opensim – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System.Net; |
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29 | using OpenMetaverse; |
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30 | using OpenMetaverse.Packets; |
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31 | using OpenMetaverse.Messages.Linden; |
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32 | using OpenMetaverse.StructuredData; |
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33 | |||
34 | namespace OpenSim.Region.Framework.Interfaces |
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35 | { |
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36 | public interface IEventQueue |
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37 | { |
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38 | bool Enqueue(OSD o, UUID avatarID); |
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39 | |||
40 | // These are required to decouple Scenes from EventQueueHelper |
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41 | void DisableSimulator(ulong handle, UUID avatarID); |
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42 | void EnableSimulator(ulong handle, IPEndPoint endPoint, UUID avatarID, int regionSizeX, int regionSizeY); |
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43 | void EstablishAgentCommunication(UUID avatarID, IPEndPoint endPoint, |
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44 | string capsPath, ulong regionHandle, int regionSizeX, int regionSizeY); |
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45 | void TeleportFinishEvent(ulong regionHandle, byte simAccess, |
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46 | IPEndPoint regionExternalEndPoint, |
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47 | uint locationID, uint flags, string capsURL, |
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48 | UUID agentID, int regionSizeX, int regionSizeY); |
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49 | void CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt, |
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50 | IPEndPoint newRegionExternalEndPoint, |
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51 | string capsURL, UUID avatarID, UUID sessionID, |
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52 | int regionSizeX, int regionSizeY); |
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53 | void ChatterboxInvitation(UUID sessionID, string sessionName, |
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54 | UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, |
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55 | uint timeStamp, bool offline, int parentEstateID, Vector3 position, |
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56 | uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket); |
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57 | void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID anotherAgent, bool canVoiceChat, |
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58 | bool isModerator, bool textMute); |
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59 | void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID); |
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60 | void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID); |
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61 | OSD ScriptRunningEvent(UUID objectID, UUID itemID, bool running, bool mono); |
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62 | OSD BuildEvent(string eventName, OSD eventBody); |
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63 | void partPhysicsProperties(uint localID, byte physhapetype, float density, float friction, float bounce, float gravmod, UUID avatarID); |
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64 | |||
65 | } |
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66 | } |