clockwerk-opensim – Blame information for rev 3
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1 | vero | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections.Generic; |
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30 | using System.IO; |
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31 | using System.Net; |
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32 | using System.Reflection; |
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33 | using System.Text; |
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34 | using System.Threading; |
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35 | using log4net; |
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36 | using Nini.Config; |
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37 | using NUnit.Framework; |
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38 | using OpenMetaverse; |
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39 | using OpenSim.Framework; |
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40 | using OpenSim.Framework.Communications; |
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41 | using OpenSim.Framework.Servers; |
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42 | using OpenSim.Region.Framework.Interfaces; |
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43 | using OpenSim.Region.Framework.Scenes; |
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44 | using OpenSim.Region.CoreModules.Framework; |
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45 | using OpenSim.Tests.Common; |
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46 | using OpenSim.Tests.Common.Mock; |
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47 | |||
48 | namespace OpenSim.Tests.Common |
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49 | { |
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50 | public static class EntityTransferHelpers |
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51 | { |
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52 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
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53 | |||
54 | /// <summary> |
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55 | /// Set up correct handling of the InformClientOfNeighbour call from the source region that triggers the |
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56 | /// viewer to setup a connection with the destination region. |
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57 | /// </summary> |
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58 | /// <param name='tc'></param> |
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59 | /// <param name='neighbourTcs'> |
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60 | /// A list that will be populated with any TestClients set up in response to |
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61 | /// being informed about a destination region. |
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62 | /// </param> |
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63 | public static void SetupInformClientOfNeighbourTriggersNeighbourClientCreate( |
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64 | TestClient tc, List<TestClient> neighbourTcs) |
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65 | { |
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66 | // XXX: Confusingly, this is also used for non-neighbour notification (as in teleports that do not use the |
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67 | // event queue). |
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68 | |||
69 | tc.OnTestClientInformClientOfNeighbour += (neighbourHandle, neighbourExternalEndPoint) => |
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70 | { |
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71 | uint x, y; |
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72 | Util.RegionHandleToRegionLoc(neighbourHandle, out x, out y); |
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73 | |||
74 | m_log.DebugFormat( |
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75 | "[TEST CLIENT]: Processing inform client of neighbour located at {0},{1} at {2}", |
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76 | x, y, neighbourExternalEndPoint); |
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77 | |||
78 | AgentCircuitData newAgent = tc.RequestClientInfo(); |
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79 | |||
80 | Scene neighbourScene; |
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81 | SceneManager.Instance.TryGetScene(x, y, out neighbourScene); |
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82 | |||
83 | TestClient neighbourTc = new TestClient(newAgent, neighbourScene); |
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84 | neighbourTcs.Add(neighbourTc); |
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85 | neighbourScene.AddNewAgent(neighbourTc, PresenceType.User); |
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86 | }; |
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87 | } |
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88 | |||
89 | /// <summary> |
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90 | /// Set up correct handling of the InformClientOfNeighbour call from the source region that triggers the |
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91 | /// viewer to setup a connection with the destination region. |
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92 | /// </summary> |
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93 | /// <param name='tc'></param> |
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94 | /// <param name='neighbourTcs'> |
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95 | /// A list that will be populated with any TestClients set up in response to |
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96 | /// being informed about a destination region. |
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97 | /// </param> |
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98 | public static void SetupSendRegionTeleportTriggersDestinationClientCreateAndCompleteMovement( |
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99 | TestClient client, List<TestClient> destinationClients) |
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100 | { |
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101 | client.OnTestClientSendRegionTeleport |
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102 | += (regionHandle, simAccess, regionExternalEndPoint, locationID, flags, capsURL) => |
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103 | { |
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104 | uint x, y; |
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105 | Util.RegionHandleToRegionLoc(regionHandle, out x, out y); |
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106 | |||
107 | m_log.DebugFormat( |
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108 | "[TEST CLIENT]: Processing send region teleport for destination at {0},{1} at {2}", |
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109 | x, y, regionExternalEndPoint); |
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110 | |||
111 | AgentCircuitData newAgent = client.RequestClientInfo(); |
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112 | |||
113 | Scene destinationScene; |
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114 | SceneManager.Instance.TryGetScene(x, y, out destinationScene); |
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115 | |||
116 | TestClient destinationClient = new TestClient(newAgent, destinationScene); |
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117 | destinationClients.Add(destinationClient); |
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118 | destinationScene.AddNewAgent(destinationClient, PresenceType.User); |
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119 | |||
120 | ThreadPool.UnsafeQueueUserWorkItem(o => destinationClient.CompleteMovement(), null); |
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121 | }; |
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122 | } |
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123 | } |
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124 | } |