opensim-development – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections; |
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30 | using System.Collections.Generic; |
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31 | using System.Reflection; |
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32 | using log4net; |
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33 | using OpenMetaverse; |
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34 | using OpenSim.Framework; |
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35 | |||
36 | namespace OpenSim.Region.Framework.Scenes |
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37 | { |
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38 | public class EntityManager |
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39 | { |
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40 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
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41 | |||
42 | private readonly DoubleDictionaryThreadAbortSafe<UUID, uint, EntityBase> m_entities |
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43 | = new DoubleDictionaryThreadAbortSafe<UUID, uint, EntityBase>(); |
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44 | |||
45 | public int Count |
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46 | { |
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47 | get { return m_entities.Count; } |
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48 | } |
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49 | |||
50 | public void Add(EntityBase entity) |
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51 | { |
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52 | m_entities.Add(entity.UUID, entity.LocalId, entity); |
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53 | } |
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54 | |||
55 | public void Clear() |
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56 | { |
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57 | m_entities.Clear(); |
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58 | } |
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59 | |||
60 | public bool ContainsKey(UUID id) |
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61 | { |
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62 | return m_entities.ContainsKey(id); |
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63 | } |
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64 | |||
65 | public bool ContainsKey(uint localID) |
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66 | { |
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67 | return m_entities.ContainsKey(localID); |
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68 | } |
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69 | |||
70 | public bool Remove(uint localID) |
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71 | { |
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72 | return m_entities.Remove(localID); |
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73 | } |
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74 | |||
75 | public bool Remove(UUID id) |
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76 | { |
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77 | return m_entities.Remove(id); |
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78 | } |
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79 | |||
80 | public EntityBase[] GetAllByType<T>() |
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81 | { |
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82 | List<EntityBase> tmp = new List<EntityBase>(); |
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83 | |||
84 | ForEach( |
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85 | delegate(EntityBase entity) |
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86 | { |
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87 | if (entity is T) |
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88 | tmp.Add(entity); |
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89 | } |
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90 | ); |
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91 | |||
92 | return tmp.ToArray(); |
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93 | } |
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94 | |||
95 | public EntityBase[] GetEntities() |
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96 | { |
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97 | List<EntityBase> tmp = new List<EntityBase>(m_entities.Count); |
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98 | ForEach(delegate(EntityBase entity) { tmp.Add(entity); }); |
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99 | return tmp.ToArray(); |
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100 | } |
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101 | |||
102 | public void ForEach(Action<EntityBase> action) |
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103 | { |
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104 | m_entities.ForEach(action); |
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105 | } |
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106 | |||
107 | public EntityBase Find(Predicate<EntityBase> predicate) |
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108 | { |
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109 | return m_entities.FindValue(predicate); |
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110 | } |
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111 | |||
112 | public EntityBase this[UUID id] |
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113 | { |
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114 | get |
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115 | { |
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116 | EntityBase entity; |
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117 | m_entities.TryGetValue(id, out entity); |
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118 | return entity; |
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119 | } |
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120 | set |
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121 | { |
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122 | Add(value); |
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123 | } |
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124 | } |
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125 | |||
126 | public EntityBase this[uint localID] |
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127 | { |
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128 | get |
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129 | { |
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130 | EntityBase entity; |
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131 | m_entities.TryGetValue(localID, out entity); |
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132 | return entity; |
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133 | } |
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134 | set |
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135 | { |
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136 | Add(value); |
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137 | } |
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138 | } |
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139 | |||
140 | public bool TryGetValue(UUID key, out EntityBase obj) |
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141 | { |
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142 | return m_entities.TryGetValue(key, out obj); |
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143 | } |
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144 | |||
145 | public bool TryGetValue(uint key, out EntityBase obj) |
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146 | { |
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147 | return m_entities.TryGetValue(key, out obj); |
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148 | } |
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149 | } |
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150 | } |