opensim – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | * |
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27 | */ |
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28 | |||
29 | using System.Collections; |
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30 | using System.Reflection; |
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31 | using System.Xml; |
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32 | using log4net; |
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33 | using OpenMetaverse; |
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34 | using OpenSim.Framework; |
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35 | using OpenSim.Framework.Capabilities; |
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36 | using OpenSim.Framework.Servers; |
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37 | using OpenSim.Framework.Servers.HttpServer; |
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38 | using OpenSim.Region.Framework.Scenes; |
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39 | using Caps = OpenSim.Framework.Capabilities.Caps; |
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40 | |||
41 | namespace OpenSim.Region.DataSnapshot |
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42 | { |
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43 | public class DataRequestHandler |
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44 | { |
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45 | // private Scene m_scene = null; |
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46 | private DataSnapshotManager m_externalData = null; |
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47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
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48 | |||
49 | public DataRequestHandler(Scene scene, DataSnapshotManager externalData) |
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50 | { |
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51 | // m_scene = scene; |
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52 | m_externalData = externalData; |
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53 | |||
54 | //Register HTTP handler |
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55 | if (MainServer.Instance.AddHTTPHandler("collector", OnGetSnapshot)) |
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56 | { |
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57 | m_log.Info("[DATASNAPSHOT]: Set up snapshot service"); |
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58 | } |
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59 | // Register validation callback handler |
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60 | MainServer.Instance.AddHTTPHandler("validate", OnValidate); |
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61 | |||
62 | } |
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63 | |||
64 | public Hashtable OnGetSnapshot(Hashtable keysvals) |
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65 | { |
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66 | m_log.Debug("[DATASNAPSHOT] Received collection request"); |
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67 | Hashtable reply = new Hashtable(); |
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68 | int statuscode = 200; |
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69 | |||
70 | string snapObj = (string)keysvals["region"]; |
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71 | |||
72 | XmlDocument response = m_externalData.GetSnapshot(snapObj); |
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73 | |||
74 | reply["str_response_string"] = response.OuterXml; |
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75 | reply["int_response_code"] = statuscode; |
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76 | reply["content_type"] = "text/xml"; |
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77 | |||
78 | return reply; |
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79 | } |
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80 | |||
81 | public Hashtable OnValidate(Hashtable keysvals) |
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82 | { |
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83 | m_log.Debug("[DATASNAPSHOT] Received validation request"); |
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84 | Hashtable reply = new Hashtable(); |
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85 | int statuscode = 200; |
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86 | |||
87 | string secret = (string)keysvals["secret"]; |
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88 | if (secret == m_externalData.Secret.ToString()) |
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89 | statuscode = 403; |
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90 | |||
91 | reply["str_response_string"] = string.Empty; |
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92 | reply["int_response_code"] = statuscode; |
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93 | reply["content_type"] = "text/plain"; |
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94 | |||
95 | return reply; |
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96 | } |
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97 | |||
98 | } |
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99 | } |