opensim – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections.Generic; |
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30 | using System.Linq; |
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31 | using System.Reflection; |
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32 | using System.Threading; |
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33 | using log4net; |
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34 | using OpenMetaverse; |
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35 | using pCampBot.Interfaces; |
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36 | |||
37 | namespace pCampBot |
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38 | { |
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39 | /// <summary> |
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40 | /// Teleport to a random region on the grid. |
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41 | /// </summary> |
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42 | public class TeleportBehaviour : AbstractBehaviour |
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43 | { |
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44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
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45 | |||
46 | public TeleportBehaviour() |
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47 | { |
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48 | AbbreviatedName = "t"; |
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49 | Name = "Teleport"; |
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50 | } |
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51 | |||
52 | public override void Action() |
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53 | { |
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54 | Random rng = Bot.Manager.Rng; |
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55 | GridRegion[] knownRegions; |
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56 | |||
57 | lock (Bot.Manager.RegionsKnown) |
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58 | { |
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59 | if (Bot.Manager.RegionsKnown.Count == 0) |
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60 | { |
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61 | m_log.DebugFormat( |
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62 | "[TELEPORT BEHAVIOUR]: Ignoring teleport action for {0} since no regions are known yet", Bot.Name); |
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63 | return; |
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64 | } |
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65 | |||
66 | knownRegions = Bot.Manager.RegionsKnown.Values.ToArray(); |
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67 | } |
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68 | |||
69 | Simulator sourceRegion = Bot.Client.Network.CurrentSim; |
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70 | GridRegion destRegion = knownRegions[rng.Next(knownRegions.Length)]; |
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71 | Vector3 destPosition = new Vector3(rng.Next(255), rng.Next(255), 50); |
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72 | |||
73 | m_log.DebugFormat( |
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74 | "[TELEPORT BEHAVIOUR]: Teleporting {0} from {1} {2} to {3} {4}", |
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75 | Bot.Name, sourceRegion.Name, Bot.Client.Self.SimPosition, destRegion.Name, destPosition); |
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76 | |||
77 | Bot.Client.Self.Teleport(destRegion.RegionHandle, destPosition); |
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78 | |||
79 | Thread.Sleep(Bot.Random.Next(3000, 10000)); |
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80 | } |
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81 | } |
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82 | } |