opensim – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.IO; |
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30 | using Nini.Config; |
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31 | using OpenMetaverse; |
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32 | using OpenSim.Framework; |
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33 | using OpenSim.Framework.Console; |
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34 | using OpenSim.Server.Base; |
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35 | using OpenSim.Services.Interfaces; |
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36 | using OpenSim.Framework.Servers.HttpServer; |
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37 | using OpenSim.Server.Handlers.Base; |
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38 | |||
39 | namespace OpenSim.Server.Handlers.Asset |
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40 | { |
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41 | public class AssetServiceConnector : ServiceConnector |
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42 | { |
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43 | private IAssetService m_AssetService; |
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44 | private string m_ConfigName = "AssetService"; |
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45 | |||
46 | public AssetServiceConnector(IConfigSource config, IHttpServer server, string configName) : |
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47 | base(config, server, configName) |
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48 | { |
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49 | if (configName != String.Empty) |
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50 | m_ConfigName = configName; |
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51 | |||
52 | IConfig serverConfig = config.Configs[m_ConfigName]; |
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53 | if (serverConfig == null) |
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54 | throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName)); |
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55 | |||
56 | string assetService = serverConfig.GetString("LocalServiceModule", |
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57 | String.Empty); |
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58 | |||
59 | if (assetService == String.Empty) |
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60 | throw new Exception("No LocalServiceModule in config file"); |
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61 | |||
62 | Object[] args = new Object[] { config, m_ConfigName }; |
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63 | m_AssetService = |
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64 | ServerUtils.LoadPlugin<IAssetService>(assetService, args); |
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65 | |||
66 | if (m_AssetService == null) |
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67 | throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName)); |
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68 | |||
69 | bool allowDelete = serverConfig.GetBoolean("AllowRemoteDelete", false); |
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70 | bool allowDeleteAllTypes = serverConfig.GetBoolean("AllowRemoteDeleteAllTypes", false); |
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71 | |||
72 | AllowedRemoteDeleteTypes allowedRemoteDeleteTypes; |
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73 | |||
74 | if (!allowDelete) |
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75 | { |
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76 | allowedRemoteDeleteTypes = AllowedRemoteDeleteTypes.None; |
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77 | } |
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78 | else |
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79 | { |
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80 | if (allowDeleteAllTypes) |
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81 | allowedRemoteDeleteTypes = AllowedRemoteDeleteTypes.All; |
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82 | else |
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83 | allowedRemoteDeleteTypes = AllowedRemoteDeleteTypes.MapTile; |
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84 | } |
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85 | |||
86 | server.AddStreamHandler(new AssetServerGetHandler(m_AssetService)); |
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87 | server.AddStreamHandler(new AssetServerPostHandler(m_AssetService)); |
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88 | server.AddStreamHandler(new AssetServerDeleteHandler(m_AssetService, allowedRemoteDeleteTypes)); |
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89 | |||
90 | MainConsole.Instance.Commands.AddCommand("Assets", false, |
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91 | "show asset", |
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92 | "show asset <ID>", |
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93 | "Show asset information", |
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94 | HandleShowAsset); |
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95 | |||
96 | MainConsole.Instance.Commands.AddCommand("Assets", false, |
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97 | "delete asset", |
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98 | "delete asset <ID>", |
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99 | "Delete asset from database", |
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100 | HandleDeleteAsset); |
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101 | |||
102 | MainConsole.Instance.Commands.AddCommand("Assets", false, |
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103 | "dump asset", |
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104 | "dump asset <ID>", |
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105 | "Dump asset to a file", |
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106 | "The filename is the same as the ID given.", |
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107 | HandleDumpAsset); |
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108 | } |
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109 | |||
110 | void HandleDeleteAsset(string module, string[] args) |
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111 | { |
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112 | if (args.Length < 3) |
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113 | { |
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114 | MainConsole.Instance.Output("Syntax: delete asset <ID>"); |
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115 | return; |
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116 | } |
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117 | |||
118 | AssetBase asset = m_AssetService.Get(args[2]); |
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119 | |||
120 | if (asset == null || asset.Data.Length == 0) |
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121 | { |
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122 | MainConsole.Instance.OutputFormat("Could not find asset with ID {0}", args[2]); |
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123 | return; |
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124 | } |
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125 | |||
126 | if (!m_AssetService.Delete(asset.ID)) |
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127 | MainConsole.Instance.OutputFormat("ERROR: Could not delete asset {0} {1}", asset.ID, asset.Name); |
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128 | else |
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129 | MainConsole.Instance.OutputFormat("Deleted asset {0} {1}", asset.ID, asset.Name); |
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130 | } |
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131 | |||
132 | void HandleDumpAsset(string module, string[] args) |
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133 | { |
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134 | if (args.Length < 3) |
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135 | { |
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136 | MainConsole.Instance.Output("Usage is dump asset <ID>"); |
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137 | return; |
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138 | } |
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139 | |||
140 | UUID assetId; |
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141 | string rawAssetId = args[2]; |
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142 | |||
143 | if (!UUID.TryParse(rawAssetId, out assetId)) |
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144 | { |
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145 | MainConsole.Instance.OutputFormat("ERROR: {0} is not a valid ID format", rawAssetId); |
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146 | return; |
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147 | } |
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148 | |||
149 | AssetBase asset = m_AssetService.Get(assetId.ToString()); |
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150 | if (asset == null) |
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151 | { |
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152 | MainConsole.Instance.OutputFormat("ERROR: No asset found with ID {0}", assetId); |
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153 | return; |
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154 | } |
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155 | |||
156 | string fileName = rawAssetId; |
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157 | |||
158 | if (!ConsoleUtil.CheckFileDoesNotExist(MainConsole.Instance, fileName)) |
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159 | return; |
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160 | |||
161 | using (FileStream fs = new FileStream(fileName, FileMode.CreateNew)) |
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162 | { |
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163 | using (BinaryWriter bw = new BinaryWriter(fs)) |
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164 | { |
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165 | bw.Write(asset.Data); |
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166 | } |
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167 | } |
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168 | |||
169 | MainConsole.Instance.OutputFormat("Asset dumped to file {0}", fileName); |
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170 | } |
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171 | |||
172 | void HandleShowAsset(string module, string[] args) |
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173 | { |
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174 | if (args.Length < 3) |
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175 | { |
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176 | MainConsole.Instance.Output("Syntax: show asset <ID>"); |
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177 | return; |
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178 | } |
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179 | |||
180 | AssetBase asset = m_AssetService.Get(args[2]); |
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181 | |||
182 | if (asset == null || asset.Data.Length == 0) |
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183 | { |
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184 | MainConsole.Instance.Output("Asset not found"); |
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185 | return; |
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186 | } |
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187 | |||
188 | int i; |
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189 | |||
190 | MainConsole.Instance.OutputFormat("Name: {0}", asset.Name); |
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191 | MainConsole.Instance.OutputFormat("Description: {0}", asset.Description); |
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192 | MainConsole.Instance.OutputFormat("Type: {0} (type number = {1})", (AssetType)asset.Type, asset.Type); |
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193 | MainConsole.Instance.OutputFormat("Content-type: {0}", asset.Metadata.ContentType); |
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194 | MainConsole.Instance.OutputFormat("Size: {0} bytes", asset.Data.Length); |
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195 | MainConsole.Instance.OutputFormat("Temporary: {0}", asset.Temporary ? "yes" : "no"); |
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196 | MainConsole.Instance.OutputFormat("Flags: {0}", asset.Metadata.Flags); |
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197 | |||
198 | for (i = 0 ; i < 5 ; i++) |
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199 | { |
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200 | int off = i * 16; |
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201 | if (asset.Data.Length <= off) |
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202 | break; |
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203 | int len = 16; |
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204 | if (asset.Data.Length < off + len) |
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205 | len = asset.Data.Length - off; |
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206 | |||
207 | byte[] line = new byte[len]; |
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208 | Array.Copy(asset.Data, off, line, 0, len); |
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209 | |||
210 | string text = BitConverter.ToString(line); |
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211 | MainConsole.Instance.Output(String.Format("{0:x4}: {1}", off, text)); |
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212 | } |
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213 | } |
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214 | } |
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215 | } |