clockwerk-opensim-stable – Blame information for rev 1
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1 | vero | 1 | #region BSD License |
2 | /* |
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3 | Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com) |
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4 | |||
5 | Redistribution and use in source and binary forms, with or without modification, are permitted |
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6 | provided that the following conditions are met: |
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7 | |||
8 | * Redistributions of source code must retain the above copyright notice, this list of conditions |
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9 | and the following disclaimer. |
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10 | * Redistributions in binary form must reproduce the above copyright notice, this list of conditions |
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11 | and the following disclaimer in the documentation and/or other materials provided with the |
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12 | distribution. |
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13 | * The name of the author may not be used to endorse or promote products derived from this software |
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14 | without specific prior written permission. |
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15 | |||
16 | THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, |
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17 | BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
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18 | ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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19 | EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS |
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20 | OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
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21 | OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING |
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22 | IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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23 | */ |
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24 | #endregion |
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25 | |||
26 | using System; |
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27 | using System.Collections.Generic; |
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28 | |||
29 | namespace Prebuild.Core.Utilities |
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30 | { |
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31 | /// <summary> |
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32 | /// |
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33 | /// </summary> |
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34 | public class CurrentDirectory |
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35 | { |
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36 | #region Fields |
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37 | |||
38 | private readonly Stack<string> m_Stack = new Stack<string>(); |
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39 | |||
40 | #endregion |
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41 | |||
42 | #region Public Methods |
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43 | |||
44 | /// <summary> |
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45 | /// Pushes this instance. |
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46 | /// </summary> |
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47 | public void Push() |
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48 | { |
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49 | m_Stack.Push(Environment.CurrentDirectory); |
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50 | } |
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51 | |||
52 | /// <summary> |
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53 | /// Pops this instance. |
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54 | /// </summary> |
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55 | public void Pop() |
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56 | { |
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57 | if(m_Stack.Count < 1) |
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58 | { |
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59 | return; |
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60 | } |
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61 | |||
62 | string cwd = m_Stack.Pop(); |
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63 | Helper.SetCurrentDir(cwd); |
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64 | } |
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65 | |||
66 | #endregion |
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67 | } |
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68 | } |