAME = "AceTimer"
10 ACETIMER.DESCRIPTION = "AceTimer, your spell timer addon."
11  
12 ACETIMER.CMD_SHORT = "/at"
13 ACETIMER.CMD_LONG = "/acetimer"
14  
15 ACETIMER.OPT_ANCHOR = "anchor"
16 ACETIMER.OPT_ANCHOR_DESC = "Shows the dragable anchor."
17 ACETIMER.OPT_ANCHOR_TEXT = "Anchor is now: "
18  
19 ACETIMER.OPT_SCALE = "scale"
20 ACETIMER.OPT_SCALE_DESC = "Sets bar scale ( 0.5 ~ 1)."
21 ACETIMER.OPT_SCALE_TEXT = "Bar Scale is: "
22  
23 ACETIMER.OPT_GROW = "grow"
24 ACETIMER.OPT_GROW_DESC = "Toggles bar growing up or downwards."
25 ACETIMER.OPT_GROW_TEXT = "Growth is now: "
26  
27 ACETIMER.OPT_FADE = "fade"
28 ACETIMER.OPT_FADE_DESC = "Toggles whether bars disappear when spells fade."
29 ACETIMER.OPT_FADE_TEXT = "Bar disappear on fade is now: "
30  
31 ACETIMER.OPT_KILL = "kill"
32 ACETIMER.OPT_KILL_DESC = "Toggles whether bars disappear when killing things."
33 ACETIMER.OPT_KILL_TEXT = "Bar disappear on kill is now: "
34  
35 ACETIMER.OPT_SKILL = "skill"
36 ACETIMER.OPT_SKILL_DESC = "Toggles whether bars appear when skills is avaiable."
37 ACETIMER.OPT_SKILL_TEXT = "Bar appear on skill avaiable is now: "
38  
39 ACETIMER.MAP_ONOFF = {[0]="|cff00ff00On|r", [1]="|cffff5050Off|r"}
40 ACETIMER.MAP_DOWNUP = {[0]="|cff00ff00Down|r",[1]="|cffff5050Up|r" }
41 ACETIMER.WORD_TEST = "Test"
42 ACETIMER.WORD_HIDE = "Hide"
43  
44 --<< ====================================================================== >>--
45 -- Section Criticals: Imperatives, Not work unless localized --
46 --<< ====================================================================== >>--
47 ACETIMER.PAT_RANK = "Rank (%d+)"
48 ACETIMER.FMT_CAST = "%s(Rank %d)"
49  
50 ACETIMER.DRUID = {
51 ABOLISH_POISON = "Abolish Poison";
52 BARKSKIN = "Barkskin";
53 BASH = "Bash";
54 DASH = "Dash";
55 DEMORALIZING_ROAR = "Demoralizing Roar";
56 ENRAGE = "Enrage";
57 ENTANGLING_ROOTS = "Entangling Roots";
58 FAERIE_FIRE = "Faerie Fire";
59 FAERIE_FIRE_FERAL = "Faerie Fire (Feral)";
60 FERAL_CHARGE = "Feral Charge";
61 FRENZIED_REGENERATION = "Frenzied Regeneration";
62 HIBERNATE = "Hibernate";
63 INNERVATE = "Innervate";
64 INSECT_SWARM = "Insect Swarm";
65 MOONFIRE = "Moonfire";
66 NATURE_S_GRASP = "Nature's Grasp";
67 POUNCE = "Pounce";
68 RAKE = "Rake";
69 REGROWTH = "Regrowth";
70 REJUVENATION = "Rejuvenation";
71 RIP = "Rip";
72 SOOTHE_ANIMAL = "Soothe Animal";
73 STARFIRE = "Starfire";
74 TIGER_S_FURY = "Tiger's Fury";
75  
76 BRUTAL_IMPACT = "Brutal Impact";
77 NATURE_S_GRACE = "Nature's Grace";
78  
79 CLEARCASTING = "Clearcasting";
80 POUNCE_BLEED = "Pounce Bleed";
81 STARFIRE_STUN = "Starfire Stun";
82 }
83  
84 ACETIMER.HUNTER = {
85 BESTIAL_WRATH = "Bestial Wrath";
86 CONCUSSIVE_SHOT = "Concussive Shot";
87 COUNTERATTACK = "Counterattack";
88 DETERRENCE = "Deterrence";
89 EXPLOSIVE_TRAP = "Explosive Trap";
90 FLARE = "Flare";
91 FREEZING_TRAP = "Freezing Trap";
92 FROST_TRAP = "Frost Trap";
93 HUNTER_S_MARK = "Hunter's Mark";
94 IMMOLATION_TRAP = "Immolation Trap";
95 MONGOOSE_BITE = "Mongoose Bite";
96 RAPID_FIRE = "Rapid Fire";
97 SCARE_BEAST = "Scare Beast";
98 SCATTER_SHOT = "Scatter Shot";
99 SCORPID_STING = "Scorpid Sting";
100 SERPENT_STING = "Serpent Sting";
101 VIPER_STING = "Viper Sting";
102 WING_CLIP = "Wing Clip";
103 WYVERN_STING = "Wyvern Sting";
104  
105 CLEVER_TRAPS = "Clever Traps";
106 IMPROVED_CONCUSSIVE_SHOT = "Improved Concussive Shot";
107 IMPROVED_WING_CLIP = "Improved Wing Clip";
108  
109 EXPLOSIVE_TRAP_EFFECT = "Explosive Trap Effect";
110 FREEZING_TRAP_EFFECT = "Freezing Trap Effect";
111 FROST_TRAP_EFFECT = "Frost Trap Effect";
112 IMMOLATION_TRAP_EFFECT = "Immolation Trap Effect";
113 QUICK_SHOTS = "Quick Shots";
114 }
115  
116 ACETIMER.MAGE = {
117 ARCANE_POWER = "Arcane Power";
118 BLAST_WAVE = "Blast Wave";
119 CONE_OF_COLD = "Cone of Cold";
120 COUNTERSPELL = "Counterspell";
121 DETECT_MAGIC = "Detect Magic";
122 FIRE_WARD = "Fire Ward";
123 FIREBALL = "Fireball";
124 FLAMESTRIKE = "Flamestrike";
125 FROST_NOVA = "Frost Nova";
126 FROST_WARD = "Frost Ward";
127 FROSTBOLT = "Frostbolt";
128 ICE_BLOCK = "Ice Block";
129 ICE_BARRIER = "Ice Barrier";
130 MANA_SHIELD = "Mana Shield";
131 POLYMORPH = "Polymorph";
132 PYROBLAST = "Pyroblast";
133 SCORCH = "Scorch";
134  
135 FROSTBITE = "Frostbite";
136 IGNITE = "Ignite";
137 IMPACT = "Impact";
138 IMPROVED_SCORCH = "Improved Scorch";
139 PERMAFROST = "Permafrost";
140  
141 CLEARCASTING = "Clearcasting";
142 COUNTERSPELL_SILENCED = "Counterspell - Silenced";
143 FIRE_VULNERABILITY = "Fire Vulnerability";
144 }
145  
146 ACETIMER.PALADIN = {
147 BLESSING_OF_FREEDOM = "Blessing of Freedom";
148 BLESSING_OF_KINGS = "Blessing of Kings";
149 BLESSING_OF_LIGHT = "Blessing of Light";
150 BLESSING_OF_MIGHT = "Blessing of Might";
151 BLESSING_OF_PROTECTION = "Blessing of Protection";
152 BLESSING_OF_SACRIFICE = "Blessing of Sacrifice";
153 BLESSING_OF_SALVATION = "Blessing of Salvation";
154 BLESSING_OF_SANCTUARY = "Blessing of Sanctuary";
155 BLESSING_OF_WISDOM = "Blessing of Wisdom";
156 CONSECRATION = "Consecration";
157 DIVINE_PROTECTION = "Divine Protection";
158 DIVINE_SHIELD = "Divine Shield";
159 HAMMER_OF_JUSTICE = "Hammer of Justice";
160 HAMMER_OF_WRATH = "Hammer of Wrath";
161 HOLY_SHIELD = "Holy Shield";
162 JUDGEMENT = "Judgement";
163 LAY_ON_HANDS = "Lay on Hands";
164 REPENTANCE = "Repentance";
165 SEAL_OF_COMMAND = "Seal of Command";
166 SEAL_OF_JUSTICE = "Seal of Justice";
167 SEAL_OF_LIGHT = "Seal of Light";
168 SEAL_OF_RIGHTEOUSNESS = "Seal of Righteousness";
169 SEAL_OF_THE_CRUSADER = "Seal of the Crusader";
170 SEAL_OF_WISDOM = "Seal of Wisdom";
171 TURN_UNDEAD = "Turn Undead";
172  
173 GUARDIAN_S_FAVOR = "Guardian's Favor";
174 LASTING_JUDGEMENT = "Lasting Judgement";
175 REDOUBT = "Redoubt";
176 VENGEANCE = "Vengeance";
177 VINDICATION = "Vindication";
178  
179 FORBEARANCE = "Forbearance";
180 JUDGEMENT_OF_JUSTICE = "Judgement of Justice";
181 JUDGEMENT_OF_LIGHT = "Judgement of Light";
182 JUDGEMENT_OF_WISDOM = "Judgement of Wisdom";
183 JUDGEMENT_OF_THE_CRUSADER = "Judgement of the Crusader";
184 }
185  
186 ACETIMER.PRIEST = {
187 ABOLISH_DISEASE = "Abolish Disease";
188 DEVOURING_PLAGUE = "Devouring Plague";
189 ELUNE_S_GRACE = "Elune's Grace";
190 FADE = "Fade";
191 FEEDBACK = "Feedback";
192 HEX_OF_WEAKNESS = "Hex of Weakness";
193 HOLY_FIRE = "Holy Fire";
194 MIND_SOOTHE = "Mind Soothe";
195 POWER_INFUSION = "Power Infusion";
196 POWER_WORD_SHIELD = "Power Word: Shield";
197 PSYCHIC_SCREAM = "Psychic Scream";
198 RENEW = "Renew";
199 SHACKLE_UNDEAD = "Shackle Undead";
200 SHADOW_WORD_PAIN = "Shadow Word: Pain";
201 SILENCE = "Silence";
202 STARSHARDS = "Starshards";
203 TOUCH_OF_WEAKNESS = "Touch of Weakness";
204 VAMPIRIC_EMBRACE = "Vampiric Embrace";
205  
206 BLACKOUT = "Blackout";
207 BLESSED_RECOVERY = "Blessed Recovery";
208 IMPROVED_POWER_WORD_SHIELD = "Improved Power Word: Shield";
209 IMPROVED_SHADOW_WORD_PAIN = "Improved Shadow Word: Pain";
210 INSPIRATION = "Inspiration";
211 SHADOW_VULNERABILITY = "Shadow Vulnerability";
212 SHADOW_WEAVING = "Shadow Weaving";
213 SPIRIT_TAP = "Spirit Tap";
214  
215 WEAKENED_SOUL = "Weakened Soul";
216 }
217  
218 ACETIMER.ROGUE = {
219 ADRENALINE_RUSH = "Adrenaline Rush";
220 BLADE_FLURRY = "Blade Flurry";
221 BLIND = "Blind";
222 CHEAP_SHOT = "Cheap Shot";
223 DISTRACT = "Distract";
224 EXPOSE_ARMOR = "Expose Armor";
225 EVASION = "Evasion";
226 GARROTE = "Garrote";
227 GOUGE = "Gouge";
228 HEMORRHAGE = "Hemorrhage";
229 KICK = "Kick";
230 KIDNEY_SHOT = "Kidney Shot";
231 RIPOSTE = "Riposte";
232 RUPTURE = "Rupture";
233 SAP = "Sap";
234 SLICE_AND_DICE = "Slice and Dice";
235 SPRINT = "Sprint";
236 VANISH = "Vanish";
237  
238 IMPROVED_GOUGE = "Improved Gouge";
239 IMPROVED_GARROTE = "Improved Garrote";
240 IMPROVED_EVASION = "Improved Evasion";
241 IMPROVED_SLICE_AND_DICE = "Improved Slice and Dice";
242 MACE_SPECIALIZATION = "Mace Specialization";
243 REMORSELESS_ATTACKS = "Remorseless Attacks";
244  
245 KICK_SILENCED = "Kick - Silenced";
246 MACE_STUN_EFFECT = "Mace Stun Effect";
247 REMORSELESS = "Remorseless";
248 }
249  
250 ACETIMER.SHAMAN = {
251 DISEASE_CLEANSING_TOTEM = "Disease Cleansing Totem";
252 EARTH_SHOCK = "Earth Shock";
253 EARTHBIND_TOTEM = "Earthbind Totem";
254 FIRE_NOVA_TOTEM = "Fire Nova Totem";
255 FIRE_RESISTANCE_TOTEM = "Fire Resistance Totem";
256 FROST_SHOCK = "Frost Shock";
257 FLAME_SHOCK = "Flame Shock";
258 FLAMETONGUE_TOTEM = "Flametongue Totem";
259 FROST_RESISTANCE_TOTEM = "Frost Resistance Totem";
260 GRACE_OF_AIR_TOTEM = "Grace of Air Totem";
261 GROUNDING_TOTEM = "Grounding Totem";
262 HEALING_STREAM_TOTEM = "Healing Stream Totem";
263 MAGMA_TOTEM = "Magma Totem";
264 MANA_SPRING_TOTEM = "Mana Spring Totem";
265 MANA_TIDE_TOTEM = "Mana Tide Totem";
266 NATURE_RESISTANCE_TOTEM = "Nature Resistance Totem";
267 POISON_CLEANSING_TOTEM = "Poison Cleansing Totem";
268 SEARING_TOTEM = "Searing Totem";
269 SENTRY_TOTEM = "Sentry Totem";
270 STONECLAW_TOTEM = "Stoneclaw Totem";
271 STONESKIN_TOTEM = "Stoneskin Totem";
272 STORMSTRIKE = "Stormstrike";
273 STRENGTH_OF_EARTH_TOTEM = "Strength of Earth Totem";
274 TRANQUIL_AIR_TOTEM = "Tranquil Air Totem";
275 TREMOR_TOTEM = "Tremor Totem";
276 WINDFURY_TOTEM = "Windfury Totem";
277 WINDWALL_TOTEM = "Windwall Totem";
278  
279 ANCESTRAL_HEALING = "Ancestral Healing";
280 EVENTIDE = "Eventide";
281 IMPROVED_FIRE_NOVA_TOTEM = "Improved Fire Nova Totem";
282 IMPROVED_STONECLAW_TOTEM = "Improved Stoneclaw Totem";
283  
284 ANCESTRAL_FORTITUDE = "Ancestral Fortitude";
285 CLEARCASTING = "Clearcasting";
286 ENAMORED_WATER_SPIRIT = "Enamored Water Spirit";
287 }
288  
289 ACETIMER.WARLOCK = {
290 AMPLIFY_CURSE = "Amplify Curse";
291 BANISH = "Banish";
292 CORRUPTION = "Corruption";
293 CURSE_OF_AGONY = "Curse of Agony";
294 CURSE_OF_DOOM = "Curse of Doom";
295 CURSE_OF_EXHAUSTION = "Curse of Exhaustion";
296 CURSE_OF_RECKLESSNESS = "Curse of Recklessness";
297 CURSE_OF_SHADOW = "Curse of Shadow";
298 CURSE_OF_TONGUES = "Curse of Tongues";
299 CURSE_OF_WEAKNESS = "Curse of Weakness";
300 CURSE_OF_THE_ELEMENTS = "Curse of the Elements";
301 DEATH_COIL = "Death Coil";
302 DRAIN_SOUL = "Drain Soul";
303 FEAR = "Fear";
304 FEL_DOMINATION = "Fel Domination";
305 ENSLAVE_DEMON = "Enslave Demon";
306 HOWL_OF_TERROR = "Howl of Terror";
307 IMMOLATE = "Immolate";
308 SHADOW_BOLT = "Shadow Bolt";
309 SHADOW_WARD = "Shadow Ward";
310 SHADOWBURN = "Shadowburn";
311 SIPHON_LIFE = "Siphon Life";
312  
313 AFTERMATH = "Aftermath";
314 NIGHTFALL = "Nightfall";
315 PYROCLASM = "Pyroclasm";
316 SACRIFICE = "Sacrifice";
317 SEDUCTION = "Seduction";
318  
319 SHADOW_TRANCE = "Shadow Trance";
320 SHADOW_VULNERABILITY = "Shadow Vulnerability";
321 SOUL_SIPHON = "Soul Siphon";
322 }
323  
324 ACETIMER.WARRIOR = {
325 BATTLE_SHOUT = "Battle Shout";
326 BERSERKER_RAGE = "Berserker Rage";
327 BLOODRAGE = "Bloodrage";
328 BLOODTHIRST = "Bloodthirst";
329 CHARGE = "Charge";
330 CHALLENGING_SHOUT = "Challenging Shout";
331 CONCUSSION_BLOW = "Concussion Blow";
332 DEATH_WISH = "Death Wish";
333 DEMORALIZING_SHOUT = "Demoralizing Shout";
334 DISARM = "Disarm";
335 EXECUTE = "Execute";
336 HAMSTRING = "Hamstring";
337 INTERCEPT = "Intercept";
338 INTIMIDATING_SHOUT = "Intimidating Shout";
339 LAST_STAND = "Last Stand";
340 MOCKING_BLOW = "Mocking Blow";
341 MORTAL_STRIKE = "Mortal Strike";
342 OVERPOWER = "Overpower";
343 PIERCING_HOWL = "Piercing Howl";
344 PUMMEL = "Pummel";
345 RECKLESSNESS = "Recklessness";
346 REND = "Rend";
347 RETALIATION = "Retaliation";
348 REVENGE = "Revenge";
349 SHIELD_BLOCK = "Shield Block";
350 SHIELD_BASH = "Shield Bash";
351 SHIELD_WALL = "Shield Wall";
352 SUNDER_ARMOR = "Sunder Armor";
353 SWEEPING_STRIKES = "Sweeping Strikes";
354 TAUNT = "Taunt";
355 THUNDER_CLAP = "Thunder Clap";
356  
357 BOOMING_VOICE = "Booming Voice";
358 BLOOD_CRAZE = "Blood Craze";
359 DEEP_WOUNDS = "Deep Wounds";
360 ENRAGE = "Enrage";
361 FLURRY = "Flurry";
362 IMPROVED_DISARM = "Improved Disarm";
363 IMPROVED_HAMSTRING = "Improved Hamstring";
364 IMPROVED_SHIELD_BLOCK = "Improved Shield Block";
365 IMPROVED_SHIELD_WALL = "Improved Shield Wall";
366 MACE_SPECIALIZATION = "Mace Specialization";
367  
368 CHARGE_STUN = "Charge Stun";
369 INTERCEPT_STUN = "Intercept Stun";
370 MACE_STUN_EFFECT = "Mace Stun Effect";
371 REVENGE_STUN = "Revenge Stun";
372 SHIELD_BASH_SILENCED = "Shield Bash - Silenced";
373 }