opensim-development – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using OpenMetaverse; |
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30 | using OpenSim.Framework; |
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31 | |||
32 | namespace OpenSim.Region.CoreModules.World.Estate |
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33 | { |
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34 | |||
35 | public class EstateTerrainXferHandler |
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36 | { |
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37 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
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38 | |||
39 | private AssetBase m_asset; |
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40 | |||
41 | public delegate void TerrainUploadComplete(string name, byte[] filedata, IClientAPI remoteClient); |
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42 | |||
43 | public event TerrainUploadComplete TerrainUploadDone; |
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44 | |||
45 | //private string m_description = String.Empty; |
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46 | //private string m_name = String.Empty; |
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47 | //private UUID TransactionID = UUID.Zero; |
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48 | private sbyte type = 0; |
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49 | |||
50 | public ulong mXferID; |
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51 | private TerrainUploadComplete handlerTerrainUploadDone; |
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52 | |||
53 | public EstateTerrainXferHandler(IClientAPI pRemoteClient, string pClientFilename) |
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54 | { |
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55 | m_asset = new AssetBase(UUID.Zero, pClientFilename, type, pRemoteClient.AgentId.ToString()); |
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56 | m_asset.Data = new byte[0]; |
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57 | m_asset.Description = "empty"; |
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58 | m_asset.Local = true; |
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59 | m_asset.Temporary = true; |
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60 | } |
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61 | |||
62 | public ulong XferID |
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63 | { |
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64 | get { return mXferID; } |
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65 | } |
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66 | |||
67 | public void RequestStartXfer(IClientAPI pRemoteClient) |
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68 | { |
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69 | mXferID = Util.GetNextXferID(); |
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70 | pRemoteClient.SendXferRequest(mXferID, m_asset.Type, m_asset.FullID, 0, Utils.StringToBytes(m_asset.Name)); |
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71 | } |
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72 | |||
73 | /// <summary> |
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74 | /// Process transfer data received from the client. |
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75 | /// </summary> |
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76 | /// <param name="xferID"></param> |
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77 | /// <param name="packetID"></param> |
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78 | /// <param name="data"></param> |
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79 | public void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data) |
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80 | { |
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81 | if (mXferID != xferID) |
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82 | return; |
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83 | |||
84 | lock (this) |
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85 | { |
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86 | if (m_asset.Data.Length > 1) |
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87 | { |
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88 | byte[] destinationArray = new byte[m_asset.Data.Length + data.Length]; |
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89 | Array.Copy(m_asset.Data, 0, destinationArray, 0, m_asset.Data.Length); |
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90 | Array.Copy(data, 0, destinationArray, m_asset.Data.Length, data.Length); |
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91 | m_asset.Data = destinationArray; |
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92 | } |
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93 | else |
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94 | { |
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95 | byte[] buffer2 = new byte[data.Length - 4]; |
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96 | Array.Copy(data, 4, buffer2, 0, data.Length - 4); |
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97 | m_asset.Data = buffer2; |
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98 | } |
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99 | |||
100 | remoteClient.SendConfirmXfer(xferID, packetID); |
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101 | |||
102 | if ((packetID & 0x80000000) != 0) |
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103 | { |
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104 | SendCompleteMessage(remoteClient); |
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105 | } |
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106 | } |
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107 | } |
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108 | |||
109 | public void SendCompleteMessage(IClientAPI remoteClient) |
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110 | { |
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111 | handlerTerrainUploadDone = TerrainUploadDone; |
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112 | if (handlerTerrainUploadDone != null) |
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113 | { |
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114 | handlerTerrainUploadDone(m_asset.Name, m_asset.Data, remoteClient); |
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115 | } |
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116 | } |
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117 | } |
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118 | } |