clockwerk-opensim-stable – Blame information for rev 1
?pathlinks?
Rev | Author | Line No. | Line |
---|---|---|---|
1 | vero | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
||
4 | * |
||
5 | * Redistribution and use in source and binary forms, with or without |
||
6 | * modification, are permitted provided that the following conditions are met: |
||
7 | * * Redistributions of source code must retain the above copyright |
||
8 | * notice, this list of conditions and the following disclaimer. |
||
9 | * * Redistributions in binary form must reproduce the above copyright |
||
10 | * notice, this list of conditions and the following disclaimer in the |
||
11 | * documentation and/or other materials provided with the distribution. |
||
12 | * * Neither the name of the OpenSimulator Project nor the |
||
13 | * names of its contributors may be used to endorse or promote products |
||
14 | * derived from this software without specific prior written permission. |
||
15 | * |
||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
||
26 | */ |
||
27 | |||
28 | using System; |
||
29 | using System.Collections; |
||
30 | using System.Collections.Generic; |
||
31 | using System.Collections.Specialized; |
||
32 | using System.Drawing; |
||
33 | using System.Drawing.Imaging; |
||
34 | using System.Reflection; |
||
35 | using System.IO; |
||
36 | using System.Web; |
||
37 | using log4net; |
||
38 | using Nini.Config; |
||
39 | using Mono.Addins; |
||
40 | using OpenMetaverse; |
||
41 | using OpenMetaverse.StructuredData; |
||
42 | using OpenMetaverse.Imaging; |
||
43 | using OpenSim.Framework; |
||
44 | using OpenSim.Framework.Console; |
||
45 | using OpenSim.Framework.Servers; |
||
46 | using OpenSim.Framework.Servers.HttpServer; |
||
47 | using OpenSim.Region.Framework.Interfaces; |
||
48 | using OpenSim.Region.Framework.Scenes; |
||
49 | using OpenSim.Services.Interfaces; |
||
50 | using Caps = OpenSim.Framework.Capabilities.Caps; |
||
51 | using OpenSim.Capabilities.Handlers; |
||
52 | |||
53 | namespace OpenSim.Region.ClientStack.Linden |
||
54 | { |
||
55 | |||
56 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RegionConsoleModule")] |
||
57 | public class RegionConsoleModule : INonSharedRegionModule, IRegionConsole |
||
58 | { |
||
59 | // private static readonly ILog m_log = |
||
60 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
||
61 | |||
62 | private Scene m_scene; |
||
63 | private IEventQueue m_eventQueue; |
||
64 | private Commands m_commands = new Commands(); |
||
65 | public ICommands Commands { get { return m_commands; } } |
||
66 | |||
67 | public void Initialise(IConfigSource source) |
||
68 | { |
||
69 | m_commands.AddCommand( "Help", false, "help", "help [<item>]", "Display help on a particular command or on a list of commands in a category", Help); |
||
70 | } |
||
71 | |||
72 | public void AddRegion(Scene s) |
||
73 | { |
||
74 | m_scene = s; |
||
75 | m_scene.RegisterModuleInterface<IRegionConsole>(this); |
||
76 | } |
||
77 | |||
78 | public void RemoveRegion(Scene s) |
||
79 | { |
||
80 | m_scene.EventManager.OnRegisterCaps -= RegisterCaps; |
||
81 | m_scene = null; |
||
82 | } |
||
83 | |||
84 | public void RegionLoaded(Scene s) |
||
85 | { |
||
86 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; |
||
87 | m_eventQueue = m_scene.RequestModuleInterface<IEventQueue>(); |
||
88 | } |
||
89 | |||
90 | public void PostInitialise() |
||
91 | { |
||
92 | } |
||
93 | |||
94 | public void Close() { } |
||
95 | |||
96 | public string Name { get { return "RegionConsoleModule"; } } |
||
97 | |||
98 | public Type ReplaceableInterface |
||
99 | { |
||
100 | get { return null; } |
||
101 | } |
||
102 | |||
103 | public void RegisterCaps(UUID agentID, Caps caps) |
||
104 | { |
||
105 | if (!m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(agentID)) |
||
106 | return; |
||
107 | |||
108 | UUID capID = UUID.Random(); |
||
109 | |||
110 | // m_log.DebugFormat("[REGION CONSOLE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName); |
||
111 | caps.RegisterHandler( |
||
112 | "SimConsoleAsync", |
||
113 | new ConsoleHandler("/CAPS/" + capID + "/", "SimConsoleAsync", agentID, this, m_scene)); |
||
114 | } |
||
115 | |||
116 | public void SendConsoleOutput(UUID agentID, string message) |
||
117 | { |
||
118 | OSD osd = OSD.FromString(message); |
||
119 | |||
120 | m_eventQueue.Enqueue(EventQueueHelper.BuildEvent("SimConsoleResponse", osd), agentID); |
||
121 | } |
||
122 | |||
123 | public bool RunCommand(string command, UUID invokerID) |
||
124 | { |
||
125 | string[] parts = Parser.Parse(command); |
||
126 | Array.Resize(ref parts, parts.Length + 1); |
||
127 | parts[parts.Length - 1] = invokerID.ToString(); |
||
128 | |||
129 | if (m_commands.Resolve(parts).Length == 0) |
||
130 | return false; |
||
131 | |||
132 | return true; |
||
133 | } |
||
134 | |||
135 | private void Help(string module, string[] cmd) |
||
136 | { |
||
137 | UUID agentID = new UUID(cmd[cmd.Length - 1]); |
||
138 | Array.Resize(ref cmd, cmd.Length - 1); |
||
139 | |||
140 | List<string> help = Commands.GetHelp(cmd); |
||
141 | |||
142 | string reply = String.Empty; |
||
143 | |||
144 | foreach (string s in help) |
||
145 | { |
||
146 | reply += s + "\n"; |
||
147 | } |
||
148 | |||
149 | SendConsoleOutput(agentID, reply); |
||
150 | } |
||
151 | |||
152 | public void AddCommand(string module, bool shared, string command, string help, string longhelp, CommandDelegate fn) |
||
153 | { |
||
154 | m_commands.AddCommand(module, shared, command, help, longhelp, fn); |
||
155 | } |
||
156 | } |
||
157 | |||
158 | public class ConsoleHandler : BaseStreamHandler |
||
159 | { |
||
160 | // private static readonly ILog m_log = |
||
161 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
||
162 | |||
163 | private RegionConsoleModule m_consoleModule; |
||
164 | private UUID m_agentID; |
||
165 | private bool m_isGod; |
||
166 | private Scene m_scene; |
||
167 | private bool m_consoleIsOn = false; |
||
168 | |||
169 | public ConsoleHandler(string path, string name, UUID agentID, RegionConsoleModule module, Scene scene) |
||
170 | :base("POST", path, name, agentID.ToString()) |
||
171 | { |
||
172 | m_agentID = agentID; |
||
173 | m_consoleModule = module; |
||
174 | m_scene = scene; |
||
175 | |||
176 | m_isGod = m_scene.Permissions.IsGod(agentID); |
||
177 | } |
||
178 | |||
179 | protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) |
||
180 | { |
||
181 | StreamReader reader = new StreamReader(request); |
||
182 | string message = reader.ReadToEnd(); |
||
183 | |||
184 | OSD osd = OSDParser.DeserializeLLSDXml(message); |
||
185 | |||
186 | string cmd = osd.AsString(); |
||
187 | if (cmd == "set console on") |
||
188 | { |
||
189 | if (m_isGod) |
||
190 | { |
||
191 | MainConsole.Instance.OnOutput += ConsoleSender; |
||
192 | m_consoleIsOn = true; |
||
193 | m_consoleModule.SendConsoleOutput(m_agentID, "Console is now on"); |
||
194 | } |
||
195 | return new byte[0]; |
||
196 | } |
||
197 | else if (cmd == "set console off") |
||
198 | { |
||
199 | MainConsole.Instance.OnOutput -= ConsoleSender; |
||
200 | m_consoleIsOn = false; |
||
201 | m_consoleModule.SendConsoleOutput(m_agentID, "Console is now off"); |
||
202 | return new byte[0]; |
||
203 | } |
||
204 | |||
205 | if (m_consoleIsOn == false && m_consoleModule.RunCommand(osd.AsString().Trim(), m_agentID)) |
||
206 | return new byte[0]; |
||
207 | |||
208 | if (m_isGod && m_consoleIsOn) |
||
209 | { |
||
210 | MainConsole.Instance.RunCommand(osd.AsString().Trim()); |
||
211 | } |
||
212 | else |
||
213 | { |
||
214 | m_consoleModule.SendConsoleOutput(m_agentID, "Unknown command"); |
||
215 | } |
||
216 | |||
217 | return new byte[0]; |
||
218 | } |
||
219 | |||
220 | private void ConsoleSender(string text) |
||
221 | { |
||
222 | m_consoleModule.SendConsoleOutput(m_agentID, text); |
||
223 | } |
||
224 | |||
225 | private void OnMakeChildAgent(ScenePresence presence) |
||
226 | { |
||
227 | if (presence.UUID == m_agentID) |
||
228 | { |
||
229 | MainConsole.Instance.OnOutput -= ConsoleSender; |
||
230 | m_consoleIsOn = false; |
||
231 | } |
||
232 | } |
||
233 | } |
||
234 | } |