clockwerk-opensim-stable – Blame information for rev 1
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1 | vero | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections; |
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30 | using System.Reflection; |
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31 | using log4net; |
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32 | using Nini.Config; |
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33 | using Mono.Addins; |
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34 | using OpenMetaverse; |
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35 | using OpenMetaverse.StructuredData; |
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36 | using OpenSim.Framework; |
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37 | using OpenSim.Framework.Servers.HttpServer; |
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38 | using OpenSim.Region.Framework.Interfaces; |
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39 | using OpenSim.Region.Framework.Scenes; |
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40 | using OpenSim.Services.Interfaces; |
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41 | using Caps = OpenSim.Framework.Capabilities.Caps; |
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42 | |||
43 | namespace OpenSim.Region.ClientStack.Linden |
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44 | { |
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45 | /// <summary> |
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46 | /// SimulatorFeatures capability. |
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47 | /// </summary> |
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48 | /// <remarks> |
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49 | /// This is required for uploading Mesh. |
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50 | /// Since is accepts an open-ended response, we also send more information |
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51 | /// for viewers that care to interpret it. |
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52 | /// |
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53 | /// NOTE: Part of this code was adapted from the Aurora project, specifically |
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54 | /// the normal part of the response in the capability handler. |
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55 | /// </remarks> |
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56 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SimulatorFeaturesModule")] |
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57 | public class SimulatorFeaturesModule : ISharedRegionModule, ISimulatorFeaturesModule |
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58 | { |
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59 | // private static readonly ILog m_log = |
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60 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
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61 | |||
62 | public event SimulatorFeaturesRequestDelegate OnSimulatorFeaturesRequest; |
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63 | |||
64 | private Scene m_scene; |
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65 | |||
66 | /// <summary> |
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67 | /// Simulator features |
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68 | /// </summary> |
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69 | private OSDMap m_features = new OSDMap(); |
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70 | |||
71 | private string m_SearchURL = string.Empty; |
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72 | private bool m_ExportSupported = false; |
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73 | |||
74 | #region ISharedRegionModule Members |
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75 | |||
76 | public void Initialise(IConfigSource source) |
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77 | { |
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78 | IConfig config = source.Configs["SimulatorFeatures"]; |
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79 | if (config != null) |
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80 | { |
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81 | m_SearchURL = config.GetString("SearchServerURI", string.Empty); |
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82 | |||
83 | m_ExportSupported = config.GetBoolean("ExportSupported", m_ExportSupported); |
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84 | } |
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85 | |||
86 | AddDefaultFeatures(); |
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87 | } |
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88 | |||
89 | public void AddRegion(Scene s) |
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90 | { |
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91 | m_scene = s; |
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92 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; |
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93 | |||
94 | m_scene.RegisterModuleInterface<ISimulatorFeaturesModule>(this); |
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95 | } |
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96 | |||
97 | public void RemoveRegion(Scene s) |
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98 | { |
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99 | m_scene.EventManager.OnRegisterCaps -= RegisterCaps; |
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100 | } |
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101 | |||
102 | public void RegionLoaded(Scene s) |
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103 | { |
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104 | } |
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105 | |||
106 | public void PostInitialise() |
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107 | { |
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108 | } |
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109 | |||
110 | public void Close() { } |
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111 | |||
112 | public string Name { get { return "SimulatorFeaturesModule"; } } |
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113 | |||
114 | public Type ReplaceableInterface |
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115 | { |
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116 | get { return null; } |
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117 | } |
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118 | |||
119 | #endregion |
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120 | |||
121 | /// <summary> |
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122 | /// Add default features |
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123 | /// </summary> |
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124 | /// <remarks> |
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125 | /// TODO: These should be added from other modules rather than hardcoded. |
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126 | /// </remarks> |
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127 | private void AddDefaultFeatures() |
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128 | { |
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129 | lock (m_features) |
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130 | { |
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131 | m_features["MeshRezEnabled"] = true; |
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132 | m_features["MeshUploadEnabled"] = true; |
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133 | m_features["MeshXferEnabled"] = true; |
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134 | m_features["PhysicsMaterialsEnabled"] = true; |
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135 | |||
136 | OSDMap typesMap = new OSDMap(); |
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137 | typesMap["convex"] = true; |
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138 | typesMap["none"] = true; |
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139 | typesMap["prim"] = true; |
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140 | m_features["PhysicsShapeTypes"] = typesMap; |
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141 | |||
142 | // Extra information for viewers that want to use it |
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143 | // TODO: Take these out of here into their respective modules, like map-server-url |
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144 | OSDMap extrasMap = new OSDMap(); |
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145 | if (m_SearchURL != string.Empty) |
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146 | extrasMap["search-server-url"] = m_SearchURL; |
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147 | if (m_ExportSupported) |
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148 | extrasMap["ExportSupported"] = true; |
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149 | |||
150 | if (extrasMap.Count > 0) |
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151 | m_features["OpenSimExtras"] = extrasMap; |
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152 | |||
153 | } |
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154 | } |
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155 | |||
156 | public void RegisterCaps(UUID agentID, Caps caps) |
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157 | { |
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158 | IRequestHandler reqHandler |
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159 | = new RestHTTPHandler( |
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160 | "GET", "/CAPS/" + UUID.Random(), |
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161 | x => { return HandleSimulatorFeaturesRequest(x, agentID); }, "SimulatorFeatures", agentID.ToString()); |
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162 | |||
163 | caps.RegisterHandler("SimulatorFeatures", reqHandler); |
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164 | } |
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165 | |||
166 | public void AddFeature(string name, OSD value) |
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167 | { |
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168 | lock (m_features) |
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169 | m_features[name] = value; |
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170 | } |
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171 | |||
172 | public bool RemoveFeature(string name) |
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173 | { |
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174 | lock (m_features) |
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175 | return m_features.Remove(name); |
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176 | } |
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177 | |||
178 | public bool TryGetFeature(string name, out OSD value) |
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179 | { |
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180 | lock (m_features) |
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181 | return m_features.TryGetValue(name, out value); |
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182 | } |
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183 | |||
184 | public OSDMap GetFeatures() |
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185 | { |
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186 | lock (m_features) |
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187 | return new OSDMap(m_features); |
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188 | } |
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189 | |||
190 | private OSDMap DeepCopy() |
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191 | { |
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192 | // This isn't the cheapest way of doing this but the rate |
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193 | // of occurrence is low (on sim entry only) and it's a sure |
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194 | // way to get a true deep copy. |
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195 | OSD copy = OSDParser.DeserializeLLSDXml(OSDParser.SerializeLLSDXmlString(m_features)); |
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196 | |||
197 | return (OSDMap)copy; |
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198 | } |
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199 | |||
200 | private Hashtable HandleSimulatorFeaturesRequest(Hashtable mDhttpMethod, UUID agentID) |
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201 | { |
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202 | // m_log.DebugFormat("[SIMULATOR FEATURES MODULE]: SimulatorFeatures request"); |
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203 | |||
204 | OSDMap copy = DeepCopy(); |
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205 | |||
206 | SimulatorFeaturesRequestDelegate handlerOnSimulatorFeaturesRequest = OnSimulatorFeaturesRequest; |
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207 | if (handlerOnSimulatorFeaturesRequest != null) |
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208 | handlerOnSimulatorFeaturesRequest(agentID, ref copy); |
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209 | |||
210 | //Send back data |
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211 | Hashtable responsedata = new Hashtable(); |
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212 | responsedata["int_response_code"] = 200; |
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213 | responsedata["content_type"] = "text/plain"; |
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214 | responsedata["keepalive"] = false; |
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215 | |||
216 | responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(copy); |
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217 | |||
218 | return responsedata; |
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219 | } |
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220 | } |
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221 | } |