opensim-development – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Timers; |
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30 | |||
31 | using OpenMetaverse.StructuredData; |
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32 | |||
33 | namespace OpenSim.Framework.Monitoring |
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34 | { |
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35 | /// <summary> |
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36 | /// Asset service statistics collection |
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37 | /// </summary> |
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38 | public class AssetStatsCollector : BaseStatsCollector |
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39 | { |
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40 | private Timer ageStatsTimer = new Timer(24 * 60 * 60 * 1000); |
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41 | private DateTime startTime = DateTime.Now; |
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42 | |||
43 | private long assetRequestsToday; |
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44 | private long assetRequestsNotFoundToday; |
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45 | private long assetRequestsYesterday; |
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46 | private long assetRequestsNotFoundYesterday; |
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47 | |||
48 | public long AssetRequestsToday { get { return assetRequestsToday; } } |
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49 | public long AssetRequestsNotFoundToday { get { return assetRequestsNotFoundToday; } } |
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50 | public long AssetRequestsYesterday { get { return assetRequestsYesterday; } } |
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51 | public long AssetRequestsNotFoundYesterday { get { return assetRequestsNotFoundYesterday; } } |
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52 | |||
53 | public AssetStatsCollector() |
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54 | { |
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55 | ageStatsTimer.Elapsed += new ElapsedEventHandler(OnAgeing); |
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56 | ageStatsTimer.Enabled = true; |
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57 | } |
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58 | |||
59 | private void OnAgeing(object source, ElapsedEventArgs e) |
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60 | { |
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61 | assetRequestsYesterday = assetRequestsToday; |
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62 | |||
63 | // There is a possibility that an asset request could occur between the execution of these |
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64 | // two statements. But we're better off without the synchronization overhead. |
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65 | assetRequestsToday = 0; |
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66 | |||
67 | assetRequestsNotFoundYesterday = assetRequestsNotFoundToday; |
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68 | assetRequestsNotFoundToday = 0; |
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69 | } |
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70 | |||
71 | /// <summary> |
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72 | /// Record that an asset request failed to find an asset |
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73 | /// </summary> |
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74 | public void AddNotFoundRequest() |
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75 | { |
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76 | assetRequestsNotFoundToday++; |
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77 | } |
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78 | |||
79 | /// <summary> |
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80 | /// Record that a request was made to the asset server |
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81 | /// </summary> |
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82 | public void AddRequest() |
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83 | { |
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84 | assetRequestsToday++; |
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85 | } |
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86 | |||
87 | /// <summary> |
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88 | /// Report back collected statistical information. |
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89 | /// </summary> |
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90 | /// <returns></returns> |
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91 | override public string Report() |
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92 | { |
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93 | double elapsedHours = (DateTime.Now - startTime).TotalHours; |
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94 | if (elapsedHours <= 0) { elapsedHours = 1; } // prevent divide by zero |
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95 | |||
96 | long assetRequestsTodayPerHour = (long)Math.Round(AssetRequestsToday / elapsedHours); |
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97 | long assetRequestsYesterdayPerHour = (long)Math.Round(AssetRequestsYesterday / 24.0); |
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98 | |||
99 | return string.Format( |
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100 | @"Asset requests today : {0} ({1} per hour) of which {2} were not found |
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101 | Asset requests yesterday : {3} ({4} per hour) of which {5} were not found", |
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102 | AssetRequestsToday, assetRequestsTodayPerHour, AssetRequestsNotFoundToday, |
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103 | AssetRequestsYesterday, assetRequestsYesterdayPerHour, AssetRequestsNotFoundYesterday); |
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104 | } |
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105 | |||
106 | public override string XReport(string uptime, string version) |
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107 | { |
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108 | return OSDParser.SerializeJsonString(OReport(uptime, version)); |
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109 | } |
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110 | |||
111 | public override OSDMap OReport(string uptime, string version) |
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112 | { |
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113 | double elapsedHours = (DateTime.Now - startTime).TotalHours; |
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114 | if (elapsedHours <= 0) { elapsedHours = 1; } // prevent divide by zero |
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115 | |||
116 | long assetRequestsTodayPerHour = (long)Math.Round(AssetRequestsToday / elapsedHours); |
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117 | long assetRequestsYesterdayPerHour = (long)Math.Round(AssetRequestsYesterday / 24.0); |
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118 | |||
119 | OSDMap ret = new OSDMap(); |
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120 | ret.Add("AssetRequestsToday", OSD.FromLong(AssetRequestsToday)); |
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121 | ret.Add("AssetRequestsTodayPerHour", OSD.FromLong(assetRequestsTodayPerHour)); |
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122 | ret.Add("AssetRequestsNotFoundToday", OSD.FromLong(AssetRequestsNotFoundToday)); |
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123 | ret.Add("AssetRequestsYesterday", OSD.FromLong(AssetRequestsYesterday)); |
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124 | ret.Add("AssetRequestsYesterdayPerHour", OSD.FromLong(assetRequestsYesterdayPerHour)); |
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125 | ret.Add("AssetRequestsNotFoundYesterday", OSD.FromLong(assetRequestsNotFoundYesterday)); |
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126 | |||
127 | return ret; |
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128 | } |
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129 | } |
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130 | } |