CraftSynth.ImageEditor – Blame information for rev 1
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1 | office | 1 | using System.Drawing; |
2 | using System.Windows.Forms; |
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3 | |||
4 | namespace CraftSynth.ImageEditor |
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5 | { |
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6 | /// <summary> |
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7 | /// Connector tool (a Connector is a series of connected straight lines where each line is drawn individually and at least one of the ends is anchored to another object) |
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8 | /// </summary> |
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9 | internal class ToolConnector : ToolObject |
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10 | { |
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11 | public ToolConnector() |
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12 | { |
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13 | Cursor = new Cursor(GetType(), "Pencil.cur"); |
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14 | } |
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15 | |||
16 | private DrawConnector newConnector; |
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17 | private bool _drawingInProcess = false; // Set to true when drawing |
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18 | |||
19 | /// <summary> |
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20 | /// Left mouse button is pressed |
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21 | /// </summary> |
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22 | /// <param name="drawArea"></param> |
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23 | /// <param name="e"></param> |
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24 | public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e) |
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25 | { |
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26 | if (e.Button == MouseButtons.Right) |
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27 | { |
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28 | _drawingInProcess = false; |
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29 | newConnector = null; |
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30 | } else |
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31 | { |
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32 | Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y)); |
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33 | int objectID = -1; |
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34 | p = TestForConnection(drawArea, p, out objectID); |
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35 | |||
36 | if (_drawingInProcess == false) |
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37 | { |
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38 | newConnector = new DrawConnector(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.LineColor, drawArea.LineWidth, drawArea.PenType, drawArea.EndCap); |
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39 | newConnector.EndPoint = new Point(p.X + 1, p.Y + 1); |
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40 | if (objectID > -1) |
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41 | { |
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42 | newConnector.StartIsAnchored = true; |
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43 | newConnector.StartObjectId = objectID; |
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44 | } |
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45 | AddNewObject(drawArea, newConnector); |
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46 | _drawingInProcess = true; |
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47 | } else |
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48 | { |
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49 | // Drawing is in process, so simply add a new point |
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50 | newConnector.AddPoint(p); |
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51 | newConnector.EndPoint = p; |
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52 | if (objectID > -1) |
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53 | { |
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54 | newConnector.EndIsAnchored = true; |
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55 | newConnector.EndObjectId = objectID; |
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56 | _drawingInProcess = false; |
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57 | } |
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58 | } |
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59 | |||
60 | } |
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61 | } |
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62 | |||
63 | private static Point TestForConnection(DrawArea drawArea, Point p, out int objectID) |
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64 | { |
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65 | // Determine if within 5 pixels of a connection point |
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66 | // Step 1: see if a 5 x 5 rectangle centered on the mouse cursor intersects with an object |
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67 | // Step 2: If it does, then see if there is a connection point within the rectangle |
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68 | // Step 3: If there is, move the point to the connection point, record the object's id in the connector |
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69 | // |
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70 | objectID = -1; |
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71 | Rectangle testRectangle = new Rectangle(p.X - 2, p.Y - 2, 5, 5); |
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72 | int al = drawArea.TheLayers.ActiveLayerIndex; |
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73 | bool connectionHere = false; |
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74 | Point h = new Point(-1, -1); |
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75 | GraphicsList gl = drawArea.TheLayers[al].Graphics; |
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76 | for (int i = 1; i < gl.Count; i++) |
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77 | { |
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78 | if (gl[i].IntersectsWith(testRectangle)) |
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79 | { |
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80 | DrawObject obj = (DrawObject)gl[i]; |
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81 | for (int j = 1; j < obj.HandleCount + 1; j++) |
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82 | { |
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83 | h = obj.GetHandle(j); |
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84 | if (testRectangle.Contains(h)) |
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85 | { |
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86 | connectionHere = true; |
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87 | p = h; |
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88 | objectID = obj.ID; |
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89 | // obj.DrawConnection(drawArea., j); |
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90 | break; |
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91 | } |
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92 | } |
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93 | } |
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94 | if (connectionHere) |
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95 | break; |
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96 | } |
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97 | return p; |
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98 | } |
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99 | |||
100 | /// <summary> |
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101 | /// Mouse move - resize new polygon |
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102 | /// </summary> |
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103 | /// <param name="drawArea"></param> |
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104 | /// <param name="e"></param> |
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105 | public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e) |
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106 | { |
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107 | drawArea.Cursor = Cursor; |
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108 | |||
109 | if (e.Button != |
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110 | MouseButtons.Left) |
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111 | return; |
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112 | |||
113 | if (newConnector == null) |
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114 | return; // precaution |
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115 | |||
116 | Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y)); |
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117 | int objectID; |
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118 | point = TestForConnection(drawArea, point, out objectID); |
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119 | // move last point |
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120 | newConnector.MoveHandleTo(point, newConnector.HandleCount); |
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121 | drawArea.Refresh(); |
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122 | if (objectID > -1) |
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123 | { |
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124 | newConnector.EndIsAnchored = true; |
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125 | newConnector.EndObjectId = objectID; |
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126 | _drawingInProcess = false; |
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127 | } |
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128 | } |
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129 | |||
130 | #region Destruction |
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131 | private bool _disposed = false; |
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132 | |||
133 | protected override void Dispose(bool disposing) |
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134 | { |
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135 | if (!this._disposed) |
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136 | { |
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137 | if (disposing) |
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138 | { |
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139 | // Free any managed objects here. |
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140 | if (this.newConnector != null) |
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141 | { |
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142 | this.newConnector.Dispose(); |
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143 | } |
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144 | } |
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145 | |||
146 | // Free any unmanaged objects here. |
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147 | |||
148 | this._disposed = true; |
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149 | } |
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150 | base.Dispose(disposing); |
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151 | } |
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152 | |||
153 | ~ToolConnector() |
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154 | { |
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155 | this.Dispose(false); |
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156 | } |
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157 | #endregion |
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158 | } |
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159 | } |