opensim – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | using System; |
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28 | using System.Collections.Generic; |
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29 | using System.IO; |
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30 | using System.Reflection; |
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31 | |||
32 | using OpenSim.Framework; |
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33 | using OpenSim.Framework.Communications; |
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34 | |||
35 | using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver; |
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36 | using OpenSim.Region.Framework; |
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37 | using OpenSim.Region.Framework.Interfaces; |
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38 | using OpenSim.Region.Framework.Scenes; |
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39 | using OpenSim.Services.Interfaces; |
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40 | using OpenSim.Server.Base; |
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41 | |||
42 | using OpenMetaverse; |
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43 | using log4net; |
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44 | using Mono.Addins; |
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45 | using Nini.Config; |
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46 | using PermissionMask = OpenSim.Framework.PermissionMask; |
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47 | |||
48 | namespace OpenSim.Region.CoreModules.Framework.Library |
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49 | { |
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50 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LibraryModule")] |
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51 | public class LibraryModule : ISharedRegionModule |
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52 | { |
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53 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
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54 | private static bool m_HasRunOnce = false; |
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55 | |||
56 | private bool m_Enabled = false; |
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57 | // private string m_LibraryName = "OpenSim Library"; |
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58 | private Scene m_Scene; |
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59 | |||
60 | private ILibraryService m_Library; |
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61 | |||
62 | #region ISharedRegionModule |
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63 | |||
64 | public void Initialise(IConfigSource config) |
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65 | { |
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66 | m_Enabled = config.Configs["Modules"].GetBoolean("LibraryModule", m_Enabled); |
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67 | if (m_Enabled) |
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68 | { |
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69 | IConfig libConfig = config.Configs["LibraryService"]; |
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70 | if (libConfig != null) |
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71 | { |
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72 | string dllName = libConfig.GetString("LocalServiceModule", string.Empty); |
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73 | m_log.Debug("[LIBRARY MODULE]: Library service dll is " + dllName); |
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74 | if (dllName != string.Empty) |
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75 | { |
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76 | Object[] args = new Object[] { config }; |
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77 | m_Library = ServerUtils.LoadPlugin<ILibraryService>(dllName, args); |
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78 | } |
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79 | } |
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80 | } |
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81 | if (m_Library == null) |
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82 | { |
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83 | m_log.Warn("[LIBRARY MODULE]: No local library service. Module will be disabled."); |
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84 | m_Enabled = false; |
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85 | } |
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86 | } |
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87 | |||
88 | public bool IsSharedModule |
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89 | { |
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90 | get { return true; } |
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91 | } |
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92 | |||
93 | public string Name |
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94 | { |
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95 | get { return "Library Module"; } |
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96 | } |
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97 | |||
98 | public Type ReplaceableInterface |
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99 | { |
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100 | get { return null; } |
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101 | } |
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102 | |||
103 | public void AddRegion(Scene scene) |
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104 | { |
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105 | if (!m_Enabled) |
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106 | return; |
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107 | |||
108 | // Store only the first scene |
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109 | if (m_Scene == null) |
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110 | { |
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111 | m_Scene = scene; |
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112 | } |
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113 | scene.RegisterModuleInterface<ILibraryService>(m_Library); |
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114 | } |
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115 | |||
116 | public void RemoveRegion(Scene scene) |
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117 | { |
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118 | if (!m_Enabled) |
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119 | return; |
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120 | |||
121 | scene.UnregisterModuleInterface<ILibraryService>(m_Library); |
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122 | } |
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123 | |||
124 | public void RegionLoaded(Scene scene) |
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125 | { |
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126 | if (!m_Enabled) |
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127 | return; |
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128 | |||
129 | // This will never run more than once, even if the region is restarted |
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130 | if (!m_HasRunOnce) |
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131 | { |
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132 | LoadLibrariesFromArchives(); |
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133 | //DumpLibrary(); |
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134 | m_HasRunOnce = true; |
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135 | } |
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136 | } |
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137 | |||
138 | public void PostInitialise() |
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139 | { |
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140 | } |
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141 | |||
142 | public void Close() |
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143 | { |
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144 | m_Scene = null; |
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145 | } |
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146 | |||
147 | #endregion ISharedRegionModule |
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148 | |||
149 | #region LoadLibraries |
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150 | private string pathToLibraries = "Library"; |
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151 | |||
152 | protected void LoadLibrariesFromArchives() |
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153 | { |
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154 | InventoryFolderImpl lib = m_Library.LibraryRootFolder; |
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155 | if (lib == null) |
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156 | { |
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157 | m_log.Debug("[LIBRARY MODULE]: No library. Ignoring Library Module"); |
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158 | return; |
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159 | } |
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160 | |||
161 | RegionInfo regInfo = new RegionInfo(); |
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162 | Scene m_MockScene = new Scene(regInfo); |
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163 | LocalInventoryService invService = new LocalInventoryService(lib); |
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164 | m_MockScene.RegisterModuleInterface<IInventoryService>(invService); |
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165 | m_MockScene.RegisterModuleInterface<IAssetService>(m_Scene.AssetService); |
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166 | |||
167 | UserAccount uinfo = new UserAccount(lib.Owner); |
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168 | uinfo.FirstName = "OpenSim"; |
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169 | uinfo.LastName = "Library"; |
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170 | uinfo.ServiceURLs = new Dictionary<string, object>(); |
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171 | |||
172 | foreach (string iarFileName in Directory.GetFiles(pathToLibraries, "*.iar")) |
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173 | { |
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174 | string simpleName = Path.GetFileNameWithoutExtension(iarFileName); |
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175 | |||
176 | m_log.InfoFormat("[LIBRARY MODULE]: Loading library archive {0} ({1})...", iarFileName, simpleName); |
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177 | simpleName = GetInventoryPathFromName(simpleName); |
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178 | |||
179 | InventoryArchiveReadRequest archread = new InventoryArchiveReadRequest(m_MockScene.InventoryService, m_MockScene.AssetService, m_MockScene.UserAccountService, uinfo, simpleName, iarFileName, false); |
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180 | try |
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181 | { |
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182 | HashSet<InventoryNodeBase> nodes = archread.Execute(); |
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183 | if (nodes != null && nodes.Count == 0) |
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184 | { |
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185 | // didn't find the subfolder with the given name; place it on the top |
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186 | m_log.InfoFormat("[LIBRARY MODULE]: Didn't find {0} in library. Placing archive on the top level", simpleName); |
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187 | archread.Close(); |
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188 | archread = new InventoryArchiveReadRequest(m_MockScene.InventoryService, m_MockScene.AssetService, m_MockScene.UserAccountService, uinfo, "/", iarFileName, false); |
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189 | archread.Execute(); |
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190 | } |
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191 | |||
192 | foreach (InventoryNodeBase node in nodes) |
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193 | FixPerms(node); |
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194 | } |
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195 | catch (Exception e) |
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196 | { |
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197 | m_log.DebugFormat("[LIBRARY MODULE]: Exception when processing archive {0}: {1}", iarFileName, e.StackTrace); |
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198 | } |
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199 | finally |
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200 | { |
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201 | archread.Close(); |
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202 | } |
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203 | } |
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204 | } |
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205 | |||
206 | private void FixPerms(InventoryNodeBase node) |
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207 | { |
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208 | m_log.DebugFormat("[LIBRARY MODULE]: Fixing perms for {0} {1}", node.Name, node.ID); |
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209 | |||
210 | if (node is InventoryItemBase) |
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211 | { |
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212 | InventoryItemBase item = (InventoryItemBase)node; |
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213 | item.BasePermissions = (uint)PermissionMask.All; |
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214 | item.EveryOnePermissions = (uint)PermissionMask.All - (uint)PermissionMask.Modify; |
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215 | item.CurrentPermissions = (uint)PermissionMask.All; |
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216 | item.NextPermissions = (uint)PermissionMask.All; |
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217 | } |
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218 | } |
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219 | |||
220 | // private void DumpLibrary() |
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221 | // { |
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222 | // InventoryFolderImpl lib = m_Library.LibraryRootFolder; |
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223 | // |
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224 | // m_log.DebugFormat(" - folder {0}", lib.Name); |
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225 | // DumpFolder(lib); |
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226 | // } |
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227 | // |
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228 | // private void DumpLibrary() |
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229 | // { |
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230 | // InventoryFolderImpl lib = m_Scene.CommsManager.UserProfileCacheService.LibraryRoot; |
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231 | // |
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232 | // m_log.DebugFormat(" - folder {0}", lib.Name); |
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233 | // DumpFolder(lib); |
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234 | // } |
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235 | |||
236 | private void DumpFolder(InventoryFolderImpl folder) |
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237 | { |
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238 | foreach (InventoryItemBase item in folder.Items.Values) |
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239 | { |
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240 | m_log.DebugFormat(" --> item {0}", item.Name); |
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241 | } |
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242 | foreach (InventoryFolderImpl f in folder.RequestListOfFolderImpls()) |
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243 | { |
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244 | m_log.DebugFormat(" - folder {0}", f.Name); |
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245 | DumpFolder(f); |
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246 | } |
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247 | } |
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248 | |||
249 | private string GetInventoryPathFromName(string name) |
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250 | { |
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251 | string[] parts = name.Split(new char[] { ' ' }); |
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252 | if (parts.Length == 3) |
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253 | { |
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254 | name = string.Empty; |
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255 | // cut the last part |
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256 | for (int i = 0; i < parts.Length - 1; i++) |
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257 | name = name + ' ' + parts[i]; |
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258 | } |
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259 | |||
260 | return name; |
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261 | } |
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262 | |||
263 | #endregion LoadLibraries |
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264 | } |
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265 | } |