opensim-development – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Reflection; |
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30 | using System.Timers; |
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31 | using log4net; |
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32 | |||
33 | namespace OpenSim.Framework.Monitoring |
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34 | { |
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35 | /// <summary> |
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36 | /// Provides a means to continuously log stats for debugging purposes. |
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37 | /// </summary> |
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38 | public static class StatsLogger |
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39 | { |
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40 | private static readonly ILog m_statsLog = LogManager.GetLogger("special.StatsLogger"); |
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41 | |||
42 | private static Timer m_loggingTimer; |
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43 | private static int m_statsLogIntervalMs = 5000; |
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44 | |||
45 | public static void RegisterConsoleCommands(ICommandConsole console) |
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46 | { |
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47 | console.Commands.AddCommand( |
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48 | "Debug", |
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49 | false, |
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50 | "debug stats record", |
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51 | "debug stats record start|stop", |
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52 | "Control whether stats are being regularly recorded to a separate file.", |
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53 | "For debug purposes. Experimental.", |
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54 | HandleStatsRecordCommand); |
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55 | } |
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56 | |||
57 | public static void HandleStatsRecordCommand(string module, string[] cmd) |
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58 | { |
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59 | ICommandConsole con = MainConsole.Instance; |
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60 | |||
61 | if (cmd.Length != 4) |
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62 | { |
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63 | con.Output("Usage: debug stats record start|stop"); |
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64 | return; |
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65 | } |
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66 | |||
67 | if (cmd[3] == "start") |
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68 | { |
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69 | Start(); |
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70 | con.OutputFormat("Now recording all stats to file every {0}ms", m_statsLogIntervalMs); |
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71 | } |
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72 | else if (cmd[3] == "stop") |
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73 | { |
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74 | Stop(); |
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75 | con.Output("Stopped recording stats to file."); |
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76 | } |
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77 | } |
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78 | |||
79 | public static void Start() |
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80 | { |
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81 | if (m_loggingTimer != null) |
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82 | Stop(); |
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83 | |||
84 | m_loggingTimer = new Timer(m_statsLogIntervalMs); |
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85 | m_loggingTimer.AutoReset = false; |
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86 | m_loggingTimer.Elapsed += Log; |
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87 | m_loggingTimer.Start(); |
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88 | } |
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89 | |||
90 | public static void Stop() |
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91 | { |
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92 | if (m_loggingTimer != null) |
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93 | { |
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94 | m_loggingTimer.Stop(); |
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95 | } |
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96 | } |
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97 | |||
98 | private static void Log(object sender, ElapsedEventArgs e) |
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99 | { |
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100 | m_statsLog.InfoFormat("*** STATS REPORT AT {0} ***", DateTime.Now); |
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101 | |||
102 | foreach (string report in StatsManager.GetAllStatsReports()) |
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103 | m_statsLog.Info(report); |
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104 | |||
105 | m_loggingTimer.Start(); |
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106 | } |
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107 | } |
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108 | } |