clockwerk-opensim-stable – Blame information for rev 1
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1 | vero | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections.Generic; |
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30 | using OpenMetaverse; |
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31 | using log4net; |
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32 | using Mono.Addins; |
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33 | using Nini.Config; |
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34 | using System.Reflection; |
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35 | using OpenSim.Services.Base; |
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36 | using OpenSim.Services.Interfaces; |
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37 | using OpenSim.Data; |
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38 | using OpenSim.Framework; |
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39 | using OpenSim.Region.Framework.Interfaces; |
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40 | using OpenSim.Region.Framework.Scenes; |
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41 | |||
42 | namespace OpenSim.Services.Connectors |
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43 | { |
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44 | public class SimulationDataService : ServiceBase, ISimulationDataService |
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45 | { |
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46 | // private static readonly ILog m_log = |
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47 | // LogManager.GetLogger( |
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48 | // MethodBase.GetCurrentMethod().DeclaringType); |
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49 | |||
50 | protected ISimulationDataStore m_database; |
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51 | |||
52 | public SimulationDataService(IConfigSource config) |
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53 | : base(config) |
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54 | { |
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55 | string dllName = String.Empty; |
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56 | string connString = String.Empty; |
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57 | |||
58 | // Try reading the [DatabaseService] section, if it exists |
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59 | IConfig dbConfig = config.Configs["DatabaseService"]; |
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60 | if (dbConfig != null) |
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61 | { |
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62 | dllName = dbConfig.GetString("StorageProvider", String.Empty); |
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63 | connString = dbConfig.GetString("ConnectionString", String.Empty); |
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64 | } |
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65 | |||
66 | // Try reading the [SimulationDataStore] section |
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67 | IConfig simConfig = config.Configs["SimulationDataStore"]; |
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68 | if (simConfig != null) |
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69 | { |
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70 | dllName = simConfig.GetString("StorageProvider", dllName); |
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71 | connString = simConfig.GetString("ConnectionString", connString); |
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72 | } |
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73 | |||
74 | // We tried, but this doesn't exist. We can't proceed |
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75 | if (dllName == String.Empty) |
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76 | throw new Exception("No StorageProvider configured"); |
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77 | |||
78 | m_database = LoadPlugin<ISimulationDataStore>(dllName, new Object[] { connString }); |
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79 | if (m_database == null) |
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80 | throw new Exception("Could not find a storage interface in the given module"); |
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81 | } |
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82 | |||
83 | public void StoreObject(SceneObjectGroup obj, UUID regionUUID) |
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84 | { |
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85 | m_database.StoreObject(obj, regionUUID); |
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86 | } |
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87 | |||
88 | public void RemoveObject(UUID uuid, UUID regionUUID) |
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89 | { |
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90 | m_database.RemoveObject(uuid, regionUUID); |
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91 | } |
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92 | |||
93 | public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) |
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94 | { |
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95 | m_database.StorePrimInventory(primID, items); |
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96 | } |
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97 | |||
98 | public List<SceneObjectGroup> LoadObjects(UUID regionUUID) |
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99 | { |
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100 | return m_database.LoadObjects(regionUUID); |
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101 | } |
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102 | |||
103 | public void StoreTerrain(double[,] terrain, UUID regionID) |
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104 | { |
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105 | m_database.StoreTerrain(terrain, regionID); |
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106 | } |
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107 | |||
108 | public double[,] LoadTerrain(UUID regionID) |
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109 | { |
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110 | return m_database.LoadTerrain(regionID); |
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111 | } |
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112 | |||
113 | public void StoreLandObject(ILandObject Parcel) |
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114 | { |
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115 | m_database.StoreLandObject(Parcel); |
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116 | } |
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117 | |||
118 | public void RemoveLandObject(UUID globalID) |
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119 | { |
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120 | m_database.RemoveLandObject(globalID); |
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121 | } |
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122 | |||
123 | public List<LandData> LoadLandObjects(UUID regionUUID) |
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124 | { |
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125 | return m_database.LoadLandObjects(regionUUID); |
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126 | } |
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127 | |||
128 | public void StoreRegionSettings(RegionSettings rs) |
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129 | { |
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130 | m_database.StoreRegionSettings(rs); |
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131 | } |
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132 | |||
133 | public RegionSettings LoadRegionSettings(UUID regionUUID) |
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134 | { |
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135 | return m_database.LoadRegionSettings(regionUUID); |
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136 | } |
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137 | |||
138 | public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID) |
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139 | { |
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140 | return m_database.LoadRegionWindlightSettings(regionUUID); |
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141 | } |
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142 | |||
143 | public void StoreRegionWindlightSettings(RegionLightShareData wl) |
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144 | { |
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145 | m_database.StoreRegionWindlightSettings(wl); |
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146 | } |
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147 | public void RemoveRegionWindlightSettings(UUID regionID) |
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148 | { |
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149 | m_database.RemoveRegionWindlightSettings(regionID); |
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150 | } |
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151 | |||
152 | public string LoadRegionEnvironmentSettings(UUID regionUUID) |
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153 | { |
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154 | return m_database.LoadRegionEnvironmentSettings(regionUUID); |
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155 | } |
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156 | |||
157 | public void StoreRegionEnvironmentSettings(UUID regionUUID, string settings) |
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158 | { |
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159 | m_database.StoreRegionEnvironmentSettings(regionUUID, settings); |
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160 | } |
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161 | |||
162 | public void RemoveRegionEnvironmentSettings(UUID regionUUID) |
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163 | { |
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164 | m_database.RemoveRegionEnvironmentSettings(regionUUID); |
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165 | } |
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166 | |||
167 | public void SaveExtra(UUID regionID, string name, string val) |
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168 | { |
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169 | m_database.SaveExtra(regionID, name, val); |
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170 | } |
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171 | |||
172 | public void RemoveExtra(UUID regionID, string name) |
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173 | { |
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174 | m_database.RemoveExtra(regionID, name); |
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175 | } |
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176 | |||
177 | public Dictionary<string, string> GetExtra(UUID regionID) |
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178 | { |
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179 | return m_database.GetExtra(regionID); |
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180 | } |
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181 | } |
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182 | } |