clockwerk-opensim-stable – Blame information for rev 1
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1 | vero | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections; |
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30 | using System.Collections.Specialized; |
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31 | using System.Drawing; |
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32 | using System.Drawing.Imaging; |
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33 | using System.Reflection; |
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34 | using System.IO; |
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35 | using System.Web; |
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36 | using log4net; |
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37 | using Nini.Config; |
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38 | using Mono.Addins; |
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39 | using OpenMetaverse; |
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40 | using OpenMetaverse.StructuredData; |
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41 | using OpenMetaverse.Imaging; |
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42 | using OpenSim.Framework; |
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43 | using OpenSim.Framework.Servers; |
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44 | using OpenSim.Framework.Servers.HttpServer; |
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45 | using OpenSim.Region.Framework.Interfaces; |
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46 | using OpenSim.Region.Framework.Scenes; |
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47 | using OpenSim.Services.Interfaces; |
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48 | using Caps = OpenSim.Framework.Capabilities.Caps; |
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49 | using OpenSim.Capabilities.Handlers; |
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50 | |||
51 | namespace OpenSim.Region.ClientStack.Linden |
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52 | { |
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53 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UploadBakedTextureModule")] |
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54 | public class UploadBakedTextureModule : INonSharedRegionModule |
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55 | { |
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56 | // private static readonly ILog m_log = |
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57 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
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58 | |||
59 | /// <summary> |
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60 | /// For historical reasons this is fixed, but there |
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61 | /// </summary> |
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62 | private static readonly string m_uploadBakedTexturePath = "0010/";// This is in the LandManagementModule. |
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63 | |||
64 | private Scene m_scene; |
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65 | private bool m_persistBakedTextures; |
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66 | private string m_URL; |
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67 | |||
68 | public void Initialise(IConfigSource source) |
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69 | { |
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70 | IConfig config = source.Configs["ClientStack.LindenCaps"]; |
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71 | if (config == null) |
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72 | return; |
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73 | |||
74 | m_URL = config.GetString("Cap_UploadBakedTexture", string.Empty); |
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75 | |||
76 | IConfig appearanceConfig = source.Configs["Appearance"]; |
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77 | if (appearanceConfig != null) |
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78 | m_persistBakedTextures = appearanceConfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures); |
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79 | } |
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80 | |||
81 | public void AddRegion(Scene s) |
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82 | { |
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83 | m_scene = s; |
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84 | } |
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85 | |||
86 | public void RemoveRegion(Scene s) |
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87 | { |
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88 | } |
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89 | |||
90 | public void RegionLoaded(Scene s) |
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91 | { |
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92 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; |
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93 | } |
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94 | |||
95 | public void PostInitialise() |
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96 | { |
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97 | } |
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98 | |||
99 | public void Close() { } |
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100 | |||
101 | public string Name { get { return "UploadBakedTextureModule"; } } |
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102 | |||
103 | public Type ReplaceableInterface |
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104 | { |
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105 | get { return null; } |
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106 | } |
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107 | |||
108 | public void RegisterCaps(UUID agentID, Caps caps) |
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109 | { |
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110 | UUID capID = UUID.Random(); |
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111 | |||
112 | //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture)); |
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113 | if (m_URL == "localhost") |
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114 | { |
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115 | caps.RegisterHandler( |
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116 | "UploadBakedTexture", |
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117 | new RestStreamHandler( |
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118 | "POST", |
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119 | "/CAPS/" + caps.CapsObjectPath + m_uploadBakedTexturePath, |
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120 | new UploadBakedTextureHandler( |
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121 | caps, m_scene.AssetService, m_persistBakedTextures).UploadBakedTexture, |
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122 | "UploadBakedTexture", |
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123 | agentID.ToString())); |
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124 | |||
125 | } |
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126 | else |
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127 | { |
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128 | caps.RegisterHandler("UploadBakedTexture", m_URL); |
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129 | } |
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130 | |||
131 | } |
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132 | } |
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133 | } |