opensim-development – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using OpenMetaverse; |
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29 | |||
30 | namespace OpenSim.Framework |
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31 | { |
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32 | /// <summary> |
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33 | /// User inventory folder |
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34 | /// </summary> |
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35 | public class InventoryFolderBase : InventoryNodeBase |
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36 | { |
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37 | /// <summary> |
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38 | /// The folder this folder is contained in |
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39 | /// </summary> |
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40 | private UUID _parentID; |
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41 | |||
42 | /// <summary> |
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43 | /// Type of items normally stored in this folder |
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44 | /// </summary> |
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45 | private short _type; |
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46 | |||
47 | /// <summary> |
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48 | /// This is used to denote the version of the client, needed |
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49 | /// because of the changes clients have with inventory from |
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50 | /// time to time (1.19.1 caused us some fits there). |
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51 | /// </summary> |
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52 | private ushort _version; |
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53 | |||
54 | public virtual UUID ParentID |
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55 | { |
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56 | get { return _parentID; } |
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57 | set { _parentID = value; } |
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58 | } |
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59 | |||
60 | public virtual short Type |
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61 | { |
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62 | get { return _type; } |
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63 | set { _type = value; } |
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64 | } |
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65 | |||
66 | public virtual ushort Version |
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67 | { |
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68 | get { return _version; } |
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69 | set { _version = value; } |
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70 | } |
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71 | |||
72 | public InventoryFolderBase() |
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73 | { |
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74 | } |
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75 | |||
76 | public InventoryFolderBase(UUID id) : this() |
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77 | { |
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78 | ID = id; |
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79 | } |
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80 | |||
81 | public InventoryFolderBase(UUID id, UUID owner) : this(id) |
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82 | { |
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83 | Owner = owner; |
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84 | } |
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85 | |||
86 | public InventoryFolderBase(UUID id, string name, UUID owner, UUID parent) : this(id, owner) |
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87 | { |
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88 | Name = name; |
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89 | ParentID = parent; |
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90 | } |
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91 | |||
92 | public InventoryFolderBase( |
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93 | UUID id, string name, UUID owner, short type, UUID parent, ushort version) : this(id, name, owner, parent) |
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94 | { |
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95 | Type = type; |
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96 | Version = version; |
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97 | } |
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98 | } |
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99 | } |