opensim – Blame information for rev 1
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1 | eva | 1 | #region BSD License |
2 | /* |
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3 | |||
4 | Copyright (c) 2004 - 2008 |
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5 | Matthew Holmes (matthew@wildfiregames.com), |
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6 | Dan Moorehead (dan05a@gmail.com), |
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7 | Dave Hudson (jendave@yahoo.com), |
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8 | Rob Loach (http://www.robloach.net), |
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9 | C.J. Adams-Collier (cjac@colliertech.org), |
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10 | |||
11 | Redistribution and use in source and binary forms, with or without |
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12 | modification, are permitted provided that the following conditions are |
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13 | met: |
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14 | |||
15 | * Redistributions of source code must retain the above copyright |
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16 | notice, this list of conditions and the following disclaimer. |
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17 | |||
18 | * Redistributions in binary form must reproduce the above copyright |
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19 | notice, this list of conditions and the following disclaimer in the |
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20 | documentation and/or other materials provided with the distribution. |
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21 | |||
22 | * The name of the author may not be used to endorse or promote |
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23 | products derived from this software without specific prior written |
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24 | permission. |
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25 | |||
26 | THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR |
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27 | IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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28 | WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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29 | DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, |
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30 | INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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31 | (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
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32 | SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
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33 | HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
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34 | STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING |
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35 | IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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36 | POSSIBILITY OF SUCH DAMAGE. |
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37 | |||
38 | */ |
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39 | #endregion |
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40 | |||
41 | using System; |
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42 | using System.Reflection; |
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43 | using System.Runtime.CompilerServices; |
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44 | using System.Runtime.InteropServices; |
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45 | using System.Security.Permissions; |
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46 | using System.Resources; |
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47 | |||
48 | |||
49 | // FxCop recommended attributes |
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50 | [assembly: ComVisible(false)] |
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51 | [assembly: FileIOPermission(SecurityAction.RequestMinimum, Unrestricted=true)] |
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52 | [assembly: CLSCompliant(true)] |
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53 | |||
54 | // |
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55 | // General Information about an assembly is controlled through the following |
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56 | // set of attributes. Change these attribute values to modify the information |
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57 | // associated with an assembly. |
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58 | // |
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59 | [assembly: AssemblyTitle(".NET Prebuild")] |
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60 | [assembly: AssemblyDescription("A .NET project file build tool")] |
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61 | [assembly: AssemblyConfiguration(".NET CLR")] |
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62 | [assembly: AssemblyCompany("The Prebuild Project")] |
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63 | [assembly: AssemblyProduct("")] |
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64 | [assembly: AssemblyCopyright("Copyright 2004-2010 " + |
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65 | "Matthew Holmes, " + |
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66 | "Dan Moorehead, " + |
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67 | "C.J. Adams-Collier, " + |
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68 | "Rob Loach, " + |
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69 | "David Hudson," + |
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70 | "John Hurliman")] |
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71 | [assembly: AssemblyTrademark("")] |
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72 | [assembly: AssemblyCulture("")] |
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73 | [assembly: NeutralResourcesLanguageAttribute("en-US")] |
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74 | [assembly: AssemblyVersion("2.0.5.*")] |
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75 | |||
76 | // |
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77 | // Version information for an assembly consists of the following four values: |
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78 | // |
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79 | // Major Version |
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80 | // Minor Version |
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81 | // Build Number |
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82 | // Revision |
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83 | // |
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84 | // You can specify all the values or you can default the Revision and Build Numbers |
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85 | // by using the '*' as shown below: |
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86 | |||
87 | // |
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88 | // In order to sign your assembly you must specify a key to use. Refer to the |
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89 | // Microsoft .NET Framework documentation for more information on assembly signing. |
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90 | // |
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91 | // Use the attributes below to control which key is used for signing. |
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92 | // |
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93 | // Notes: |
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94 | // (*) If no key is specified, the assembly is not signed. |
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95 | // (*) KeyName refers to a key that has been installed in the Crypto Service |
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96 | // Provider (CSP) on your machine. KeyFile refers to a file which contains |
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97 | // a key. |
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98 | // (*) If the KeyFile and the KeyName values are both specified, the |
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99 | // following processing occurs: |
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100 | // (1) If the KeyName can be found in the CSP, that key is used. |
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101 | // (2) If the KeyName does not exist and the KeyFile does exist, the key |
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102 | // in the KeyFile is installed into the CSP and used. |
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103 | // (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility. |
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104 | // When specifying the KeyFile, the location of the KeyFile should be |
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105 | // relative to the project output directory which is |
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106 | // %Project Directory%\obj\<configuration>. For example, if your KeyFile is |
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107 | // located in the project directory, you would specify the AssemblyKeyFile |
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108 | // attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")] |
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109 | // (*) Delay Signing is an advanced option - see the Microsoft .NET Framework |
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110 | // documentation for more information on this. |
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111 | // |
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112 | [assembly: AssemblyDelaySign(false)] |
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113 | [assembly: AssemblyKeyName("")] |