clockwerk-opensim-stable – Blame information for rev 1
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1 | vero | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections; |
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30 | using System.Collections.Generic; |
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31 | using System.Data; |
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32 | using OpenMetaverse; |
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33 | using OpenSim.Framework; |
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34 | #if CSharpSqlite |
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35 | using Community.CsharpSqlite.Sqlite; |
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36 | #else |
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37 | using Mono.Data.Sqlite; |
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38 | #endif |
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39 | |||
40 | namespace OpenSim.Data.SQLite |
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41 | { |
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42 | public class SQLiteFriendsData : SQLiteGenericTableHandler<FriendsData>, IFriendsData |
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43 | { |
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44 | public SQLiteFriendsData(string connectionString, string realm) |
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45 | : base(connectionString, realm, "FriendsStore") |
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46 | { |
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47 | } |
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48 | |||
49 | public FriendsData[] GetFriends(UUID principalID) |
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50 | { |
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51 | return GetFriends(principalID.ToString()); |
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52 | } |
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53 | |||
54 | public FriendsData[] GetFriends(string userID) |
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55 | { |
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56 | using (SqliteCommand cmd = new SqliteCommand()) |
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57 | { |
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58 | cmd.CommandText = String.Format("select a.*,case when b.Flags is null then -1 else b.Flags end as TheirFlags from {0} as a left join {0} as b on a.PrincipalID = b.Friend and a.Friend = b.PrincipalID where a.PrincipalID = :PrincipalID", m_Realm); |
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59 | cmd.Parameters.AddWithValue(":PrincipalID", userID.ToString()); |
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60 | |||
61 | return DoQuery(cmd); |
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62 | } |
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63 | } |
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64 | |||
65 | public bool Delete(UUID principalID, string friend) |
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66 | { |
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67 | return Delete(principalID.ToString(), friend); |
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68 | } |
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69 | |||
70 | public bool Delete(string principalID, string friend) |
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71 | { |
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72 | using (SqliteCommand cmd = new SqliteCommand()) |
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73 | { |
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74 | cmd.CommandText = String.Format("delete from {0} where PrincipalID = :PrincipalID and Friend = :Friend", m_Realm); |
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75 | cmd.Parameters.AddWithValue(":PrincipalID", principalID.ToString()); |
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76 | cmd.Parameters.AddWithValue(":Friend", friend); |
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77 | |||
78 | ExecuteNonQuery(cmd, m_Connection); |
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79 | } |
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80 | |||
81 | return true; |
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82 | } |
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83 | |||
84 | } |
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85 | } |